Turret arc becomes a teir if you use the repellent pads in your platform gun. A few platforms and the bugs will be forced to march right through the blitz.
Personally i use nuero lasso for my engineer build. Since my entire build revolves around mods and such that produce either stuns or slows, nuero lasso (taken with plentynof mods to make it an anti-swarm weapon), i can slow down whole groups of bugs and keep them away while either i or my turrets blow them away.
The slow on it is so funny to me. I'm glad to see that the LOK-1 is so diverse in its applications despite its gimmick being equivalent to an unstable overclock on its own.
@@ExplosiveT-5 admittedly it is a weird little overclock, but its quirkiness fits right in for such a weird gun on a class with such weird options. Gonna be hard for the devs to top it if we get new weapons!
Damn what a banger of a vid, you explained everything perfectly and in a really quick and informative manner, the editing was stellar and the jokes made me laugh a few times. Can't wait to see the rest of your stuff and the new projects you put out!
Explosive Chemical Rounds 2-1-1-1-1 Just wait until you get 3 locks on some poor sap and let go The rounds should auto-explode on the killing hit or the last one going to that enemy as long as there are 3 locks on that enemy. It's really good against swarmers because of that and good at dealing with swarms.
When talking about the Fatboy it's essential to mention that maximum fun is only achieved with proximity detonation and high velocity equipped to ensure maximum screaming by everyone/thing in the cave as the nuke pinballs around when you inevitably miss.
It didn't make it into the video, but one of my friends was asking why I didn't just shoot the egg out of the ceiling with my nuke. So I shot it and watched as the grenade bounced back down to us and irradiated the team. I'm excited.
10:05 This is actually a result of the mega jank interaction between explosive chemical rounds and blowthrough. If an enemy with 3+ locks is killed before the third round is fired, then the killing bullet is supposed to explode, but for some reason it doesn’t work if you take blowthrough rounds. God knows why, but just take electro chemical rounds even tho they do barely anything
Love the TF2 reference. The Engineer, is Engihere. P.S. I was already a good strategist, and I was able to commit numerous war crimes on my own. However with *your* help I may just be able to invent a few new ones.
Since most of the modifications for the LOK-1 are regarding the targeting system, they wouldn't be able to do that and have it balanced. If they did it would have to somehow scale with lock cap, lock time, and what not... Actually, that would be kinda sick.
If I recall correctly you don’t need to build the turret to use the EM Discharge OC, you just need to place it and shoot it! So now you have small land mines to place, have fun with it
What's the song at 12:44? Also nice vid, can tell you picked your adjectives and descriptors carefully lol Edit: damn im dumb i even saw the song in the desc but assumed (for some reason) that wasnt it lmfao, that that was some other background music earlier in vid
Like turret whip when using EM turret discharge it's always better if you bring your turret a support buddy in the form of another turret for you guessed it twice the damage. If you can force enemy's to pass them this can do some scary damage and is one of the fastest ways to kill a Rival caretaker by placing them right against it. Loki's (sue me) explosive rounds should always be treated as a burst fire rifle since it's only the last bullet that explodes so to get the best bang for your buck only get 3 lock-ons (single target) and then fired. This should always have the mods Electro-Chemical Rounds, and Electric Generator because they also only require 3 lock-ons to work and the shock bonus is applied on the first hit while explosive comes in the last getting a 20% bonus. Micro lens is a no brainer since your should be trying to only hit 1 thing so might as well be anywhere in the cave. Also this works wonder's on swarmer's funny enough because how many shots you actually fire is pointless as long as there is 3 lock-on's on the target the bullet WILL explode even if you only shot 1 bullet to kill them!
Probably already said, but electro-chem for Lok-1 stacks, shocked and on fire both give 33% damage bonus, totaling to either 44% or 66% (idk the math behind it), or I am dead wrong and you can laugh at me
4 engineers 1 EM Refire 1 Turret Arc 1 Turret Whip 1 Loki 3 Spinning Deaths 1 Nuke Tube Still died as springtails kept yoinking us and septic spreaders turned the game into floor is lava.
SOOO THATS WHY TURRET ARC JUST DONT ARC SOMETIME so anyway would any of like the lok submachine to lose its lock on mechanic but the bullets are constantly seeking and less dmg much like the plasma rocket overclock
@@ExplosiveT-5 definitely do! I've seen very few people that can make commentary so funny✌️ Keep doing what you do or do it better your choice! There's only one way for you. And that up! Rock and Stone!
I'd answer that question if I knew. Maybe all the Endless Dungeon stans will get sucked into my fanbase once I release that video. Perhaps covering a game that will exist soon as opposed to a game that has existed for 5 years will yield better results. Clarification: I will keep doing DRG stuff.
bro i just had an idea... the wall of doom XD 2 drills one with flamethrower (linguring flames (or how ever its called) ) one with slugepump 1 engy that uses the electric fance and and 1 scout to slow them in the wall XD try geting through that, bugs
Look, that just happens sometimes. There is a high pitched version of it as well that I don't believe has made it into one of my recent videos yet. Imagine a psychotic chipmunk giggling. It's completely natural (Not forced) and it turns heads every time I do it.
Please either lower the music volume or put even just the basic white subtitles. Not a native speaker and it's exhausting to follow after a while since I can hardly hear you
Apologies. I've been working on my audio balancing a lot recently and that is harder than you'd expect. I'll see about lowering the music next time. Hope you enjoyed regardless!
@@AtomicAlchemist Hmmmmmmmmm... I'll think about it. Using YT CC shouldn't be the biggest problem. I could do Subtitles on the video itself, but that might be too much space taken up and it would require a lot of effort since I am insane and try to edit things to be frame perfect.
I really love how the engineer has two primary weapon slots
Akshually . . .
Greer
@@TheStarMachine2000you called?
I mean, Scout has a shotgun and crossbow; it's just.. Engie has a Fat Man.
@@ExplosiveT-5is not even a Man,is a boy,imagine when It grow up
Just like drunk Scottish cyclop!
Look buddy I’m an engineer. That means I solve problems.
Not problems like "What is beauty?", 'cause that would fall within the purview of your conundrums of philosophy.
@@spacecocaine1823 I solve practical problems.
I solve practical problems
Problems like, "how do I stop some big mean mother Hubbard from tearing me a structurally superfluous new behind?"
The answer, is a gun. And if that don't work... use more gun.@@NuggetDoctorCertified
Turret arc becomes a teir if you use the repellent pads in your platform gun. A few platforms and the bugs will be forced to march right through the blitz.
Forgot to mention that, but that is what our ceiling was in our bunkers.
How to turn the game from Deep Rock Galactic into Bloons Tower Defence
@@deanmckellar619Or kingdom rush.
And proximity grenades. All the proximity grenades.
If you need to control your enemies' movement, you're *CLEARLY* not using enough gun.
2:42
DRG content enthusiast, and parttime Halo Anouncer.
Personally i use nuero lasso for my engineer build. Since my entire build revolves around mods and such that produce either stuns or slows, nuero lasso (taken with plentynof mods to make it an anti-swarm weapon), i can slow down whole groups of bugs and keep them away while either i or my turrets blow them away.
The slow on it is so funny to me. I'm glad to see that the LOK-1 is so diverse in its applications despite its gimmick being equivalent to an unstable overclock on its own.
@@ExplosiveT-5 admittedly it is a weird little overclock, but its quirkiness fits right in for such a weird gun on a class with such weird options.
Gonna be hard for the devs to top it if we get new weapons!
I love DRG overclocks. Here's a modification that increases your ammo, here's extra damage at the expense of your fire rate, here's a nuclear warhead.
i almost feel bad for the dred in the last clip, almost
It's Hiveguard. Don't even pretend to feel bad for them.
Damn what a banger of a vid, you explained everything perfectly and in a really quick and informative manner, the editing was stellar and the jokes made me laugh a few times.
Can't wait to see the rest of your stuff and the new projects you put out!
Thank you thank you! Getting the rest of my audience to be willing to branch out is going to be the hard part.
Explosive Chemical Rounds
2-1-1-1-1
Just wait until you get 3 locks on some poor sap and let go
The rounds should auto-explode on the killing hit or the last one going to that enemy as long as there are 3 locks on that enemy. It's really good against swarmers because of that and good at dealing with swarms.
When talking about the Fatboy it's essential to mention that maximum fun is only achieved with proximity detonation and high velocity equipped to ensure maximum screaming by everyone/thing in the cave as the nuke pinballs around when you inevitably miss.
It didn't make it into the video, but one of my friends was asking why I didn't just shoot the egg out of the ceiling with my nuke. So I shot it and watched as the grenade bounced back down to us and irradiated the team. I'm excited.
@@ExplosiveT-5 Eggcited
Finally, someone gets turret arc.
I love it so much. You can't give me the option to ruin my eyes and expect me not to use it.
I like running it with the volatile impact reactor on the shard diffractor and the swarmed drones. Just to test everyone’s computers capabilities.
Can't wait for "Outsmarting Someone with Gunner Overclocks"
He already did Gunner
Awesome video as usual! Looking forward to part 2!
Just make sure you bring your hazmat suit.
This for some reason makes me want to work on my driller, thanks mate.
Keep up the good work.
Posts an Engineer video=Play not Engineer. Classic. I hope your grinding goes well friend!
im more than willing to bet you're *very* highly anticipating the next vid in this series
call it a hunch
I have no idea what you're talking about...
With each video your chill peels back a little more and more mad energy leaks into your content. I love it
3:21
I personally love the stubby. It's my most used engi primary.
It's pretty fun and has a certain silliness to it that is consistent with Engie's weapons!
Cycle Overload + Fast Bluegrass =
YEEEEEEEEEEEEEEEEEEEEEEEE
These videos are really well made, nice work mate!
Thank you, thank you! And a new one is dropping soon.
10:05 This is actually a result of the mega jank interaction between explosive chemical rounds and blowthrough. If an enemy with 3+ locks is killed before the third round is fired, then the killing bullet is supposed to explode, but for some reason it doesn’t work if you take blowthrough rounds. God knows why, but just take electro chemical rounds even tho they do barely anything
But I like blowthrough rounds... ):
@@ExplosiveT-5 blowthrough rounds literraly kills the overclock and you're left out with a nerfed loki with no benefits
Finally, someone who calls it the lock-0n
I did mess it up in the first video, but we got there.
My existence proves you are doing something right
And I'm glad you're here! Hope to see you around in the next one!
Let's goo, my fav class
Rock and Stone and you're never alone
And we've barely scratched the surface.
¬‿¬
Yeah I’m definitely boutta go on engineer grindathon… great video!
Just wait till you get the Fat Boy overclock. *MUHAHAHAHA*
You’re doing something right
Good vibeo, very funny, enjoyable edits
Thanks! I put a lot of time into the script and editing so I'm glad it's worth it.
Love the TF2 reference. The Engineer, is Engihere.
P.S. I was already a good strategist, and I was able to commit numerous war crimes on my own.
However with *your* help I may just be able to invent a few new ones.
Heck yes, you eradicate those insects. Also, I may have squeezed another TF2 reference into my next video. What can I say, the game is great!
I really wish the LOCK1 had an overclock that completely removed the lock-on and made you use that single-shot rifle mode.
Since most of the modifications for the LOK-1 are regarding the targeting system, they wouldn't be able to do that and have it balanced. If they did it would have to somehow scale with lock cap, lock time, and what not... Actually, that would be kinda sick.
If I recall correctly you don’t need to build the turret to use the EM Discharge OC, you just need to place it and shoot it! So now you have small land mines to place, have fun with it
Yeah, I remember that! I tried doing that recently, but it doesn't seem to work anymore :/
What's the song at 12:44?
Also nice vid, can tell you picked your adjectives and descriptors carefully lol
Edit: damn im dumb i even saw the song in the desc but assumed (for some reason) that wasnt it lmfao, that that was some other background music earlier in vid
Sonic Mania: Lights Camera Action
:)
I'm glad you noticed. A good chunk of time is spent just staring at Google Docs trying to make semi-cohesive sentences.
don't worry explosive, i always use more gun
Noiceeeeeee
I was waiting for this
I hope it was worth the wait!
Use the blender overclock with the plasma cutter then hold them in place with laso.
Like turret whip when using EM turret discharge it's always better if you bring your turret a support buddy in the form of another turret for you guessed it twice the damage. If you can force enemy's to pass them this can do some scary damage and is one of the fastest ways to kill a Rival caretaker by placing them right against it.
Loki's (sue me) explosive rounds should always be treated as a burst fire rifle since it's only the last bullet that explodes so to get the best bang for your buck only get 3 lock-ons (single target) and then fired. This should always have the mods Electro-Chemical Rounds, and Electric Generator because they also only require 3 lock-ons to work and the shock bonus is applied on the first hit while explosive comes in the last getting a 20% bonus. Micro lens is a no brainer since your should be trying to only hit 1 thing so might as well be anywhere in the cave. Also this works wonder's on swarmer's funny enough because how many shots you actually fire is pointless as long as there is 3 lock-on's on the target the bullet WILL explode even if you only shot 1 bullet to kill them!
executioner and pickaxe interrupt is electric reload GK2 and RJ compound is grappling hook. Pickaxe is enough for damage on haz2.
been wanting to find more people to play DRG with. Might join the dicsord or something idk.
Please do! We have a “looking for group” channel where you can seek the aid of your fellow dwarves.
0:35 ...this was a tau FW in disquise of a dwarf. Look at this helmet.
Dag nabbit!
Practical problems huh, ok. *launches all 5 fatboys in one direction*
I mean, it does remove the problem.
Update:
Smrt OS: hold trigger, aim at bug, dead bug (releasing trigger is optional and not recommended)
Probably already said, but electro-chem for Lok-1 stacks, shocked and on fire both give 33% damage bonus, totaling to either 44% or 66% (idk the math behind it), or I am dead wrong and you can laugh at me
Subbed. Love you bb.
Tnx BB!
8:08 I've actually been calling it "Loki" ever since Ive got it, it seems I got the wordplay wrong this whole time
Is this dude on speed?! This is hilarious!
ADHD, but close enough.
@@ExplosiveT-5 Bruh your ADHD is worse than mine then god damn. Good video
4 engineers
1 EM Refire
1 Turret Arc
1 Turret Whip
1 Loki
3 Spinning Deaths
1 Nuke Tube
Still died as springtails kept yoinking us and septic spreaders turned the game into floor is lava.
i love engineer ❤
SOOO THATS WHY TURRET ARC JUST DONT ARC SOMETIME so anyway would any of like the lok submachine to lose its lock on mechanic but the bullets are constantly seeking and less dmg much like the plasma rocket overclock
definitely no regrets susrcribing to you. :D fun as always
I'm glad you're enjoying your stay!
@@ExplosiveT-5 definitely do! I've seen very few people that can make commentary so funny✌️
Keep doing what you do or do it better your choice! There's only one way for you. And that up!
Rock and Stone!
I sure did press all the good buttons on this Video :)
How are you below 10 (or even 9)k subs?
I'd answer that question if I knew. Maybe all the Endless Dungeon stans will get sucked into my fanbase once I release that video. Perhaps covering a game that will exist soon as opposed to a game that has existed for 5 years will yield better results. Clarification: I will keep doing DRG stuff.
I need more.
And more you shall get.
cool ty
11:03 deep rock should really invest in some better equipment
Anyone who thinks turret arc is bad is a scout mad about not being able to run through it for free
bro i just had an idea... the wall of doom XD 2 drills one with flamethrower (linguring flames (or how ever its called) ) one with slugepump 1 engy that uses the electric fance and and 1 scout to slow them in the wall XD try geting through that, bugs
Literally nothing would be able to move.
@@ExplosiveT-5 thats the charm
Woo
Woo!
Hehe full auto shotgun go brr
0:13 whats this scooby doo vilian laugh
Look, that just happens sometimes. There is a high pitched version of it as well that I don't believe has made it into one of my recent videos yet. Imagine a psychotic chipmunk giggling. It's completely natural (Not forced) and it turns heads every time I do it.
Please either lower the music volume or put even just the basic white subtitles. Not a native speaker and it's exhausting to follow after a while since I can hardly hear you
Apologies. I've been working on my audio balancing a lot recently and that is harder than you'd expect. I'll see about lowering the music next time. Hope you enjoyed regardless!
@@ExplosiveT-5 The music volume was fine tbh, the subtitles are a pretty good suggestion though
@@AtomicAlchemist Hmmmmmmmmm... I'll think about it. Using YT CC shouldn't be the biggest problem. I could do Subtitles on the video itself, but that might be too much space taken up and it would require a lot of effort since I am insane and try to edit things to be frame perfect.
Look up half shells or short shells
I found them with "Mini shells" it's just none of them were stock images and I thought the gag was funny.
:DDDDDDDDDDDDDDDDD
Really? You think the Discord link was a little too subtle? Ah, I'm sure people will notice it eventually.
@@ExplosiveT-5 :D
2:30. Normal shell is 12 gauge. Half shell is 6 gauge. More you know c:
dead game
I don’t play this game
Noiceeeeeee
I was waiting for this
I hope it was worth the wait!