Sonic 1 Prototype (& Knuckles) - But does it work on Real Hardware?

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 567

  • @Garrulous64
    @Garrulous64 3 ปีที่แล้ว +440

    I'm really hoping that that "holy grail" build gets found someday, it looks really interesting!

    • @staceyroberts1251
      @staceyroberts1251 3 ปีที่แล้ว +4

      Hello I'm first to commet here, lol

    • @Yellowpick10
      @Yellowpick10 3 ปีที่แล้ว +14

      I call it the J90 demo "prototype", since it is part of a bigger Toy Show ROM.

    • @NunofYerbizness
      @NunofYerbizness 3 ปีที่แล้ว +11

      There's many prototypes that I would consider holy grails, but Sonic 1's TTS demo is the only one I can think of that's for a Sega console (other than a Sonic 3 build early or later enough to feature all the Sonic & Knuckles zones in their original pre-3C states). Every other sought-after prototype I can think of is for Nintendo, and also a few PS1 stuff.

    • @NathatheBizarreFox
      @NathatheBizarreFox 3 ปีที่แล้ว +4

      It would be great to see a fully working "holy grail" build in our hands some day

    • @Dan-379
      @Dan-379 3 ปีที่แล้ว +1

      @@NathatheBizarreFox What's so special about it?

  • @toadmushead
    @toadmushead 3 ปีที่แล้ว +346

    The Madlad Did It... He Attached Sonic & Knuckles To Sonic 1 Prototype

    • @JavaCake
      @JavaCake 3 ปีที่แล้ว +2

      Yep

    • @YoshiLikesFate
      @YoshiLikesFate 3 ปีที่แล้ว +6

      He did something that Sega cant

    • @evdestroy5304
      @evdestroy5304 3 ปีที่แล้ว +3

      @@YoshiLikesFate But they can...

    • @YoshiLikesFate
      @YoshiLikesFate 3 ปีที่แล้ว +12

      @@evdestroy5304 no i mean the fact that he used the prototype which if im not mistaken, could not be read by the Sonic and Knuckles.

    • @Renegade666
      @Renegade666 3 ปีที่แล้ว +6

      ...& KNUCKLES

  • @andknuckles101
    @andknuckles101 3 ปีที่แล้ว +256

    Can we just appreciate the sheer amount of effort that goes into each and every one of this guy's videos? Like, really, he tests these things dozens of times to get the most accurate results... that must take ages. It's absolutely brilliant. Keep up the good work, redhotsonic.

    • @smt4090
      @smt4090 3 ปีที่แล้ว

      Spicy Peppers

    • @mark030a
      @mark030a 3 ปีที่แล้ว +4

      And the editing + style of the videos feel so professional yet he has such a low amount of subscribers...Man, I love this channel!

    • @andknuckles101
      @andknuckles101 3 ปีที่แล้ว

      @@mark030a He'll be at 100k by the end of the year, I bet you

    • @mark030a
      @mark030a 3 ปีที่แล้ว

      @@andknuckles101 I sure hope so! RedHotSonic deserves it!

    • @TuxerTuxar
      @TuxerTuxar 3 ปีที่แล้ว

      Sonic @@andknuckles101.

  • @athing18
    @athing18 3 ปีที่แล้ว +82

    Honestly, it's super awesome to see that redhotsonic is still part of the Sonic community after all these years. I remember your content from the 2000s, and the dedication after almost 20 years is truly admirable. Cheers to you, friend!

  • @LocalAitch
    @LocalAitch 3 ปีที่แล้ว +28

    4:36 If I'm understanding what I saw in the object layout correctly, that's actually object $19, set to be loaded into the respawn table, and with two different subtypes (subtype $14 at X:1B60 Y:0388, and subtype $7A at X:1BD8 Y:0180). Object $19 is the same object as the GHZ ball

  • @NovaCore777
    @NovaCore777 3 ปีที่แล้ว +80

    2:22 We almost had another barrel of doom situation here, it's a good thing that it was changed to function with a button in the final.

    • @Renegade666
      @Renegade666 3 ปีที่แล้ว +5

      im still baffled how anyone got stuck here, like, it got this game when it came out and literally on my fist try i worked out how to do the barrel. it wasnt fucking rocket science!

    • @0n1c420
      @0n1c420 3 ปีที่แล้ว +1

      There are many barrels like why you never try those

    • @gamertypeawesome
      @gamertypeawesome 7 หลายเดือนก่อน +1

      ​@@Renegade666tails jumps
      landing seems to push it down a bit
      no crouching sprite (unless ur in origins) to communicate that up and down do anything

    • @videotape2959
      @videotape2959 6 หลายเดือนก่อน +1

      No, all you have to do is to jump on it.

  • @ShiningProdigyTAS
    @ShiningProdigyTAS 3 ปีที่แล้ว +47

    New title: Sonic before he was famous: but does it work on Real Hardware?

  • @miqueasgonzalez4015
    @miqueasgonzalez4015 3 ปีที่แล้ว +93

    Finally, a prototype that we thought was lost is here!!

    • @tailsbread
      @tailsbread 3 ปีที่แล้ว +13

      Maybe one day we’ll get the toy store prototype

    • @miwiki6
      @miwiki6 3 ปีที่แล้ว +9

      now to that first prototype that has the mountains and stuff
      i know it's probably lost but... a man can dream...

    • @MirrorHall_Clay
      @MirrorHall_Clay 3 ปีที่แล้ว +2

      Honestly finding the Tokyo Toy Show demo would be insane at this point
      Sega couldn't even find it themselves to put in Mega Collection nearly two decades ago

  • @sleekflash16
    @sleekflash16 3 ปีที่แล้ว +21

    9:53 Holy cow! I was not expecting so see my scan here. This whole video was pretty fun to watch.

  • @Sparkette
    @Sparkette 3 ปีที่แล้ว +35

    8:43 In this case, I'd consider it more like "unhacking" the ROM. The test gave an inaccurate result because your flashcart was the wrong size; all that your edit did was compensate for this and make it behave like the original cart would have.

    • @DenilsonSa
      @DenilsonSa 3 ปีที่แล้ว +4

      That is correct. On a real hardware, a 1Mb ROM chip is connected to one extra address line (i.e. one extra copper wire) than a 512kb chip. This means the higher bit(s) are ignored on smaller ROM chips, which means they essentially loop over and are available many times through the adress space.

  • @autosaver
    @autosaver 3 ปีที่แล้ว +16

    The “ray of light” background of the beta may have inspired Sonic 4’s labyrinth background.

  • @Seven71987
    @Seven71987 3 ปีที่แล้ว +12

    The Background of Sparking Zone was just so so busy, busy busy busy.

  • @user-ku3sr7cl3u
    @user-ku3sr7cl3u 3 ปีที่แล้ว +9

    Funny mention at 1:43. Idk if someone’s said it yet, but this glitch occurs if you take damage, then land on a spring. It causes the rings to become uncollectable, and makes invincibility last for a while. You can also pull it off in spring yard where the spike-bouncer thing is next to the spring at the beginning.

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +4

      Just tried it out. The spring is indeed the cause of the problem. Interesting...

  • @MIXANDMARK
    @MIXANDMARK 3 ปีที่แล้ว +15

    I love your BDIWORH videos, they're so full of details and everything, keep up the great work!

  • @Etendo
    @Etendo 3 ปีที่แล้ว +10

    0:00 X-treme music. As an X-treme fan, I appreciate this.

  • @shyguymike
    @shyguymike 3 ปีที่แล้ว +7

    Whoever is translating your videos into polish, he's freaking speed!

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +3

      He is it and it is Google translate 😅

    • @shyguymike
      @shyguymike 3 ปีที่แล้ว +3

      @@redhotsonic Ohhhhhh, well now the amount of translations makes sense. For a moment I thought you might know like... 10 languages.

    • @szonig_pl3024
      @szonig_pl3024 3 ปีที่แล้ว +1

      Big pog, Poland rules 😌

    • @Parcel_GT
      @Parcel_GT 7 หลายเดือนก่อน +1

      🇵🇱

  • @classicsonicplays4231
    @classicsonicplays4231 3 ปีที่แล้ว +24

    Poor knux had to sit on the bench as he couldn’t be in the prototype.
    Press f to pay respects

  • @brayden6449
    @brayden6449 3 ปีที่แล้ว +21

    Don’t you just love Clock Ork Zone?

    • @Bond101_Studios
      @Bond101_Studios 3 ปีที่แล้ว +4

      I think Metronome Elf Zone is better, but that’s my personal opinion.

    • @brayden6449
      @brayden6449 3 ปีที่แล้ว +1

      Can’t forget about Pendulum Pixie Zone though.

    • @redacculous
      @redacculous 3 ปีที่แล้ว

      What about Time Gnome Zone?

    • @mateomeza1278
      @mateomeza1278 ปีที่แล้ว

      It's Clock Work Zone.

  • @staceyroberts1251
    @staceyroberts1251 3 ปีที่แล้ว +3

    This is a great video, REDHOTSONIC! I hope you stay Super Sonic Always!!

  • @Sparkette
    @Sparkette 3 ปีที่แล้ว +11

    That glitch at 1:43 happened to me in an emulator a couple times. Both the long invulnerability time and not being able to pick up rings.

    • @LUSProductionsOfficial
      @LUSProductionsOfficial 9 หลายเดือนก่อน +1

      My guess as to why this happened in that instance was because he bounced off of spikes & onto a spring pad.

  • @SluggishRain
    @SluggishRain 3 ปีที่แล้ว +3

    The glitch where you couldn’t recollect your rings and had long invincibility frames was from getting hit and then landing on a spring.

  • @Aranesque
    @Aranesque 3 ปีที่แล้ว +3

    Man, you're killing it with the shots! You got so good with the camera and video editing! Love your work dude

  • @AidGum
    @AidGum 3 ปีที่แล้ว +14

    I kind of like Sparkling Zone's background, but my eyes say that changing it to Spring Yard was for the better.

    • @farjanasiful4750
      @farjanasiful4750 3 ปีที่แล้ว +2

      I say they keep the old backround but keep the name spring yard

  • @toinejaktheonly6082
    @toinejaktheonly6082 3 ปีที่แล้ว +7

    Bro, we'll be dead by the time that Toyshow demo is found

    • @AidGum
      @AidGum 3 ปีที่แล้ว +1

      Unless time travel is invented before that.

    • @zbear2763
      @zbear2763 ปีที่แล้ว +1

      wait, he’s got a point

  • @ros9764
    @ros9764 3 ปีที่แล้ว +2

    I have been waiting for this video for too long, man. But glad it's finally here!

  • @Imfernolistico
    @Imfernolistico 3 ปีที่แล้ว +3

    RHS, you never dissapoint with your videos. Good job!

  • @MinecrafterPictures
    @MinecrafterPictures 3 ปีที่แล้ว +2

    Fun Fact: Sound #92 is the drowning sound.
    Which means that of you somehow try to drown the game crashes because the drowning music crashes the game

    • @Turbulation1
      @Turbulation1 3 ปีที่แล้ว +2

      There is no water in the prototype, also the music crashes mainly only because of invalid pointers.

  • @TheGuyWhoIsSitting
    @TheGuyWhoIsSitting 3 ปีที่แล้ว +16

    I have a feeling the earliest prototype(s) wouldn’t run on stock hardware but it could be a treat if they exist and run!

    • @NathatheBizarreFox
      @NathatheBizarreFox 3 ปีที่แล้ว

      Yes

    • @DONK8008
      @DONK8008 3 ปีที่แล้ว

      Theres no real reason they wouldn't. The dev hardware back then plugged into a standard console, so if an intact ROM was found there is good chance it will run on hardware.

    • @olds86307
      @olds86307 2 ปีที่แล้ว +2

      @@DONK8008 "Theres no real reason they wouldn't."
      Sonic Crackers:

  • @waltercomunello121
    @waltercomunello121 3 ปีที่แล้ว +2

    that prototype background in Labyrinth would have been really awesome. reminds me so strongly of Hydrocity.

  • @kirbyfan18yt
    @kirbyfan18yt 3 ปีที่แล้ว +1

    Im glad that at least 1 of the sonic 1 prototype builds has been found and i will make a video playing it

  • @Geneo-en5km
    @Geneo-en5km 3 ปีที่แล้ว +1

    Love your dedication to these videos @RedHotSonic... You never fail us on making sure all that can be seen and done... You do. Thanks Brother

  • @floppaz13
    @floppaz13 3 ปีที่แล้ว +7

    Seems that now we literally have an blue sphere's proto...

  • @SageNoodleVT
    @SageNoodleVT 3 ปีที่แล้ว +1

    Thanks for everything you do, RHS :)

  • @PhirePhlame
    @PhirePhlame 3 ปีที่แล้ว +1

    I remember at one point during the Hidden Palace reveal stream, spikes were hit and I found myself thinking "how long has he been invincible???".

  • @ultracaustic1588
    @ultracaustic1588 2 ปีที่แล้ว

    As a people, for whom english isn't native language, thanks for subtitles and clear pronunciation. Very interesting video and information,a big work was done to do this content. Thanks!

  • @lohoeferconstruction32
    @lohoeferconstruction32 3 ปีที่แล้ว +3

    1:26 I really like those drums

    • @KING_STRONGTH
      @KING_STRONGTH หลายเดือนก่อน

      Golden Axe 2 type drums.

  • @ReReCoil
    @ReReCoil 3 ปีที่แล้ว +3

    Basically The Sonic 1 Prototype:
    GREEN HILL has a boulder.
    MARBLE can't be properly beat requiring Debug Mode to beat and Act 3 doesn't have a boss.
    SPARKLING sends you to Star Light after Act 1, Act 2 is partially complete and Act 3 is on drugs.
    STAR LIGHT doesn't have it's gimmicks from the final game.
    LABYRINTH has no water or enemies and the background is better than the final game's.
    CLOCK ORK is missing the (W), the background is from a piece of Act 2 and the layout for Act 1 is broken.
    Special Stages lack Emeralds, UP and DOWN reverse rotation of the stage, the A and B buttons increase and decrease speed respectively, and red circles end the stage, freeze the game, then reset the special stage.
    Debug mode has some interesting quirks.
    Track 92 in Sound Test crashes the game because it has an invalid pointer or something.
    On rare occasions the Percussion (beats) won't load forcing you to hard-reset the game

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +1

      Actually, act 3 of Marble has another route that doesn't lock the screen so it's possible to pass without debug but watching my video again, I see why you got that impression. My bad!

  • @GamerDog_35
    @GamerDog_35 2 หลายเดือนก่อน

    I remember I was doing a bunch of research on Sonic Xtreme and then I found this channel I love this channel ever since

  • @NathatheBizarreFox
    @NathatheBizarreFox 3 ปีที่แล้ว +2

    Sound select 92 is just the credits theme but it appears to be a bit broken

  • @Pacca64
    @Pacca64 3 ปีที่แล้ว +1

    I still can't believe we finally have one!

  • @f0ldbl
    @f0ldbl 3 ปีที่แล้ว +1

    That intro brand back memory's since I never watched in a long time

  • @ct1660
    @ct1660 3 ปีที่แล้ว

    If you press START during the Special Stage, it will stop the maze's rotation, apart from pressing A for clockwise rotation or B for counter-clockwise rotation. As this build predates the Reverse posts, it makes sense they needed a way to make navigating the maze easier as well as test the maze rotation.

  • @Dan-379
    @Dan-379 3 ปีที่แล้ว +5

    4:25 Those are actually air pockets.

    • @NunofYerbizness
      @NunofYerbizness 3 ปีที่แล้ว +1

      That's just a theory that I made up from looking at the Labyrinth maps on TCRF's Discord server; About whether or not they _were_ meant to be air pockets, someone should ask whoever designed the game's levels.

    • @Dan-379
      @Dan-379 3 ปีที่แล้ว

      @@NunofYerbizness Well, they *could* be just a decoration; until we ask Kodama or Ishiwatari, these domes remain a mystery.

  • @TheGarfster
    @TheGarfster 3 ปีที่แล้ว

    I pretty much assumed this *would* work on real hardware (and it truly did), but this man went over the top adding the & Knuckles segment. I have nothing to say about the proto itself other than I was *very* surprised when I found out about Hidden Palace streaming it. The Sonic & Knuckles attachment segment really surprised me, though. While the "No Way" screen appeared in mostly a tint of blue, that special stage shown does look rather interesting but challenging.
    PS: I don't know why it says S3 has 5 protos and S&K has 7, but with the Sonic 3C/Special Edition (3C does not refer to the hack, just Special Edition) protos, the S&K 0525 proto and the November 20, 1993 build, I assume those would count towards each game's total count due to the fact 3C was supposed to be both games put together, one was an early S&K locked onto Sonic 3, and the later 1993 build was an altered final game.

  • @roberttractortaylor
    @roberttractortaylor 3 ปีที่แล้ว

    I didn't attach the S&K cart to it in my video, but I did play it on my modded 68010 model 1. It didn't affect the physics slow down, however my vanilla model 2 froze playing the proto. Glad to see you also rode the Indiana Jones Boulder. 😂

  • @christopherperez2322
    @christopherperez2322 3 ปีที่แล้ว

    Redhotsonic:finds a glitch
    Tetra bit gaming:now this looks like a job for me
    a motive,fella?

  • @Renegade666
    @Renegade666 3 ปีที่แล้ว +2

    this is for all intents and purposes the Nick Arcade beta featured in the pilot episode

  • @WickerBasket9
    @WickerBasket9 2 ปีที่แล้ว

    I absolutely LOVE the background Labyrinth Zone had in the prototype! It really beats the one we had in the later/final ROM.

  • @itsNikash.
    @itsNikash. 3 ปีที่แล้ว

    The prototypes are totally real. Perhaps we'll get one for every Sonic entry as time goes by.
    This prototype wasn't too bad for what it had to offer with a few hit and miss moments, but that's expected. Would have been nice to see splats make an appearance in the final version. At least they did in Mania.
    Superb job on the technicality of Sonic 1 Prototype (& Knuckles). You made the almost impossible, possible.

  • @DissociatedWomenIncorporated
    @DissociatedWomenIncorporated 3 ปีที่แล้ว

    I'd _kind_ of heard of this but thought it was just yet another beta recreation, had no idea it was the real thing until this video!

  • @Oysterblade84
    @Oysterblade84 3 ปีที่แล้ว

    I honestly didn't think this was going to be your next video, I thought ''Sonic 2 Anniversary'' was more in line for the next release or maybe something more obscure, I mean nearly every second comment on your last video was from loud mouths demanding you to upload this which I thought was quite rude, but anyway it's done now. I enjoyed your video although there was not much that I didn't know already about this proto. Keep up the great work RHS.

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว

      Well, it's a proto of the very first game so I can see why everyone was excited but yeah. I knew I had to get this out fast. Two BDIWORH videos within 6 days has made me exhausted. This week, time with my family!

  • @FunnyTimersChannel
    @FunnyTimersChannel 3 หลายเดือนก่อน

    Green Hill Zone is the only zone that has a working boss, so that's why there's a sign at the end of act 3 instead of the boss in marble zone.

  • @feiwong3634
    @feiwong3634 3 ปีที่แล้ว +1

    I just have to say that the Sonic fan base has to be one of the most passionate of the video game realm. I just love Sonic, waaaaay back since the first one was released in Mega Drive, and I still play and collect Sonic games, I have now 2 sons and they love it too and we play together. The only other video-game series that did the same is Mario. The 2 most powerful brands.

    • @ChrisStoneinator
      @ChrisStoneinator 3 ปีที่แล้ว

      A fan of Sonic AND Xeno? Finally another man of culture

  • @fardowsao.7664
    @fardowsao.7664 3 ปีที่แล้ว +2

    8:48 nice reference

  • @cabbusses
    @cabbusses 3 ปีที่แล้ว

    Have you run any particular stress/corruption tests for crashes that would not happen on emulation?

  • @hypercosmicthehedgehog1525
    @hypercosmicthehedgehog1525 3 ปีที่แล้ว

    Man the fact that we finally found a Sonic 1 prototype is still so cool i am glad that we finally have a prototype of all the Genesis Sonic games.

    • @DanknDerpyGamer
      @DanknDerpyGamer 3 ปีที่แล้ว

      ** A prototype for each Genesis Sonic game

  • @djbuckaroo9258
    @djbuckaroo9258 3 ปีที่แล้ว

    The cartridge this prototype was taken from is now for sale on eBay.
    The original cartridge works on real hardware too.

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +1

      Already seen it, haha! But as you can see in the video, I just spent an awful lot of money on the BVM. Buying the proto now on top, and the wife will end me 😝 Best of luck with the sale! And thanks again for giving us the opportunity on letting us experience this beta 😊

  • @andresbravo2003
    @andresbravo2003 3 ปีที่แล้ว

    Hello RHS, thank you very much. You are very welcome to this new video!

  • @lemonadesnake
    @lemonadesnake 2 ปีที่แล้ว +1

    Prototypes don't usually work on the hardware itself, as they're developed on a computer with them trying to optimise it for a console, meaning it will run better on computers than the hardware itself.

  • @valsonic4137
    @valsonic4137 3 ปีที่แล้ว +3

    We still need to find the Tokyo toy show demo

    • @Atlas_System01
      @Atlas_System01 3 ปีที่แล้ว +3

      I won’t say that would be impossible as the sonic 1 prototype was found but it’s unlikely.

    • @valsonic4137
      @valsonic4137 3 ปีที่แล้ว +1

      I just want the real thing

  • @Dec_TGM
    @Dec_TGM 2 ปีที่แล้ว

    4:22 I think this is unused background is what Sega and paramount used in the Sonic The Hedgehog 2 movie above the labyrinth that Knuckles, Robotnik, and Sonic traverse through to get to the Master Emerald.

  • @sonicmaster7677
    @sonicmaster7677 3 ปีที่แล้ว +1

    3:57 Karate redhotsonic!!

  • @themcguinnessexperiment617
    @themcguinnessexperiment617 3 ปีที่แล้ว

    Probably the longest 24 hour wait ever XD
    I've been waiting impatiently for this one, but I've no doubt that this is gonna be amazing!
    Edit: it was. Great video!

  • @ls190v2
    @ls190v2 11 หลายเดือนก่อน

    Kudos, red and Buckaroo. Kudos.

  • @wms6101
    @wms6101 2 ปีที่แล้ว

    Just for some people who wondered why there is no W in CLOCK WORK ZONE's title card, it's simple. There is no W sprite in that font style in the files. There are some Sonic ROM hackers who had the initiative to use the M in MARBLE ZONE as a W by simply flipping the letter itself!

  • @lucianothewindowsfan
    @lucianothewindowsfan 3 ปีที่แล้ว +19

    0 views
    9 likes
    TH-cam's favourite thing is doing drugs.

  • @budgetcoinhunter
    @budgetcoinhunter 3 ปีที่แล้ว

    Not sure exactly what's happening code-wise, but bouncing onto a spring from a spike is what causes the long invulnerability bug. I'm sure Retro's going to dig into it soon enough.

  • @tailsboom8767
    @tailsboom8767 3 ปีที่แล้ว

    I might as well add this: When I played Sound Test 92,not only did the game crash, it also showed a line of letters and numbers. The line of text said "emulator"! How did it know I was using an emulator to play it?
    (the emulator I always use is Kega)

  • @Robert_Manners
    @Robert_Manners 3 ปีที่แล้ว +1

    What is the sega genesis high definition graphic console that is used to demonstrate the rom please? At the time 1:24

    • @Mizu2023
      @Mizu2023 9 หลายเดือนก่อน

      Just look at the bottom right corner of the video after clicking on the timestamp and you should see the model number

  • @Newbie_hiblitz
    @Newbie_hiblitz 3 ปีที่แล้ว

    Fun Fact: Act 2 of Marble Zone is the same as in the 2013 remake. I don't know if it's true, i just found it in the chat of someone playing the prototype.

  • @mineland8220
    @mineland8220 3 ปีที่แล้ว

    its incredible that a sonic 1 prototype has been found after a long time.
    Now we can hope that some day, in the future, we will find a tokyo toy show demo rom and rest

    • @faristurjman2134
      @faristurjman2134 3 ปีที่แล้ว +1

      And a sonic cd prototype with r2 or whatever that level if called

  • @JinBuu_
    @JinBuu_ 2 ปีที่แล้ว +3

    1:57 why sonic jumping like Mario there

    • @awesomechad7716
      @awesomechad7716 2 ปีที่แล้ว

      This is actually Sonic's original victory jump when you complete a level (which was cut from the final version of Sonic 1).

    • @gfiasco
      @gfiasco 3 หลายเดือนก่อน

      Due to it being too much like Mario's jump (pointed out by op)

  • @the_gravity_dragon3275
    @the_gravity_dragon3275 3 ปีที่แล้ว +2

    Also when you have the invincibility powerup you aren't invincible on spikes.

    • @Dan-379
      @Dan-379 3 ปีที่แล้ว

      It's not a bug, it's a feature.

  • @vegas276.
    @vegas276. 3 ปีที่แล้ว

    shooting lines from tv shows never gets old

  • @SonicEclipse456
    @SonicEclipse456 3 ปีที่แล้ว

    To be honest i never thought people would ever find a Sonic 1 prototype build!
    Edit: fun fact - someone who was working on the genesis rearangements of Masato Nakamura's demo songs he composed in this game accidently made the snare sample higher pitch, which is what we all hear today instead of what we can hear on the prototype.

  • @chili_dogs1
    @chili_dogs1 ปีที่แล้ว

    i was actually able to recreate the bug where you had more invincibility frames by falling on spikes and then landing on a spring

  • @magolol4945
    @magolol4945 3 ปีที่แล้ว

    i wonder, what if we got ahold of an earlier build of Sonic & Knuckles that when attached to sonic 1, would it give us Sonic 1 & knuckles?

  • @TheBrazilRules
    @TheBrazilRules ปีที่แล้ว

    It is bizarre how much the background in Marble Zone looks like the Saturn one

  • @bowlerboy12345678910
    @bowlerboy12345678910 2 ปีที่แล้ว

    This is a great video as always redhotsonic I am curious if this prototype rom and other roms that you’ve shown in other videos would work on the @games Sega Genesis and on the HyperKin Retron 5 I have both consoles and would like to try them as they both can read actual Cartriges and Roms from SD Card what are your thoughts on this

  • @BluCoolKnux
    @BluCoolKnux 3 ปีที่แล้ว

    0:14 There’s a Sonic Bash box on the shelf! I see what you hid there!

  • @antoniodavimarquesdesouza7803
    @antoniodavimarquesdesouza7803 3 ปีที่แล้ว

    This video was amazing!

  • @keiyakins
    @keiyakins 3 ปีที่แล้ว

    The "hack" you did just caused the flash cart to mimic a real cart. Normally, mirroring would kick in and the data would be repeated through the entire address space anyway.

  • @TeleKamptiA
    @TeleKamptiA 2 ปีที่แล้ว

    YOUR ACCENT IS GODLIKE.

  • @memeboi69-k3v
    @memeboi69-k3v 3 ปีที่แล้ว

    Excuse me but When are you gonna try the Sonic 2 prototypes you covered and the sonic 3 prototype with sonic and knuckles attached

  • @NotCzech001
    @NotCzech001 3 ปีที่แล้ว

    In the description of the game tcr said that they would sell a copy of the prototype on Ebay

  • @eiadithecoder620
    @eiadithecoder620 10 หลายเดือนก่อน

    0:38 Fun Fact
    Locking on A Cartridge Other than Sonic 1,2,3 on Sonic And Knuckles, will Get Blue Spheres just like sonic 1, But only 1 level of it, and if it's not an official Genisis game, more specifically an unofficial program, it will load up sonic and knuckles and ignores the top game

  • @dbnpoldermans4120
    @dbnpoldermans4120 3 ปีที่แล้ว

    Awesome how you truly test it out!
    Now sure if this applies to Megadrive flash carts, but for my Master System everdrive when I take out the sd card, the Master Everdrive will just boot the last loaded game. Perhaps that also applies to MD flash carts. Perhaps you already know that!

  • @MrAppleSalad
    @MrAppleSalad 3 ปีที่แล้ว

    What was that outro music?? Did I hear a bit of Bridge Zone in there?

  • @Crowblox-official
    @Crowblox-official 2 ปีที่แล้ว

    It's been 2 years since I've watched your videos

  • @epicstar86
    @epicstar86 3 ปีที่แล้ว +2

    Very cool video

  • @DUFFYISBACK
    @DUFFYISBACK 3 ปีที่แล้ว

    this is a really good channel

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 8 หลายเดือนก่อน

    Wow, what’s that outro music? I really like it!

  • @ele.mentalboi9562
    @ele.mentalboi9562 3 ปีที่แล้ว

    I assume Labyrinth Zone loads in at the end of Green Hill because it was intended as the second zone.

  • @halimaahmed7480
    @halimaahmed7480 3 ปีที่แล้ว

    This dude did it. Ledgend.

  • @MajoradeMayhem
    @MajoradeMayhem 22 วันที่ผ่านมา

    With respect to Buckaroo: WHERE WERE YOU??

  • @segymun1720
    @segymun1720 3 ปีที่แล้ว

    He did my idea of locking and everdrive to Sonic & Knuckles!

  • @pepeto0906
    @pepeto0906 3 ปีที่แล้ว +1

    Gracias por los subtítulos amigo ✌️

  • @SydeLeaderRay
    @SydeLeaderRay 2 ปีที่แล้ว

    Question: Why does Sonic 3 and Sonic & Knuckles have "parallel universes" when you go "out of bounds"?

  • @HTV04
    @HTV04 3 ปีที่แล้ว +5

    Haven't watched the video yet, I guess "& Knuckles" means you're going to test Sonic & Knuckles with it?
    EDIT: Yes, it does! And I wasn't disappointed, I loved the technical part!