As I do agree some games have come along such as "it takes 2" and "Kirby TFL" in recent years, I still feel that there doesn't seem to be a priority for them even with Nintendo where we are lucky to get one maybe once every 6/7 years. Most consoles can only account for 1-2 3D plats a generation IF that. I would just love to seem more devs tackle the genre the way the indie devs are right now. Just crazy to think that Odyssey and TFL are the only 2 3D platformers we have gotten from the big N in 10 years.
@@nintendofan6499 even if he was the “leader” of Mario fandom or whatever, I have no idea why it matters that he hates you. I have never heard him say that and complaining doesn’t do anything
Indie titles ensure that no genre will ever actually die. The concept of genres dying is a very 90s and 2000s thing, back when only actual major studios and corporations were able to make videogames. Once technology advanced enough that lone individuals and small teams were able to make high-quality games (the 10s), that spelled the end for any genre of game ever being able to die.
While I still think 3D platformers have their place it is sad that there aren’t as many as it used to be. Thankfully Nintendo and Indie Games are still keeping the legacy alive. I like playing 2D games as well as 3D games (which I have played a few) and I hope that we get to see more in the future!
I'm one of those who grew up with 3D platformers like Jak and Daxter, Sly Cooper, Banjo Kazooie, Rayman somewhat, etc. Its sad how less of these we get nowadays, I have hope that Banjo Kazooie might get a comeback, but Sly Cooper seems buried deep right now, Rayman Legends is 11 years old now with no new games, yup this is the reality we live in now. We can keep believing that one day this will better.
It’s just that it’s not the most popular anymore. The same thing happened to jrpgs. Some of the best games of the last decade were jrpgs, but they’re not nearly as popular relative to the market compared to how big they were during the 90s and 2000s. 3d Platformers are still occasionally still coming out, but they’re not the most popular thing anymore.
It upsets me to see like a billion sidescroller games in like 2 years but for 3D platformers it's like 8 to 15. Also for some odd reason, any time a switch physical game gets announced, it's like 99% going to be a 2D game or a 3D game but it's an overhead fixed game but when it's a 3D game that looks dreamy, it ends up being digital only. It's like a curse. lol 2017 was like a HUGE revival of getting great 3D platformers to come back, but then what the heck happen?
We had hope in 2017 to probably 2020, but then it started dying. Sometimes even if we get a 3D platformer game, it's usually nowhere as good as the great big ones like Super Mario Odyssey. I heard Yooka Laylee 2 (the real proper 3D platformer type) was in development a couple of years back but then I heard nothing about it since then. If it's canceled then that really confirms my point. Not saying there was zero good 3D platformers later on but I've noticed it doesn't feel as popular anymore...
Just my 2 cents of course. But I would think 3D takes waaaaaay more time & effort, not to mention level planning, than 2D. So it makes sense that developers would pursue 2D over 3. More work for same pay (or possibly less) doesnt make good business/risk sense. As games like Meatboy and Hollowknight proved, its easy to use old ideas to generate new experiences in 2D games and people love it. Im admittedly biased for 2D and against 3D myself. (Marioland 3D a major exception!) But the original 3D games suffered from being walking sims…huge empty lands you had to “explore” but were empty. Aka time killers. Give me tight, restricted level designs with difficulty spikes…feels like you’re achieving something. I digress. But, I also imagine thats a real challenge of 3D. You cant just put a huge gap there and let the player struggle to platform, in 3D they’ll just walk around. So how do you fill this giant space with entertainment and danger without it becoming a walking/box-pushing sim? (Spyro was a decent example of lessening these problems)(I have some favourite 3D/open world games, but I’ve yet to see any that arent stacked with fetch quests and open world time killing.)
Just a followup, imo some of the best platformers EVER were 2D & 3D *hybrids*: Crash Bandicoot 1-4, Tomba, and SuperMarioLand 3D. Levels never felt stale, every turn around every corner was exciting. 🤷🏻♂️
@@geepike There are plenty of 3D platformers with some big worlds that a lot of people liked, including Super Mario Odyssey, and A Hat in Time, which had big worlds but were fun a lot and existed in 2017 to 2020. It's weird all of a sudden to not see this kind of gaming recently as much. Blue Fire was also an amazing 3D platformer. I liked Super Mario 3D Land a little more than 3D World in some ways because some levels actually had more freedom. If you prefer linear games, there is a game called Kao to Kangaroo that has linearish levels but with a 360 camera in a lot of places. Those example games I provided are the type of games I want to see more of.
@@SpaceOmega-zz6vs Don’t get me wrong, despite my preferences Im not writing off the genre. I’ve loved Elden Ring, TC Wildlands, etc…I know the genre and tech has come a LONG way from Blasto and Mario 64! 🤣 Just stating my thoughts on the business side of things. Platformers were traditionally 2D, became 3D and stayed that way because 2D became “fuddy duddy”. Whereas now 2D is huge again. While I know devs love/respect 3D I would imagine there are less because the demand changed. Demand for 3D didnt go away completely, just isn’t mandatory now. Im saying if demand is less and workload is more…its not necessarily an attractive pursuit. I’ve been meaning to check out Odyssey for sure, looked amazing. And hope everyone gets more 3D in the future. 👍
Its sad that we dont really get 3D platformers from AAA studios these days, but the indie scene is definitely filling that hole. On top of the ones you mentioned I'd also like to mention Toree, Tinykin, Smushi Come Home, Demon Turf, and Frogun- and Frogun is even getting a sequel soon!
When you talked about sonic I couldn’t stop thinking of sonic colors and I just had to listen to reach for the stars and boy did it hit me with nostalgia and it’s all because you talked about sonic
There's one about an armadillo that goes fast like Sonic, one about a dragon in some kind of dream world with N64 style graphics, tons of new indie 3D platformers in the works!
On the Pac-Man World part. YES it did sell very well, and the devs have already talked about remaking 2, 3 as well as making a whole new game through a player survey from not even a few months ago.
I'm not lying! It's true! ^^ Namco asked everyone in a recent survey if people wanted 2, 3 and a whole new game, and almost everyone chose "Very interested" for all 3 options, so it's likely they're already in development, or going to be in development at some point!@@Nin10doland
the reason why they are dying is because no new GOOD 3d platformers are coming from any development teams. I would love to see revivals of big franchises from the 90s era like croc, spyro( a new title), banjo kazooie, and other games from that era like conker etc. This genre is one of the best when its done right.
Looks interesting based on screenshots...I was worried it would be a Sonic clone (like Sonic but I don't want to play an offbrand Sonic game) but it's not.
Nintendo is even guilty of neglecting franchises...no new Wave Race and true F Zero in over 20 years...no F Zero 99 is NOT a new F Zero it's just a Super Nintendo ROM hack with online multiplayer.
Actually the NES nostalgia era brought back 2D Platformers way before the Wii U came out with Super Meat Boy and Mega Man 9. Not to mention that 2D Platformers never left in general, some of the best 2D Platformers ever were on the Game Boy Advance and Nintendo DS
One other great looking game in the making is Billie Bust Up, mostly 3d platforming with the bosses being Musicales. Really got me hooked, the two song they already have out are great.
When this man started talking about Toys for Bob the first franchise that came to mind was Banjo-Kazooie. Ever since their release in Smash, I fell in love with the two. That’s what got me playing Smash. That’s what got me to buy the NSO Expansion Pack. I’ve been waiting for the chance to play Banjo-Tooie and for a new Banjo game. I’ll even take Nuts and Bolts (Which seems very boring) at this point. I want more Banjo-Kazooie
Some franchises are just not necessary when it comes to making a new entry. I mean the original people behind Sly Cooper have already left and told what they wanted to tell, so why make more? We just need a finish series that are clearly unfinished like Castlevania. Although something like Crash Bandicoot could benefit from a new one. I think the main issue is that 3D platformers are just so hard to make compared to 2D Platformers. And I think Donkey Kong just fits way better in the 2D space. I love the Donkey Kong Country games more than Donkey Kong 64.
3D platformers need to bring back the gravity system. There is still so much potential in making almost everything in the game interact with unusual gravity. The gravity system opens up so much more possibilities in designing levels. One of the most important things in making a 3D platformer is to design levels with the camera in mind. Don't push the full responsibility of controlling the camera to the player with a one size fits all camera system. Give players the option to control the camera, but don't make them multitask platforming challenges with controlling the camera.
Maybe the reason so many studios aren't making 3d platformers is because they don't really know how. Platformers are traditionally very different than the online shooters studios are told to make.
I hear you, i really am getting tired of the aaa open world soulslike trend, and will like yo see 3d platformers that are skill based like these action games
If you really want a new 3d Platform, just wait about Penny's big breakaway. Im just saying but its really sad that some develobers don't even know what 3d Plattform is. Nowadays feels like that the AAA Game want you forget the classic 3d Platformers, on purpose.
Oh you think it's sad now, there were basically no sandbox platformers between 2005 and 2017. Most of the IPs you were talking about were dead/dormant by then, and Mario was stuck on linear, NSMB-esque 3D platformers. Absolutely NO ONE was making games like 64/Sunshine or Banjo-Kazooie or DK64. This goes way beyond the current era, most of the issues with the industry's aversion to 3D platformers go back a good 20 years.
DK64 didn't kill the 3D platformer, there were many AFTER the release of DK64, I think HD graphics, and the popularity of online multiplayer killed them off for over a decade, PS2, XBOX and GameCube all had a ton of 3D platformers, even some console exclusives, and all consoles got games like Battle for Bikini Bottom, I think the above mentions and the fact consoles got more and more like PCs during 7th gen and the fact gaming was getting marketed to teens and adults was the biggest problem.
@@PaperBanjo64 I never said DK64 was the one that killed the 3D platformer. Notice I said 2005, which was well after DK64 (which really is just a vague estimate because IDR the last big one, it might've been more like 2002). 3D platformers went dormant more because shooters started to become popular on Xbox and PS2.
I wish Retrostudios could’ve closed their Donkey Kong Trilogy and then DK could’ve gotten another 3D platformer but his story got cut short and now I bet the next game for him is gonna go straight into 3D by a new company starting everything fresh instead of building off of what’s already there by retro and rare
So many 3d plats have come out or are coming out recently. Toys for bob is a single studio, but Microsoft closes companies all the time. They buy and close, it's not just 3d plat devs that are effected.
They're not dying... It just takes alot of time to make them; but that's true for ANY game. If indie studios can do it, so can the major ones. They'd just rather do what's safe and easy...
I used to be able to just go to target or walmart to get a new game that I wont get board with for a while whenever I wanted something new, now if I go, the newest things are always just shooters and it really disappoints me
It's sad and terrifying to see these big triple AAA corporations (such as Activision, Microsoft/Xbox, Sony/Playstation, EA, Ubisoft, ect.) are stabing our favorite 3d platformer games in the back for greedy reasons.😰🥶 I hope indie game developers and AA game studios will save 3d platformer games. Speaking of which, thank fucking God, I'm becoming a indie game developer!
I've had a similar feeling back in 2017, thinking only Mario is profitable with 3D platformers, because it's Mario. And there might still be some truth to it. We really do live in a society.
I 100% agree The state of 3D platformers are not looking too good right now To me Mario, Kirby and Sonic are the only 3D platformers I care for. I miss Banjo, Pac-man, and Now most likely and potentially Crash and Spyro.
Man, it's like studios have an aversion to making money. They could simply release a brand new state of the art 3D platformer / collectathon and it would sell like crazy. It could introduce a whole new video game boom as long as it has some memorable characters, charme, humor and good music. It's completely doable and people would eat it up, old and young players alike.
Not really true? At this point the genre is pretty stale. It would have to innovate quite a bit to stand out in the crowd, at least enough to reach the level of success you’re talking about. Honestly though, I want a studio to do this and prove me wrong.
If you loved those you gotta play Banjo Kazooie and SpongeBob Battle for Bikini Bottom, and if you like raunchy humor Conker's Bad Fur Day, there's a remake called Live and Reloaded from 2005.
Toys for bob isn’t being closed, though. “Laying off” doesn’t distinguish that x number of people have been let go, it just means x number of employees do not have the position they once had.
Not just 3-D platformers like Banjo Kazooie, Banjo Tooie, Conker’s Bad Fur Day, Donkey Kong 64, & Yooka Laylee, but also on rail shooters like most Star Fox games plus Kid Icarus Uprising.
There's plenty of Sony and Microsoft console platformers that they never go back to. That is unfortunate because Nintendo proves that platformers are very lucrative in the video games business. For Sony's PlayStation 1 and 2, you had the Sly Cooper series, Ratchet and Clank series, Jak and Dakter series, Crash Bandicoot series, Spyro The Dragon series, Gex, Croc 1 and 2, Rayman 1-3, ect. Then you had the super obscure weird 3rd party stuff. Microsoft XBOX? Blinx The Time Sweeper 1 and 2, Psychonauts, that's about it really. Everything else on XBOX in the genre was multiplatform.
First: 3d platforms are the best genre. In my opinion Mario odyssey is the best Mario game ever. Second: as a kid, I loved Skylanders, which was created by activision and toys for bob. So toys for bob shutting down is really sad to see.
One I don't think you mentioned was Yooka-Laylee .. I think they are indie games. The first one was a full 3D platformer and it was VERY VERY much inspired by Banjo-Kazooie. To the point it's practically a sequel to that franchise. They also made a sequel that was strictly a side-scroller but it was pretty cool too.
The problem is ever since open world games became a trend in the PS3/Xbox 360 era, collect a thons become redundant for big companies. The good news is Collect a thons do exist in indie games.
@@stripedrajang3571 eh, kinda? He kinda just makes Nintendo news (and by news, I mean news no one cares about) and also makes claims like “Nintendo forgot Mario” and “3D platformers are dead” which aren’t true, so people would get mad. Kinda just his content in general LMAO
@silviafernandez3868 , well, I wouldn't say "news that no one cares about", since what got me here was Kirby content. Then again, I guess not many people care about Kirby lmao.
I think the problem is just that 3D platformers aren’t popular streaming games. They’re not bad, it’s just that these types of games are made for solo experiences. Only made for the enjoyment of the player, rather than the viewer. FPS games are much more popular because they are entertaining to watch and never get old. Not just FPS, any games that involve playing with people online or watching people play online is fun. Such as Fortnite or GTA races or even Minecraft manhunts. If 3D platformers has a way of doing stuff like this, it would be much cooler. I think SMO videos were dying until somebody made online multiplayer. Then it became bigger again. It might just be that game developers don’t make games that won’t get much attention online.
I’d say it’s better than when Mario Odyssey was the only really good one. With Kirby going 3d finally this gen and all the open world type games, I feel 3D gaming has come back. Sure some of the old schoolers haven’t had a new title but really this has been an issue for some time. If anything it’s going better now a days thanks to stuff like Kirby and Sonic coming into their prime / reliving their prime.
3D platformers from other companies aren't safe anymore. Their owners are cruel. They don't like platformers anymore. They take them out to cold, dead studios and cut them up.
They are selling well, but publishers and investors and boards don't want a game "that can potentially sell well when done right," they just want straight replicas of the highest grossing games in the market, which happen to be nowadays ultra realistic with shooting mechanics and online multiplayer, or and dark rpgs like souls
I think titling this video 3D platformers are dead was a bad idea. I think the topic is good but saying they are dead isn’t true in the slightest. But I do agree. More 3D platformers would be welcome.
The dying in question: (the myriad of indie 3D platformers currently on the market and in development) inb4 "InDiE GaMeS DoNt cOuNt" _You_ don't count.
To be fair, a lot of indie 3D side of good games recently almost never gets a physical release (while for some cursed reason, only many 2D games is very certain. lol). Kao was probably like the latest one that had a fair size and it came out physically too.
i personally don't want other modern games to overshadow it since its way too late and not many has the budget to run and make mods off modern games but both bfbb and spongeobob movie would be the most phenomenal games that deserve a large modding community for almost having much more fleshed out content of the missed potential with the attacks and buttons aiming for that 3d interactive tv show feel.
Ha ha Crash, Spyro Sonic and Sonys 3D platformer mascots are dead. Nintendo pretty much owns the platforming genre because nobody wants to compete with them.
Can you tell me how this is so, cus since 2014, we have had only 2 3D platformers from Nintendo, Odyssey and kirby TFL. Outside of Nintendo we have had 2 Ratchet and Clank games and It Takes 2. Yes Indie studios are making a few here and there but what big company is making 3D plats right now?
sonic is literally the only non indie and non nintendo platformer that still going strong in 3D like frontiers, dream team and SXS generations. If sonic still being successful within the market alone, it could give hope of motivation for other non nintendo and non indie platformer franchise to joining the competition. Because lets face it indie games won't do much as a whole industry, we need other AAA company too beside sega or nintendo since they are the main attraction on hand like in awards or events.
What we need is a 2D/3D Pokemon Platforming Game. The 2D parts of the game will be pixels to keep the older Pokemon Fan from crying over how bad Pokemon look in 3D whereas the 3D Parts will be well 3D.
I was gonna disagree based on the title but as it turns out you're right in the sense that most 3D platformers series died off. With the exception of Mario and Ratchet & Clank (plus i guess Kirby ) most 3D platformers of today are indie titles
Pac-Man Ghostly Adventures 2 came out in 2014 So it's really only been 10 years since the newest original 3D Pac-man game. I know you probably just meant the original Pac Man, but those game do exist
Someday, i would like mario to have a final fantasy look just to see how it is or ise an unreal engine 5. I just want the mario gang to look more realistic. They already did it with zelda ocarina of time, and it looks beautiful.
PlayStation and Xbox almost always go for a realistic art style. That's why the Switch can't run those games properly. Games like Persona 5 have beautiful art style and have a perfect port on the Switch
I would say the golden age of 3D Plateformers were obviously the 32/64 bits era but i think a lot of people don't remember that silver age in the PS2 era where there were a LOT of 3D Plateformers but the market was changing and a lot of them didn't work. Stuff like Gift, Voodoo Vince, Blinx, Tak and the Power of Juju, Pitfall 3D, , The Kore Gang. Sometime, the devs were smart enough to smell that the genre was in a dead end and started mixing it with other more popular genre like TPS for Ratchet & Clank or open world for Jak 2 and Sly 2. Some like Psychonaut could gain a following because of the writing. Sometime, some like Vexx sold enough because there were a LOT of marketing about it... But most of the time, those project were made about passionate developpers that wanted to create a new universe;.. And failed miserably. Right now, i'm on the Kore Gang and it's crushing how diverse the environment was.... All the idea they had. The creative director made its own studio JUST for that game initially for Xbox finally out on Wii and.... It's fine... But that's it. A little too childish, not fun enough from a gameplay perspective, not a lot of people played it and it's over. The press mainly said that the camera was bad which... Yes.. It kinda is... But you know what ? Even today we actually don't know how to make a good camera for a 3D Plateformer outside of bruteforcing every single case with a specific camera... That's what big studio did with Rayman or the later Journey for exemple. It's just too hard to make and the genre don't have enough fans. Like, people are mostly fan of "Sonic" "Mario", "Rare" but not "the 3D plateforming genre" in general because those games put their world first so that's what people remember. The funny thing is that people would say there is a resurgence since... The year a Hat in Time AND Yooka Laylee was out but it didn't really bring us a lot of thing. ( Tinykin was like the best indie 3D Platformer after A Hat in Time though ) I wouldn't call that a resurgence like, i don't know, what happened to the fast solo FPS which got a LOT of incredible stuff recently after being absent for a long time. PS : There is not THAT MUCH solo TPS out there..... And even multiplayer to be honest... I think it's an age of rogue like and metroidvania as far as indie are concerned.
No, they're not, we had a resurgence of them the past 5-10 years
@@nintendofan6499what the heck who are you
Hello Nathaniel bandy I didn’t know you were subbed to nin10doland
As I do agree some games have come along such as "it takes 2" and "Kirby TFL" in recent years, I still feel that there doesn't seem to be a priority for them even with Nintendo where we are lucky to get one maybe once every 6/7 years. Most consoles can only account for 1-2 3D plats a generation IF that. I would just love to seem more devs tackle the genre the way the indie devs are right now. Just crazy to think that Odyssey and TFL are the only 2 3D platformers we have gotten from the big N in 10 years.
@@nintendofan6499 ok idc
@@nintendofan6499 even if he was the “leader” of Mario fandom or whatever, I have no idea why it matters that he hates you. I have never heard him say that and complaining doesn’t do anything
3D platformers are my absolute favorite genre of games. It is a crime big studios don’t see how amazing 3D platformers are
Well Nintendo does see how amazing they can be. Probably why they take their time to make them.
Me seeing the thumbnail:
AGAIN?
You want to know one Nintendo character I'd like to see get a 3D platforming game? Yoshi. The closest we got was Yoshi's Wolly World hub.
Yes, Absolutely! I was thinking the same thing!
3D Platformers are not dead heck far from it since Nintendo and Indies are carrying it quit jumping to conclusions.
I talk about Indies in the video, watch it lol and Nintendo ONLY has Mario, that is it. Kirby JUST jumped in with its first game.
@@Nin10doland Was about to say the exact same reply!
Indie titles ensure that no genre will ever actually die. The concept of genres dying is a very 90s and 2000s thing, back when only actual major studios and corporations were able to make videogames. Once technology advanced enough that lone individuals and small teams were able to make high-quality games (the 10s), that spelled the end for any genre of game ever being able to die.
Watch the video first before commenting buddy
@@Nin10dolandIf you want people not to think that the video is talking about a another subject, You should stop making clickbait.
While I still think 3D platformers have their place it is sad that there aren’t as many as it used to be. Thankfully Nintendo and Indie Games are still keeping the legacy alive. I like playing 2D games as well as 3D games (which I have played a few) and I hope that we get to see more in the future!
The ceo of Activision expressed intrest in reviving the Skylanders series, those are 3d platformers and Toys for Bob is most known for those games
I'm one of those who grew up with 3D platformers like Jak and Daxter, Sly Cooper, Banjo Kazooie, Rayman somewhat, etc. Its sad how less of these we get nowadays, I have hope that Banjo Kazooie might get a comeback, but Sly Cooper seems buried deep right now, Rayman Legends is 11 years old now with no new games, yup this is the reality we live in now. We can keep believing that one day this will better.
It’s just that it’s not the most popular anymore. The same thing happened to jrpgs. Some of the best games of the last decade were jrpgs, but they’re not nearly as popular relative to the market compared to how big they were during the 90s and 2000s. 3d Platformers are still occasionally still coming out, but they’re not the most popular thing anymore.
It upsets me to see like a billion sidescroller games in like 2 years but for 3D platformers it's like 8 to 15. Also for some odd reason, any time a switch physical game gets announced, it's like 99% going to be a 2D game or a 3D game but it's an overhead fixed game but when it's a 3D game that looks dreamy, it ends up being digital only. It's like a curse. lol
2017 was like a HUGE revival of getting great 3D platformers to come back, but then what the heck happen?
We had hope in 2017 to probably 2020, but then it started dying. Sometimes even if we get a 3D platformer game, it's usually nowhere as good as the great big ones like Super Mario Odyssey. I heard Yooka Laylee 2 (the real proper 3D platformer type) was in development a couple of years back but then I heard nothing about it since then. If it's canceled then that really confirms my point. Not saying there was zero good 3D platformers later on but I've noticed it doesn't feel as popular anymore...
Just my 2 cents of course. But I would think 3D takes waaaaaay more time & effort, not to mention level planning, than 2D. So it makes sense that developers would pursue 2D over 3. More work for same pay (or possibly less) doesnt make good business/risk sense. As games like Meatboy and Hollowknight proved, its easy to use old ideas to generate new experiences in 2D games and people love it. Im admittedly biased for 2D and against 3D myself. (Marioland 3D a major exception!) But the original 3D games suffered from being walking sims…huge empty lands you had to “explore” but were empty. Aka time killers. Give me tight, restricted level designs with difficulty spikes…feels like you’re achieving something. I digress. But, I also imagine thats a real challenge of 3D. You cant just put a huge gap there and let the player struggle to platform, in 3D they’ll just walk around. So how do you fill this giant space with entertainment and danger without it becoming a walking/box-pushing sim? (Spyro was a decent example of lessening these problems)(I have some favourite 3D/open world games, but I’ve yet to see any that arent stacked with fetch quests and open world time killing.)
Just a followup, imo some of the best platformers EVER were 2D & 3D *hybrids*: Crash Bandicoot 1-4, Tomba, and SuperMarioLand 3D. Levels never felt stale, every turn around every corner was exciting. 🤷🏻♂️
@@geepike There are plenty of 3D platformers with some big worlds that a lot of people liked, including Super Mario Odyssey, and A Hat in Time, which had big worlds but were fun a lot and existed in 2017 to 2020. It's weird all of a sudden to not see this kind of gaming recently as much. Blue Fire was also an amazing 3D platformer.
I liked Super Mario 3D Land a little more than 3D World in some ways because some levels actually had more freedom. If you prefer linear games, there is a game called Kao to Kangaroo that has linearish levels but with a 360 camera in a lot of places.
Those example games I provided are the type of games I want to see more of.
@@SpaceOmega-zz6vs Don’t get me wrong, despite my preferences Im not writing off the genre. I’ve loved Elden Ring, TC Wildlands, etc…I know the genre and tech has come a LONG way from Blasto and Mario 64! 🤣 Just stating my thoughts on the business side of things. Platformers were traditionally 2D, became 3D and stayed that way because 2D became “fuddy duddy”. Whereas now 2D is huge again. While I know devs love/respect 3D I would imagine there are less because the demand changed. Demand for 3D didnt go away completely, just isn’t mandatory now. Im saying if demand is less and workload is more…its not necessarily an attractive pursuit. I’ve been meaning to check out Odyssey for sure, looked amazing. And hope everyone gets more 3D in the future. 👍
Its sad that we dont really get 3D platformers from AAA studios these days, but the indie scene is definitely filling that hole. On top of the ones you mentioned I'd also like to mention Toree, Tinykin, Smushi Come Home, Demon Turf, and Frogun- and Frogun is even getting a sequel soon!
Sega can easily turn Ristar into a 3D platformer. What about Astal? Mr. Bones? Bug? We have a lot of Sonic though! Sonic is never gonna die out.
When you talked about sonic I couldn’t stop thinking of sonic colors and I just had to listen to reach for the stars and boy did it hit me with nostalgia and it’s all because you talked about sonic
There's one about an armadillo that goes fast like Sonic, one about a dragon in some kind of dream world with N64 style graphics, tons of new indie 3D platformers in the works!
3D PLATFORMERS HAD THE BIGGEST COMEBACK EVER, SONIC IS DOING BETTER THAN EVER AND SPARK EXISTS
On the Pac-Man World part. YES it did sell very well, and the devs have already talked about remaking 2, 3 as well as making a whole new game through a player survey from not even a few months ago.
ARE YOU SERIOUS!!! DONT LIE TO ME I NEED PACMAN WORLD 2!!!!!!
I'm not lying! It's true! ^^ Namco asked everyone in a recent survey if people wanted 2, 3 and a whole new game, and almost everyone chose "Very interested" for all 3 options, so it's likely they're already in development, or going to be in development at some point!@@Nin10doland
the reason why they are dying is because no new GOOD 3d platformers are coming from any development teams. I would love to see revivals of big franchises from the 90s era like croc, spyro( a new title), banjo kazooie, and other games from that era like conker etc. This genre is one of the best when its done right.
The Sonic Mania devs are making a 3D platformer called Penny’s Big Breakaway and it’s coming this year. It looks pretty fun
Looks interesting based on screenshots...I was worried it would be a Sonic clone (like Sonic but I don't want to play an offbrand Sonic game) but it's not.
@@PaperBanjo64 there’s more than just screenshots. There’s the reveal trailer and a gameplay preview
Let me tell you about the greatest 3D platformer I've played since mario oddyssey: BANG ON BALLS. Trust me, this game is so much fun!!!
This is one of my pet peeves of Modern Gaming, the over saturation of forgotten and neglected Franchises….
Nintendo is even guilty of neglecting franchises...no new Wave Race and true F Zero in over 20 years...no F Zero 99 is NOT a new F Zero it's just a Super Nintendo ROM hack with online multiplayer.
So history repeats itself
2D platformers was considered dead in the Wii U days until Nintendo released New Super Mario Bros U for the Wii U and Donkey Kong tropical freeze
Actually the NES nostalgia era brought back 2D Platformers way before the Wii U came out with Super Meat Boy and Mega Man 9. Not to mention that 2D Platformers never left in general, some of the best 2D Platformers ever were on the Game Boy Advance and Nintendo DS
One other great looking game in the making is Billie Bust Up, mostly 3d platforming with the bosses being Musicales. Really got me hooked, the two song they already have out are great.
When this man started talking about Toys for Bob the first franchise that came to mind was Banjo-Kazooie. Ever since their release in Smash, I fell in love with the two. That’s what got me playing Smash. That’s what got me to buy the NSO Expansion Pack. I’ve been waiting for the chance to play Banjo-Tooie and for a new Banjo game. I’ll even take Nuts and Bolts (Which seems very boring) at this point. I want more Banjo-Kazooie
Nuts and Bolts is actually pretty fun, especially since you can actually be creative in completing mission objectives, much like Breath of the Wild.
Sonic Mario and recency astro bot are making 3d platforming comeback ngl their not dead
Maybe its just the millions of average joes in the world that always want the most ooga booga expectations, explaining all the shooters and graphics.
Some franchises are just not necessary when it comes to making a new entry. I mean the original people behind Sly Cooper have already left and told what they wanted to tell, so why make more? We just need a finish series that are clearly unfinished like Castlevania. Although something like Crash Bandicoot could benefit from a new one. I think the main issue is that 3D platformers are just so hard to make compared to 2D Platformers. And I think Donkey Kong just fits way better in the 2D space. I love the Donkey Kong Country games more than Donkey Kong 64.
3D platformers need to bring back the gravity system. There is still so much potential in making almost everything in the game interact with unusual gravity. The gravity system opens up so much more possibilities in designing levels.
One of the most important things in making a 3D platformer is to design levels with the camera in mind. Don't push the full responsibility of controlling the camera to the player with a one size fits all camera system. Give players the option to control the camera, but don't make them multitask platforming challenges with controlling the camera.
Maybe the reason so many studios aren't making 3d platformers is because they don't really know how. Platformers are traditionally very different than the online shooters studios are told to make.
I hear you, i really am getting tired of the aaa open world soulslike trend, and will like yo see 3d platformers that are skill based like these action games
If you really want a new 3d Platform, just wait about Penny's big breakaway. Im just saying but its really sad that some develobers don't even know what 3d Plattform is. Nowadays feels like that the AAA Game want you forget the classic 3d Platformers, on purpose.
Oh you think it's sad now, there were basically no sandbox platformers between 2005 and 2017. Most of the IPs you were talking about were dead/dormant by then, and Mario was stuck on linear, NSMB-esque 3D platformers. Absolutely NO ONE was making games like 64/Sunshine or Banjo-Kazooie or DK64. This goes way beyond the current era, most of the issues with the industry's aversion to 3D platformers go back a good 20 years.
Real talk, the PS3/360/Wii era was a drought in terms of 3D platformers
Yeah I think when people rediscovered their love for 2D Platformers, they kinda abandoned the 3D ones
@@RueLangston i mean galaxy 1&2 basically carried the wii in terms of 3d platformers
DK64 didn't kill the 3D platformer, there were many AFTER the release of DK64, I think HD graphics, and the popularity of online multiplayer killed them off for over a decade, PS2, XBOX and GameCube all had a ton of 3D platformers, even some console exclusives, and all consoles got games like Battle for Bikini Bottom, I think the above mentions and the fact consoles got more and more like PCs during 7th gen and the fact gaming was getting marketed to teens and adults was the biggest problem.
@@PaperBanjo64 I never said DK64 was the one that killed the 3D platformer. Notice I said 2005, which was well after DK64 (which really is just a vague estimate because IDR the last big one, it might've been more like 2002). 3D platformers went dormant more because shooters started to become popular on Xbox and PS2.
I wish Retrostudios could’ve closed their Donkey Kong Trilogy and then DK could’ve gotten another 3D platformer but his story got cut short and now I bet the next game for him is gonna go straight into 3D by a new company starting everything fresh instead of building off of what’s already there by retro and rare
So many 3d plats have come out or are coming out recently.
Toys for bob is a single studio, but Microsoft closes companies all the time.
They buy and close, it's not just 3d plat devs that are effected.
They're not dying... It just takes alot of time to make them; but that's true for ANY game. If indie studios can do it, so can the major ones. They'd just rather do what's safe and easy...
Quite the sequel to the famed "Nintendo has forgotten about Mario"
I used to be able to just go to target or walmart to get a new game that I wont get board with for a while whenever I wanted something new, now if I go, the newest things are always just shooters and it really disappoints me
At least Gex trilogy Remake is coming back it's a mario 64 like game
the first was game 2d
@@ahmedmaklad6527 ur absolutely right the very first game was a 2d
It's sad and terrifying to see these big triple AAA corporations (such as Activision, Microsoft/Xbox, Sony/Playstation, EA, Ubisoft, ect.) are stabing our favorite 3d platformer games in the back for greedy reasons.😰🥶
I hope indie game developers and AA game studios will save 3d platformer games.
Speaking of which, thank fucking God, I'm becoming a indie game developer!
Good luck in your endeavors in gami ng development, hope to play one of your games soon enough.
I sure hope not, I'm fully on busy making one!
I've had a similar feeling back in 2017, thinking only Mario is profitable with 3D platformers, because it's Mario. And there might still be some truth to it.
We really do live in a society.
I 100% agree
The state of 3D platformers are not looking too good right now
To me
Mario, Kirby and Sonic are the only 3D platformers I care for.
I miss Banjo, Pac-man, and Now most likely and potentially Crash and Spyro.
And even tho the Indies are doing pretty well. I still don’t think that will be enough to save them tbh
Man, it's like studios have an aversion to making money. They could simply release a brand new state of the art 3D platformer / collectathon and it would sell like crazy. It could introduce a whole new video game boom as long as it has some memorable characters, charme, humor and good music.
It's completely doable and people would eat it up, old and young players alike.
Not really true? At this point the genre is pretty stale. It would have to innovate quite a bit to stand out in the crowd, at least enough to reach the level of success you’re talking about. Honestly though, I want a studio to do this and prove me wrong.
There definitely isn’t enough of them
Well, you got what you wanted with Astro at least...
Me after remembering the "Nintendo has forgotten about Mario" video: Ah sh*t, here we go again.
You want a good indie 3D platformer? YO NOID II.
Croc is technically a 3D Yoshi game.
Dude I used to love Croc how did I forget that
Hopefully new 3D Mario and Metroid Prime 4 can revitalize the genre
3D Platformers are very fun. I have only played a few like Mario 3D Land, and Mario 64.
If you loved those you gotta play Banjo Kazooie and SpongeBob Battle for Bikini Bottom, and if you like raunchy humor Conker's Bad Fur Day, there's a remake called Live and Reloaded from 2005.
Ah yes, time for the daily fake news about "Upcoming 3D Platformers."
Toys for bob isn’t being closed, though. “Laying off” doesn’t distinguish that x number of people have been let go, it just means x number of employees do not have the position they once had.
its looking like the company is closing because of it's SIGNIFICANT layoffs
@@Nin10dolandwe did get rumors that toys for bob will help make a new Banjo Kazooie game
Not just 3-D platformers like Banjo Kazooie, Banjo Tooie, Conker’s Bad Fur Day, Donkey Kong 64, & Yooka Laylee, but also on rail shooters like most Star Fox games plus Kid Icarus Uprising.
I'd give a lot for a Starfox Adventures 2
There's plenty of Sony and Microsoft console platformers that they never go back to. That is unfortunate because Nintendo proves that platformers are very lucrative in the video games business.
For Sony's PlayStation 1 and 2, you had the Sly Cooper series, Ratchet and Clank series, Jak and Dakter series, Crash Bandicoot series, Spyro The Dragon series, Gex, Croc 1 and 2, Rayman 1-3, ect. Then you had the super obscure weird 3rd party stuff.
Microsoft XBOX? Blinx The Time Sweeper 1 and 2, Psychonauts, that's about it really. Everything else on XBOX in the genre was multiplatform.
Have u played the demo for Rollin Rascal at all? Gives me hope for the genre
Not yet but plan on today!
Not mentioning Psychonauts 2 from 2021... Shame!
First: 3d platforms are the best genre. In my opinion Mario odyssey is the best Mario game ever.
Second: as a kid, I loved Skylanders, which was created by activision and toys for bob. So toys for bob shutting down is really sad to see.
No , they aren't
One I don't think you mentioned was Yooka-Laylee .. I think they are indie games. The first one was a full 3D platformer and it was VERY VERY much inspired by Banjo-Kazooie. To the point it's practically a sequel to that franchise. They also made a sequel that was strictly a side-scroller but it was pretty cool too.
I prefer 3D instead of 2D, but now that they're DYING... 😱
Sure grandpa. Let's get you to bed.
Who’s waiting for the next 3D game ?
Kirby might have another 3D game in 3 year’s time
Me! Bob
It Better Be Odyssey 2!!😢
@@MrEJC53-gj9fh true! Bob
@@MrEJC53-gj9fhwon’t be
Ya, the World has Become a Violence Loving Darker Place to Live! And I Half to Ask the Question, WHY?
No way he mentioned toys for bob but no skylanders
I'm not losing hope. Someone just need to come up with a game concept that was never tried before.
I just hope toys for bob will make a!
1. Crash Bandicoot 5
2. Mario and Rabbids 3 with Rayman
3. Banjo Kazooie Tooie remastered
The problem is ever since open world games became a trend in the PS3/Xbox 360 era, collect a thons become redundant for big companies. The good news is Collect a thons do exist in indie games.
Toys For Bob (and Activision) is responsible for Skylanders, one of my FAVORITE games, so hearing it’s being shut down is heartbreaking. 😭😭😭
Here we go, again
Here we go again? What do you mean? Why do you say that?
@@stripedrajang3571he’s probably talking about the “Nintendo forgot Mario” video that got deleted.
@@AFOOp-u8f, oh. I'm new to watching this youtuber. I'm assuming this guy makes mountains out of molehills?
@@stripedrajang3571 eh, kinda? He kinda just makes Nintendo news (and by news, I mean news no one cares about) and also makes claims like “Nintendo forgot Mario” and “3D platformers are dead” which aren’t true, so people would get mad. Kinda just his content in general LMAO
@silviafernandez3868 , well, I wouldn't say "news that no one cares about", since what got me here was Kirby content. Then again, I guess not many people care about Kirby lmao.
Didn't we just have Spongebob Squarepants: The Cosmic Shake last year? That was a 3D platformer,
But they still sell so well it's something that's missed and loved
Here me well, you forgot about Psyconauts 2 after the minute 7:50 the game was also nominated, and its form Xbox
“How many times are we gonna teach you this lesson old man!?”
- the comment section.
(This is a joke btw lol)
I think the problem is just that 3D platformers aren’t popular streaming games. They’re not bad, it’s just that these types of games are made for solo experiences. Only made for the enjoyment of the player, rather than the viewer. FPS games are much more popular because they are entertaining to watch and never get old. Not just FPS, any games that involve playing with people online or watching people play online is fun. Such as Fortnite or GTA races or even Minecraft manhunts. If 3D platformers has a way of doing stuff like this, it would be much cooler. I think SMO videos were dying until somebody made online multiplayer. Then it became bigger again. It might just be that game developers don’t make games that won’t get much attention online.
I’d say it’s better than when Mario Odyssey was the only really good one. With Kirby going 3d finally this gen and all the open world type games, I feel 3D gaming has come back. Sure some of the old schoolers haven’t had a new title but really this has been an issue for some time. If anything it’s going better now a days thanks to stuff like Kirby and Sonic coming into their prime / reliving their prime.
3D platformers from other companies aren't safe anymore. Their owners are cruel. They don't like platformers anymore. They take them out to cold, dead studios and cut them up.
I'm so surprised you didn't talk about call guys, call guys is probably the only reason any kid knows about platforms.
i hope we get a hat in time 2 some day
They are selling well, but publishers and investors and boards don't want a game "that can potentially sell well when done right," they just want straight replicas of the highest grossing games in the market, which happen to be nowadays ultra realistic with shooting mechanics and online multiplayer, or and dark rpgs like souls
Check out Demon Turf and Pseudoregalia. 2 very impressive indie 3D platformers
I think titling this video 3D platformers are dead was a bad idea. I think the topic is good but saying they are dead isn’t true in the slightest. But I do agree. More 3D platformers would be welcome.
The dying in question: (the myriad of indie 3D platformers currently on the market and in development)
inb4 "InDiE GaMeS DoNt cOuNt"
_You_ don't count.
watch the video lol
To be fair, a lot of indie 3D side of good games recently almost never gets a physical release (while for some cursed reason, only many 2D games is very certain. lol).
Kao was probably like the latest one that had a fair size and it came out physically too.
i personally don't want other modern games to overshadow it since its way too late and not many has the budget to run and make mods off modern games but both bfbb and spongeobob movie would be the most phenomenal games that deserve a large modding community for almost having much more fleshed out content of the missed potential with the attacks and buttons aiming for that 3d interactive tv show feel.
Wait this isn't the late 2000s?
What no Switch 2 or Nintendo Directs does to someone:
SOON
@@MacUser2-il2cx NEW 3D "insert franchise here" ALMOST HERE. REVEAL SOON?
Ha ha Crash, Spyro Sonic and Sonys 3D platformer mascots are dead. Nintendo pretty much owns the platforming genre because nobody wants to compete with them.
This is so sad. Aside from racing games, 3d platformers are my favourite kind of games!
Nintendo and Sony still are developing Platformers plus indie studios. Honestly this video is kind of click baity.
@biggunz29xx agreed, there's lots of new 3D platformers to go around, we just had to wait for N64 kids to grow up and make games they liked as kids.
It NOT 3d platformer is DEAD!!!!! Need open world game.
This would've been a better video in the late 2010's (because there's a undeniable resurgence in 3d plats)
Can you tell me how this is so, cus since 2014, we have had only 2 3D platformers from Nintendo, Odyssey and kirby TFL. Outside of Nintendo we have had 2 Ratchet and Clank games and It Takes 2. Yes Indie studios are making a few here and there but what big company is making 3D plats right now?
Understandable, but if you ask me we're more so away from the phase of having little to not 3d platfomers than we were back then
I want a sonic game that play's like banjo and kazooie
Now that would be interesting! Imagine the Sonic World tech demo from Sonic Jam but more fleshed out as a full game.
HOW WILL WE GET A FUTURE MARIO GALAXY 3?!?!
Watch the video before commenting
@@pea-c Oh. My bad.
sonic is literally the only non indie and non nintendo platformer that still going strong in 3D like frontiers, dream team and SXS generations. If sonic still being successful within the market alone, it could give hope of motivation for other non nintendo and non indie platformer franchise to joining the competition. Because lets face it indie games won't do much as a whole industry, we need other AAA company too beside sega or nintendo since they are the main attraction on hand like in awards or events.
The 2010s were a bleak time. A ridiculous amount of 2D games.
What we need is a 2D/3D Pokemon Platforming Game.
The 2D parts of the game will be pixels to keep the older Pokemon Fan from crying over how bad Pokemon look in 3D whereas the 3D Parts will be well 3D.
I was gonna disagree based on the title but as it turns out you're right in the sense that most 3D platformers series died off. With the exception of Mario and Ratchet & Clank (plus i guess Kirby ) most 3D platformers of today are indie titles
4D Platformers GO!!
indies will always push for mario 64 platformer, have no worries.
Pac-Man Ghostly Adventures 2 came out in 2014
So it's really only been 10 years since the newest original 3D Pac-man game.
I know you probably just meant the original Pac Man, but those game do exist
Someday, i would like mario to have a final fantasy look just to see how it is or ise an unreal engine 5. I just want the mario gang to look more realistic. They already did it with zelda ocarina of time, and it looks beautiful.
PlayStation and Xbox almost always go for a realistic art style. That's why the Switch can't run those games properly. Games like Persona 5 have beautiful art style and have a perfect port on the Switch
I would say the golden age of 3D Plateformers were obviously the 32/64 bits era but i think a lot of people don't remember that silver age in the PS2 era where there were a LOT of 3D Plateformers but the market was changing and a lot of them didn't work. Stuff like Gift, Voodoo Vince, Blinx, Tak and the Power of Juju, Pitfall 3D, , The Kore Gang. Sometime, the devs were smart enough to smell that the genre was in a dead end and started mixing it with other more popular genre like TPS for Ratchet & Clank or open world for Jak 2 and Sly 2. Some like Psychonaut could gain a following because of the writing. Sometime, some like Vexx sold enough because there were a LOT of marketing about it... But most of the time, those project were made about passionate developpers that wanted to create a new universe;.. And failed miserably.
Right now, i'm on the Kore Gang and it's crushing how diverse the environment was.... All the idea they had. The creative director made its own studio JUST for that game initially for Xbox finally out on Wii and.... It's fine... But that's it. A little too childish, not fun enough from a gameplay perspective, not a lot of people played it and it's over. The press mainly said that the camera was bad which... Yes.. It kinda is... But you know what ? Even today we actually don't know how to make a good camera for a 3D Plateformer outside of bruteforcing every single case with a specific camera... That's what big studio did with Rayman or the later Journey for exemple.
It's just too hard to make and the genre don't have enough fans. Like, people are mostly fan of "Sonic" "Mario", "Rare" but not "the 3D plateforming genre" in general because those games put their world first so that's what people remember. The funny thing is that people would say there is a resurgence since... The year a Hat in Time AND Yooka Laylee was out but it didn't really bring us a lot of thing. ( Tinykin was like the best indie 3D Platformer after A Hat in Time though ) I wouldn't call that a resurgence like, i don't know, what happened to the fast solo FPS which got a LOT of incredible stuff recently after being absent for a long time.
PS : There is not THAT MUCH solo TPS out there..... And even multiplayer to be honest... I think it's an age of rogue like and metroidvania as far as indie are concerned.