I honestly never knew that all the ai alley and enemy soldiers that appear in the campaign are literally just mismatched pieces of other character from Multiplayer XD Honestly so cool learning new stuff about this game like after 12 years
Hey Barricade can you do a Tutorial video of how to add models into WFC and FOC for example adding DOTM Optimus Prime or DOTM Soundwave model in WFC or FOC
I do plan on cover some model work with the Cybertron games. Though those specific ports might be a bit above my current skillset, but we'll see how things unfold.
Good video been looking forwards to seeing what they mixed with other parts for the ai parts really like vortexs visor and faceplate on that decepticon shotgunner And that engineer always thought they looked sick i did not know how ever that they were made from already existing parts besides the head
I REALLY wish we got the Decepticon trooper head with the T visor. I also wish we got chests with the NPC alt modes from the campaign cause some of them looked good.
Interesting that at some point, all of the soldier's had separate parts at some point as they can be seen in promotional pictures and i believe some early gameplay.
Good thing I'm not the only guy out there who recognized that the the typical Autobot soldier here has lots of Zeta Prime parts. I think I commented on some other TH-cam vid that maybe this new design was what pissed Megatron off enough to chase them wherever they go in the universe. I mean, Optimus now has a bunch of Zeta Primes under command. The Grimlock head would probably make things worse, even. These guys may look innocent, but man, with that face, Megatron would be offended.
You know what be good giving them alt modes their chest pieces are based on also I have a feeling fall of cybertron followed Transformers: Energon that the generics in the tv show that were assembled from parts of other existing or unused character models
I’m genuinely curious what was the development process for the A.I. characters considering how random they come out, also, is it just me or the does the thumbnail have Battlefront 2 vibes with the way the heads are aligned like the clone trooper helmets
Alll right now you opened my mind.. I'm a based shockwave one trick. Now..would it be possible to equip shockwave gun model OVER photon burst rifle? Shockwave gun does exist in foc coalesced and its proven to be playable. That means if its possible I can entirely look like shockwave?
Gotta be honest but does anyone know why the Decepticon rocket troopers only appear as a green color in literally any of the Autobot campaign missions but here they appear black?? :v
Multiplayer is back via the Warehouse project. I have a link to the Discord server in my channel links. Getting information directly there may help put your mind at ease.
I think remember using UE explorer to replace the individual parts of my transformer in the campaign to that of another one. I’m wondering if this could also work with AI parts as I’m still pretty new to all this, if anyone knows please do help
@pness-fj2km It is certainly possible, though we are now on to UPK Explorer, which is much easier to use and can perform more tasks than UE could. I have a more basic tutorial that should help get you started.
@@Barricade24 yeah I also remember having to mess around with hexadecimal values in UE explorer in an attempt to turn myself into one of the autcust soldiers and it was one of the most difficult processes I had to go through. If u have a link to said tutorial that would also be appreciated because I’m too lazy to find it myself 😅
@@Barricade24hey again and thanks for the help, but I have another question: when trying to swap my character with a low res ai part, I noticed that the prime bot only has 3 part files with its chest also including its legs and head. I’m wondering where exactly I should export these parts to in terms of the part files on the original character?
@@pness-fj2km In general I would replace the chest part. You can disable the head, legs, etc from inside the meshset I believe. You can also do the same with the Caps and ArmUps too.
trantransformers fall of cybertron is best game. But trantransformers beast wars and transformers beast machines and transformers cinematic universe and transformers animated is very worst
WOAH, This is awesome. I always wanted to try some of these parts in character creation
I honestly never knew that all the ai alley and enemy soldiers that appear in the campaign are literally just mismatched pieces of other character from Multiplayer XD
Honestly so cool learning new stuff about this game like after 12 years
I hope barry keeps uploading once every week
I'm glad to finally see these models up close
Hey Barricade can you do a Tutorial video of how to add models into WFC and FOC for example adding DOTM Optimus Prime or DOTM Soundwave model in WFC or FOC
I do plan on cover some model work with the Cybertron games. Though those specific ports might be a bit above my current skillset, but we'll see how things unfold.
18:12 If you look closely, there is a Decepticon mark.
Yeah, there's residue of a Decepticon insignia on his spec mask, must have been something they forgot to clean up.
@@Barricade24 On the other hand, we can interpret it in-universe as an insignia residue belonging to a decepticon-turned-autobot!
I've ALWAYS wanted this!!!!
Good video been looking forwards to seeing what they mixed with other parts for the ai parts really like vortexs visor and faceplate on that decepticon shotgunner
And that engineer always thought they looked sick i did not know how ever that they were made from already existing parts besides the head
I REALLY wish we got the Decepticon trooper head with the T visor. I also wish we got chests with the NPC alt modes from the campaign cause some of them looked good.
Outstanding! I remember really wanting to use some of those AI heads in muliplayer.
Interesting that at some point, all of the soldier's had separate parts at some point as they can be seen in promotional pictures and i believe some early gameplay.
I remember the Autobot at 15:34. Alot of people would say thats Cosmo. guess it isn't now
Good thing I'm not the only guy out there who recognized that the the typical Autobot soldier here has lots of Zeta Prime parts. I think I commented on some other TH-cam vid that maybe this new design was what pissed Megatron off enough to chase them wherever they go in the universe. I mean, Optimus now has a bunch of Zeta Primes under command. The Grimlock head would probably make things worse, even. These guys may look innocent, but man, with that face, Megatron would be offended.
THIS IS WHAT I SUBBED TOO
Sad we can't use these in MP, could add a lot of great variety
You know what be good giving them alt modes their chest pieces are based on also I have a feeling fall of cybertron followed Transformers: Energon that the generics in the tv show that were assembled from parts of other existing or unused character models
Now i can finally create the ultimate flying transformers on campaign
Very interesting!
Is it possible to get these to work in public MP, the heads arms and legs mainly?
The torsos I bet most of us can live without.
no Leaper?
Leaper is a solid skeleton that is one whole mesh as opposed to being made of multiple individual part meshes.
@@Barricade24does that also apply to the guardian?
@@Aleximusprime2 Yes, Guardian is also a solid Skeleton.
WHERE IS THE ALL SOILDERS VIDEO
Nah fr
I’m genuinely curious what was the development process for the A.I. characters considering how random they come out, also, is it just me or the does the thumbnail have Battlefront 2 vibes with the way the heads are aligned like the clone trooper helmets
how you show the parts on that list of parts
How are you playing Transformers games on pc or did you get an emulator for them?
I bought the majority of the games on Steam before they were pulled by Activision.
Alll right now you opened my mind.. I'm a based shockwave one trick. Now..would it be possible to equip shockwave gun model OVER photon burst rifle? Shockwave gun does exist in foc coalesced and its proven to be playable. That means if its possible I can entirely look like shockwave?
Joke suggestion: Have WFC/FOC Barricade do a Rick Roll. I mean, there's "Ric" in his name.
weird that there are no transformation or vechile parts for these guys
Someone please get this in multiplayer 😢
Its the man himself
Nice nice
How are you able to use multiplayer? They discontinued the steam servers years ago.
is there a way to still buy a key for this game? I have these games on xbox but not pc..
How did you get to play FOC in 2024?
Is it currently possible to play multi-player and if so howwwwwww
There are mods for this game?! How the heck did you get the game on pc?
Gotta be honest but does anyone know why the Decepticon rocket troopers only appear as a green color in literally any of the Autobot campaign missions but here they appear black?? :v
The default material colors are black and purple. All the green color schemes come from the character file.
where does flyerAutLo and Dec version appears?
Mainly Escalation, but they do appear in the Final Countdown and Starscream's Betrayal/Till All Are One as well.
Is there away you’ll be abe to make ai part availability for public match
Unless all players have the same parts active it is unlikely to work properly. So it is best saved for Private Matches.
How did you get the multiplayer running? I know there was a revival a year ago and it might still exist but can't help but be cautious about it.
Multiplayer is back via the Warehouse project. I have a link to the Discord server in my channel links. Getting information directly there may help put your mind at ease.
@@Barricade24 thanks man
How did you get it on pc and where?
👍
Hey Barricade can I ask you something rq?? :0
oh plz the djds
Is there a way to port wfc weapons into foc ?
It would probably take a bit of re rigging to set them up properly, but it is certainly possible.
I think remember using UE explorer to replace the individual parts of my transformer in the campaign to that of another one. I’m wondering if this could also work with AI parts as I’m still pretty new to all this, if anyone knows please do help
@pness-fj2km It is certainly possible, though we are now on to UPK Explorer, which is much easier to use and can perform more tasks than UE could. I have a more basic tutorial that should help get you started.
@@Barricade24 yeah I also remember having to mess around with hexadecimal values in UE explorer in an attempt to turn myself into one of the autcust soldiers and it was one of the most difficult processes I had to go through. If u have a link to said tutorial that would also be appreciated because I’m too lazy to find it myself 😅
@@pness-fj2km Here:
th-cam.com/video/B1iTtkYK260/w-d-xo.html
@@Barricade24hey again and thanks for the help, but I have another question: when trying to swap my character with a low res ai part, I noticed that the prime bot only has 3 part files with its chest also including its legs and head. I’m wondering where exactly I should export these parts to in terms of the part files on the original character?
@@pness-fj2km In general I would replace the chest part. You can disable the head, legs, etc from inside the meshset I believe. You can also do the same with the Caps and ArmUps too.
You sound kinda odd are you using a different microphone?
Same microphone, could have been an off day with my voice though.
Too bad I don't have the game on PC.
trantransformers fall of cybertron is best game. But trantransformers beast wars and transformers beast machines and transformers cinematic universe and transformers animated is very worst
Can you make Punch and Counterpunch?