The difference bitween just confusion and 10 rad procs is the 6 times damage that they deal to each other, because radiation procs increase the friendly damage
Base absorb seems like its going to be crazy with higher levels. I went back and watched the vid for it in the workshop, and it got 25 seconds of invulnerability after taking 500k damage.
@@pol4090 that could be what the 400% is, though that may mean that the damage buff is capped at 400% and that the demo is missing the UI element that shows the duration of the invulnerability.
Hey guys assimilate has a really funny synergy with protheas helminth....whilst in bubble when you cast her helminth you can not only roll but start sliding and running again😂
Chaos still won't be good for defenses as small maps will still be locked at spawn. Chaos goes beyond affinity range if modded for max range. Psychic Bolts is much better except the cap is still a relic of the past. Absorb needs a multiplier for damage, like damage vulnerability.
Can you try Decoy with Mind control could be on loki or on Nyx. Or NIDUS link with mind control? Im also gonna try 3 tao forged shards on Her then use rakta Dark dagger She might be a prime rakta dark dagger user after this rework with the amalgam Argonak build. Very excited to see ppl to take her straight to level cap again but with less boring gameplay
Sadly you can't mind control a linked enemy, and vice versa, they disable each other I wish it would work though, because then I can have a linked target that follows me
btw the +200% crit chance is likely flat, if it was additive to modded cc she would not be hitting tier 4 and occasional tier 5s like she is in the demo video 😊
While I would love that to be true, it would be way too over powered to be that way, it's probably not coded properly and they will change it when it comes out
It's nice rework, but I wanted more from it The fact Mind Control is still capped at only one enemy is disappointing. Psychic Bolts changes are insanely good - that ability went from zero to hero real quick. Chaos is disappointing - "just" a CC in modern day Warframe is not good enough for it to be considered a good ability. Assimilate should be part of Absorb, without the -50% movement speed decrease, because right now playing without Assimilate is like not having an ability (it's actually that bad). Overall 6/10 rework, leaves too much to be desired especially with Chaos and Absorb.
The difference bitween just confusion and 10 rad procs is the 6 times damage that they deal to each other, because radiation procs increase the friendly damage
I use mind control t move my Xaku gaze target, I hope the CC changes don't mess with that lol
No one cared about Frost and Ember for years until Heat and Cold were buffed.
The case will be the same here with Nyx and Radiation.
I am excited for these reworks
Base absorb seems like its going to be crazy with higher levels. I went back and watched the vid for it in the workshop, and it got 25 seconds of invulnerability after taking 500k damage.
@@TrueTwilightGrim 25 seconds xd
That's wild.
I'm pretty sure that's the duration for the weapon damage buff she gets after exiting absorb and not the invulnerabilty duration
@@pol4090 that could be what the 400% is, though that may mean that the damage buff is capped at 400% and that the demo is missing the UI element that shows the duration of the invulnerability.
Hey guys assimilate has a really funny synergy with protheas helminth....whilst in bubble when you cast her helminth you can not only roll but start sliding and running again😂
@@shuuouma5718 Yo what, I need to try this.
@Einzweig but beware you'll still be slowed....can buff it slightly with running speed tbh
I just want to Assimilate/ Super jump (if added) with a slam melee
Chaos still won't be good for defenses as small maps will still be locked at spawn. Chaos goes beyond affinity range if modded for max range. Psychic Bolts is much better except the cap is still a relic of the past. Absorb needs a multiplier for damage, like damage vulnerability.
Can you try Decoy with Mind control could be on loki or on Nyx.
Or
NIDUS link with mind control?
Im also gonna try 3 tao forged shards on Her then use rakta Dark dagger
She might be a prime rakta dark dagger user after this rework with the amalgam Argonak build.
Very excited to see ppl to take her straight to level cap again but with less boring gameplay
@@2ndai385 Oh don't you worry, I've got my eyes on the decoy mind control setup. I've been waiting a while for it to be good.
Sadly you can't mind control a linked enemy, and vice versa, they disable each other
I wish it would work though, because then I can have a linked target that follows me
@@GunterBunterWarframe this makes me cry
Something important to note is you can always move in her 4 now so the augment wont slow you
Can you point me to where they said that? because they most definitely did not
He’s talkin about the augment🤦🏿♂️
btw the +200% crit chance is likely flat, if it was additive to modded cc she would not be hitting tier 4 and occasional tier 5s like she is in the demo video 😊
While I would love that to be true, it would be way too over powered to be that way, it's probably not coded properly and they will change it when it comes out
@ let my girl be stupid
If this stays than the Nukor will be meta again.
@ maybe for nyx yeah, and why not. let’s party
It's nice rework, but I wanted more from it
The fact Mind Control is still capped at only one enemy is disappointing.
Psychic Bolts changes are insanely good - that ability went from zero to hero real quick.
Chaos is disappointing - "just" a CC in modern day Warframe is not good enough for it to be considered a good ability.
Assimilate should be part of Absorb, without the -50% movement speed decrease, because right now playing without Assimilate is like not having an ability (it's actually that bad).
Overall 6/10 rework, leaves too much to be desired especially with Chaos and Absorb.
I struggle to think of another way of buffing chaos without fundamentally changing the ability.