This looks like a really fun game, I need to check it out. By the way, if you're all still looking for track theme suggestions, how about off-road? No tracks just terrain: woods, mountains, natural caves, ice, sand, rocks, etc.
There are a few tracks in the single player mode like that. They feel very "hail mary" though, since the Zeepkist carts are mainly driven by gravity. You just kinda aim when youre going slow, but once you pick up speed you'd better be pointed at the next checkpoint because your tires get like 50% traction off road.
The track was really great. The 3rd person part was pretty tricky, so it was a nice challenge to get a good time. I really loved the jumps :) It was great to finally play with you guys
just a hint, don’t know if it’s actually the case but when you did your fastest run, you messed up a bit at the end where you hit the wall but the beginning was very fast so it’s hard to get green sectors there if you are just like 0.050 off you should keep going in my eyes just a thought i had through the video
Track theme idea : a track where the camera works against you at all times so its a standard non-difficult track but like in kosmo's track the camera should be flipping and messing you up more than the track.
Future track ideas. 1: you can only make right turns ( no oval tracks) 2: Wipeout gameshow theme 3: ice drifting only 4: What about an Arial map where your car can't touch the ground ( if its possible) 5: Rollercoaster theme
Ideas: Zig-zag, surprise, borderless, bait-and-switch, nearly impossible (with 30 minutes per round, so people get a chance to finish it), and "oh, I forgot".
i feel like ranking your 3 times against each other would be a better metric for full-season competitions. best of the 3 times gets 3 points, 2nd best gets 2, DNFs and worst of the 3 gets 1. total time just doesn't work if any of you don't finish, and using the ranks within the whole lobby isn't great cuz a few 10ths of a second in racer's times could change the scores by multiple points in a close race.
Use "maze" as a theme for one of them. You could add a ceiling to it to prevent people from using camera mode to cheat. Or maybe make the top half of the track a grid and the bottom half the actual maze so that it's still confusing to try to look at it from outside.
I really enjoyed playing this track, the fan gravity was a bit jank but you and kans tracks were really unique and cool. Also you said my name whoooo yeah baby! I left to do better things halfway through dappers track
Ok I finally watched all of the tracks, I think all of them where good, kans felt like a hot wheels track, yours felt like a classic racing game type vibe and dapper was just nostalgic
Another perfect example as to why Kart customization should be added. I like the Kart that glows, the one Kosmo is in at the start of the video. Looks like a Ferrari Testarossa, but I do *not* like the tires.
I am curious why you cut 1 or 2 seconds out of the middle of a run in every video. Sometimes you are doing good, cut 1 second from video, and suddenly you have lost speed. Are you editing out mistakes or is kan using some course language? i just cant not notice those edits.
I actually always leave the first several runs uncut so that people can see the full track. The reason for cuts later on is because there is boring silent spots that lead up to me crashing so there's no point in keeping it. Just bad for retention. Imagine you're watching a video, no one is talking, AND the guy you are watching is sucking, good time to click off the video!
@@darealkosmo i can see where some people fear losing retention but when you are racing there is no down time especially when races are determined by fractions of a second meaning everything you do contributes to the win or loss. dappers flappy bird video is a great example, its such a simple track but every steering input made effects the outcome and at times there is just silence but its hardly noticed as everyone is focused on those tiny details.
@@darealkosmo honestly i know the concerns about stepping on each others veiwer numbers but i would watch everyones full video for each track, but thats me. I wish you could easily pass the content to each other so whoever built the track can post every perspective, would get each of you 2 more 10 minute videos with no edits. Keep up the great work, sorry to take your time.
''hi I have a question about the gummy bears and lost all the time I get home from work now and lost all the time I get home from work now and then I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then ''I just wrote hi and spam clicked the suggestion on keyboard and we have this
kAN's track: th-cam.com/video/IU-BzJrUvqM/w-d-xo.html
Dapper's track: th-cam.com/video/Uy6Te3y2fGY/w-d-xo.html
The right hander at start was really messing with me. Took some runs to get the hang of lines, too bad it took one too many runs :D
This looks like a really fun game, I need to check it out.
By the way, if you're all still looking for track theme suggestions, how about off-road? No tracks just terrain: woods, mountains, natural caves, ice, sand, rocks, etc.
There are a few tracks in the single player mode like that. They feel very "hail mary" though, since the Zeepkist carts are mainly driven by gravity. You just kinda aim when youre going slow, but once you pick up speed you'd better be pointed at the next checkpoint because your tires get like 50% traction off road.
IIRC, these are generally called "Open World" maps, and they've done those before.
The track was really great. The 3rd person part was pretty tricky, so it was a nice challenge to get a good time. I really loved the jumps :)
It was great to finally play with you guys
just a hint, don’t know if it’s actually the case but when you did your fastest run, you messed up a bit at the end where you hit the wall but the beginning was very fast so it’s hard to get green sectors there
if you are just like 0.050 off you should keep going in my eyes
just a thought i had through the video
He was a bit slow in the beginning on his following tries though, like .3 which is a lot in a racing game.
@@livedandletdie ofc but he had some close tries as well that he didn’t use
track theme: no gravity
How about, Gription
I was about to suggest exactly this
Basically brakes and hands up determine the track outcome
Track theme Ukraine, have explosives wiping them out constantly
Track theme idea :
a track where the camera works against you at all times
so its a standard non-difficult track but like in kosmo's track the camera should be flipping and messing you up more than the track.
Future track ideas. 1: you can only make right turns ( no oval tracks) 2: Wipeout gameshow theme 3: ice drifting only 4: What about an Arial map where your car can't touch the ground ( if its possible) 5: Rollercoaster theme
Challenge idea: Deceptive tracks. Your build a track that tricks the others into assuming how the track works, but which then defies that assumption.
Track theme - GrayStillPlays, make tracks of masochism and pure pain that would make GrayStillPlays jealous
Track theme : Lots of confusion for others
Ideas: Zig-zag, surprise, borderless, bait-and-switch, nearly impossible (with 30 minutes per round, so people get a chance to finish it), and "oh, I forgot".
You guys might want to try to make any of the tracks from the movie “SPEED RACER “
I love the car! looks like a neon AE86.
haha totally!
Please do a "Dude where's my car?" track!
i feel like ranking your 3 times against each other would be a better metric for full-season competitions. best of the 3 times gets 3 points, 2nd best gets 2, DNFs and worst of the 3 gets 1. total time just doesn't work if any of you don't finish, and using the ranks within the whole lobby isn't great cuz a few 10ths of a second in racer's times could change the scores by multiple points in a close race.
Use "maze" as a theme for one of them. You could add a ceiling to it to prevent people from using camera mode to cheat. Or maybe make the top half of the track a grid and the bottom half the actual maze so that it's still confusing to try to look at it from outside.
I really enjoyed playing this track, the fan gravity was a bit jank but you and kans tracks were really unique and cool. Also you said my name whoooo yeah baby!
I left to do better things halfway through dappers track
Track ideas: Crossroads -have the track cross over itself several times. Wrong Camera Angles -self explanatory.
the nametags hanging on the side are hilarious
haha right?? looks so weird
WHY DIDNT U PUT THE PODUIM SIDEWAYS?!?!?! good race tho lol
Ok I finally watched all of the tracks, I think all of them where good, kans felt like a hot wheels track, yours felt like a classic racing game type vibe and dapper was just nostalgic
Track theme: 360. You guys have been able to go vertical and upside down, bring it all together. The tracks must go an entire 360 in some form.
Track Theme: Loop
A giant loop with fans to keep you on and obstacles to avoid
this track is insane I love it 😳
Another perfect example as to why Kart customization should be added. I like the Kart that glows, the one Kosmo is in at the start of the video. Looks like a Ferrari Testarossa, but I do *not* like the tires.
Just saying theres a bit of a wierd blackscreen at 8:06, not sure if thats intentional though. Great vid btw
:)
Thanks cosmo
Yay! More zeepkist! 😁
Roller coaster themed track
Hey kosmo where did you get that car
This track is siiick
What time do you 3 record? I would like to be able to get into you games but I never know when your recording
making a drag track can be fun
How do you get that car it’s soooooo cool!!!
you have to get author medal on dev map E01 :)
@@darealkosmo oh ok thanks :)
Speaking of F1 but vertical, why not F1 next week?
Normal tracks. Max Sp e e e d
Why is it not the same orientation? At the end sometimes you are rotated 90 degrees right and sometimes 90 degrees left. Is it randomized?
This is the best design for this week challenge.
Have you guys done a tight spaces theme yet?
What's the watch order for these? I always watch the 3 out of order
Your track kinda reminds me of Mario Kart 8 tracks
Track idea: 3rd person view a huge wall ride like a spiral that goes up with obstacle on the track to dogde.
Idea for a challenge: Rock face, cliff side, like "the worlds most dangerous roads" no barriers?
no cheese?
you should do a track made only of checkpoints and etc.
Do an upside town track
I think your "W" in your title is upside down
Dang i wish all of these showed the details from the track at the end of the vid i always have to skip forward then go back to the beginning
Track theme: space
What about a track where you have to use every piece in the track builder
Track Idea: Build a track that is based off of a track in irl it would be a good challenge to build and might be fun to play.
U should not make a transfer section, u should make the fan to push u to the opposite side instead so they don’t expect it
A track so out of this world gravity wasn't invited
Track theme idea:
Nothing
next theme, giant sized?
Good morning kings and queens
Good morning Kosmo =^.^=
track idea: slow
First person feels like riding an f1 car
I am curious why you cut 1 or 2 seconds out of the middle of a run in every video.
Sometimes you are doing good, cut 1 second from video, and suddenly you have lost speed.
Are you editing out mistakes or is kan using some course language? i just cant not notice those edits.
I actually always leave the first several runs uncut so that people can see the full track. The reason for cuts later on is because there is boring silent spots that lead up to me crashing so there's no point in keeping it. Just bad for retention. Imagine you're watching a video, no one is talking, AND the guy you are watching is sucking, good time to click off the video!
@@darealkosmo i can see where some people fear losing retention but when you are racing there is no down time especially when races are determined by fractions of a second meaning everything you do contributes to the win or loss.
dappers flappy bird video is a great example, its such a simple track but every steering input made effects the outcome and at times there is just silence but its hardly noticed as everyone is focused on those tiny details.
I am a different kind of person though and you may be 100% correct with the younger ADD crowd.
@@swskitso fine by me, less editing lmao 🤣
@@darealkosmo honestly i know the concerns about stepping on each others veiwer numbers but i would watch everyones full video for each track, but thats me.
I wish you could easily pass the content to each other so whoever built the track can post every perspective, would get each of you 2 more 10 minute videos with no edits.
Keep up the great work, sorry to take your time.
Imma do a barf
without the third person section nothing would really be different from a normal horizontal track.
Yeeeeeet
I’m just here to see kAN suffer
''hi I have a question about the gummy bears and lost all the time I get home from work now and lost all the time I get home from work now and then I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then I can I am 13 now and then ''I just wrote hi and spam clicked the suggestion on keyboard and we have this
I am 1st kosmo
Yeessss
25th like :D