Thank you @mooncat211. If you need any help in setting up your mods just let me know. I'll be happy to guide you as we have installation guides as well.😉
I just DLed Miraculous Dyes last night and think the ability to create your own colors using RBG codes and being able to select what part of the armor to dye is the biggest draw to the mod. I spent two hours last night just making the dye combinations I could never find.
Let's Go! 20th Episode is crazy. You really went the distance for the community and I really appreciate that. TBH I've never modded a game before but with your quality showcase and guides. Entry was really easy. Keep it up bro
Sadly it’s too late already. Some of the best mod authors have already quit. Some only stopped working until Larian talked to them. Norbyte, who created the Script extender, was only one of them. We also lost Focus, who made Miraculous dyes originally. So partly, the deed is already done I hope Larian will keep their promise, that mod support will come with patch 7, instead scaring more good mod authors off. I’ve seen snippets of the drama. It taught me, not just to use the mods, but also honor the authors who spent time and greatly contributed to our fun
@@MoonsongReverb Totally true. It is sad that some really good mod creators moved on to other stuff. One of my favorite UI mod creator Caites haven't worked on new stuff lately. Good thing is most of them still support their work. Really do hope Larian provides really good incentives for our creators in Patch 7. Excited what mods make it to the official site. Gotta stay tuned for the news. 🤩
@@MasterBokShow Agreed, and yes, i even still followed the news, even while i took break from the game. Them i heard in the Baldur‘s Goonsack discord, that we’re actually still chilling on hotfix 25. It may sound weird, but that actually sounds more relaxed than before. So i decided to start playing again. Now i‘m finishing my mod collection for next play throughs :D
@@MoonsongReverb That's some interesting news. I heard from a few modders that they've been working on the stuff to be included in the patch 7 update. If Larian's roadmap will push through come July we'll be able to sign up for beta testing the new patch. Though it's only for the lucky 1000 but still really excited for it.😁 Glad I could assist in making your mod collection. I'm sure I'll find more interesting stuff
I've added tons of mods and I'm still in act 1. To be fair, it's all QoL, UI and cosmetic mods, but nothing wrong with adding mods before a full playthrough as long as it doesn't mess with the game and story itself.
Absolutely, I actually started out with just QoL and UI. It's just handy to have those around. You'll definitely ease into more complex ones as you continue to enjoy the game. C;
Interesting mods! Little tip for showing the differences between textures, standing still in the same place will make it a lot easier for us to see the differences. I saw a lot of shots where the before and after were either two completely different places, or the camera was being moved. Makes it almost impossible to see what you are trying to convey.
Most likely the issues is on the Script Extender and or maybe the Improved UI: www.nexusmods.com/baldursgate3/mods/366. If you have any mod in particular that doesn't work. I may assist you in sorting it out. 😁
@@MasterBokShow thank you very much, i tried like 5 or 6 differnet mods all gave me the same issue, even when i tried each of them by themselves. The only ones i wanted to use was a couple of the cosmetic ones, to make the characters outfits and such look better. Then I sort of wanted to use the lvl 20 and xp mod. just to try it. I was so hopeful about BG3 having future missions and adding levels. However as we all know the CORPORATE MONEY HUNGRY BASTARDS AT HASBRO had other ideas. They had no interest in D&D or anything about it until Larian Studios did something that all the other massive companies were to lazy to do. Then they seen the $$$$$$$ and ruined something that would have been amazing for many years to come. Now those scumbags are gong to release a lot of TRASH D&D things for a cash grab. I can't wait for it all to fail. I am also looking forward to Larian Studios next game and hope they make their out D&D variation and continue with their amazing vision. They are gamers making games for gamers. They are unmatched other than a few Japanese companies.
THIS HAPPENED FOR ME: 😅 regards to more reactive characters mod, "heres a sample of their lines..." (commercial pops up), "hi Im ryan reynolds...." 😮😂 would make for a hell of a cross over.
That'll be hilarious @imhigh0013. Would love to get something like that. Sort of like when you're just randomly running around and one of your companions drops a line like "Hmm. I used to be an adventurer like you once. But I took an arrow to the knee" 😲😅
The thing is, I dont get any achievements on Steam after I modded the game. And there IS another mod to prevent that it seems, but it didn't work :/ Any ideas?
Hey @islvardarl3445. Have you used the Achievement Enabler mod. www.nexusmods.com/baldursgate3/mods/668?tab=description. It normally does the trick to get those from steam. Let me know if you are having any issues.
@@MoonsongReverb My pleasure. It's an honor for me to cover the mods for the community. We have some really talented modders that just need a some help.😁
Apologies on some tearing @darencree9959. It maybe due to the recording software I used. For the Absolute Wrath it only Adds the affixes. I normally combine Additional Enemies Extended and Absolute Wrath to get more enemies with added challenge. Have fun! 😏
Anyone have a good mod to pair with absolute wrath, additional enemies extended, combat extender, and death march? I’m trying to find out how I can get enemies to level with me and possibly exceed my level
You can add Lethal AI to the list of challenge mods this'll make your AI enemies smarter and will try to be more strategic. www.nexusmods.com/baldursgate3/mods/1465?tab=description. Sadly no news on the scaling enemies though. It's gonna be quite a challenge to script vanilla enemies to scale due to spells and skills that unlocks each level. Would love to see one in the future 🤩
@@MasterBokShow ahh have that one just forgot to mention. Hmm I did find one released in 2024 that affects bosses/nocs. Too lazy to link on mobile but just search “bg 3 scaling enemies mod” and it should be the first result. Haven’t tested yet though, but looks like it has the potential to make it pretty gnarly
@@MasterBokShow indeed. Pretty easy to edit the script too looking at the authors notes. Would love some truly disgusting end game fights since hitting 20 is going to be a powerful thing
@@benvogel5344 It would be really interesting if spells also scale with the levels like integration to 5e mod. 7th Tier spells at level 20 would be nasty.🤩
@@kehlyahomai The Peter Narrator was surprisingly fine. I actually showcased the mod in our weekly showcase. Only thing is that Peter sound so serious in this one for the narrator I would like to get his clever dialogue as funny lines from the show included in the mod. Overall, Sound like serious Peter Griffin 😅
I use mods and they work very good BUT somehow Vemperen's Heads is the only mod which doesn't work! What exactly do I neeeeed I tried it all out I'm frustrated srsly The Heads are so beautiful but they just don't move and are floating xD
Hi @Starplatinum-ORAAA. You can try updating your Improved UI: www.nexusmods.com/baldursgate3/mods/366. and Script extender. Those are mostly the culprit as well as setting your Animation LOD slider to "HIGH" it's located in your graphics settings. Let me know if the issue still persists after you troubleshoot. C;
For those using Native Camera Tweaks, i also recommend "WASD movement" (which also uses the native loader). 1 Problem, when you are used to this you can NOT go back. I tried a modless run. Had to install these anyway. Truly don't understand why Larian allows this way of movement for controllers but holds this back for KM-users. Another must have for me is "Better Hotbar 2" , and then a version that has "auto hide" (there are a load of different file options, depending on your screen ratio/pixel count). Now when you walk around the hotbar hides showing your character fully. It is way more immersive. Also it provides more hotbar slots. The author is the same as the Better Inventory mod (shown here) and has a load of these UI improvements. When you have these 3 installed they (WASD/Native Camera/Hotbar2+hide) the game suddenly becomes more of a 3rd person rpg (as long as no combat occurs).
Totally agree @MrTomaat23. WASD and Better Hotbar 2 is just essential and as you mentioned it you can never go back ones you have those mods. I couldn't squeeze them for this list due to only 1 mod per episode run. Thank you for mentioning! For people who want to know more about this mods we've got you covered. th-cam.com/video/GxsXUyHlETM/w-d-xo.html
If all goes well this will happen with the next big Patch. I don't think popularity will be the thing that will bring stuff to console per se but more the fact if the modder will want to (re)mod via the official way and if the mod is ok with WotC and fits the DnD style. It will be interesting to see what will be allowed via the official modding channel and what will not be allowed. For PC it won't matter, we can always keep using Nexus and other channels (next to the official channel), but i guess there will be no way for console players to use mods that aren't approved. But anyway console having mods is already better then the days of PS3/XB360 when i don't think games had any mods ever.
@@MrTomaat23 Atleast console can get mods even if it's the curated one via offical site. Just hope consoles get the essentials and the really good ones. As for PC players we eating good with this one 2 mod channels to pick our poison.😁
That is absolutely advised to finish the vanilla version at least once and play around after. But if your the modding itch can't wait start with the simple ones like face, hair etc. 😁
If it's a mod that impacts the difficulty or changes the story somehow, then yeah, you should really play it as intended to get the full experience. But many mods are either cosmetic or UI changes. None of that impacts the game itself. They just let you get into the game easier by either letting your character more closely match your vision for them; or making the experience of playing the game more polished.
Congratulations on the 20th episode. I'm quite new to modding so thank you for the list. Can't wait to get this for my console soon.
Thank you @mooncat211. If you need any help in setting up your mods just let me know. I'll be happy to guide you as we have installation guides as well.😉
I just DLed Miraculous Dyes last night and think the ability to create your own colors using RBG codes and being able to select what part of the armor to dye is the biggest draw to the mod. I spent two hours last night just making the dye combinations I could never find.
It also took me around 30 mins to get the right amount of red tint that I wanted. I hope you get the right combination @michellehauser1900.😁
Let's Go! 20th Episode is crazy. You really went the distance for the community and I really appreciate that. TBH I've never modded a game before but with your quality showcase and guides. Entry was really easy. Keep it up bro
Thanks @sleepycow. It's my pleasure to help the community grow. Glad your enjoying the vods. C:
Thank you - I heard Larian supports the mod folks, so glad to know what's out there.
It's my pleasure @bessiehadley. Thank you for watching the video. C:
Sadly it’s too late already. Some of the best mod authors have already quit. Some only stopped working until Larian talked to them. Norbyte, who created the Script extender, was only one of them. We also lost Focus, who made Miraculous dyes originally. So partly, the deed is already done
I hope Larian will keep their promise, that mod support will come with patch 7, instead scaring more good mod authors off. I’ve seen snippets of the drama. It taught me, not just to use the mods, but also honor the authors who spent time and greatly contributed to our fun
@@MoonsongReverb Totally true. It is sad that some really good mod creators moved on to other stuff. One of my favorite UI mod creator Caites haven't worked on new stuff lately. Good thing is most of them still support their work.
Really do hope Larian provides really good incentives for our creators in Patch 7. Excited what mods make it to the official site. Gotta stay tuned for the news. 🤩
@@MasterBokShow Agreed, and yes, i even still followed the news, even while i took break from the game. Them i heard in the Baldur‘s Goonsack discord, that we’re actually still chilling on hotfix 25. It may sound weird, but that actually sounds more relaxed than before. So i decided to start playing again.
Now i‘m finishing my mod collection for next play throughs :D
@@MoonsongReverb That's some interesting news. I heard from a few modders that they've been working on the stuff to be included in the patch 7 update. If Larian's roadmap will push through come July we'll be able to sign up for beta testing the new patch. Though it's only for the lucky 1000 but still really excited for it.😁
Glad I could assist in making your mod collection. I'm sure I'll find more interesting stuff
I've added tons of mods and I'm still in act 1.
To be fair, it's all QoL, UI and cosmetic mods, but nothing wrong with adding mods before a full playthrough as long as it doesn't mess with the game and story itself.
Absolutely, I actually started out with just QoL and UI. It's just handy to have those around. You'll definitely ease into more complex ones as you continue to enjoy the game. C;
you dont need to justify yourself about how you want to play your game lmao.
@@lThellRockl Facts! As long as it's fun. Do whatever! 🤩
Interesting mods! Little tip for showing the differences between textures, standing still in the same place will make it a lot easier for us to see the differences. I saw a lot of shots where the before and after were either two completely different places, or the camera was being moved. Makes it almost impossible to see what you are trying to convey.
Thank you for watching @Darksphere101. I will be taking your advice into consideration for the future. 😉
love the content bro keep up the good work!
Thank you for the continued support @MissingCredentials. 🤩
For some reason any time i try to use Nexus mods, the game bugs and will not allow me to create any characters
Most likely the issues is on the Script Extender and or maybe the Improved UI: www.nexusmods.com/baldursgate3/mods/366. If you have any mod in particular that doesn't work. I may assist you in sorting it out. 😁
@@MasterBokShow thank you very much, i tried like 5 or 6 differnet mods all gave me the same issue, even when i tried each of them by themselves. The only ones i wanted to use was a couple of the cosmetic ones, to make the characters outfits and such look better. Then I sort of wanted to use the lvl 20 and xp mod. just to try it. I was so hopeful about BG3 having future missions and adding levels. However as we all know the CORPORATE MONEY HUNGRY BASTARDS AT HASBRO had other ideas. They had no interest in D&D or anything about it until Larian Studios did something that all the other massive companies were to lazy to do. Then they seen the $$$$$$$ and ruined something that would have been amazing for many years to come. Now those scumbags are gong to release a lot of TRASH D&D things for a cash grab. I can't wait for it all to fail. I am also looking forward to Larian Studios next game and hope they make their out D&D variation and continue with their amazing vision. They are gamers making games for gamers. They are unmatched other than a few Japanese companies.
THIS HAPPENED FOR ME: 😅 regards to more reactive characters mod, "heres a sample of their lines..." (commercial pops up), "hi Im ryan reynolds...." 😮😂 would make for a hell of a cross over.
That'll be hilarious @imhigh0013. Would love to get something like that. Sort of like when you're just randomly running around and one of your companions drops a line like "Hmm. I used to be an adventurer like you once. But I took an arrow to the knee" 😲😅
Time to add some I haven't added, mainly the camera movement and added difficulty
Congrats on 20th , and thanks for these as always
The camera mod and absolute wraith is really good. Thanks for stopping by @orshefer1467. C:
14:12 lol, this Icon from the spell "Charm Pattern:Mental Melting" looks like the women organ 😂👍
It is actually. I guess it's for the whole succubus vibe. LOL 😅
@@MasterBokShow I think so too, which is really cool though for it! :D
The thing is, I dont get any achievements on Steam after I modded the game. And there IS another mod to prevent that it seems, but it didn't work :/ Any ideas?
Hey @islvardarl3445. Have you used the Achievement Enabler mod. www.nexusmods.com/baldursgate3/mods/668?tab=description. It normally does the trick to get those from steam. Let me know if you are having any issues.
Anyway, thanks for your ongoing videos ;)
It's my pleasure showcasing the mod creators work and talent. Thank you for continuously watching the videos 😁
@@MasterBokShow Thanks, some of your videos gave my ideas what mods there is that i might have missed ;)
@@MoonsongReverb My pleasure. It's an honor for me to cover the mods for the community. We have some really talented modders that just need a some help.😁
den var bra!
tack så mycket!
It’s simple. I see video, I like video 👍
Coming from the Mr. Absolute Wrath himself. That's already a great compliment 🤩
Dude, your game is tearing hard.
Btw, does Absolute Wrath adds enemies too ?
Apologies on some tearing @darencree9959. It maybe due to the recording software I used. For the Absolute Wrath it only Adds the affixes. I normally combine Additional Enemies Extended and Absolute Wrath to get more enemies with added challenge. Have fun! 😏
I should probably add that there ARE a handful of special “affixes” that can add summons, and even rarer for unique encounters 😏.
There you have it. Confirmation from the maker himself @@grimpreacher1502.😁
Anyone have a good mod to pair with absolute wrath, additional enemies extended, combat extender, and death march?
I’m trying to find out how I can get enemies to level with me and possibly exceed my level
You can add Lethal AI to the list of challenge mods this'll make your AI enemies smarter and will try to be more strategic. www.nexusmods.com/baldursgate3/mods/1465?tab=description.
Sadly no news on the scaling enemies though. It's gonna be quite a challenge to script vanilla enemies to scale due to spells and skills that unlocks each level. Would love to see one in the future 🤩
@@MasterBokShow ahh have that one just forgot to mention. Hmm I did find one released in 2024 that affects bosses/nocs. Too lazy to link on mobile but just search “bg 3 scaling enemies mod” and it should be the first result. Haven’t tested yet though, but looks like it has the potential to make it pretty gnarly
@@benvogel5344 That looks really interesting will surely give it a look. Can only imagine the pain with scaling enemies. I'm excited!
@@MasterBokShow indeed. Pretty easy to edit the script too looking at the authors notes. Would love some truly disgusting end game fights since hitting 20 is going to be a powerful thing
@@benvogel5344 It would be really interesting if spells also scale with the levels like integration to 5e mod. 7th Tier spells at level 20 would be nasty.🤩
Curious, have you done the Stewie Griffin voice AI for Laezel? It's just so perfect for her character.
That would be hilarious. I tried the Peter Griffin Narrator mod. Will definitely give it a try. Thanks!😁
@MasterBokShow dude you're in for a treat!!!! Enjoy ;)
How is the narrator mod? Was it fitting as Peter?
@@kehlyahomai The Peter Narrator was surprisingly fine. I actually showcased the mod in our weekly showcase. Only thing is that Peter sound so serious in this one for the narrator I would like to get his clever dialogue as funny lines from the show included in the mod. Overall, Sound like serious Peter Griffin 😅
@MasterBokShow next playthrough I'm downloading it 😅
@@kehlyahomai Stewy Lae'zel and Peter the Narrator will be really fun. Tried the Stewy one earlier she scary good. hahah😂
I use mods and they work very good BUT somehow Vemperen's Heads is the only mod which doesn't work! What exactly do I neeeeed I tried it all out I'm frustrated srsly
The Heads are so beautiful but they just don't move and are floating xD
Hi @Starplatinum-ORAAA. You can try updating your Improved UI: www.nexusmods.com/baldursgate3/mods/366. and Script extender. Those are mostly the culprit as well as setting your Animation LOD slider to "HIGH" it's located in your graphics settings. Let me know if the issue still persists after you troubleshoot. C;
@@MasterBokShow thank you I will try it out 🙏
EPISODE 20, LFG!
Thanks for watching our Episode 20 Special @TetroV75! C;
@@MasterBokShow glad to be here! I hope you do as well as MxR did with his Skyrim mod reviews 😊
Thank you @@TetroV75. I'm just happy to help our modding community grow in whatever way that I can. 😁
As a Druid LOVER I need the Druid mod
Same here @SimplyMarshmallow18. The mod creator of the Druid mods has many more for you. Just check out the projects😉
For those using Native Camera Tweaks, i also recommend "WASD movement" (which also uses the native loader).
1 Problem, when you are used to this you can NOT go back.
I tried a modless run. Had to install these anyway.
Truly don't understand why Larian allows this way of movement for controllers but holds this back for KM-users.
Another must have for me is "Better Hotbar 2" , and then a version that has "auto hide" (there are a load of different file options, depending on your screen ratio/pixel count).
Now when you walk around the hotbar hides showing your character fully. It is way more immersive.
Also it provides more hotbar slots.
The author is the same as the Better Inventory mod (shown here) and has a load of these UI improvements.
When you have these 3 installed they (WASD/Native Camera/Hotbar2+hide) the game suddenly becomes more of a 3rd person rpg (as long as no combat occurs).
Totally agree @MrTomaat23. WASD and Better Hotbar 2 is just essential and as you mentioned it you can never go back ones you have those mods. I couldn't squeeze them for this list due to only 1 mod per episode run. Thank you for mentioning!
For people who want to know more about this mods we've got you covered. th-cam.com/video/GxsXUyHlETM/w-d-xo.html
Honestly, the Unleashed series push it to the next level, from small changes to being borderline OP if you choose to be so. One of my favorites.
Facts. Unleashed Series are my favorite ones as well. You can make the class much OP as you want using the addons. It's really fun 🤩
I hope some of these mods come to console since I'm a console player.
I really hope so @MrStarfire86. They can just start off with some of the most popular once and go from there. 🤔
If all goes well this will happen with the next big Patch.
I don't think popularity will be the thing that will bring stuff to console per se but more the fact if the modder will want to (re)mod via the official way and if the mod is ok with WotC and fits the DnD style.
It will be interesting to see what will be allowed via the official modding channel and what will not be allowed.
For PC it won't matter, we can always keep using Nexus and other channels (next to the official channel), but i guess there will be no way for console players to use mods that aren't approved.
But anyway console having mods is already better then the days of PS3/XB360 when i don't think games had any mods ever.
@@MrTomaat23 Atleast console can get mods even if it's the curated one via offical site. Just hope consoles get the essentials and the really good ones. As for PC players we eating good with this one 2 mod channels to pick our poison.😁
1080p my ass, your video looks like 720p. Soo blurry i cant even see shadowheart's face! lol
Apologies for the inconvenience. That maybe due to some low grade footage. Will definitely get it sorted for the next one. C;
Your voice always goes up in tone mid sentence or at the end of a sentence, it adds too much emphasis to things that don't need it.
Thanks for watching @RE-nv4we. Will try to improve for future videos. I hope it isn't a bother that much. C:
20 mods later, you are no longer playing the game that was made! Lolol! Before you mod! Finish the game atleast once! Ffs!
That is absolutely advised to finish the vanilla version at least once and play around after. But if your the modding itch can't wait start with the simple ones like face, hair etc. 😁
LOL!!!
You play yours, and he'll play his.
You didn't bought the game for him in the first place. 😂😂🤣🤣
That's a no brainier. Sad some don't realize that
Ah, the classic dumbass argument.
If it's a mod that impacts the difficulty or changes the story somehow, then yeah, you should really play it as intended to get the full experience. But many mods are either cosmetic or UI changes. None of that impacts the game itself. They just let you get into the game easier by either letting your character more closely match your vision for them; or making the experience of playing the game more polished.