I love the detail, design, and how you can 3D fight now by slipping in and behind cover. However, I had hoped to keep tech in previous games and build upon it. I understand unlocking it over time but not that the designs need to be rediscovered by capturing enemy ships.
It seems like a lot of technology has... well, regressed from the prior games' stuff. Sensor disruption probes are gone, localized hyperspace gates are gone, pulsar corvettes are gone... Even though Somtaaw are mentioned, a lot of their tech is absent, and you'd have thought by now a lot of it would've been adopted by the Hiigarans in general. It doesn't make sense from a lore perspective.
@@shauntempley9757 Just watched the whole campaign and some war games. Nope. This game design, lore, and setting really are this shallow. What an incredible disappointment.
@KimPossibleShockwave they clearly only played deserts of kharak and you can feel its in the scenes and in game dialogues, they are character driven (like DoK) and not fleet driven (1, 2, cataclysm). Else the tone of the game would be far different.
@@KimPossibleShockwave and please don't launch me on scenario and characters because 2 big problems I have: Imogen's have somewhat of a Mary sue syndrome, as they knew that SHE would come to save the day, so they encrypted it so SHE only could open the files... while the second is Isaac... we know his name... that's the problem for me, Intel must be faceless, nameless because in the grand scheme of things, Intel is replaceable by anybody while in the case of imogen... hard to hyperspace without a navigator, so her name is useful.
This whole game seems like they only played Deserts of Kharak, or took that as a template -even mentioning the Gaalsian instead of the Kadeshi as an example of religious fanatics when the latter were way way more recent. Just odd
They clearly only used hw 1, 2 and cataclysm for some sounds (the ships noises and radio banter seem extracted from the old games and given a "remaster") while as you pointed they clearly only played of DoK
I mean, what do you think would happen to your tabletop PC if you struck it with a sledgehammer while it was on? Anything its running is gonna crash too cause the hardware its on took a direct hit.
Dude had no idea his assault frigates were sitting useless by the mothership while his strike craft got annihilated lol
Probably mistook them as support frigates.
Are there playthroughs where smarter choices were made.
That got me too, plus never moving the camera
@@invictus4050I doubt that support frigates are much wider than assault frigates I think he is just blind
@@BilalAhmad-ff3xq Oh my god it's so stressful. Never played a HW game before? Don't think they even used the tactical screen once.
He doesn't believe in zoom, that's the whole point of the game 😂
IK
I love the detail, design, and how you can 3D fight now by slipping in and behind cover. However, I had hoped to keep tech in previous games and build upon it. I understand unlocking it over time but not that the designs need to be rediscovered by capturing enemy ships.
It seems like a lot of technology has... well, regressed from the prior games' stuff.
Sensor disruption probes are gone, localized hyperspace gates are gone, pulsar corvettes are gone... Even though Somtaaw are mentioned, a lot of their tech is absent, and you'd have thought by now a lot of it would've been adopted by the Hiigarans in general.
It doesn't make sense from a lore perspective.
The ship is at the very beginning. The most advanced tech will not be unlocked until the campaign is near its final mission.
Homeworld 2 had that problem too relative to tech of 1 and Cataclysm.
@@shauntempley9757 Just watched the whole campaign and some war games.
Nope.
This game design, lore, and setting really are this shallow.
What an incredible disappointment.
@KimPossibleShockwave they clearly only played deserts of kharak and you can feel its in the scenes and in game dialogues, they are character driven (like DoK) and not fleet driven (1, 2, cataclysm). Else the tone of the game would be far different.
@@KimPossibleShockwave and please don't launch me on scenario and characters because 2 big problems I have:
Imogen's have somewhat of a Mary sue syndrome, as they knew that SHE would come to save the day, so they encrypted it so SHE only could open the files... while the second is Isaac... we know his name... that's the problem for me, Intel must be faceless, nameless because in the grand scheme of things, Intel is replaceable by anybody while in the case of imogen... hard to hyperspace without a navigator, so her name is useful.
This whole game seems like they only played Deserts of Kharak, or took that as a template -even mentioning the Gaalsian instead of the Kadeshi as an example of religious fanatics when the latter were way way more recent. Just odd
They clearly only used hw 1, 2 and cataclysm for some sounds (the ships noises and radio banter seem extracted from the old games and given a "remaster") while as you pointed they clearly only played of DoK
Omg dude, zoom in sometimes!
Did you forget the camera moves?...
wonder if you can nab that battlecruiser in mission 4
Why aren’t you using your assault frigates?
You made your team dead in asteroid…
❤
ZOOM GODDAMMIT !!!! it is way too small cant see shit !!!
Dog ate my gpu, playing HW3 on yt :)
Anyone has a torrent for this game please?
“Protocols crashed” because of physical damage to the mothership? That’s a seriously bad ship design :)
Tell that to Star Trek's Enterprises. They all suffered similar issues.
I mean, what do you think would happen to your tabletop PC if you struck it with a sledgehammer while it was on? Anything its running is gonna crash too cause the hardware its on took a direct hit.
@@KillerOrca i would definitely not say that my pc's software had a crash that's for sure