Absolutely. This thing is a life saver in claustrophobic maps as it is, but with MOLE, you can end extremely tanky targets in record speed. What sold me on this weapon initially is that it completely excells against BET-Cs. Ask your teammates to ping both Xynarch weakspots, and then regroup a mile away in complete cover and start firing. Completely negates the whole mini-boss.
it also lets you save scout being devoured by the leech in another cave, honestly underrated overclock, not to mention the engineer Swiss cheese stack strat to basically create a full on railgun
Fun fact with mole, it stacks indefinitely. If you have a bunch of complex terrain, it'll count every time it enters into terrain.. and add 150 damage every time.
About magic bullets you'll notice in the video that aiming at the ground just next or between multiple glyphids is what makes this oc great: the explosion happens twice. Once from the impact on the wall, once from the impact with the glyphid
Yep, it makes for a remarkably efficient swarm clearing tool against smaller enemies. Being able to just point it in the vague direction of spitters crawling on the ceiling is a lovely little side effect.
Micro flechettes surprised me a lot. I wouldn't have played it, but it was my only overclock for this gun at the time so i looked it up and it's actually one i really love now. It makes your pistol way more accurate and the total damage when you actually empty your magazine is pretty good. Very efficient. I recommend taking every extra damage weakpoints included, extra fire rate and 6 rounds bursts
@@Some_Goose I want to say I've been doing it since the Gunslinger guide for KF2. I don't actively seek out those transitions, but if I end a clip and start a clip with a reload, I try to stitch them together if the timing works. I'm glad I'm not the only one who adores them!
Homebrew explosive bullets on the bulldong are my go2 since reaching full platinum on gunner and never failed me once. Burp gun usually gets the short end of the stick and I just jam as much damage as I can into it, hoping that I can power through anything (to great succes usually). Cowgun is a fun one, because I personally chose to grab maximum ammo possible with defensive upgrades to simply negate fall damage and either kill outright or slow down critters with electric aftershock. That's coming from someone whose lifeblood was gunner, currently on a win streak of 400, never had left a dwarf behind or drank any upgrade beers but blackout stout.
Elephant rounds for when you like breaking your wrists and running out of ammo. Lead spray to make the BRT a powerful backup weapon that isn’t very good at range, but that won’t stop me from trying to nail that web spitter that’s in another area code. And triple tech chambers for big bugs like dreadnoughts and oppressors
I'm a comedian, not a mathematician. .50 cal sounds cool and there is no way a 26mm is fitting in the Bulldog regardless... Unless the dwarves are giant... DEAR GOD...
@@ChronicNOTAG both. seems to be focused about revamping unpopular OCs to make them viable and rebalancing some of the other ones. neurotoxin payload being one of the latter
Uhh, 3 and 4. I would do 5 like a true dwarf, but I need to get very specific things for my footage and 3 allows me to fish for content with minimal consequences. I'd rather have one run for each weapon than 5 runs of the same weapon because Nemesis keeps spawning.
I hate myself a little for using Backfeeding Module on the coilgun for one of my builds. It’s such a unique weapon and I sacrifice all of the coolness for more ammo, but I’ve tried it with other overclocks and the build dosent work without it.
Gunner used to be my least favorite class, that is until i got the hellfire overclock for the coilgun that i started to take interest, and then i got the neurotoxin pellet for the autocannon, and i ended up maining gunner for a while
Mole is completely busted so long your teammates know what the Ctrl key does.
Absolutely.
This thing is a life saver in claustrophobic maps as it is, but with MOLE, you can end extremely tanky targets in record speed.
What sold me on this weapon initially is that it completely excells against BET-Cs.
Ask your teammates to ping both Xynarch weakspots, and then regroup a mile away in complete cover and start firing.
Completely negates the whole mini-boss.
it also lets you save scout being devoured by the leech in another cave, honestly underrated overclock, not to mention the engineer Swiss cheese stack strat to basically create a full on railgun
@@SakuyalzayoiTheMaid Great point!
@@SakuyalzayoiTheMaidI don’t think it’s underrated lol. Most people consider it the best for the coil gun by a significant margin. It is really fun
Maximum penetration time
Congrats, 3:15, you've turned your BRT7 into a Bulldog Heavy Revolver !
Fun fact with mole, it stacks indefinitely. If you have a bunch of complex terrain, it'll count every time it enters into terrain.. and add 150 damage every time.
Adding to that, you can have an engineer make a pancake stack, shoot a bunch of holes into It, and then each hole counts as a surface
I need to find this and try it out
@@gigazumbi001
Quite litteraly cheesing enemies.
@@gigazumbi001 ah yes, me and my friends call that the Pancake Particle Accelerator
Well I guess it’s time to smite god himself by shooting directly upwards towards the heavens all the way from the depths of magma core
About magic bullets you'll notice in the video that aiming at the ground just next or between multiple glyphids is what makes this oc great:
the explosion happens twice. Once from the impact on the wall, once from the impact with the glyphid
Yep, it makes for a remarkably efficient swarm clearing tool against smaller enemies.
Being able to just point it in the vague direction of spitters crawling on the ceiling is a lovely little side effect.
Micro flechettes surprised me a lot. I wouldn't have played it, but it was my only overclock for this gun at the time so i looked it up and it's actually one i really love now.
It makes your pistol way more accurate and the total damage when you actually empty your magazine is pretty good. Very efficient.
I recommend taking every extra damage weakpoints included, extra fire rate and 6 rounds bursts
Its my got to OC for the gunner. It just eats pretorian healthbars
I used randoweiser yesterday and was given this overclock, and I have to say, it’s good at range
why would you need %dmg when you deal next to nothing damage
Awesome video also I really love how in drg you can use every overclock for some funny buid.
1:51 Is nobody gonna talk about how smooth that transition is?
Ah, I see you noticed one of my reload syncs! I enjoy squeezing those in whenever I can but nobody seems to notice them. I think they're sick!
@@ExplosiveT-5 To me, they’re very visually pleasing, and I wish I saw things like it more often. I found myself rewinding this part 7 times…
@@Some_Goose I want to say I've been doing it since the Gunslinger guide for KF2. I don't actively seek out those transitions, but if I end a clip and start a clip with a reload, I try to stitch them together if the timing works. I'm glad I'm not the only one who adores them!
6:17 That got me laughing my guts out!
the humor is amazing as always
Made a lobby of dudes lose their shit popping dread pods with mole from across the map because ‘I like this room to fight in’
i want this overclock so bad... sniping teammates through the map sounds incredible
Homebrew explosive bullets on the bulldong are my go2 since reaching full platinum on gunner and never failed me once.
Burp gun usually gets the short end of the stick and I just jam as much damage as I can into it, hoping that I can power through anything (to great succes usually).
Cowgun is a fun one, because I personally chose to grab maximum ammo possible with defensive upgrades to simply negate fall damage and either kill outright or slow down critters with electric aftershock.
That's coming from someone whose lifeblood was gunner, currently on a win streak of 400, never had left a dwarf behind or drank any upgrade beers but blackout stout.
Thank you algorithm for this new fun channel
Elephant rounds for when you like breaking your wrists and running out of ammo. Lead spray to make the BRT a powerful backup weapon that isn’t very good at range, but that won’t stop me from trying to nail that web spitter that’s in another area code. And triple tech chambers for big bugs like dreadnoughts and oppressors
4 LEAFED Clover?
I'll never look at the overclock the same way.
.50 cal is only 12.7mm, so loading the bulldog (which you said was 26mm in the gunner explaining vid) with .50cal would likely decrease damage
I'm a comedian, not a mathematician. .50 cal sounds cool and there is no way a 26mm is fitting in the Bulldog regardless... Unless the dwarves are giant... DEAR GOD...
@@ExplosiveT-5 dwarves are like 5 foot 6
@@ExplosiveT-5 Bulldog uses Autocannon rounds
@@p_serdiuk I was actually going to use a clip of the Autocannon weapon inspect to make that joke. But then the video took over a month to make…
@@p_serdiuki only wish it visually updated the gun too. I want to see tiny dwarf fit hand cannon
He's back with the rock and stone!
awesome video watched it all no pausing
Yay, found a new TH-camr to subscribe.
I am sorry to say that the joke about manual guidance cutoff in the last video will outdated
Aside from that, great video
Look, I've got a plan... maybe... I might just pretend everything is fine and push forward.
Can't wait to see engi overclocks
As a glyphid in Hoxxes i can confirm that these things hurt :(
Wait perfect timing I just unlocked an over lock for the BRT
i need the mole in my life
Big Bug Barbecue
Evolve? _STAGE_?!
EVOLVE REFERENCE CONFIRMED?!
not to spoil the party but some major rebalancing in the OC field is coming with season 4. gotta do it all over again...
SHHHHHH! DON'T SAY THINGS LIKE THAT! If I just believe hard enough then the changes will go away.
Gosh, I hope not. And if there are nerfs, there better be some major buffs as well.
@@ChronicNOTAG both. seems to be focused about revamping unpopular OCs to make them viable and rebalancing some of the other ones. neurotoxin payload being one of the latter
@@matteocdt5214 Well, I look forward to seeing the changelog.
None of the gunner secondaries got changed :)
hey that outfit is really cool what mask do you use?
Gloomstalker Mk3. You get it just from leveling up. I think you need to reach account level 80.
@@ExplosiveT-5 yikes, but thanks for the information
4:19 what's that windmill?
Yyyyeeeessss
All footage is of haz 4 missions?
Uhh, 3 and 4. I would do 5 like a true dwarf, but I need to get very specific things for my footage and 3 allows me to fish for content with minimal consequences. I'd rather have one run for each weapon than 5 runs of the same weapon because Nemesis keeps spawning.
Understandable, have a nice day
I hate myself a little for using Backfeeding Module on the coilgun for one of my builds. It’s such a unique weapon and I sacrifice all of the coolness for more ammo, but I’ve tried it with other overclocks and the build dosent work without it.
What color shader is on your weapons??
Haha big bullet go brrrr
Gunner used to be my least favorite class, that is until i got the hellfire overclock for the coilgun that i started to take interest, and then i got the neurotoxin pellet for the autocannon, and i ended up maining gunner for a while
Anyone knows the framework on the revolver?
Custom engineered w/ the acid wash skin
Its not the size of the gun, its the size of the bullet.
You forgor experimental rounds
4:30. You gave me a good scare there.
Ooo okay thanks
ok
Do uh....you require some help?
What do you mean?
:DDDDDDDDDDDDD