this guy inspired me to start spending my nights learning Houdini and trying to take my career to the next level. If I ever make it to one of the "big" studios, I'll have Simon to thank.
@ Houdini skills coming along nicely, but the job market is obviously not great right now. Looks like I'll be sticking with my current gig for a while longer
i dont mean to be so offtopic but does any of you know a tool to get back into an instagram account..? I was stupid forgot the account password. I would appreciate any assistance you can offer me.
When you know Houdini you don't need C4D, ofcourse C4D could be useful for modeling since that's Houdini's weakest point, but on another hand you can also use Blender instead of C4D, it's free and better.
A lot of coding can be substituted by VOP nodes, which are container nodes to do sub nodal graphs that expose the same functionalities provided by VEX code. However, being able to write VEXPressions code will really speed up your working velocity and understanding of the systems. There is also python language support for more advanced or pipelines stuff, but it is way slower to process.
The new blender has a geometry node and there are a lot of demos and tutorials on youtube about it. maybe it's not as great as Houdini but it's a good start to blender user
cpu & gpu are okay. u just need higher memory size. specially for simulation. for beginning 16gb ram will be enough. Houdini recommend 64GB ram for smooth simulation.
Its not so much for modelling as it is for creating visual effects or procedural elements. For example, most, if not all big name studios use Houdini to create things like explosions, particle systems and water simulations (RealFlow as well for water). For simple to almost complex shapes, you can model with the node system, and as a result, everything is procedural and duplicate elements can easily be modified or randomised to make things more dynamic and interesting in a scene.
Houdini offer very good courses on their website (sidefx), given the complexity and accessibility it of course wont gather as many tutorials by creators on youtube as, say, blender or unity
this guy inspired me to start spending my nights learning Houdini and trying to take my career to the next level. If I ever make it to one of the "big" studios, I'll have Simon to thank.
Me too ✨
update on your progress, please?
@ Houdini skills coming along nicely, but the job market is obviously not great right now. Looks like I'll be sticking with my current gig for a while longer
i dont mean to be so offtopic but does any of you know a tool to get back into an instagram account..?
I was stupid forgot the account password. I would appreciate any assistance you can offer me.
what's your current gig? any chance i could do it?
Great video. I love hearing Simon discuss his work. Super inspiring! Thanks!!!!
Thank you for the insight! Was really blown away by these projects
outstanding! Cinema 4D + Houdini
When you know Houdini you don't need C4D, ofcourse C4D could be useful for modeling since that's Houdini's weakest point, but on another hand you can also use Blender instead of C4D, it's free and better.
WOW, full of imagination and creativity!
brilliant work, love the details
All I can think is how much that fringe must get in his eyes
Well, I absolutely loved this.
Very cool. Thanks for sharing!
What are the specs of the work stations you use at Man Vs Machine?
it's just amazing... I want to learn!!!!!!!!!!
superb :) Thanks for this :)
Beatiful work! Is it possible to achieve this level of quality through the GUI interface of Houdini without involving heavy coding?
A lot of coding can be substituted by VOP nodes, which are container nodes to do sub nodal graphs that expose the same functionalities provided by VEX code. However, being able to write VEXPressions code will really speed up your working velocity and understanding of the systems. There is also python language support for more advanced or pipelines stuff, but it is way slower to process.
oh, and the intro is by the same dude
hi there ! nothing with houdini but still interesting, does anybody know the name of the music at the and of the video ?
i don't know. but you can use 'Shazam' app to find out the music
disclosure remix by flume
really want to start doing this kind of thing, I only know some Blender. do you think theres a way to do something similar but more basic in blender?
The new blender has a geometry node and there are a lot of demos and tutorials on youtube about it. maybe it's not as great as Houdini but it's a good start to blender user
is 1070Ti and i7 6th gen enough to run this beast ?
Definitely for most uses
gonna try the student version :D! thanks
cpu & gpu are okay. u just need higher memory size. specially for simulation. for beginning 16gb ram will be enough. Houdini recommend 64GB ram for smooth simulation.
Hey Simon, I know you are reading this!
legend / mad man
very cool!
Creation is chaos !!
nice office
SOmeone teach me pleaaase ! :D
Same. I want to learn it so badly, but I can't find any resources.
I heard houdini isn't so good for modeling as maya or modo
Its not so much for modelling as it is for creating visual effects or procedural elements. For example, most, if not all big name studios use Houdini to create things like explosions, particle systems and water simulations (RealFlow as well for water). For simple to almost complex shapes, you can model with the node system, and as a result, everything is procedural and duplicate elements can easily be modified or randomised to make things more dynamic and interesting in a scene.
Lynda :)
Houdini offer very good courses on their website (sidefx), given the complexity and accessibility it of course wont gather as many tutorials by creators on youtube as, say, blender or unity
Got dat Archibald hair do lol
the clock ticking the the audio background is annoying.
I heard houdini isn't so good for modeling as maya or modo
Houdini is good for procedural modelling and its quite difficult to model stuff in Houdini compares to Maya, Maxx, Modo, C4d.
4:03 someone who knows how to do this, hit me up. I need someone who can replicate 1:1