GAME MECHANICS: Fast Move Optimization | Fast Move Timing 2023 | Pokemon GO Battle League

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • 0:00 - Intro
    0:55 - What is a Fast Move
    1:35 - Duration of Charge Moves
    4:35 - Does it Matter Which Duration Fast Move is?
    10:27 - What is Fast Move Optimization
    11:25 - Fast Move Table Explanation
    The best Ottawa Pokemon Go TH-camr....is Poke Daxi but I am here too
    This channel is where you come if you want ideas for:
    Great League Teams
    Ultra League Teams
    Master League Teams
    Beyond the Hype. I created this series as there is a lot of click bait and false impressions of pokemon and I want to give you a real in depth analysis of whether a pokemon is worth spending dust and candies on.
    Pokemon GO has just announced the Adventures Abound season featuring the pokemon found in the Paldea Region. This season of GO Battle League features a significant move updates includes nerfs, buffs, and new moves. In total it came with over 150 move updates.
    With all these move updates, this video will focus on pokemon that received a significant buff for this upcoming season of GO Battle League either through moves specifically being buffed or access to new moves.
    This week it is ultra league and halloween cup. Halloween is one of the best limited cups as most of the top open great league meta pokemon are not allowed and the typings allowed (poison, bug, ghost, dark, and fairy) are not the most common typings used.
    In this video I go over an important game mechanic of Pokemon GO - fast move optimization, also called fast move timing. This goes over the importance of minimizing opponent energy in battles.
  • เกม

ความคิดเห็น • 90

  • @erdememresanal5695
    @erdememresanal5695 8 หลายเดือนก่อน +40

    this is the youtuber which produces most important content in pogo world i think

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +8

      Why thanks. Following in the footsteps of the long gone like wallower and fpsticks

    • @ThanhTranSon
      @ThanhTranSon 8 หลายเดือนก่อน +3

      Agree no rants just straight info

    • @Sh4dow1331
      @Sh4dow1331 5 หลายเดือนก่อน

      ​@@DanOttawaPOGOI miss fp sticks

  • @katecole6237
    @katecole6237 8 หลายเดือนก่อน +8

    🤯. Man I feel like I'm in math class, frantically taking notes and falling farther behind. Like I understand, but I don't UNDERSTAND

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      It takes practice. I would just focus on the slow examples I gave as I think those are the clearest to understand in practice

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน +1

      Try other content creators they have other ways to explaining how they do it! Everyone learns differently!

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      Shortly: since opponent's charge move finalize your fast move (without waiting all ticks left to the end), you will be happy to get his charged move on yours's fast move first tick/turn. And vise versa, you should try to put your charge moves on his fast move's last tick/turn. The sample: you are fighting with your 2 turn move against galavantula (volt switch - 4 turn move): then count your fast moves and prefer your even fast moves to activate your charge move (your odd fast move will fit exactly to his fast move's first tick... and finalize it)

  • @Toddis
    @Toddis 8 หลายเดือนก่อน +9

    You could do a team building one, i feel like a lot of people get frustrated because they aren't building a good team where the mons compliment each other

    • @dustinisaac5132
      @dustinisaac5132 7 หลายเดือนก่อน +1

      thats like 90% of his vids

  • @ytalgorithmperfected3561
    @ytalgorithmperfected3561 8 หลายเดือนก่อน +2

    great freaking video, I needed this. every time an ad came up right in the middle of an important explanation I wanted to punch TH-cam so hard

  • @alfiesmullet1311
    @alfiesmullet1311 8 หลายเดือนก่อน +3

    Optimal timing makes a huge difference.. just sometimes tough to remember, for me anyways, the turn counts for some moves mid battles

  • @Ratbane
    @Ratbane 8 หลายเดือนก่อน

    Yes this series will be really good! I will be tuning in!

  • @jakyvirtorks4304
    @jakyvirtorks4304 8 หลายเดือนก่อน

    This is great. I hope this series takes off because there’s so many deep dives you could do for each aspect of PvP. Knowing how to make better decisions, when to bait or not, when it’s best to shield, the list goes on and on.

  • @ExiledtoVampa
    @ExiledtoVampa 8 หลายเดือนก่อน +1

    Man really appreciate this! Especially going over the optimal charge timing chart in depth! Thanks so much!

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      Yeah no worries. Let me know if there are other strategies you are interested in

  • @ilBaccello
    @ilBaccello 8 หลายเดือนก่อน

    Super well explained thanks!

  • @DavidPutmanWhoa
    @DavidPutmanWhoa 8 หลายเดือนก่อน

    this is the playlist i was looking for. exactly what I needed because I've missed so much

  • @Harbord
    @Harbord 8 หลายเดือนก่อน +1

    Hey Dan! Another great and helpful video:) I was wondering if you would be able to do another one like this but a breakdown on all of the meta fast moves and the meta Pokémon / which fast moves they use and how much turns each one is. To help with learning to count and time against all of the meta Pokémon and fast moves you’d encounter. Maybe one for Great league, one for ultra ect please?
    I’m new and there’s so many moves and it’s hard to know which Pokémon have which fast moves and how much turns they all take. Thought it could be a series of a few helpful videos. Thankyou!

  • @bankruptjojo5009
    @bankruptjojo5009 8 หลายเดือนก่อน

    Thanks so much for this. As a newer player finding recent mechanics videos can be a struggle.
    Wanted to add I find this graphic very hard to understand vs a few others I have seen. The ones that show the longer bars with sections for every move for example.

  • @steveortiz8092
    @steveortiz8092 8 หลายเดือนก่อน +1

    Great video. Also, am I the only one who struggles fast move optimizing against Jellicent? Azu, Snarl-ers, etc are easy. And they’re the same amount of turns. But something about the animation of hex/general annoyingness of Jellicent always throws me off! 😂

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      Ha, I mean a 3 turn fast move, despite the animation but I get it. I feel the same with 4 and 5 turn moves

  • @johnweig4667
    @johnweig4667 8 หลายเดือนก่อน

    Thanks. Not a video for me but I appreciate it!

  • @foxnox00
    @foxnox00 21 วันที่ผ่านมา

    Dan thank you sooooooooo much!

  • @benjaminmacri2177
    @benjaminmacri2177 8 หลายเดือนก่อน

    Hey Dan thanks for this. Great informative video as always. Maybe you could make a video on battles and how it impacts your mental health? Like going on a bit of a losing streak, taking breaks, not getting down on yourself when you’re hard countered?

  • @doritofan1002
    @doritofan1002 8 หลายเดือนก่อน

    I always like when you put on your professor hat! You are a very knowledgeable teacher and you for sure helped me hit legend last Season and vet this season

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +2

      Those who can't do, teach. Ha

  • @laurinevenet1166
    @laurinevenet1166 8 หลายเดือนก่อน

    I talk lasterday to my friend about this and tell her pvp content miss this vidéo then you make It today, ty ❤

  • @nadesofsteel6433
    @nadesofsteel6433 8 หลายเดือนก่อน +1

    I was just thinking I need to figure out fast move timing. I was aware of it but hadnt practiced it. Thanks for this. Trying to push to 2500 now.

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      All good, I was aware but hadn't practiced either

  • @PortoPaul
    @PortoPaul 8 หลายเดือนก่อน

    Thank you Dan, this is very helpful. I'm trying to push from 2,500 to 3,000 and more videos like this can help massively. My problem with move timing is I count my opponents moves and not my own, what is the best way to keep track of both? I'd appreciate more videos on the thought process on team building, how to identify opponents fast moves, what mons benefit more from shield advantage of energy advantage, etc

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      I'll try and cover this when I talk about counting in another video

  • @ssj2trunks103
    @ssj2trunks103 8 หลายเดือนก่อน

    Interesting point of view everyone learns differently… as we had been seeing time am time again 1 turn fast moves are the difficult ones to fallow of… compare to a 2,3 which are the move common ones! 4, 5 turns! The argument is that the longer the turn that a move takes the more energy it gives… still easy to catch am Def against!
    The way I see it the more mons you play the more you get the timing of the fast moves… example someone that had play chajarbug enough times knows how many fast moves to their charge moves! Dan as many other content creators have their way of counting am catching! I like to watch videos on how they do it!
    It is always good to have different points of view… after all we all learn differently!

  • @jeromehahaha118
    @jeromehahaha118 8 หลายเดือนก่อน +2

    thaank you for this video but im so confused on the fast move. if its a turn 2 fast move, how do you throw charge move on 1? i dont get it. wouldnt it throw on 2? like how do you throw a even fast move on a odd turn besides just straight up waiting? i never understood this part

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +2

      You throw after 1 fast move. So its a 2 turn move versus 3 turn move. You throw 1 fast move (2 turns worth) and then throw a charge move

    • @shaneiles5672
      @shaneiles5672 8 หลายเดือนก่อน

      Yea the yellow numbers on the chart are the ones referencing how many turns your attack is but the gray ones are referencing how many of your attacks your doing not the amount of turns

  • @billyskinner9382
    @billyskinner9382 8 หลายเดือนก่อน

    Dan da man ... learning how to count, while teaching all of us. Bravo ❤

  • @frederickdelius1106
    @frederickdelius1106 8 หลายเดือนก่อน +1

    Tap tap tap tap tap No! Sets phone down. All i knew before this video, thx dan.

  • @alexsantos7738
    @alexsantos7738 8 หลายเดือนก่อน

    Imagine a New Mechanic where if you land the Charge Move you get a % of Energy Back 🔥🔥
    Forcing Pero le to use Shield more Careful, more bait opportunities, harder to keep track of Energy a bit

  • @ROMPJ
    @ROMPJ 8 หลายเดือนก่อน +1

    Is it possible to put "fast move" into a queue? That is how some players explain the "Charged Move" delay: "there were fast move in the queue". Others say that "queue" is just an illiusion.

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      Depends on the day honestly, there have been times I have just been spamming the fast move and then went to go throw a charge move and had another fast move go through because I had hit it too many times. Other times it doesn't seem to queue up.

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      @@DanOttawaPOGO Thank you for the fair answer. High respect.

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      The problem comes from am update done to the game on season 10-11 they try to make charge moves to have priorities over the opponent! Many good PvP players stop playing after that! It was really stupid!

  • @MetalEsquire
    @MetalEsquire 8 หลายเดือนก่อน

    Thank you for doing a vid on this! This mechanic is the best example of why PvP is so frustrating: its one of the most important game mechanics, implemented in the most convoluted way possible and is basically only accessible to hardcore players. As a casualish player it takes all the fun out of the game to realize that in order to actually get beyond Ace, you have to sit for hours (yeah its pokemon GO not pokemon SIT) and memorize how many turns the moves of dozens of pokemon are and what turn to throw on. I really enjoy the way you explain how teams work and how to manage energy/ when to stay/bail.

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      It does take a lot of practice and effort unfortunately

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      Actually every game is about memorizing. A memorizing counting is something that requires time, but together it is not too complex. What about that table "your turns against opponent turns" I didn't get from Dan that players should somehow think about it. Just internals. We still should put our moves according counting. No new complexity.

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      Many content creators had talk about it am each one have done it in a different way… everyone learns differently!

  • @ROMPJ
    @ROMPJ 8 หลายเดือนก่อน

    0:53 Just in case you or smb else would need to collect more topics to the slide "What is a fast move":
    5. What is the fast moves aligment?
    6. What is an effect of charge move and switch to the fast move aligment?
    7. What is the fast move's queueing and does it really exist?
    8. What is effect of "bad network connection" on fast move?
    9. What is a fast move inconsistency (Wallower's pogo critics)?
    10. Which tapping can be recommended a) on rhythm b) as fast as possible c) whith cm button animation?
    11. Historical exploits...

  • @GustavoRamos559.
    @GustavoRamos559. 8 หลายเดือนก่อน

    Good morning Dan

  • @Bri-tt1pj
    @Bri-tt1pj 8 หลายเดือนก่อน

    This might not help anyone else but I always just count in multiples of how long my fast move takes (normally 2s or 3s), rather than counting how many fast moves I have done. I know it's achieving the same thing but works better for me

  • @deanmacnamane
    @deanmacnamane 8 หลายเดือนก่อน +1

    Stuff like this is why I always reference your channel to anyone looking to get into pvp. Great video

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      Thanks. Yeah if my audience is usually those newer battlers I should have a bunch more of these videos

  • @JuanRubiano10
    @JuanRubiano10 8 หลายเดือนก่อน

    Deberías hacer un vídeo donde expliques esto con la practica

  • @ethanmyles8
    @ethanmyles8 8 หลายเดือนก่อน +1

    In your video on catching, can you talk about why this happens. When I switch out of a two-turn fast move pokémon into another two turn fast move pokémon to catch a charge move, sometimes I get a fast move off and sometimes I don't

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      No I cannot. It seems to be a game inconsistency. The same thing happens when coming in after fainting. Sometimes when they throw a charge move right away your fast move goes through and other times it doesn't

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      I believe they called new mechanics! It was something back in season 10 the idea was that players will have a turn before a charge move… it didn’t go well am the game now that’s this things! Home Slice Henry knows it well… he regularly called it new mechanics every time it happens!

  • @Toddis
    @Toddis 8 หลายเดือนก่อน +1

    Ill be saving this one to reference over and over til i finally understand it lol😅

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      It takes practice for sure

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      You can check other content creators who talk about the topic… different approaches to the problem! It is always expand ideas!

  • @dilliondantin
    @dilliondantin 8 หลายเดือนก่อน

    Can't optimize anything when you've got the spinning ball of incompetence on your screen from the moment you open the app until the moment you throw your phone across the room...

  • @pogopho8391
    @pogopho8391 8 หลายเดือนก่อน

    Great video. How do you optimize fast move when the opponent switch?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      I don't. I'll just get to the charge move and reset that way

  • @user-ly4cu4pk8y
    @user-ly4cu4pk8y 8 หลายเดือนก่อน

    Any tips for throwing on good timing but also counting your opponents pokemons moves/energy? For example if i'm using a gligar I would want to throw right on 7 against a steelix. How would you go about tracking your opponents energy in order to catch a breaking swipe or an earthquake, if you are counting your own moves instead of theirs?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +2

      I'll try to cover this when i do a counting video

  • @ROMPJ
    @ROMPJ 8 หลายเดือนก่อน +1

    Can't map all this on my expirience. There are pogo's internal ticks/turns. OK. We tap all time, some of us "as fast as possible", some "with the rhythm of charged move button animation". What we could optimize there in terms of energy? We can postpone our charged moves and do addtional fast move if we think that opponent does not have enough energy for his charged move (counting his fast moves animation cicles) - this is what I can understand. Do we have anything to do more there? Should we do charge moves on some specific "internal" ticks (consider shifting them with charged moves, since charged move counts as one tick and can do that "shifting")?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      Yes I mean you can throw whenever you want. I'll go into counting in another video which also helps maximize energy

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      @@DanOttawaPOGO I get this "which also" as "fast move optimization is not a counting". May be it is just "a part of it"? Can be "fast move optimization" be used separately, beyond the counting? Sorry I feel this is a dumb question. Just trying to order all things in my head. Just didn't get why we are talking about the optimization without counting... and expect that I miss something.

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      You know Humacatcherbug and PogoGrind do show that in their own way of explaining it while they play! We learn things differently so who knows!

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      @@ssj2trunks103I didn't find Hurnacathebug or PogoGrind videos on this but I had found
      FPSticks video "fast move alignment" from which I get an idea of activating charge moves the way opponent do not get free energy (next tap after aligment in case of 2 vs 3). There are two facts that I missed when viewing Dan's video: 1) charge move restarts the fast moves aligment 2) your charge move finalize opponent's fast move (he gets all energy)

  • @tomkarate1
    @tomkarate1 8 หลายเดือนก่อน

    Question, when does the damage of a fast move register? Is it at the beginning of the last turn of the animation or at the end of the last turn of animation? So if I am at 1hp and am using a 3-turn move against a 4-turn move will I still be able to get my charge move off after my 3-turn move? (the opponent has 1 turn left on there 4 turn move. During that last turn will I be able to through my charge move or will the damage register first?)

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      Not clear. If you have 1 hp, only opponent's charged move attack can prevent your charged move attack (if oppponent's Pokémon attack number is bigger and you have no hp to survive).

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      I'm pretty sure it registers at turn 3 out of 4 so you would likely faint before your pokemon gets the move.

  • @paperbagboi3185
    @paperbagboi3185 8 หลายเดือนก่อน

    When you swap in into a opposing opponent that is already on the field, do the number of fast moves you normally do before throwing change or stay the same?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน

      Stays the same based on the turn move duration but that assumes you are actually aligned on the moves and not desynced

  • @erocknshockn
    @erocknshockn 8 หลายเดือนก่อน

    Turn vs second. That math is helpful.

    • @danielporter6394
      @danielporter6394 8 หลายเดือนก่อน

      why? Just use damage per turn and energy per turn. Why convert to per second?

  • @ROMPJ
    @ROMPJ 8 หลายเดือนก่อน +1

    What is the "Fast move inconsistency"?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      What's the context? It could mean if you or your opponent comes in and your fast moves are not aligned.

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      @@DanOttawaPOGO Context: Wallower's last video. He said that it is one of two reasons he stops playing. How often it happens, and what are consequences? Also what is impact of "bad network connection" on fast move aligment? What game do when it doesn't receive neither "fast or charged or nothing" from players? Last fast for once?

  • @simonlung1110
    @simonlung1110 8 หลายเดือนก่อน

    Thank you Dan, people charge for this information. But I still don’t understand what you mean by saying “ throw the move at 1 ( or 2,3,4)”? Throw the charge move at 1: Is that mean throw the charge move after reach one charge move and 1 more fast move?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      If I say throw at one it usually means one fast move so if you have a 2 turn and they have a 3 turn throw one fast move and then the charge move

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน +1

      That’s what they called throwing at optimal timing! Most content creators point that out! Like if you are playing against a 4 turn fast move Mon am you have a 3 then you throw at even… 4-6-8 of your fast moves! Something like that! Pogo Grind am HumanCatcherBug do that on their videos!

    • @simonlung1110
      @simonlung1110 8 หลายเดือนก่อน

      @@ssj2trunks103 yeah I watch homeslicehenry all the time and he alway mention the opponent giving him a free fast move through. But it just to complicate for me.

    • @ROMPJ
      @ROMPJ 8 หลายเดือนก่อน

      @@ssj2trunks103 If (in this situation) my poke have higher attack what is wrong to throw charge move on my 5-7 ? I still will be the first (attack prioritization). Is there any optimization in this case?

  • @tylerf6583
    @tylerf6583 8 หลายเดือนก่อน

    Hey

  • @rocketimpossible5196
    @rocketimpossible5196 8 หลายเดือนก่อน +1

    I appreciate the effort, but you didn't actually explain what the numbers mean.
    "Throw on the two." What does on the two mean? Was I supposed to start counting something at some point?
    When? When am I counting?

    • @DanOttawaPOGO
      @DanOttawaPOGO  8 หลายเดือนก่อน +1

      The bottom numbers means the number of fast moves you throw for your first round of optimal timing and the second ( ) number is the next time you throw for optimal timing. So in a 2 v. 3 matchup the optimal time to throw your charge move the first time is after 1 two turn move (e.g. 1 counter and throw charge move). If you don't throw at that time the next optimal is 3 more moves later (4 counters).

    • @ssj2trunks103
      @ssj2trunks103 8 หลายเดือนก่อน

      Sometimes is better to see it in practice PogoGrind is one that do this am every time he do it he points it out… that’s what he did… a 2 turn vs 3 turn you throw at even numbers! From your side of the field! HumanCatcherBug do this as well with some knowledge of the charge move energy! People learn differently that’s why open to new ideas it is not bad idea!

  • @Kakaidol
    @Kakaidol 2 หลายเดือนก่อน

    Damn bro I don’t get what u r saying. What is 1 of 1 even mean bro? Thanks for the effort but redo ur content