How to create REALISTIC camera shake in BLENDER using NO ADDONS
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- เผยแพร่เมื่อ 7 ก.พ. 2025
- Hope this helped. I am finally uploading more regularly rather than like once every 3 months. I like making content but finding the inspiration to create it is somewhat difficult.
Download blender:
www.blender.org
Music:
"Kool Kats" by Kevin Macleod - ภาพยนตร์และแอนิเมชัน
underrated tutorial.This is so helpful
perfect tutorial thank you
Tip!: Just use the camera shakify addon if ya don’t wanna do all of this, i personally think it has a better result than this :3
"Cannot navigate an object with constraints" what is this?
skibidi
Don't come here if you don't know blender lmao@@F1inschools.InfinityX
@@Chelik-m9bsince you have already applied the shakify add-on, you’re not able to use the keys navigation method.
Disable or remove the add on’s effect from the camera first then it’ll be working
@@F1inschools.InfinityX is it my classmate again?
Thanks dude! You very help to me, i'am will make more cool animations trough you, thanks!
Thank for the information bro
Very nice and helpful tutorial! It help me alot!
now i can have camera shakes when i use renderfarms for stuff
W video really helpful for my upcoming video 😊 thank you
thank you soo much! i can make realistic walking! but can you make a vid on how to change the graphs mid animation to make it look like running (if thats possible, im kinda new to blender)
Very good tutorial!
Thanks ❤
Amazing tutorial
Thank You!! Very Helpful!
Thanks! Great Tutorial
excellent tutorial. Thanks
Buen video me sirvio, muchas gracias!
Thank you so much :)
Now THIS, This is a good tutorial!
You deserve more subs, even if i didnt understand anything
thanks
Thank you!!!
This helps me. Thanks
thanks man! this video is so helpful for me
you helped me so much
thank you so much!!
how do u stop it if needed
So helpful GG
thanks!
I love you
how do you add a keyframe on the camera!! i select it and i press i witch is the shortcut for a keyframe and it says nothing selcted to key even though i have the camera selected
can you make one for blender 4.1? Please
it works the same way in all current modern versions
I have a small problem, im a bit new to blender but in one scene i want to make the shaking stop for 10 keyframes. But i can't seem to make it stop, if i remove the modifier it removes it for all the keyframes, any idea on how to solve this?
I don't got blender available rn, but you could probably just keyframe the strength of the modifer to be zero during those 10 frames and have the original value keyframed before and after. Make sure the interpolation is constant if you want an instant transition.
@@just_about_everything I got it to work, thanks man :)
@@just_about_everything how do you do that?
I know this video was 2 years ago but do you have a realistic camera shake add-on/mod for l4d2?
Not sure if you will answer this at all but is there a way to keyframe the noise so that i could simulate the camera being placed down somewhere after being held?
You can add a keyframe in the graph editor. If that doesn't work for you for any reason then render the frames up to where you want the change, then set the keyframe range from the last frame you recorded up to the end of where it sets down ( ie. There's 500 frames, render 1 thru 250. Stop. Set frame range from 250 to 500 for you secondary action) theno render the 2 peuces together in video editor seamlessly
@@DJ_Narcan Alright, thanks for the reply!
@@nah456 no problem dude!. Good luck and don't give up. You can stitch together as many sections as you need to as long as the last frame of the previous section matches the first frame of the next section. Even if it's not perfect you can hide the unmatched frames with a glitch transition or something similar. The audience doesn't know how many pieces there are if you can glue them together well
Don't do this to your project, the fake shaky cam and silly zoom give it away instantly.