FFXIV: Eden's Verse: Furor (SAVAGE) Raid Guide

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 129

  • @MogbertAlwaysWins
    @MogbertAlwaysWins 4 ปีที่แล้ว +284

    As much as I love and watch Mizzteq's guides (and I use them for my static) this video is missing some very important mechanics at the end during the LAST Tank/Healer tethers and DPS tethers at 11:57 and has caused much confusion for me in PUGS.
    During the last tank/healer tethers, the dps must stand at cardinals to avoid getting hit by Rakta's charge or they will get the light-headed debuff, stunning and killing them during the next mechanic.
    Likewise, during the last dps tethers, the tanks/healers, after taking their air bumps away, MUST rotate to the cardinals and also avoid getting hit by Rakta's charge, or their own light-headed debuff they got from their own tethers will stun and kill them. They CANNOT move directly into the safe zone until they avoid this charge.

    • @TheShadowfan9000
      @TheShadowfan9000 4 ปีที่แล้ว +16

      Something also to note was at 7:08, if the tank has the ifrit tether, they can use the cutters to untether themselves and ifrit will automatically jump to someone else with the initial punch, leaving you with the brunt end of the tank buster. This helps with not needing to use the invuln for just this and allows either tank to take the busters as intended. Whether one just has to provoke like normal or just cut the tether and proceed to eat the latter half of the tank buster.

    • @meatharbor
      @meatharbor 4 ปีที่แล้ว +1

      @@TheShadowfan9000 The tankbuster dealie during the Ifrit+Garuda phase does appear to work. The first hit of the tankbuster (the one from the tether) doesn't seem to hit that hard at all so there's no problem just letting it go to whoever it ends up going to after you clip it. You just have to make sure folks are ready for the resulting puddle that shows up afterwards. Should make the later parts of the fight a lot easier with an extra invuln.

    • @TheShadowfan9000
      @TheShadowfan9000 4 ปีที่แล้ว

      @@meatharbor yeh :v

    • @jopet216
      @jopet216 4 ปีที่แล้ว +4

      Man, out of the 3 guide vids that were posted not one mentioned this!!!
      My group just got to this phase cleanly and I was wondering if that last charge was the one concussing me. Too bad our raid had to end before I could test it!!

    • @RyanHarris77
      @RyanHarris77 4 ปีที่แล้ว +1

      @@jopet216 The other tank in the learning party I just left was trying to tell me this, but it's a lot easier to absorb this information when 7 people are not waiting on me. Makes total sense now.

  • @Coyres
    @Coyres 4 ปีที่แล้ว +62

    Quick note, to see the safe spot, just find the ifrit that is looking at another ifrit. That will be the safe spot. ex. north ifrit is looking at NE ifrit, north is safe spot. The ifrit that is safe tends to be turned quite a lot

    • @Pikachu-qr4yb
      @Pikachu-qr4yb 4 ปีที่แล้ว +3

      Wow thanks that might help me

    • @kotonekotoP
      @kotonekotoP 4 ปีที่แล้ว

      @@Pikachu-qr4yb this is not necessarily true, there will sometimes be 3 ifrits looking at eachother, i made a good vid about it on my channel

    • @sauceinmyface9302
      @sauceinmyface9302 4 ปีที่แล้ว +2

      And then there's soccer cheese, where you just say "screw damage, we'll just soak one and not think." Just go north for soccer cheese.

  • @Schlittlenutacus
    @Schlittlenutacus 4 ปีที่แล้ว +15

    tbh these savage raids aren't so bad once you get used to them but its the fucking pf and que times that are horrendous for this one and if you fuck up a few times, even if its practice session people get tilted and leave

  • @alteahime9779
    @alteahime9779 4 ปีที่แล้ว +4

    Such a great video. I did my first practice with it until conflag. Definitely need to study it more but it was such a great help!! Thanks :D

  • @03boogie76
    @03boogie76 4 ปีที่แล้ว +15

    I'll need this when I'm actually able to do Savages

    • @Frostedlux
      @Frostedlux 4 ปีที่แล้ว +4

      I believe in you

    • @AdachYanas
      @AdachYanas 4 ปีที่แล้ว +1

      I believe in you, never give up, always keep up the good vibes

  • @Mabosaha
    @Mabosaha 4 ปีที่แล้ว +51

    My impressions during the first few minutes: Oh, this looks quite easy!
    Me at 7:00: Oh no..
    Me from 11:30 on: Oh nooo!!

    • @ArmoredPandaa
      @ArmoredPandaa 4 ปีที่แล้ว +2

      Conflag Strike is literally the only 'hard' mechanic and I saw enough PF parties dissolving to that. Took forever to get this kill on a relatively easy fight.

    • @Paiinkillerr
      @Paiinkillerr 4 ปีที่แล้ว

      It’s easy as all hell. Even E2S was more of a pain in the ass than this one

    • @kamiya4700
      @kamiya4700 4 ปีที่แล้ว +10

      *E2S soft enrage PTSD intensify*

    • @TheGamingShinigami
      @TheGamingShinigami 4 ปีที่แล้ว +6

      I'll usually watch the video a few times and think I'm ready to go in... so I go in and completely forget the video. XD And it's like... oh no.

    • @aquifer98
      @aquifer98 4 ปีที่แล้ว +1

      @@kamiya4700 My static calls it the f*ckening

  • @InsanityReborn
    @InsanityReborn 4 ปีที่แล้ว +8

    What is not mentioned:
    These mechanics occur FAST. The timeslows in the video, they're not for dramatic effect or clarity, they're because the mechanics occur A LOT faster than the explanations.

    • @sahara4371
      @sahara4371 4 ปีที่แล้ว

      Yes! Like conflag Phase you have to Dodge the Green linkes REAL QUICK and after the blue circles get behind him REAL QUICK, no time for slidecasts.

  • @梅洛-x6l
    @梅洛-x6l 4 ปีที่แล้ว +5

    thank you so much!Our party will start E6S this week,your video help a lot!

  • @rayrodriguez7860
    @rayrodriguez7860 4 ปีที่แล้ว +3

    I freaking love the way you explain and show ppl how to do all the mechanics 😻 thanks to you i learn all the fights soo good and well

  • @enemiesofjune
    @enemiesofjune 4 ปีที่แล้ว +10

    Your guide will be our savior for our static's prog for Thursday! :3

  • @KaxFin
    @KaxFin 4 ปีที่แล้ว +4

    Why does the wind orb furthest away from the camera at 10:00 target the dps in the middle of the arena when Mizzteq, being the tank behind the fire pillar on the opposite side of the arena is clearly further away than any of them? Something in that mechanic's explanation does not add up.
    Edit: Asked around and the guide has an obvious error: They target the furthest DPS, not the furthest player overall.

  • @Mauroreq
    @Mauroreq 4 ปีที่แล้ว +2

    Thanks a lot for your guides.

  • @crossmirage7145
    @crossmirage7145 4 ปีที่แล้ว +14

    As a tank main....this scares me

    • @andy-xz2uk
      @andy-xz2uk 4 ปีที่แล้ว

      fr, one fuck up it's a wipe.

  • @hictrl
    @hictrl 4 ปีที่แล้ว

    thank you mtq, very cool

  • @eggmendy
    @eggmendy 4 ปีที่แล้ว +3

    Amazing guide as always, love your work!!

  • @dolphinboi-playmonsterranc9668
    @dolphinboi-playmonsterranc9668 4 ปีที่แล้ว +6

    Tfw the bosses turn into tank and offtank and provoke your party

  • @slice9597
    @slice9597 4 ปีที่แล้ว

    So, I had a question about the Occluded Front during the Ifrit & Garuda phase where Ifrit kicks one of the orbs; in my mind it would make sense that, since Ifrit is booting an orb out of the way, the safest place to go after the eruptions are placed is wherever Ifrit himself is, but in the video (around the 7:34 mark) the raid instead runs at an angle. Is there a particular reason for that?

    • @LouieGT
      @LouieGT 4 ปีที่แล้ว

      I assume because they are trying to avoid being pushed into the center, and also just habit from normal positioning.

    • @slice9597
      @slice9597 4 ปีที่แล้ว

      @@LouieGT You know I actually didn't think about the knockback potentially carrying them into the eruptions. That makes a lot of sense, thanks for pointing it out.

  • @b1ngnx33
    @b1ngnx33 4 ปีที่แล้ว +1

    Great explanations! THANK YOU!

  • @KaiaSunscape
    @KaiaSunscape 4 ปีที่แล้ว +11

    the M/F debuff mechanic is such a pain, i was hoping for a fight in which you could alternate between the two.

    • @jonh4872
      @jonh4872 4 ปีที่แล้ว +1

      They probably do this because the fused boss has HP based on remaining HP of Ifrit and Garuda averaged together. Some jobs have really high AoE damage and if they could hit both at the same time, you'd have strats where you stack them together and burn them down with BLM and SMN or something. By splitting 4 per boss, it really reduces it

  • @oriaphyn
    @oriaphyn 4 ปีที่แล้ว +1

    At 6:00 how the hell do you tell which clone is going to kick orb away?

    • @RpiesSPIES
      @RpiesSPIES 4 ปีที่แล้ว

      whichever one is looking in the direction of the orb

    • @outorgado2776
      @outorgado2776 4 ปีที่แล้ว +1

      Look for a traitor clone that will keep the ball into another clone

  • @TheyCallMeLeafy
    @TheyCallMeLeafy 4 ปีที่แล้ว +4

    I love the guide; I've completed it before it though.
    You always bring good information to the table, though I have to admit that I find it funny at the end everyone you are clearing it with is almost dying as you explain the mechanic over it. I found it worth noting, haha.

  • @dawnwalkerwolf9655
    @dawnwalkerwolf9655 2 ปีที่แล้ว

    I wonder how quick this fight will be unsynced currently in EW?

  • @okineeiico6751
    @okineeiico6751 4 ปีที่แล้ว

    thanks you so much !

  • @Kine11328
    @Kine11328 4 ปีที่แล้ว

    People in my conflag practice parties seem to not understand the concept of directions or something because in conflag phase, half of DPS is on the other side while half of tank/healer is on other side lol. And not even mentioning tanks who forgets all Hands of Flame provoke.

  • @Michael_M.
    @Michael_M. 4 ปีที่แล้ว +2

    guys help I keep getting clipped by an orb in the first garuda phase 3 orb pattern 3:08. I'm standing at (what i believe) to be the exact halfway point between two orbs. even when my paired player is standing exactly on top of me, i always die and they don't.
    are you supposed to just stand still after you get knocked in? I always try to last minute adjust by backpedalling in the opposite direction to where i got knocked inwards but I just end up being clipped by the outer orb

    • @sondang2412
      @sondang2412 4 ปีที่แล้ว +1

      I also adjust after the knock back, but instead of backpedal I actually face away from the arena and run away from the orb, works great on me. It could be ping problem.

    • @DarynLuna
      @DarynLuna 4 ปีที่แล้ว

      you can walk backwards after the push a bit to be safe

    • @hxsm8090
      @hxsm8090 4 ปีที่แล้ว +1

      probably ping problem. i have that issue with e5s when you get short/big knockbacks. I seem to have placed myself properly, but then i died getting hit by the horses after.
      to me it looks like i died at the edge of the platform. to my raidmates i died in the center. so yeah, ping problems. it only happen sometimes.

  • @bswift1991
    @bswift1991 4 ปีที่แล้ว +24

    No pun in the intro? =( Great guide as always though, you carry this community through every patch!

    • @windupaden1081
      @windupaden1081 4 ปีที่แล้ว +9

      That's a bit of an over exaggeration . It's a helpful guide, but hardly carrying anything.

  • @TheImaggine
    @TheImaggine 4 ปีที่แล้ว

    @MTQcapture I have a question , even tho it's kinda very very old now , At the 6th hands of hell , when there is the airbump as well , let's say i'm the tank/healer , where Am i supposed to head after the airbump has been dropped? You see , my issue is that i often get in the way of my partner or they move alongside with me. At first i thought that after you drop airbump, the tethered player needs to move behind the airbump aoe and the partner move to the left/right and then in the safezone . But doing that doesn't give much time for the player to move across the eruption? I'm watching more and more So basically the tethered player cleanses airbump , moves away ( with the partner out of the way) and move cross the eruption without being hit by airbump?

    • @noxnight
      @noxnight 4 ปีที่แล้ว

      In fact as a tank/healer, you've got to rotate to cardinals right after the airbump area is dropped, while dps stay in betweens cardinal to avoid airbump (NW, NE, SW, SE). This way, when Rakta dashes, the tank and healers don't get stunned. Right after the dash you can head to safe area (center of map). Don't forget that, if you're tank, there's a tank swap right there.

  • @FMP009
    @FMP009 4 ปีที่แล้ว +20

    did she just split the "split into 4" audio into 4 audio clips 😂😂

  • @malayacristal
    @malayacristal 4 ปีที่แล้ว

    Is there a reason why we don't cut the tether at the beginning?

    • @2inverse469
      @2inverse469 4 ปีที่แล้ว

      Just incase you didn't get this answered you. If you cut the tether, the damage that is incoming to you, will go to someone random, most likely killing them unless it was a tank.

  • @hatemsaad3451
    @hatemsaad3451 4 ปีที่แล้ว +2

    i just can't tell how to determine which ifrit clone will be kicking his orb is there a way to identify it

    • @XenoByte
      @XenoByte 4 ปีที่แล้ว

      look at where it's facing, where it's facing is where it'll kick, it can kick in the wrong direction (facing away) to trick you.

    • @DantesAmore
      @DantesAmore 4 ปีที่แล้ว

      ... yeah the clone is either looking at the orb or NOT looking at the orb lol. Just look at the clones they all kick in the direction they are facing.

    • @lewsee5562
      @lewsee5562 4 ปีที่แล้ว +2

      To make this easier:
      1. Look for the clone that will kick the orb to the middle (where you are).
      2. Look for another clone beside that will kick the orb. Any clones facing the wrong way can be ignored.
      3. Keep looking for the clone until you see the last one that will create a safe spot for you. You usually have to look for 2-3 clones.
      4. Move there once the eruption AOE appears.

    • @sygfridlink4148
      @sygfridlink4148 4 ปีที่แล้ว +1

      Don't even bother it can be cheesed just mitigate and after baiting orbs in the middle have everyone move south to pre position dps for their thether it does minimal damage and the debuff falls off quick

  • @yuffiekisaragi2242
    @yuffiekisaragi2242 4 ปีที่แล้ว +11

    Why does this always look so easy when you do it? XD

    • @Chasandor
      @Chasandor 4 ปีที่แล้ว +1

      I F***ING KNOW RIGHT?!?

    • @somerandomdudeable
      @somerandomdudeable 4 ปีที่แล้ว +1

      Mechanics are easy to do when you're alone, but hard when you have to coordinate with seven other people.

  • @KilterNazkre09
    @KilterNazkre09 4 ปีที่แล้ว

    Does the tethers during the fire tornados go away after the 5 conal blast from those fire tornados?

    • @TheyCallMeLeafy
      @TheyCallMeLeafy 4 ปีที่แล้ว

      The fire tornado blasts 5 times, after that the tornado goes away and your chain debuff goes off immediately.

    • @KilterNazkre09
      @KilterNazkre09 4 ปีที่แล้ว +1

      @@TheyCallMeLeafy thanks for the tip

  • @XenoByte
    @XenoByte 4 ปีที่แล้ว +5

    Nah, cutting tether on the split hands of hell is alot better and keeps uptime up and you save your invuln and can use it for tornadoes.

    • @FlippyMcGiantDad
      @FlippyMcGiantDad 4 ปีที่แล้ว +3

      It was really weird progging this fight in pugs largely due to that. I think its intended because why else would there be the Garuda razors, if the tank on Garuda dies and is raised for the doubles the can't double provoke Garuda AND Ifrit to take the first hit, yet I ran across healers who loved it and healers who hated it, despite me explaining that Hands of Flame itself won't kill anyone. The ones that hated it just insisted that it was killing people despite it being the only damage going out other than autos.
      At the very least the clear party I was in did the slicing version with no problems, don't know what the other's issue was.

    • @XenoByte
      @XenoByte 4 ปีที่แล้ว

      @@FlippyMcGiantDad Yeah, there's no reason for the tanks to swap during ifrit + garuda and the tether breaker comes out right during that phase, there's no reason to waste an invuln + uptime during that, and the hit doesn't one hit anyone, it only does around 50% roughly from what I've seen and usually everyone's stacked so we can just run out and original tank still tanks the 2nd hit.
      Rather have the healers save benediction or mana for something else rather than a wasted invuln heal (especially when there's a tight window for some). Otherwise what's the point of them spawning during that tether?

  • @ancarwillis9060
    @ancarwillis9060 4 ปีที่แล้ว +8

    I'm the type to get hit by every attack lol.

  • @SeniorSuiki
    @SeniorSuiki 4 ปีที่แล้ว +6

    Kinda dropped the ball on explaining the spark strike.

  • @vipsur94
    @vipsur94 4 ปีที่แล้ว +4

    The NOPE fight

  • @tannduckness
    @tannduckness 4 ปีที่แล้ว +7

    Raktapasta :D

    • @fenryl9822
      @fenryl9822 4 ปีที่แล้ว +2

      This just made me forget the correct spelling.

    • @somberyu
      @somberyu 4 ปีที่แล้ว

      I was rather amused when the annotations spelled it Raktapaska, because "paska" is Finnish for shit.

  • @Chasandor
    @Chasandor 4 ปีที่แล้ว +4

    Hold up....HOW DO YOU EVEN KNOW WHAT CLONE KICKS THE AOE BALL THINGY?!?

    • @booleanillogical4757
      @booleanillogical4757 4 ปีที่แล้ว +7

      They all kick it, but each one kicks it into another clones spot, so only the last ifrit clone in this chain will no longer have a ball near them. Look for the ifrit that is farthest from any other clones, that one won't have another ball kicked into their spot

    • @Chasandor
      @Chasandor 4 ปีที่แล้ว +1

      @@booleanillogical4757 That sounds so much easier said than done, but I will try it nonetheless. Thanks sincerely.

    • @crossdaisuke
      @crossdaisuke 4 ปีที่แล้ว

      @@Chasandor I read somewhere that the safe spot is the one that kicks to another clone

  • @prismsage3957
    @prismsage3957 4 ปีที่แล้ว

    not bad this time around

  • @kitsukeita
    @kitsukeita 4 ปีที่แล้ว

    Garuda and Ifrit are a joke to me. (just started the game last week and fought them in msq trials)

  • @gmichielon
    @gmichielon 4 ปีที่แล้ว

    You guys didn't get the clear in that attempt right? 0,6% and enrage... lol

  • @genmses
    @genmses 4 ปีที่แล้ว +1

    Thanks Miz
    -Genesis Rhapsodos’ from Hyperion

  • @Saihamaru
    @Saihamaru 4 ปีที่แล้ว +8

    be me, cleared old man centaur with just a couple of wipes
    "oh hey, eden savage got easier compared to last time eh? hahaha"
    then i met this married couple and they whooped my ass 4 days straight
    remind me to not be an arrogant a-hole in 3rd part later

    • @pasteldreams5413
      @pasteldreams5413 4 ปีที่แล้ว +2

      may you not have to be reminded to not be an arrogant a-hole ever again

    • @Saihamaru
      @Saihamaru 4 ปีที่แล้ว

      @@pasteldreams5413 reminder appreciated, but 5.4 when?

    • @WishBear
      @WishBear 4 ปีที่แล้ว

      @@Saihamaru Be humble for Cloud of Darkness and more..! E9-12

    • @Saihamaru
      @Saihamaru 4 ปีที่แล้ว +1

      @@WishBear my hands are trembling from all the hypes and excitement
      may tomorrow comes faster!!

  • @beastineden
    @beastineden 4 ปีที่แล้ว +1

    Not happening with a full time job and kids lol

  • @modmod2814
    @modmod2814 4 ปีที่แล้ว

    Hi

  • @sammishpluser8439
    @sammishpluser8439 4 ปีที่แล้ว +17

    The quality of the explanations has dropped by a lot.

    • @-LucidDreamer-
      @-LucidDreamer- 4 ปีที่แล้ว

      If you're a long time savage raider you shouldn't need detailed explanations. There are always similarities to older mechanics in newer raids.

    • @giggz1667
      @giggz1667 4 ปีที่แล้ว +3

      @@-LucidDreamer- brain dead comment

    • @-LucidDreamer-
      @-LucidDreamer- 4 ปีที่แล้ว +1

      @@giggz1667 im sure your ability on XIV is braindead like 95%+ of the population

    • @giggz1667
      @giggz1667 4 ปีที่แล้ว

      @@-LucidDreamer- you dont have object permanence

    • @-LucidDreamer-
      @-LucidDreamer- 4 ปีที่แล้ว

      @@giggz1667 I dont even know what you're talking about. These explanations of the videos are fine. Theyre not that hard to understand. Go here do this do that and do the amount of dps required, because if you dont you won't clear unless you're being carried.
      To change that, you have to fully understand the class, adjust your rotation based on fight requirements and if you can, get better gear.
      And your response was, braindead comment.

  • @ItsZorroDood
    @ItsZorroDood 4 ปีที่แล้ว

    This seems really simple compared to the Ramuh clusterfuck.

  • @hyrumcollins6832
    @hyrumcollins6832 4 ปีที่แล้ว

    Don’t hit the bacon lol

  • @magnedeusfenrir9582
    @magnedeusfenrir9582 4 ปีที่แล้ว

    Basically the people how downvote are the people who are too chicken shit to try and attempt this simply because there's too many mechanics and too much to remember. That's why it's called savage, It's suppose to be difficult. You people just want the best shit and don't wanna work for it.

  • @katfu
    @katfu 4 ปีที่แล้ว +12

    This guide seems premature.. you got lucky with some mechanics

  • @waifudestroyer2120
    @waifudestroyer2120 4 ปีที่แล้ว +3

    strike spark is a really unfair mech to deal with on ps4

    • @agatechristin8853
      @agatechristin8853 4 ปีที่แล้ว +1

      it'll be challenging, but I'm sure it can be done.

    • @waifudestroyer2120
      @waifudestroyer2120 4 ปีที่แล้ว

      @@agatechristin8853 Ah yes. Just let me turn my camera rotation sensitivity dial up to 100

    • @agatechristin8853
      @agatechristin8853 4 ปีที่แล้ว

      @@waifudestroyer2120 Thanks for the suggestion, actually. I'm gonna do the same haha

    • @waifudestroyer2120
      @waifudestroyer2120 4 ปีที่แล้ว

      @@agatechristin8853 good luck on 7s. It's even more of a nightmare to deal with on controller due to teleports. I had to change my movement and camera settings a lot for that fight since you cant rotate your character manually in legacy unless you go into first person.

    • @agatechristin8853
      @agatechristin8853 4 ปีที่แล้ว

      @@waifudestroyer2120 I'll manage.

  • @wtafwasthat
    @wtafwasthat 4 ปีที่แล้ว

    How can this have any dislikes lol? Wtf people

  • @WalkerVirgil-i6q
    @WalkerVirgil-i6q 2 หลายเดือนก่อน

    White Brenda Young John Brown Karen

  • @Mysteryof89
    @Mysteryof89 4 ปีที่แล้ว

    What on god's green earth is this cancer

  • @gammarayrjs
    @gammarayrjs 4 ปีที่แล้ว

    ya got feet?

  • @ferasmusabeh5834
    @ferasmusabeh5834 4 ปีที่แล้ว +1

    Fk this I'm out .

  • @georgewashington7982
    @georgewashington7982 4 ปีที่แล้ว

    7:10 do not use this shit guide, you can cut the hand of flame tether with garudas line aoe. Do not waste an invuln for hand of flame 🥴

  • @necloe
    @necloe 4 ปีที่แล้ว +4

    Very generic TBH. Moreover, some mechanics are dealt by PuGs in totally different way.

    • @taco_sensei
      @taco_sensei 4 ปีที่แล้ว +5

      Like always. I remember Tsuku ex being a pf hell since there were so many styles of doing the meteors. But I'd rather have a guide focusing on a way THEY found most useful and easy. Ain't nobody got time for a guide that explains multiple ways for every individual mechanic, especially Mizzteq

    • @necloe
      @necloe 4 ปีที่แล้ว +1

      @@taco_sensei Actually there is only 1 way to do that in PuGs which is totally different from this guide. Plus, both Split+Orbs and Kick mechanic is not so well explained or slightly inaccurate.

    • @ZulyGD
      @ZulyGD 4 ปีที่แล้ว +4

      @@necloe I generally look at Mizzteq guides as guidelines or timelines of mechanics and not really "do this and do that for x and y mechanic" These type of guides are more useful for groups like myself that come up with our strats and not pugs that require set in stone strats. JP macros are better for pugs since they are static and more safe oriented.

    • @ImpairedGorilla
      @ImpairedGorilla 4 ปีที่แล้ว +1

      @@ZulyGD JP macros are fuckin garbage