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Einzweig
United States
เข้าร่วมเมื่อ 19 พ.ย. 2014
I Stan the Stan.
Hildryn is my muscle mommy.
Yareli best girl.
Cayde is daddy.
Mona is Fischl's girlfriend, trust.
Hildryn is my muscle mommy.
Yareli best girl.
Cayde is daddy.
Mona is Fischl's girlfriend, trust.
วีดีโอ
Warframe: Loki is just built different
มุมมอง 1.3K2 ชั่วโมงที่ผ่านมา
S tier all day. #warframe #tennocreate
Warframe: 5 Frames that need some love
มุมมอง 1.4K2 ชั่วโมงที่ผ่านมา
Please DE, buff my muscle mommy. 0:00 Intro 1:12 Nova 20:20 Nekros 28:20 Hildryn 40:15 Oberon 43:04 Inaros #warframe #tennocreate
Warframe: 10 Helminth Abilities you have to try
มุมมอง 1.4K4 ชั่วโมงที่ผ่านมา
Papi helminth is summoning you. 0:00 Intro 1:08 Pillage 7:02 Defy 11:00 Ophanim Eyes 13:48 Reave 18:20 Pull 20:24 Tempest Barrage 23:30 Tesla Nervos 27:33 Desiccation 32:20 Condemn 34:49 Chyrinka Pillar #warframe #tennocreate
Warframe: Tornado Volt and his throbbing personality
มุมมอง 7949 ชั่วโมงที่ผ่านมา
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE #warframe #tennocreate
Warframe MAX Investment Builds: Equinox, Dualism Given Shape
มุมมอง 2.1K14 ชั่วโมงที่ผ่านมา
This kind of ended up being a guide too, so that's something. 0:00 Intro and abilities explained. 12:25 Augments explanation. 16:40 Builds beginning. 17:12 Hybrid build. 23:00 Pure Night form builds. 27:56 Pure Day form builds. 37:50 Companion, weapons, and focus school. 46:02 Solo Netracell #warframe #tennocreate
Komorex Post-Jade Shadows
มุมมอง 2K16 ชั่วโมงที่ผ่านมา
If only canonade didn't add punchthrough. ): #warframe #jadeshadows #tennocreate
Miter Incarnon *Mite* be pretty good.
มุมมอง 1.6K19 ชั่วโมงที่ผ่านมา
Massive Yoshi. #warframe #tennocreate
Warframe, Jade Shadows: Are the new arcanes any good?
มุมมอง 2.1K21 ชั่วโมงที่ผ่านมา
So far I'm enjoying all of them. #warframe #jadeshadows #tennocreate
Akarius Prime is the bomb.com
มุมมอง 2.8Kวันที่ผ่านมา
Big boom makes my brain go WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE #warframe #tennocreate
The STUG
มุมมอง 2.6Kวันที่ผ่านมา
This weapon is so OP. Thumbnail art - www.reddit.com/r/FreshMemeTemplates/comments/pgrmo1/chibi_anime_girl_thinking_anime_thinking_girl/ #warframe #tennocreate
Bronco Incarnon is pretty noice
มุมมอง 2.6Kวันที่ผ่านมา
If only dual toxo would stop bullying every other weapon. #warframe #tennocreate
Warframe MAX Investment Builds: Ash, Death's Shadow
มุมมอง 2.4K14 วันที่ผ่านมา
Warframe MAX Investment Builds: Ash, Death's Shadow
@WispGraxx This is ridiculous. (CHECK PINNED COMMENT)
มุมมอง 2K14 วันที่ผ่านมา
@WispGraxx This is ridiculous. (CHECK PINNED COMMENT)
Steel Path Void Cascade with Protea, almost level cap. (we tried xd)
มุมมอง 71814 วันที่ผ่านมา
Steel Path Void Cascade with Protea, almost level cap. (we tried xd)
Warframe MAX Investment Builds: Frost, Lord of Winter
มุมมอง 2.7K14 วันที่ผ่านมา
Warframe MAX Investment Builds: Frost, Lord of Winter
Redeemer is in its PRIME (please laugh)
มุมมอง 2.3K21 วันที่ผ่านมา
Redeemer is in its PRIME (please laugh)
Sorting the order of frames in their tiers (Tier list follow-up video)
มุมมอง 61921 วันที่ผ่านมา
Sorting the order of frames in their tiers (Tier list follow-up video)
2024 Warframe Tier List: Jade Shadows (READ PINNED COMMENT)
มุมมอง 3.9K21 วันที่ผ่านมา
2024 Warframe Tier List: Jade Shadows (READ PINNED COMMENT)
Warframe MAX Investment Builds: Yareli, The Magical Girl
มุมมอง 3.2K21 วันที่ผ่านมา
Warframe MAX Investment Builds: Yareli, The Magical Girl
Synoid Gammacor Incarnon: Post-Jade Shadows
มุมมอง 2.8K21 วันที่ผ่านมา
Synoid Gammacor Incarnon: Post-Jade Shadows
Don't call it weird. That's not nice. It has feelings ☹
Does Melee Affliction work with the second phase of Stormpath?
@@notflamingsuns I'm not quite sure, though I would assume it does.
Dual daggers can dual proc afflictions with a single heavy, Meaning you can proc 10 blast in one hit with okina prime
I though ash is better loki before but im just wrong. Loki crowd control is far better. His decoy, even without aug is very good. Ash is invisible wf to killing. Loki is invisible wf to do manything
After some review ans comments, I have to admit I was off base with Nova with some stuff, so I'm going to do a dedicated Nova video in the next week or so, hopefully I do a better job in that. I thank thee for thine feedback, as I believe in knowledge over pride, so I'm still happy with the outcome of posting this. 🫡
May allah smite you for these nova takes But yeah oberon has been outpaced bad, DE please help my main goat
Check the pinned comment, El Papi gonna do Nova justice.
I personally just enjoy swapping places with other players randomly. It really confuses people and it's great.
Build electric with nourish and conjunction voltage for multishot and reload speed
Turning allies invisible, disarm as an aura, teleporting to any location like kullervo there are more options than damage for “Rework”🤷♂️
I completely agree with what you said about utility, some of my builds work perfectly without crit, and just have combo duration like on my Harmony
Safeguard switch and the enemy decoy with status effects should be built in imo, just like most augments
@@user-ji3cj2co9l Very true, a lot of augments in the game are just fixes that should have been part of the base ability.
Loki is a prime example (no pun intended) for a frame the benefits a lot from roar on his 4 with precision intensify combined with molt augmented. Then just some duration and he is one of the chillest weapon platforms. Since he doesn't need much energy, arcane acceleration can be used to further enhance his role as a weapons platform.
I still disagree that Loki is not in need of a rework or major changes. Triburos did a video not so long ago, where he explains well why Loki is in a bad spot. Also one thing I really dislike about Warframe community is their endless defense of bad abilities. "Oh Soul Punch isn't that bad" "Decoy is actually useful" "Haven is nice I swear!!" "Razor Gyre is good! It helps you survive!" or my favorite "Don't like it don't play it". Like no, these abilities GENUINELY SUCK and needs to be reworked. There's a GOOD reason why these Warframes have low playrate. They're either outdated, have weak numbers or their kit have major flaws (hello Hildryn and Caliban). Oh and please don't say "just replace it with Helminth". Helminth is suppose to be alternative, not band aid fix.
@@walkelftexasranger Soul punch and the others are very much worthless abilities, but I don't think decoy is bad, it has been very useful for me when in tough spots. While there are definitely frames that need a lot of help, I don't think every frame needs to have high usage. We've gotten to the point of having over 60 Warframes, and that number just keeps climbing, DE can't realistically have every frame be great when the sandbox changes all the time due to being a love service game. Even if an ability isn't seen as being very good, all that really matters to me is that it is at least somewhat practical. Decoy does exactly what it's meant to do, so I have no problem with it. Things like Haven or Soul punch do not work well for what they are trying to do, so abilities like that are a negative ghostrider. Loki could use a few small changes here and there I suppose, but overall he fills his intended role well, and that can't be said for quite a few other frames.
full aggro is really good man, its like a better resonator and you don't see people complaining about that ability. only ability on his kit I could understand actually being outdated or bad would just be radial disarm. "There's a GOOD reason why these Warframes have low playrate. They're either outdated, have weak numbers or their kit have major flaws" i don't know if you are talking about loki here or not either because loki doesn't have a low playrate, same with hildryn. also ngl I think every single warframe would rather use helminth than their base kits so its not really an alternative more like a meta. nvm I forgot gauss
Low key
I agree with the inaros statement even with the rework he's still kinda doodoo if every frame can get to level cap and he can't I don't know what that says
Nidus also can't level cap, he loses stacks faster than her can build them. Sheild gating is such a advantage at endgame.
@@QseftJohn but there's an augment that helps him gain stacks faster when he uses his 4th. With that augment, he can gain stacks as quickly if not faster than when he loses them.
you play oberon wrong, use arcane Battery and energy tank, same with chroma, and now im looking into inaros if his armor can be scaled that high where is chroma with 2 useless abilities (1 and 4) and one bad-ish ability (2) hildryn agree, make balefire part of her 4, and add new 1 ability, allow casting in her 4, make her 4 have dual balefires, rework the balefire augment to not require charge (carpal tunnel simulator) grendel feels so bad to play, and basicly you never see it played equinox need some touches to make the switching worth doing, rn you only play night OR day, there is literaly zero viable builds that actualy use both forms lastly all the pseudo-exalted frames need soem touches to remove stat sticks and make the abilities modable, also remove restrictions from (pseudo) exalted mods and add arcanes, since many exalted weapons are just weaker than using a normal weapon instaed
@@janovmi2 Chroma has 2 useless abilities but his vex armor is insane, so it helps balance out, he still needs reworked though tbh. Even with arcane battery Oberon is still doo doo imo. Equinox is mostly fine as is I think, but I would like it if all her abilities could stay active when switching forms. Pseudo exalted and exalted weapons are an issue, but they aren't big enough to completely kill most frames. DE has mentioned in the past that they will look into maybe changing pseudo exalted weapons in the future, and I'm guessing they at least realize the disparity in power between exalted weapons and normal weapons right now, especially melee weapons. Grendel has only one main issue for me, and that's the fact the enemies in his stomach still suffer from status effects. If they fixed that, he'd be quite strong.
If you want more damage with Loki, just equip Arcane Arachne. 😂😂😂😂
@@anthall1768 xd
I usually use safeguard switch on his decoy to permanently protect defense objectives
@@potatosalad3655 I never thought of that, that's a massive brain play.
@@Einzweig there was a point in time when you could switch teleport the defence objective and I'd take it with me to the extraction point Now THAT was big brain lmao
@@potatosalad3655 That sounds orgasmic.
LETS GOOO MY LOKI THANKS MAMA W VIDEO
OMG these frequent uploads make me so happy
I still think some of his abilities could use some buffs, I don't want him reworked into a damage frame either, just what he is made better. I agree otherwise though, he is great for void cascade
What would you suggest for changes to his kit?
@@SillySpaceMonkey Rework his Switch Teleport and Decoy into something useful (right now it's garbage) and for love of God give him ACTUAL PASSIVE.
@walkelftexasranger decoy is not garbage. Fair on the passive. Switch teleport is scaling duration iFrames, which is outstanding if you don't wanna be invisible all the time, or if you end up getting AoE'd super hard. I have safeguard switch over rolling guard.
With the updated armour the damage deflect sounds useful against lvl 500+ bois.
Yes and no. I just test in duviri. Our decoy is too strong but too weak at the same time. It can almost 1 hit thrax but be 1 hit too( 1 with aug
Warframe Loki a better trickster god then the MCU loki
@@BlazenR3d Sad but true.
Loki is indeed a sigma
I've mained nekros since his release, and after all of these years, I have made him work. Despite that, I'd most prefer a rework to Shadows, and how they function as entities. I would much prefer that they drop the reanimated npc entities in favor of "souls" or "spirits" with stats based on the npcs but with their own design and behaviors. Preferably shadows more akin to sevagoth's shadow or dante's birds with how they fly around. Nekros' shadows suffer greatly from being 1) distracting to teammates who mistake them for actual enemies, 2) being stuck with basic terrestrial pathing and needing to be herded around, and 3) providing nothing but distraction bodies and DR if using the augment. Just make them hover around and have more free movement and a better way to support.
I'm not sure if this is still the case but it used to be that nekros shadows counts towards the spawn limits and effectively reduces the amount of enemies in a mission, which goes against the idea of Desecrate. Out of pretty much every frame, he's one of the few that I never cast his 4 with. For any reason.
Your take on Nova... Is not it. First of all her diversity isnt found in how many different things her kit can do but rather how many things her kit doesnt rely on to function, a lot of frames need to balance/comrpromise stats for minmax, Nova doesnt, you literally only need duration on her, you were somehow able to acknowledge the terrible scaling of her 1 augment (which is what needs revising not her 1 itself) and identify that all her abilities acale with duration, yet somehow completely miss how flexible this actually makes modding for her... Then show a build that hasnt been relavent for literal years for an augment that hasnt been relavent for literal years and sum this up as "she doesnt nuke so shes ass" like bruh. Nova is a jack of all trades master of none but the fact shes a jack of all trades means she can be used literally anywhere and theres nothing wrong with that because theres no other frame that can really inhabit every niche role like she can, she can speed, cc, debuff, tank, shield gate, zone and dps all at the same time all in her neutral gameplay loop...
@@noughtic8204 Her 2 needs range to actually nuke stuff, that's not duration. Her 4 is dependent on strength being high or low for speed or slow (hey that rhymes) which is also not duration. Her energy economy is raging doo doo, so you need efficiency or equilibrium to fix it, which is also not duration. If you build just duration on her, then everything she does is below subpar to the point of not even worth having. The build I showed with her augment was purely in relation to her augment, that isn't a build I'd use normally, that was kind of a given. I thoroughly explained all the issues I have with her abilities, and you didn't address most of the problems I brought up. If Nova is a jack of all trades, then I'd alter the saying that goes with it, to be more accurate to her kit in the current sandbox. "Jack of all trades, doo doo at all." That joke sounded way better in my head, but it ended up being so cringey that it's humorous in its own way I suppose.
@@EinzweigI didn't dismiss your points because you floundered so much on them, getting hung up on non problems that it's hard to identify what those points actually were lol, if you wanna get into Energy economy just minth on Nourish lol I'm sure you can find a spot amidst all her "trash" abilities, there are even modern frames that have terrible energy economy but for the utility Nova provides it's worth it. Nourish also makes her 2 a scaling nuke so there's dual purpose there but that's not even the point I'm trying to make. You're talking about her 4 scaling with Strength, you tank it you get Speedva for farms, you only need 145% for max slow, how in any sense is that a heavy investment? Your take breaths heavy "I don't play Nova but I'm gonna have an opinion about her without any more than the most superficial testing"
@@EinzweigAntimatter drop doesn't scale with range, it's fixed at 15 meters. It also isn't LOS and has no falloff so it's surprisingly useful as long as you're not trying to exclusively kill with it
@@Einzweig Like you say "thoroughly explained" when you were straight yapping for almost 20 minutes being barely coherent beyond the most surface level criticisms again about things she doesn't even do anymore, if you compare apples to oranges in the metrics of you want all apples to be oranges, those apples are never going to satisfy you, if you criticize Nova on an ability that's literally free 90% DR but only based on an outdated pseudo ability DPS Augment (while also never mentioning the Molecular Prime Augment giving it nigh infinite uptime) then continue to complain about Energy Economy and Casting Speed like there aren't low investment means to fix both of those issues for any frame let alone one that literally only needs one stat to do what she does best, then ofc she's gonna seem shit. But that's not a criticism of Nova, that's a criticism of your understanding of Nova, which all you really managed to communicate in her little dedicated section was your lacking thereof. Furthering on this, if you judge a weapons platform in the metrics of an ability nuke then you're only going to see how that weapons platform underperforms in its capacity to ability nuke. These are anti-criticisms and non-arguments which is why I said it's hard to identify what your points actually were. You didn't give her any fair criticism or even talk about where she fits in the current sandbox beyond Speedva which speaks volumes, because she has a well established place in it, and while I agree her passive needs tuning that's where our neutral ground ends because beyond that you really didnt say anything of substance.
@@noughtic8204 I still think several of the points I made stand, but after some more research and review of myself, I think you're right about me not explaining a lot of it well enough and focusing on some things that aren't as relevant as I made it out to be. I think it's important to accept the L rather than live in ignorance, so I'll gladly take the L here if it means I don't have to continue looking like an idiot. While I have tested and researched Nova, a lot of it turned out to be outdated info or just me misunderstanding it, and I'm quite unhappy with myself over it, as I genuinely wanted to give an honest review of her. I've got other videos recorded already for the next few days, but that gives me ample time to go over Nova again. I'm going to do a dedicated Nova video after making sure I've got everything right, so it'd be epic if you'd give me time and let me try to rectify this. TLDR, I accept this defeat and will now attempt to fix it.
Inaros can ignore damage with Sandstorm now...and it's extremely spammable since it is way more energy efficient. I feel like Inaros got a half rework either way.
@@pythonxz The problem is that he then has to be in his sandstorm 100% of the time to not die in high level content. All they have to do is reduce the damage scaling of enemies and he'll be way better.
@@Einzweig "High level content" are we talking about base steel path? cuz if that's the case, he can survive there, no problem. With ~ 4k HP with a single mod, and 40% DR from armour without mods, he sits at ~ 6.5EHP, slap some armour and adaptation and he sits over 100k, at base steel path, enemies hit for like ~500 damage. Or are we talking lvl 9999? Cuz if it's the later, then no warframe can survive there without some gimmick, be it invis, shield gate, i-frames, etc, I don't think DE is making frames with endurance runs in mind. Reducing the damage scaling of enemies ends up hurting the warframe that can use enemies' damage, xaku, nekros, nyx, radiation procs, etc. Don't take it the wrong way, but do you even know what are you talking about?
I think Nidus needs some care, don't get me wrong, Nidus is the pinnacle and perfection in terms of Warframe ability design and everything, the bad thing is that it seems out of context, stacking is usually something complex in a game where everyone has weapons or abilities that oneshot can use. It's something like a kind of soloframe.
@@omeganecron Nidus is a well designed frame that suffers from being outdated. If they changed the damage scaling on enemies and made his stacks scale faster and have a higher cap, then I think he'd be golden. I'm working on a Nidus max investment video right now, I'm finding some useful stuff with him.
One of its biggest issues is his Link ability. if he was more mobile he would work better in end game a bit longer. I replaced it with eclipse as a band-aid fix, but he still struggles at high levels. his lack of shield gating makes it difficult to survive end game combat.
"nova is bad" mfs when 10 minute archon survival:
Inaros doesn't struggle on deep archimedea bro... I just did it, i afk'd on a corner with both liminus on me.
@@Silentismn Elite deep Archimedea with all the debuffs? I was getting clapped out mega hard. The weekly debuffs do play a part though.
Crazy that Inaros is on this list but not atlas
@@skylersather2918 Atlas needs some love yes, but he is still extremely strong. His ability to one punch almost anything while also having damage immunity is quite nice.
@@Einzweig Sure but having two ability be completely useless and total jokes makes him very boring and one dimensional. I just want his 2 and 4 to do anything but I don't see how to make them work besides changing them completely. And no, using his 2 to mess with the AI in the INDEX doesn't count as something.
agree on all but inaros. he just needs a bit of buffs, no need for a whole rework. passive should get a bit of range and some casting speed. tornado a bit range. scarab shell just a bit more casting speed and more armour at base. and then just slap damage reduction at any of his abilities, and we guci, but that can be a bonus. i can do lv 2k with my inaros build no problem. It's not as desperate as you think it is. for nova, I would rework her 1 to just be a defensive ability no seeking out enemies. i would make it synergyse with her 2 by giving her 2 a 1x mutiplier per particle. 1 particle = 9x on drop, 10 particles = 18x on drop. for the augnent i would make that it lets you recast, and the augment would add the seeking out damage part, so i would keep it mostly as is, but i would add that if you use her two before 1 then the damage of her 2 with lower mutiplier so maybe 2x or 4x be added to her particles. for her two, i would add the mentioned synergy with her 1 and make so any damage i do to enemies gets aded, so i can shoot the orb left shoot the enemy on the right and the orb explodes with the damage i did added. keeping the same functionality but remowing the need to aim at the orb directly
Valkyr, Chroma and Loki needs something as well imo. They're good, but playing frames that have only two good abilities and two weak/bad sucks.
@@walkelftexasranger Valkyr and Chroma at least have the upside of their good abilities being absurdly strong. I don't think Loki needs any changes for the most part, he's quite good as is. I have a video recorded about Loki that I'll post tomorrow, it goes over the reasons why I think he's so great.
Chroma is a better tank/weapons platform than Revenant is, even more so with Arcane Battery in the game now as energy tanking builds are laughably resilient with him
Molecular Prime Should invert like Bastille/Vortex
@@pancpete1975 That's actually a big brain idea.
No
I agree with you, because a speedva and easily turn into a slowva if your team mate are running power aura mods. I have held off on investing in her build because I don't know how much strength I want her to have.
@@QseftJohn run her at min strength (10% with Power Donation and Overextended) and run conditional strength mods/arcanes on Madurai (Sling Strength, Molt Vigor, Energy Conversion, etc) if you want the ability to switch between Speed and Slow on a whim
I use pull on my Nekros so it groups enemies at my feet for easy melee kills. It works great with the re-rolling of loot, especially for solo farming
I do not have words to describe what i feel after seeing the shield gating nekros.
Framerot
Hot Take they should completely remove and remake exulted weapons in general. How in all hell is the sword frames sword mid legitimately how is just using another sword that any frame can use the best choice without investing your entire life into the sword to barely be able to deal with deep archimedea while Dante can pure spam his dark verse (another ABILITY) and nuke but the sword frame is barely doing its job and then we have multi mod able things like sevagoth and Titania with two exulted things but khora's whip needs a stat stick to do damage why isn't it the same how are the two guns and a blade separated from the need for a stat stick but a whip that is apart of her abilities/cosmetics not an exulted weapon but that's just my hot take cus everyone is somehow not seeing any problem with that implementation there
and trust me I get it im an Ivara main basically since she came out I get it that she is needing a fix but the bow is basically a helmet slot because of the amount you have to force it too work and would love a Rework but the way warframes with exulteds are is half the problem adding the ability to mod them didn't change anything
@@jjsmitescrib9787 Exalted weapons suffer mostly from being outdated. Pseudo exalted weapons are in a weird spot, but DE has said they will look into changing them in the future. I think that DE will likely fix both of them sometime down the line, so all we can really do is wait.
None of the these frames need love more than Nyx.
Got her to 30 and forgot about her
Nyx op turn the strong enemies in EDA into allies like nekros and watch your allied enemies kill demolysts lol
Nyx is damn fun with my lvl 9999 stug build though
@@lystenclosely752 I don't think Nyx is that bad, she just suffers from being a worse version of several other frames. She's getting reworked in 1999 though, so we shall see what DE does to her.
Nyx has been my main for a long time now. She needs something but honestly I don't think it needs to be too crazy. I don't want my main to become super op after 1999 because I weirdly like maining something that nobody really plays 😅
always been so mad at how ass null star is, shit is ridiculously garbanzo
It's literally free unmodded 90% DR, Nova literally only cares one stat: Duration, you can full tank range if you want your particles to stay with you, if you want QoL for it there's the Molecular Prime Augment which on Speed or Slow is what you're building around anyway...
@@noughtic8204 Having your damage reduction go away and modding to prevent an ability from functioning is bad design. Just make Nullstar recastable to send out the projectile for maybe some CC and stop them from seeking out on their own. Make the augment for them do damage and heat. Problem fixed.
@@PhoenixXIII I agree with both those points, cos yeah as it stands it requires actual mod space for what is really just QoL lol
Howdy
I was looking for a survivability ability for mirage. So far I've always been running lunar eclipse to survive because without it I insta die. But I was looking for a way where I could always use my solar eclipse. I'll try using pillage to see if it's a good survivability ability for mirage
@@simongalecki9645 I recommend trying a shield gate setup using catalyzing shields, fast deflection, and vigilante vigor. So long as you keep moving around, you shouldn't have any issues surviving.
Awesome Banshee fashion
Putting desiccation on khora now for max kitten army!
@@Sableye_Joe Nothing better than the cat lady having a cat army. If you use duplex bond on your pet, you can get another 3 cats, which puts you at a solid 10 cats. 5 from the desiccation augment, one with Venari, one from your normal companion, and 3 from duplex bond on your companion.
would recommend "perspicacity" for all those wannabe Spy-Masters in Archon Spy and Rescue mission who go on blocking THAT one hacking console forever (me first hahaha) just to fail it in the end
GOATed intro
@@trashmonster2293 I do my best. 😎
FYI the Harrow Condemn range increase refers to how far the chain wave spreads out from the central wave. It used to be a straight line but now it fans out. Also huge W for Qorvex's pillars as a recommendation. Highly underrated on frames like Frost or even Hydroid
Defy is pretty good with garuda
Ha ha, you failed the howdy intro. Step your game up nerd 🤓
I love chyrinka pillars on Frost , makes him a tad bit better at defending a point