I think they should eliminate the burst delay on the 93r. Let me explain: Right now, there's a slight delay between each burst before you're able to fire again. What I suggest is completely removing this delay: this does not mean making it fully automatic, you still push the trigger once to fire 3 bullets. Of course this would mean bringing down the damage per bullet and adding a few extra bullets to the magazine, but it would increase the DPS and hence decrease the TTK. I wouldn't mind if the recoil was upped if they buffed it this way, because players that could control a challenging burst recoil would be rewarded.
@@MothFable I understand you but here's the thing: the reason that embark probably doesn't up the damage per bullet is that it would 2 burst lights with body shots only Now I'm not against this but I think embark would, hence the reasoning for my suggestion. Also, in real life, the 93R doesn't have burst delay :)
It sucks, I agree because I play heavy, but light was unviable in competitive play while medium and heavy ruled the comp scene. Light needs buffs @@manyblock4192
It's funny how the new map is Seoul but at the same time it isnt. Like you can clearly recognize some layouts being vaguely modified from Seoul. The engimo part is the construction/AC area, without the tarped scaffoldings. Iseult is the mall, hospital and cafeteria areas. Holtow are the appartments.
I hope the building layouts at least are changed. I get why they would base the new map off an existing one since it's tied to this season specifically, but I'd like to see some new locations. That said, still very excited for this season. Still plenty of new things to enjoy!
Something to add on to the glitch mine: There’s 1 mine, yes. But the trip radius is WAY larger now, like one mine could glitch a whole room essentially
@morganhelms80808 Why is that? Yea, you only get one, and if they shoot it, then that's that but I'd rather throw one in a decently hidden spot to cover a room or the powershift platform than spend extra time with my pants down looking for a second spot to throw another.
I'm a medium main of like 500 hours with at least 450 of those hours on heal beam. After the initial nerf you weren't able to heal a heavy from 1 hp to full. So based on what I saw the heal beam did not get another nerf.
Im sad that hat tricking vaults will be gone, but 4 charges on the dart and 3 on the breach is nuts. Imagining blasting into a room with smoke and thermal with new shotgun and just wreaking havoc
That mesh is a crazy nerf if it goes through. I think if you’re gonna bring it down to 500 hundred I think the cool down should be way less or not existent. If you are gonna put a cooldown on it I don’t think it should be 500 damage
This was one of the best experiences I've ever had watching you play for the entire 14-hour stream. Being able to talk to Rob in chat was also just amazing. Appoh, you have built the best fan base I've come across. Keep up the hard work 😘
1. I would actually be really gutted if we don’t get new gadgets and specialisations. Medium hasn’t gotten anything for over 100 days and I’d love it if they added something to justify bringing a melee weapon :/ 2. Tracking dart actually might be really good in tournaments - especially in the final round. You can track a whole team for 10 seconds, and if you miss once, you can still track a whole team. That’s huge. 3. Data reshaper is already a slept-on gadget, but with the changes to some of the mines, you can really punish people and disrupt defences even more than before - and from a way longer distance it seems. That’ll be fun to try out. I feel like the only reason we don’t see this gadget used more is because you always need defibs, you always need at least one movement, and glitch traps are really strong. So I’m worried that that might just be the meta for season 4 again truth be told… (Edit) 4. Oh, also the ranked rewards are laaaame this season. Lewis gun JUST got a diamond and emerald skin. I don’t need a ruby one. I prefer emerald anyway. Another AK skin… yay. I already have that emerald too so I don’t care. The only one that’s kinda cool is the xp and the m60 skins, although we’ve already had ranked skins for those too. It would be nice if they gave other weapons some love. Imagine if they made the ruby skin the 93r lol. Or I dunno, maybe the sniper or the cl-40? Anything but the ak and the Lewis gun AGAIN ffs.
Also, yes, the mgl32 seemed to detonate much more quickly after impact at medium to long distances. It seemed to have some sort of a 'fuse' mechanic, wherein the fuse only activates after a certain distance (seemed to be somewhere about 30-50m, not sure) after which it detonates almost instantly after impact.
@@bricktea3645they could just made that player had to be locked in medh shield mode for 1-2 seconds and after that they can turn off the shield. And after that they had to wait for a short cooldown to be able to bring upthe shield again. Nerfing the health to the point it almost the same as the heavy HP is just sad
At this rate I feel like mesh is just gonna feel bad to play. I’d rather they just remove it entirely and give heavy another defensive gadget in its place. Because having that free health you can coordinate with your team is just too strong ~ heavy main
no one’s gonna be using it now because of how bad it is, like not only is it such low health but you can literally take it out with one glitch grenade it’s crazy
I cannot explain how hyped i am for this season, from the new weapons, to the changes, to SIGHTS, thank you so much for covering this so well, I am absolutely stoked to grind this bp
I main heavy and my loadout is flamethrower, RPG, proximity sensor, explosive mine and two out of three got nerfed hard. They nerfed the shit out of explosive mine which is a big loss for me but I can understand the logic behind it. I usually put one mine at the top of the stairs and an explosive barrel next to it. This combo has get the hundreds of kills and dozens of team wipes due to it's ability to instakill a heavy. With 2 mine I was able to defend 2 stairs/blind spot. This nerf will reduce the defensive use of explosive mine by half + can t stack the mine behind a door to instakill anymore and would need to get the explosive barrel. The RPG nerf will be a big hit for me as a heavy main =(( but I understand why people hate it. In the right hand it will destroy lights, finish light even if they get out of my range. Hard to know if I want to use the RPG in season 4 as the damage is crap and my play style relies on the RPG to make up for the short range of most heavy weapon and low movement speed. I feel more like a sitting duck now instead of the vanguard of the team. The dev really hate the heavy class as it has been nerf after nerf now and it feel frustrating as fuck being treated like a second class citizen. Maybe I'll try other load out such as C4 and gravity cube, I barely touch it as it feel very situational. Maybe I'll troll more with light and medium I guess
The thing a hate about Embark is they doing wrong on nerf thing, but after finally they nerf what problematic, they didn't buff it again to useful state from trash Like C4 problem is Canister Nuke, since C4 add weight on Canister (making it unusable for Canister Nuke) they should revert C4 Nerf by bring it back where u can hold 2 C4 and C4 DMG like before Same for Turret, they fix Its problem by add Cooldown when u retrieve it and doesn't Reset CD when u still deploy it, they should buff back its HP since its easy to break now
Im probably gonna delete the game on my first s4 match. They pretty much deleted the heavy class from the game. It's "The Lights" now. Not "The Finals".
this is literally just a heavy main crying that they have less 1 shot abilities 😂 (also ur still able to have 2 mines out at once, but u can only have 1 charged up to deploy at once, all this does is force u to play defensive with them more)
@@CelestiaIBeing its already completely gone after Explosive Change lmao, u can't do 140 dmg with RPG without direct impact while before center splash dmg already does 140 Then explain me what makes u think Mesh Shield get nerf again this season? Heavy got nerf for no reason at this point All i see literally Light Buff Medium nothing Heavy nerf In every patch
@@manyblock4192 medium got nerfed too, and light is still shit in cashout. i disagree with constant nerfs, i think buffs should be more the focus, but heavy gets nerfed because it is so much better of a class when ussed well. the rpg can start a fight with the enemy team down 100ish health all instantly, how is that not good or useful? the dome shield i think should be reverted, and the explosive mine affects more medium and heavy because more mediums use them than heavies. u heavy mains really love to cry when ur instant teamwupe abilities get taken away "wahhhh heavy can no longer team wipe in 0.5s from across the map and is closer to being on equal footing with medium and light"
For the iron sight bug, you just had to switch to anything else and then back to the weapon to fix it. The scar-h weird ads was indeed due to the same iron sight bug.
I've always wanted a hunting rifle weapon for medium ever since I first started playing in OB, something similar to LH1 but slower firing. When they added FAMAS it didn't quite scratch that itch but now I'm so happy that mediums can finally fight at longer ranges way easier.
lights still statistically had the lowest win rate according to a dev i was emailing. which is why balance is hard because low mmr . low skill bracket players see more of them because they simply dont win or succeed enough to reach higher mmr. i think this change will actually make lights less common in lower mmr as they can finally succeed in more games.
I’m convinced Embark has just embraced the 93R being cheeks. Not adding a red dot when most other guns have it is kind of a meme 😂. I’m kind of glad they didn’t buff pyro and gas nades too. Pyro is useless but I don’t see a game where it’s viable and not just overly annoying. I’m not sure about the V9S having an optic because the iron sights kind of balanced out the insane damage it does and I don’t think tracking dart should be able to dart the whole team. Data getting three charges, let’s gooo. I do not like the fact that you can’t throw nades through Gate anymore, at all. Overall I’m pumped for this season. Absolute W balancing so far.
feels like they did a variation on seoul with fortune stadium. like they kept the same layout but changed all of the buildings. i’m pretty excited to try it out!
The fact that they made the SR into a projectile weapon but didn't give it an iron sight is a total misplay by Embark. If you are gonna make us have bullet drop then at least give us an iron sights version.
The only reason why the m26matter is better then the double barrel is the bigger ammo mag and the iron sights. I bet you the nerf the mag size to 6 or 4
naw the buffs to heavy are amazing, im gonna be playing lots of heavy now, finally we got lmgs back! and we dont have to crutch mesh and rpg. heavy peeked
42:00 what is this music choice appoh wth. Also sidenote, really like your videos. They're great, concise, and always very respectful / productive towards the studio.
The pike and sniper now also are projectiles now. The pike you barely notice it except at distances of 100m. The sniper you can feel it at longer distances. Not crazy but noticeable and someone said it has a greater falloff. Better for overall health of the game
Heck yeah!!! I can't hit my shots with hit scan weapon cuz I'm used to Battlefield and other projectile based games.😅 Projectile weapons feel so good! KS23 is my fav 😊
@@SmokinTonic its actually a good change but it needs to be made properly. This aint battlefield so players should be doing more with a sniper if its a projectile now
@@ss-xc4ghso is it not confirmed yet? cuz if it is that's an awful change, i'll probably just uninstall the game. this game is nothing like battlefield besides buildings breaking down
Did the remove the slow on block for the medium melee weapons? They removed the slow on sword light when swinging or holding the dash attack so I'm hoping they changed that for medium too.
light didnt get much of a buff, stuff at the very bottom got some buffs, but the top stuff seems to have gotten nerfed like gateway and xp(so i heard) i also think cloak is weaker but im really not sure, it felt really easy to spot during the preview event
never because c4 is in a fantastic spot, still a great tool to use. I personally use it on most if not all my heavy loadouts. if anything it would be up for a nerf but id rather they buff other gadgets, but its easily s or a tier gadget
@@Appoh but like having one is just annoying and i doubt having two would make literally any difference, and the fact that they gave light three is just like D:
@@ninj_e even with 2 breaches teams still never used light breaches, because c4 is just so much better. says a lot about how strong c4 is when lights refused to touch breach with 2, maybe 3 we might see light use them who knows
@@Appoh Baller. Got another question. The eclipse shade AKM skin has a dust cover with the rail on it and i was wondering if the red dot uses that rail or does it still add the side mount which would essentially be adding a rail on top of a rail. I noticed a bunch of the skins were unlocked during the event but wasn’t sure if those included skins from past seasons. If it wasn’t available then I guess we’ll have to see on Thursday.
They are so nerf pilled and I kinda hate it, so I am glad they are calming down on it. They have just been making everything feel terrible since S2 and I am not a fan of that balance style.
I'm not okay with the Mine nerf they were just fine and now you will never score a kill with them without mopping up or having damaged the enemy already. Super lame they were just fine and now barely have a usage especially for TA. Also the facts that grenades do more than the rpg is stupid utility or not
that was the entire point, leaving 2 mines and just waiting for a free kill is just poor game design and balance. you have to wait and capitalize on the damage or bait them into it. or you can wait and place the 2nd if u really wanna defend a spot. this change is fantastic
Im stoked for season 4, but im worried its gonna get stale like season 3 did.. People complained about lack of content, now were getting even less? No specializations?
I don’t think season three had a lack of content at all. My main gripe with it was that a lot of it wasn’t viable compared to season one and season two weapons, and the class balance felt totally off.
It will and everyone is in there honeymoon phase still, I’m not even hating but this season is genuinely awful 😭 the map is a copy paste of all the maps with a recolor mashed into one, there’s no new gadgets at ALL, more goofy nerfs for medium and heavy and the attachment isn’t for the 93r which needs it the most??
Can't believe they didn't give the 93r a red dot. That was THE way to buff it imo
I think they should eliminate the burst delay on the 93r.
Let me explain:
Right now, there's a slight delay between each burst before you're able to fire again.
What I suggest is completely removing this delay: this does not mean making it fully automatic, you still push the trigger once to fire 3 bullets.
Of course this would mean bringing down the damage per bullet and adding a few extra bullets to the magazine, but it would increase the DPS and hence decrease the TTK.
I wouldn't mind if the recoil was upped if they buffed it this way, because players that could control a challenging burst recoil would be rewarded.
that wouldnt be what it needs, the recent change to the recoil proves that all the gun needs is a little bit more damage.
@@MothFable I understand you but here's the thing: the reason that embark probably doesn't up the damage per bullet is that it would 2 burst lights with body shots only
Now I'm not against this but I think embark would, hence the reasoning for my suggestion.
Also, in real life, the 93R doesn't have burst delay :)
It's going to get one eventually.
@roberttoo7783 I also agree with that, but as a V9S main I like to protect my trigger finger spam.
*Light:*
1. 4x Tracking dart
2. 3x Explosive Charge
3. SH1900 faster Reload
4. Dagger Secondary can be hold & timed
5. Throwing Knives Secondary can be hold & timed
*Medium:*
1. Healing Gun nerfed
2. 1x Explosive Mine
3. 1x Glitch Mine
4. Dematerializer affects larger Area
5. 3x Data Reshaper Charges
6. AKM 32 Rounds (-4)
*Heavy:*
1. RPG 100 DMG
2. Mesh Shield Cool down and 500 Health?
3. Lower Lewis Gun Recoil
Static Cross hair Option
No Optics for:
- Shotguns
- Grenade Launchers
- Melee Weapons
- 93R
- Lewisgun
Yes another
Light Buff
Medium got nothing
Heavy Nerf
Can't wait another round Nerf on Heavy Deagle!!
Light sniper is also now a projectile not hitscan at range
@@manyblock4192medium got sniper rifle and it already has model. with scopes it will be easier to use revolver and ak. you just want to hate loser
It sucks, I agree because I play heavy, but light was unviable in competitive play while medium and heavy ruled the comp scene. Light needs buffs @@manyblock4192
@@ChickenPhobiai believe you’ll still find a way to farm sniper clips 🐓
Don't talk piss on my beloved fictional energy drink
The new map feels like a deja vu of Seoul with Mirror's Edge's aethetic.
It's funny how the new map is Seoul but at the same time it isnt. Like you can clearly recognize some layouts being vaguely modified from Seoul. The engimo part is the construction/AC area, without the tarped scaffoldings. Iseult is the mall, hospital and cafeteria areas. Holtow are the appartments.
At a glance and I mean at a glance because I haven’t seen the map. I said the same thing.
I hope the building layouts at least are changed. I get why they would base the new map off an existing one since it's tied to this season specifically, but I'd like to see some new locations. That said, still very excited for this season. Still plenty of new things to enjoy!
Something to add on to the glitch mine:
There’s 1 mine, yes. But the trip radius is WAY larger now, like one mine could glitch a whole room essentially
Honestly, not a bad change
Still a shitty change
@morganhelms80808 Why is that? Yea, you only get one, and if they shoot it, then that's that but I'd rather throw one in a decently hidden spot to cover a room or the powershift platform than spend extra time with my pants down looking for a second spot to throw another.
I'm a medium main of like 500 hours with at least 450 of those hours on heal beam. After the initial nerf you weren't able to heal a heavy from 1 hp to full. So based on what I saw the heal beam did not get another nerf.
Im sad that hat tricking vaults will be gone, but 4 charges on the dart and 3 on the breach is nuts. Imagining blasting into a room with smoke and thermal with new shotgun and just wreaking havoc
That mesh is a crazy nerf if it goes through. I think if you’re gonna bring it down to 500 hundred I think the cool down should be way less or not existent. If you are gonna put a cooldown on it I don’t think it should be 500 damage
Like he mentioned in the video, the nerf may not be final
Yeah I like the not being able to spam it but put it back to 750 then.
This was one of the best experiences I've ever had
watching you play for the entire 14-hour stream. Being able to talk to Rob in chat was also just amazing. Appoh, you have built the best fan base I've come across. Keep up the hard work 😘
1. I would actually be really gutted if we don’t get new gadgets and specialisations. Medium hasn’t gotten anything for over 100 days and I’d love it if they added something to justify bringing a melee weapon :/
2. Tracking dart actually might be really good in tournaments - especially in the final round. You can track a whole team for 10 seconds, and if you miss once, you can still track a whole team. That’s huge.
3. Data reshaper is already a slept-on gadget, but with the changes to some of the mines, you can really punish people and disrupt defences even more than before - and from a way longer distance it seems. That’ll be fun to try out. I feel like the only reason we don’t see this gadget used more is because you always need defibs, you always need at least one movement, and glitch traps are really strong. So I’m worried that that might just be the meta for season 4 again truth be told…
(Edit) 4. Oh, also the ranked rewards are laaaame this season. Lewis gun JUST got a diamond and emerald skin. I don’t need a ruby one. I prefer emerald anyway. Another AK skin… yay. I already have that emerald too so I don’t care. The only one that’s kinda cool is the xp and the m60 skins, although we’ve already had ranked skins for those too. It would be nice if they gave other weapons some love. Imagine if they made the ruby skin the 93r lol. Or I dunno, maybe the sniper or the cl-40? Anything but the ak and the Lewis gun AGAIN ffs.
The smoke deploys instantly now. I think this could be really good
That's actually really cool. Might have to give the smoke+thermal vision combo another shot
@@donovanjoseph737 yes you can basically use it as a vanish bomb but while people are shooting at you
50 min video after 12 hour stream!
We love to see it.
aw man i really wanted to put a scope on my dagger so i could do a cross-map backstab
Also, yes, the mgl32 seemed to detonate much more quickly after impact at medium to long distances. It seemed to have some sort of a 'fuse' mechanic, wherein the fuse only activates after a certain distance (seemed to be somewhere about 30-50m, not sure) after which it detonates almost instantly after impact.
Nerfing mesh shield like that is truly upsetting
I gave this very suggestion to not spam it and Devs listen lol
@@bricktea3645they could just made that player had to be locked in medh shield mode for 1-2 seconds and after that they can turn off the shield. And after that they had to wait for a short cooldown to be able to bring upthe shield again.
Nerfing the health to the point it almost the same as the heavy HP is just sad
At this rate I feel like mesh is just gonna feel bad to play. I’d rather they just remove it entirely and give heavy another defensive gadget in its place. Because having that free health you can coordinate with your team is just too strong ~ heavy main
no one’s gonna be using it now because of how bad it is, like not only is it such low health but you can literally take it out with one glitch grenade it’s crazy
My throwing knives are back.
Also forgot to T-bag you last time i saw you.
they did nerf it several times last season, what did they buff?
@@poop321f3 you can hold the alt fire now instead of committing to a shot too early.
@@poop321f3 They buffed the fire rate and right click attack does significantly more damage and has an increase in velocity
@@Zlittlepenguin @balius wow thanks
Breach charge buff to 3 makes sense cuz thermal bore was just better.
Riot shield got slight damage buff and can now kill a heavy in 4 shots opposed to 5, or 4 and a quick melee
w riot shield
The gateway nerf seems lame, lights ONE support gadget, and they remove the ability to transport the Cashout by itself.
fr? what a lame change
Yeah fr, i felt like it brought the light more ways to take cashouts or throw grenades in
It’s definitely a lame change, but lights have plenty of support gadgets lol.
Tbf the invis bomb is also support (even if most lights dont use it that way)
I cannot explain how hyped i am for this season, from the new weapons, to the changes, to SIGHTS, thank you so much for covering this so well, I am absolutely stoked to grind this bp
I main heavy and my loadout is flamethrower, RPG, proximity sensor, explosive mine and two out of three got nerfed hard.
They nerfed the shit out of explosive mine which is a big loss for me but I can understand the logic behind it. I usually put one mine at the top of the stairs and an explosive barrel next to it. This combo has get the hundreds of kills and dozens of team wipes due to it's ability to instakill a heavy. With 2 mine I was able to defend 2 stairs/blind spot. This nerf will reduce the defensive use of explosive mine by half + can
t stack the mine behind a door to instakill anymore and would need to get the explosive barrel.
The RPG nerf will be a big hit for me as a heavy main =(( but I understand why people hate it. In the right hand it will destroy lights, finish light even if they get out of my range. Hard to know if I want to use the RPG in season 4 as the damage is crap and my play style relies on the RPG to make up for the short range of most heavy weapon and low movement speed. I feel more like a sitting duck now instead of the vanguard of the team. The dev really hate the heavy class as it has been nerf after nerf now and it feel frustrating as fuck being treated like a second class citizen. Maybe I'll try other load out such as C4 and gravity cube, I barely touch it as it feel very situational. Maybe I'll troll more with light and medium I guess
The thing a hate about Embark is they doing wrong on nerf thing, but after finally they nerf what problematic, they didn't buff it again to useful state from trash
Like C4 problem is Canister Nuke, since C4 add weight on Canister (making it unusable for Canister Nuke) they should revert C4 Nerf by bring it back where u can hold 2 C4 and C4 DMG like before
Same for Turret, they fix Its problem by add Cooldown when u retrieve it and doesn't Reset CD when u still deploy it, they should buff back its HP since its easy to break now
Im probably gonna delete the game on my first s4 match. They pretty much deleted the heavy class from the game. It's "The Lights" now. Not "The Finals".
this is literally just a heavy main crying that they have less 1 shot abilities 😂 (also ur still able to have 2 mines out at once, but u can only have 1 charged up to deploy at once, all this does is force u to play defensive with them more)
@@CelestiaIBeing its already completely gone after Explosive Change lmao, u can't do 140 dmg with RPG without direct impact while before center splash dmg already does 140
Then explain me what makes u think Mesh Shield get nerf again this season? Heavy got nerf for no reason at this point
All i see literally
Light Buff
Medium nothing
Heavy nerf
In every patch
@@manyblock4192 medium got nerfed too, and light is still shit in cashout. i disagree with constant nerfs, i think buffs should be more the focus, but heavy gets nerfed because it is so much better of a class when ussed well. the rpg can start a fight with the enemy team down 100ish health all instantly, how is that not good or useful? the dome shield i think should be reverted, and the explosive mine affects more medium and heavy because more mediums use them than heavies. u heavy mains really love to cry when ur instant teamwupe abilities get taken away "wahhhh heavy can no longer team wipe in 0.5s from across the map and is closer to being on equal footing with medium and light"
For the iron sight bug, you just had to switch to anything else and then back to the weapon to fix it. The scar-h weird ads was indeed due to the same iron sight bug.
Nice walkthrough of all the changes. Thanks man.
Getting some severe Mirrors Edge vibes from the new map, looks so cool!
I've always wanted a hunting rifle weapon for medium ever since I first started playing in OB, something similar to LH1 but slower firing. When they added FAMAS it didn't quite scratch that itch but now I'm so happy that mediums can finally fight at longer ranges way easier.
Now that we have a true static crosshair we just need to get rid of ADS wobble so there is no need for things like 3rd party crosshairs.
thank you Embark for finally adding a static crosshair!
Sadly this game will never be mainstream until there’s more maps and modes, etc. after a few more seasons I think it will blow up
An we thought there was so many lights in games. S4 will be lights only
lights still statistically had the lowest win rate according to a dev i was emailing. which is why balance is hard because low mmr . low skill bracket players see more of them because they simply dont win or succeed enough to reach higher mmr. i think this change will actually make lights less common in lower mmr as they can finally succeed in more games.
I’m convinced Embark has just embraced the 93R being cheeks. Not adding a red dot when most other guns have it is kind of a meme 😂. I’m kind of glad they didn’t buff pyro and gas nades too. Pyro is useless but I don’t see a game where it’s viable and not just overly annoying. I’m not sure about the V9S having an optic because the iron sights kind of balanced out the insane damage it does and I don’t think tracking dart should be able to dart the whole team. Data getting three charges, let’s gooo. I do not like the fact that you can’t throw nades through Gate anymore, at all. Overall I’m pumped for this season. Absolute W balancing so far.
I hope this game gets a good collab one day
Nah that buzzer beater cashbox throw at the end was crazy😩 Great vid
I demand a sniper scope for my riot shield!
feels like they did a variation on seoul with fortune stadium. like they kept the same layout but changed all of the buildings. i’m pretty excited to try it out!
👊🏽🇨🇦 Im glad you got the opportunity
The fact that they made the SR into a projectile weapon but didn't give it an iron sight is a total misplay by Embark. If you are gonna make us have bullet drop then at least give us an iron sights version.
Bro I literally gave them real money for a Gold AKM Skin and here they go just giving it away WTF EMBARK
What are you gonna do about it buddy boy?
20k views on a channel with 10k subs in less than 24 hours, this season looks like it’s gunna bring more life into the game 🤤
No Sledgehammer Nerf Is Crazy 😭
S4 hype!
They finally reverted dagger back to OB state, so hyped!
Embark are cooking for real
The best FPS Game in the market right now , People are spending $100 for shit games that are repasted and recycled (BO..... 💀)
*THANKS FOR YOUR SERVICE TO THE COMMUNITY*
- SCOTTY & JUNE & COMMUNITY
I’m going to love this new map
Red Dot on the Revolver. I came when I saw this
the new light shotgun is fair if the model stays the same. It has two more shots but less range and the shots to kill are the same
I hate that flamethrower does not get too much love. An OSPUZE skin would have been awesome.
The sledgehammer not getting a nerf is a massive L, same with portals not transporting things through it without carrying it
Now I can match that blue jacket they had for the challenges with stuff ❤
LONG LIVE THEFINALS 😎👾❣️
We are SO back
Hello Appoh , thank you for the video but i have a question pls , can i use some clips from the video to make one on my YT channel pls ?
if you credit me thats fine
@@Appoh thank you so much ❤️🙏🏻
A dark green skin would be nice for level 9.
why do they keep buffing light and nerfing everyone else
they nerfed and buffed every class i dunno what ur talking about
3:52 fire fighter helmet looks similar to arc raiders cosmetics
Vps is CRAZY GOOD
New map looks like Seoul))
What’s the music playing during the tour?
Appoh did you make it???? Shazam can’t find it. :(
Is there an iron sight for the sword?
I’m so hyped. S3 made me lose a lot of faith in the devs but S4 seems like it’ll make up for that
The only reason why the m26matter is better then the double barrel is the bigger ammo mag and the iron sights. I bet you the nerf the mag size to 6 or 4
i really hope they dont nerf the mag size, i wanna see how it plays on full release first, if anything rpm nerf maybe
Season 4 looks promising
Why did you use so many time stamps but then lump *all* the balance changes together? I'm trying to see the demat change and can't find it.
24:55
I didn't want to make too many time stamps, I'm only a 1 man team with a full time job outside of this hobby, please be patient
Wow! My heavy still hasn’t gotten buffs 🥰 Glad I’ll be outclassed once again!
naw the buffs to heavy are amazing, im gonna be playing lots of heavy now, finally we got lmgs back! and we dont have to crutch mesh and rpg. heavy peeked
Did you notice they updated the RPG reload animation?
Can’t wait for Season 4! thanks for all the info
my only question is if the raygun skin will properly display the v9s red dot
hopefully
if the mesh thing goes thru im cooked xD
lol it wont
I'm heavily jealous of all your free pricing.
only for test servers
@@Appoh no no let me live in the fantasy 🤣🤣
42:00 what is this music choice appoh wth. Also sidenote, really like your videos. They're great, concise, and always very respectful / productive towards the studio.
The pike and sniper now also are projectiles now. The pike you barely notice it except at distances of 100m. The sniper you can feel it at longer distances. Not crazy but noticeable and someone said it has a greater falloff. Better for overall health of the game
Heck yeah!!! I can't hit my shots with hit scan weapon cuz I'm used to Battlefield and other projectile based games.😅 Projectile weapons feel so good! KS23 is my fav 😊
Oh so they can make guns fire projectiles. I really hope they change every weapon to be one honestly
they actually made the sniper projectile now? that fucking blows
@@SmokinTonic its actually a good change but it needs to be made properly. This aint battlefield so players should be doing more with a sniper if its a projectile now
@@ss-xc4ghso is it not confirmed yet? cuz if it is that's an awful change, i'll probably just uninstall the game. this game is nothing like battlefield besides buildings breaking down
Did the remove the slow on block for the medium melee weapons? They removed the slow on sword light when swinging or holding the dash attack so I'm hoping they changed that for medium too.
Why there’s no light weapon reward on rank this season man.
Oh my, this video is a juicy one.
Need some popcorn 🍿
buff light class is a cancer class !!
light didnt get much of a buff, stuff at the very bottom got some buffs, but the top stuff seems to have gotten nerfed like gateway and xp(so i heard) i also think cloak is weaker but im really not sure, it felt really easy to spot during the preview event
5:34 that was so random
the animation bruhhhh, the liquid be lookin sus
when is embark going to return my second c4 D:
IT WAS NEVER THE PROBLEM!!!!!
never because c4 is in a fantastic spot, still a great tool to use. I personally use it on most if not all my heavy loadouts. if anything it would be up for a nerf but id rather they buff other gadgets, but its easily s or a tier gadget
@@Appoh but like having one is just annoying and i doubt having two would make literally any difference, and the fact that they gave light three is just like D:
@@ninj_e even with 2 breaches teams still never used light breaches, because c4 is just so much better. says a lot about how strong c4 is when lights refused to touch breach with 2, maybe 3 we might see light use them who knows
@@Appoh same with c4 it should have 3 then
sword felt the same been playing it alot recently
Still waiting for goo mines that launch the person who set it off and leave a pile of goo! Hyped for the season though
Are those new default skins or is it just for the sneak peek
unsure
As a revolver/CL40 main I’m gonna eat good this season on Medium
Except for the mine nerfs which combo really well with cl40
naw mine combo still great with cl40 because u can place 1 shoot it then the cooldown is faster for the next combo,
I cant wait for the new season
Why didn’t you show the irons sights for the scar and mp5?
next vid does
@@Appoh Baller. Got another question. The eclipse shade AKM skin has a dust cover with the rail on it and i was wondering if the red dot uses that rail or does it still add the side mount which would essentially be adding a rail on top of a rail. I noticed a bunch of the skins were unlocked during the event but wasn’t sure if those included skins from past seasons. If it wasn’t available then I guess we’ll have to see on Thursday.
@@UnluckyLux dont know
They are so nerf pilled and I kinda hate it, so I am glad they are calming down on it. They have just been making everything feel terrible since S2 and I am not a fan of that balance style.
they mainly buffed weapons this season, they only nerfed a few gadgets, i think they did a great job for these changes
@@Appoh well that’s good to hear!
Finally we are so back 🥹
I'm a simple man. I see Appoh, I like the video,
good good >:D
looking forward to season 4
What is the name of the song at the map tour
It was a banger
honestly dont know, most of my files are like "lofi hip hop 43543543" lol
are all these new ospuze items as seen when you make a new character the new default, meaning everyone gets them? they look a lot better so i hope so
I still think it’s absolutely ridiculous that frags do 150 damage while anti personnel mines and RPGs do 140-100
Mines should do 100. They are annoying as heck lol.
149* they take more skill
@@meboz67no it’s 150. I got hit with a frag for 150 tonight while playing as a light.
@@OmniscientPC impossible
all frags need are an indicator on screen and we good
I'm not okay with the Mine nerf they were just fine and now you will never score a kill with them without mopping up or having damaged the enemy already. Super lame they were just fine and now barely have a usage especially for TA. Also the facts that grenades do more than the rpg is stupid utility or not
that was the entire point, leaving 2 mines and just waiting for a free kill is just poor game design and balance. you have to wait and capitalize on the damage or bait them into it. or you can wait and place the 2nd if u really wanna defend a spot. this change is fantastic
Im pretty sure the primary sword attack is slower than before, correct me if im wrong
unsure, sword mains said it was the same but im unsure myself
I saw another vid saying the sniper is now a projectile and no longer hit scan. Is this true?
Song name? 39:50
Im stoked for season 4, but im worried its gonna get stale like season 3 did.. People complained about lack of content, now were getting even less? No specializations?
no worries though, they nerfed more stuff, definetly more fun! Right? Right? What a joke of a company
I don’t think season three had a lack of content at all. My main gripe with it was that a lot of it wasn’t viable compared to season one and season two weapons, and the class balance felt totally off.
It will and everyone is in there honeymoon phase still, I’m not even hating but this season is genuinely awful 😭 the map is a copy paste of all the maps with a recolor mashed into one, there’s no new gadgets at ALL, more goofy nerfs for medium and heavy and the attachment isn’t for the 93r which needs it the most??
What if no sight for 93R is Embark hinting akimbo rework
lol what is this nightmare music at the end
my twitch notifications
The battle pass was sooooo much Pike
yeaaa its a pike dream