I wonder how one of the most technological militaries in the game feels about losing a flying fortress and there foothold in the commonwealth to a bunch of farmers dressed like like there from the 19th century.
@Rijal Jose You make a good point. Those farmers are very well versed in the ways of battle because of raiders, super mutants, and gunners. Too bad you always have to help them in order to save them though because they’re just that incompetent without you.
Final assault on the Institute: Preston says to alert the civilians to give them a chance to escape. Bombarding the Prydwen: No warning for the children aboard.
@@joshreeves1036 their problem if they are so fascist that they start soldier training in childhood how could the minutemen have foretold that in a military zepling There would have Been children
BoS: "Nyeh, attack the castle!" Me, sitting on my lawnchair at the castle, with around 250 defense: "It's high noon..." *modded laser turrets, minugun turrets and broadsider turrets open fire*
My Castle with my Heavy Militarize Minutemen with all the upgraded guns I scavenge, Buffed Codsworth, Synth Currie, ADA and her husband SARGE 2.0. Sitting by the coast and enjoying the view. Me : LET THEM COME! LET THEM COME! They can literally do the quest for me, minus the healing from the falling exploding Vertibids and missed shots XD
Wouldn’t it have been cooler if the Brotherhood caught wind of your operation and last minute moved the Prydwen destroying the Airport instead. Then the Prydwen would go all the way over to the Castle and drop troops, that way all the names Brotherhood characters could fight in Power Armour.
I fine with the rest of the brotherhood chapters bit elder maxon is kinda racist and other stuff and I just dont like that chapter as much as the one in the Capitol wasteland
The short Brotherhood - Minutemen war is probably the most intense thing in Fallout 4. Can't wait to do it when my Castle is full of armed settlers. (I don't use turrets often, it's not as fun as actually defending settlements and arming my own Minutemen settlers.)
Actually I saw it as military deserters (BoS) vs the National Guard (In my headcanon, my character goes on to reforge the minutemen into the Commonwealth National Guard (especially when I use the "Militarized Minutemen" mod)).
@@Captain_Razor_88 Hey I love that mod! I also view it the same way. Though even without mods the Minutemen can easily destroy the Brotherhood, just give them the necessary equipment and tools then they're gone.
"Because they're ridiculous! Because they galavant around the Commonwealth pretending to be knights of Yore. Or they did, until the minutemen showed them that ideological purity and shiny power armour means nothing when you're faced with really big guns."
kelly wilson whitehead one mans terrorist is another mans freedom fighter. you see the brotherhood as raiders, but the minutemen can be viewed as raiders too. They move into settlements claiming them as their own, attack raider camps and try to conquer the entire commonwealth.
only if the settlement AGREES TO SUPPORT THEM! "hey, thanks for taking out those . we've talked it over and we have decided to stand with the minutemen." brotherhood: "give us your food or else." i think it is very clear who the REAL raiders are...
Game NPC: we’ve got vertibirds inbound. Me with 29 settlers all armed, rebuilt walls with auto turrets and lasers: “(Sigh) make it quick boys... I got a son to find.”
The castle is the most defendable settlement in the game. For those who like to invest in settlements this and defend the castle are such easy missions you don’t have to do a thing.
1.Equip maxed power armors on your followers and give them unique op weapons 2.Make them settlers in the Castle ! 3.Eat popcorn while they deal with brotherhood in this one ......
The East Coast BoS is like a pendulum. They go from sacrificing their missions and tech to help people, to going out of their way to murder people and steal farmers' food. A drastic change from the West Coast, which wasn't above killing others for technology but generally kept to themselves.
@@michaelmerritt7406 they already turn back into their old way, sure they open up for recruitment but their way are still the same, they would still do anything to gather technology and purge mutants, ghoul This version of the BoS have already bring back the Outcast into their rank, hence why the red symbol in Fallout 4 BoS symbol
I've played fallout 4 on and off since it first came out and at least once for each faction and I never knew this mission existed. I'm currently doing a minuteman playthrough and I can't wait to try this, with my castle built to 9's I doubt the virtabirds will even be able to make it over the walls.
If you get the overseers guardian from vault 81 and give it the best auto reciciver with all of the other best modifications it would have literally melted the BOS vertibirds and power armor like a white hot knife through microwaved butter
I swear I am the only one who destroyed the BoS because they are a threat to the Commonwealth and I don't like their ideology, everyone else destroyed them for Maxson's coat.
I wish the prwydwen would occasionally Fly around the map, and then make the Airport an actual Military base like Adams air force base in Fallout 3s dlcs
One Minutemen mission I would make, which would take place after Shaun shuns you following the assault Bunker Hill, would be you giving a summons for both Elder Maxson and Desdemona to meet at the castle for a truce. This would require good relations with the Brotherhood and Railroad, along with the Minutemen being restored to their former strength (otherwise Maxson will laugh you off the Prydwen). This quest could result in the Brotherhood and Railroad negotiating a ceasefire, with all 3 factions concentrating their efforts on their common enemy, The Institute. This quest could also result in one faction allying with you, and the other faction rejecting your proposal, depending on your charisma and reputation. This quest could also fail, forcing you into the vanilla endgame routes.
You do know you can keep both the Railroad and Brotherhood alive with the minuteman. The Railroad will ally with the Minuteman and get synths to safety when the Minuteman attack the Institute. The Brotherhood just gets mad at you but is glad the Institute is gone.
@@tyloyd018 This would be like Skyrim’s “Season Unending” quest, where you bring Tullius and Ulfric to High Hrothgar, in order to discuss a truce until the dragon crisis is over The vanilla way is just doing some quests and not doing others, since 3 of the 4 groups require you to take out at least 2. This would formalize a cessation of hostilities between the other 3 non-Institute factions (or exacerbate the conflict). Plus, when the Institute attacks the Castle, Brotherhood vertibirds would fly in to lend assistance. Maxson and Desdemona would also go into the institute with you, with the Railroad going off to free the synths once you sound the evac signal.
I saw Shaun and it reminded me of how Proctor Ingram was asking me why I'd leave a synth in an about to be nuked Institute out of all damn factions a proctor from the brotherhood asking me that. Sometimes I have my doubts and theories that maybe that wasn't the synth Shaun but the real Shaun and that they extracted his DNA and cryo-freezed him again just to save him as a young specimen to be brought out for more samples (if needed) and that he got out of his cryo chamber when the place was put on emergency mode with the Father just being a straight up liar by telling the sole survivor that he was Shaun just to get him on his side. It's always the what ifs to get me thinking if I was justified for my choices.
I used the 20mm rifle mod, everyone had it in either .50HE, 14.7mm APHE or 20mm Vulcan APHE. Even set up a bridge over the front of the Castle and put a couple 20mm turrets, the sound was awesome.
Hellah convenient when you fix up the castle walls most of the forces would be stuck outside and free for the taking while the vertibirds are pretty easy to get but the institute ones are handy for keeping some of their forces locked outside
Ah yes i remember it was yesterday i start join the bos just because i want to take all their things like ammo,junk,suit,power armour,weapon and finnally join the institute and destroy the prydwin than militerize my settlement The sad thing about it i have no choice but to kill paladin dance his a good men
All these years and I never knew this was a thing. Then again I never had reasons to be enemies with the Brotherhood except for my Railroad playthrough. I always like to think that while the Minutemen and Brotherhood, while having different ideologies effectively do the same thing which is protect the innocent. The Brotherhood are just more indirect about it than the Minutemen. They prevent dangerous weapons from falling into the hands of enemy factions, and well anyone else, and the Minutemen go around protecting people from the same enemies the Brotherhood are hamstringing. If ever there were two factions that would work together, it would be the Minutemen and the Brotherhood with the Minutemen acting as more of a policing force, cleaning up the streets with regular patrols near all the settlements and along trade routes with the more elite of them, equivalent to SWAT in a sense, taking it to certain hostile cells that are well within their grasp or if a situation needs the extra arms, armor, and experience. If they can't handle it then the Brotherhood would get involved as it is clearly a serious threat that needs taking care of, and with the Minutemen already on the scene, they will have extra guns in case things really messy. Having them working together will also help improve Brotherhood tactics as the Minutemen are far more familiar with the land and can teach them how to navigate some parts and also do a better job at scouting and gathering intel, while the Brotherhood can help the Minutemen become better trained not only in terms of weapons, but also battle tactics and squad coordination. Maybe even help standardize weaponry across the Minutemen with upgraded Combat Rifles(standard infantry), Laser Rifles(standard infantry), Assault Rifles(used as SAW due to weight and high ammo capacity and ability to fire continuously), and Sniper Rifles(scouting and long range support). Seeing that level of coordination and cooperation would likely boost recruitment for each one, and eventually the Commonwealth would grow safer because of it. The Brotherhood would likely become a permanent fixture in the Commonwealth, although I doubt the Prydwen would stick around, and honestly I think the Commonwealth Alliance would be a good name for such a partnership, to have one flag to rally under. They could gain enough power to reasonably be able to restart the Commonwealth government project they had going some time ago before the Institute ruined it. If that works, as they become a more well known power, more people will move to the Commonwealth, and more people requires more space, which means that it would grow in size, maybe to the point of retaking all of Massachusetts, or the entirety of New England. Of course that would require a lot of time and rebuilding, but I think that it is honestly what would really put the Commonwealth as well as the whole of America back together piece by piece. Anyway, that is my reason why I think the Minutemen and Brotherhood being on good terms is what is best for the Commonwealth. Such a team up would be hard to beat once they get fully organized, especially with the Sole Survivor having pull on both sides.
If you join the brotherhood of steel they will never give you the Misson to destroy the minutemen you can even join them after you complete the Main story with them but if you do you will half to choose
Because the minutemen can't be hostile to the player character while the BOS can. I finished both the minutemen ending and BOS ending without inciting this battle. This battle happen if the BOS is hostile, which is optional.
So what do you do after this quest? I destroyed the Prydwen and Preston just keeps giving me settlements to help, is that all there is left to do ? I thought there’d be more
A hundred hours on settlements, decorating them just right with my thousands of mods, arming all my settlers with MM pained armor and weapons, all down to this
Honestly despite being the strongest faction and having cool ass armor and weapons. The brotherhood never really seemed very intimidating to me. Like I never had a problem fighting one of their own power armor or no power armor.
@@frankhorrigan1508 the Enclave deserved their destruction due to being an evil regime and harboring genocidal tendencies that they thought they could justify as "bringing peace" to the Wasteland. Not to mention, the East Cost Brotherhood was under Lyons' control during that time so back then, the brotherhood actually had the high ground...had it not been for Maxson rising to power.
Yea i agree with what other people say mason's fate was sealed the moment i first saw his battlecoat wow i want to copy that outfit great design on it 😮😅
0:20 5 locations? By the time I get to this point in my current run, I'll have at least 20 active settlements/outposts, each with at least one or two artillery batteries😂
When my modded stronger minutemen with most of taken and built settlements and repaired Castle destroy Brotherhood, it can be realistic. But vanilla minutemen would definitely suck.
I can never get the brotherhood ending anymore because Boston is unplayable, That's not even mentioning the entire sequence with liberty prime that makes my Xbox explode.
This video and quest is ancient, but on my "Goody-Two-Shoes" playthrough, I want to take down the Brotherhood this way. Will companions have a "[Blank] liked/disliked that" note afterward?
NoCost Games I don’t, they’re really cool but also really racist. They hate regular non feral ghouls and “good synths” like nick Valentine and poor Danse, elder mason literally sends you to go kill Danse after they find out he’s a synth. Danse didn’t even know he was a synth so that’s what makes it sad since he wasn’t evil either. Also they steal food from settlers
@@cyberkkult well to be fair the world will never go back to order if all these species exist, with humans it's different because we have no Physical difference among races besides cosmetic. But imagine a world where one race Is immortal and also a rotting bag of deseases, the other is a giant Rave of Mutants with Extremely Small brains, Another is a Artificial human that could replace humans with little to no way to Find them. Conflict is bound to happen between species and realistically the world would never return to the age before the great warm
I take "Leading by example" quest. It take me to far harbor. It was pain in the ass. And they pay me 99 caps. Sorry BOS. But farmers here pay me more for an easier task.
Bruh, are all the turrets for the Castle still sitting on the shelves in the armory? The vertibirds get blown out of the sky before they even reach the Castle in my playthroughs.
Serious question, and spoilers for those who haven't gotten far enough into the game: If Blind Betrayal was completed with you keeping Paladin Danse alive, and you destroy the Prydwen with the artillery, will he still be available as a companion? Or will he be hostile the next time you visit him?
After destroying the Institute with the Minutemen or the BoS just kill a named BoS officer like Elder Maxson,Proctor Quinlan etc. to be permanantly hostile to the BoS and then talk to Preston Garvey.He should give you the quest.
Quest is still possible then. You had to have killed a named character or done mass fusion to become their enemy anyways. Just complete the game with the minutemen and you will get this quest
Man idk what’s wrong with my game, after destroying the prydwen nothing happened, those vertibirfs didn’t attack, it just let me on the destroy the prydwen chrckpoiny and then nothing happened, anyone knows what happened?
I killed them to start this quest. I would gladly spare Haylen..if she abandoned the Brotherhood of Steel like beloved Veronica. But clearly Veronica has better long term forsight than Haylen on the Brotherhood of Steel.
Maxon's fate was sealed when I first laid upon his battlecoat
I was cold
@@ironphilly2366 as cold as op though? 😂
@@ironphilly2366 Pianist reference?
Yeah his battle coat is hard
When people ask me why I killed the brotherhood
"You see this coat right?"
Kyle Maddox I don’t get it
Finlay,
He's referring to Maxson's coat.
lol Best comment of the video!
Cough Cough Spawn it in Cough Cough
Kyle Maddox I stole all the power armor and now I’m going to destroy them
I wonder how one of the most technological militaries in the game feels about losing a flying fortress and there foothold in the commonwealth to a bunch of farmers dressed like like there from the 19th century.
Thats why siding with the Brotherhood is the best ending
@@lordvoldemortsrighthanddea1740 Sir this is a Wendy’s, curb your self importance.
@Rijal Jose You make a good point. Those farmers are very well versed in the ways of battle because of raiders, super mutants, and gunners. Too bad you always have to help them in order to save them though because they’re just that incompetent without you.
you can make the minutemen a lot stronger with mods
Probably how the english felt when a bunch of farmers beat the shit out of them and left to make America
Final assault on the Institute: Preston says to alert the civilians to give them a chance to escape.
Bombarding the Prydwen: No warning for the children aboard.
It was a military base I doubt There be families
Pietro Aldegani there are children aboard if you join the brotherhood, they are squires
@@joshreeves1036 their problem if they are so fascist that they start soldier training in childhood how could the minutemen have foretold that in a military zepling There would have Been children
Pietro Aldegani the brotherhood are known for having squires
@@joshreeves1036 eeeeh tecnicalities the coat Is worth It
Besides you Can't wear a child can you
*”Everyone stop! I got a splinter!”*
-Deacon
BoS: "Nyeh, attack the castle!"
Me, sitting on my lawnchair at the castle, with around 250 defense: "It's high noon..." *modded laser turrets, minugun turrets and broadsider turrets open fire*
My Castle with my Heavy Militarize Minutemen with all the upgraded guns I scavenge, Buffed Codsworth, Synth Currie, ADA and her husband SARGE 2.0.
Sitting by the coast and enjoying the view.
Me : LET THEM COME! LET THEM COME!
They can literally do the quest for me, minus the healing from the falling exploding Vertibids and missed shots XD
@loaded 21 “minute mad” bro I’m wheezing
“From where you’re standing, this must look like a ten carrot run of bad luck”
All Elder Maxon hears: "it's a high noon.." with a southern accent, then bodies begin to drop beside him
Not to mention my guards all under the minutemen overhaul with plasma rifles and power arnor over that lowkey op armor
They just gave the Brotherhood the biggest L ever, and he still mentions saving settlements...
kinda like how people thank us for murdering raiders.
@@l33tsamurai it's murder if they're raiders dumbfuck.
were you trying to say "it's NOT murder"? i am confused...
Yes , because that is what the Minutemen are meant to do .
Wouldn’t it have been cooler if the Brotherhood caught wind of your operation and last minute moved the Prydwen destroying the Airport instead. Then the Prydwen would go all the way over to the Castle and drop troops, that way all the names Brotherhood characters could fight in Power Armour.
But that would only make sense. We can't have that now, can we?
But seriously, though. That would've been epic as hell.
And for the finale,lag and settlements
That wouldn't be cool and would be a game over, instantly.
The prydwen is filled with HYDROGEN they could have taken that bitch down with a single missle launcher
Idk I think that would be the death of the Minuitmen
I really miss the brotherhood run by Lyons I love destroying the brotherhood of steel in Fallout 4 because Arthur Maxson is terrible.
Harrison Bergeron maxson brought it upon himself, he should have never entered the commonwealth
I fine with the rest of the brotherhood chapters bit elder maxon is kinda racist and other stuff and I just dont like that chapter as much as the one in the Capitol wasteland
Harrison Bergeron I made the brotherhood suffer more then usual by siding with the institute and using their best weapon AGAINST them
Liberty Prime
You know this is what the rest of the the brotherhood is like right? Lyons was the outlier not Arthur Maxon
I can’t argue with a man that wheres a fabulous coat like that
The short Brotherhood - Minutemen war is probably the most intense thing in Fallout 4. Can't wait to do it when my Castle is full of armed settlers. (I don't use turrets often, it's not as fun as actually defending settlements and arming my own Minutemen settlers.)
Nice.
institute vs bos was more intense
Institute attacking the Prydwen was pretty intense but the synths rely too much on the player to win the battle, they're so bloody useless in combat
The Battle of Bunker Hill was always a highlight quest for me.
Institute vs bos felt like an actual all out war
"General, I think it's time to deal with the Brotherhood"
Holy shit, that hit me so deep
This definitely shows the military vs Civilian aspect that these two factions have with each other.
Actually I saw it as military deserters (BoS) vs the National Guard (In my headcanon, my character goes on to reforge the minutemen into the Commonwealth National Guard (especially when I use the "Militarized Minutemen" mod)).
@@Captain_Razor_88 Hey I love that mod! I also view it the same way. Though even without mods the Minutemen can easily destroy the Brotherhood, just give them the necessary equipment and tools then they're gone.
@@kylegivens3120 I believe in brotherhood supremacy
For me it’s a foreign paramilitary vs local militia; orthodox military tactics vs guerrilla warfare
Fascist America vs Capitalist Vietnam.
"Because they're ridiculous! Because they galavant around the Commonwealth pretending to be knights of Yore.
Or they did, until the minutemen showed them that ideological purity and shiny power armour means nothing when you're faced with really big guns."
You would think the brotherhood of steel would've seen this coming with the minutemen broadcasting the attack on a open radio
Presumably that’s why the BoS didn’t go down when the Prydwen did.
Scrambled their asses to the vertiberds
@@elephystryyea that’s why they launched an attack on the castle after.
Any self righteous military faction is never gonna have a place in my heart. Annihilating the BoS was personal
I had just blown up the prydwn and was searching for my big boy. Then I realised......
Oof
So, Preston doesn't like killing humans, but now he plans on killing a lot....
For the sake of helping that settlement he sent you to. I'll mark it on your map.
Liberty Prime What do you mean? He just killed off a group of Raiders.
He only kills bad humans like raiders gunners and xenophobic brotherhood nazis
kelly wilson whitehead one mans terrorist is another mans freedom fighter. you see the brotherhood as raiders, but the minutemen can be viewed as raiders too.
They move into settlements claiming them as their own, attack raider camps and try to conquer the entire commonwealth.
only if the settlement AGREES TO SUPPORT THEM!
"hey, thanks for taking out those . we've talked it over and we have decided to stand with the minutemen."
brotherhood: "give us your food or else."
i think it is very clear who the REAL raiders are...
3:04
It was at that moment.
He knew.
He, had fucked up.
Game NPC: we’ve got vertibirds inbound.
Me with 29 settlers all armed, rebuilt walls with auto turrets and lasers:
“(Sigh) make it quick boys... I got a son to find.”
unfortunately, this mission can only be started AFTER the Institute's been destroyed
Man, if you have a sentry bot with you while doing this from the Automation DLC, he will roast the Vertibirds of the BOS
My ada had those nuka launchers and gatling laser arms. I just watched her work
The castle is the most defendable settlement in the game.
For those who like to invest in settlements this and defend the castle are such easy missions you don’t have to do a thing.
1.Equip maxed power armors on your followers and give them unique op weapons
2.Make them settlers in the Castle !
3.Eat popcorn while they deal with brotherhood in this one ......
The brotherhood is just a bunch of raiders with power armor and better equipment. Anyways , that coat-
The East Coast BoS is like a pendulum. They go from sacrificing their missions and tech to help people, to going out of their way to murder people and steal farmers' food. A drastic change from the West Coast, which wasn't above killing others for technology but generally kept to themselves.
@@michaelmerritt7406 they already turn back into their old way, sure they open up for recruitment but their way are still the same, they would still do anything to gather technology and purge mutants, ghoul
This version of the BoS have already bring back the Outcast into their rank, hence why the red symbol in Fallout 4 BoS symbol
Gunners more like, since raiders are motivated by chems, and do actually have power armour sometimes.
I've played fallout 4 on and off since it first came out and at least once for each faction and I never knew this mission existed. I'm currently doing a minuteman playthrough and I can't wait to try this, with my castle built to 9's I doubt the virtabirds will even be able to make it over the walls.
I get to kill Maxon? Hell yes.
Roxas Seeker of Darkness then you get his coat. Up top amirite
the minutemen ending is definitely the bad ending. You get to help settlements for the rest of your days..
Lmao
XD
REALLY?
I would write a Long response back to you about how you are wrong but one of my settlement is under attack
I have two words: SIM Settlements
i destryoed both the railroad and the bos but still sided with the minutemen
I always make sure the Castle is restored and only one entrance for ground forces exists.
Same)
Deacons comments were the best part
+Wafflejaws the cocobunny He's gonna roast some marshmallows
Look at all the Brotherhood fanboys.
@Castro Enjoys Dairy there is no "canon ending" that's the point of having more than 1.
+H W L i don’t see how its cringe
@@ploopererplooperer2328 thats a joke
@@hwl308 like private or major?
and the railroad fanbo- oh wait
If you get the overseers guardian from vault 81 and give it the best auto reciciver with all of the other best modifications it would have literally melted the BOS vertibirds and power armor like a white hot knife through microwaved butter
14:22 SON OF A-
I swear I am the only one who destroyed the BoS because they are a threat to the Commonwealth and I don't like their ideology, everyone else destroyed them for Maxson's coat.
I wish the prwydwen would occasionally Fly around the map, and then make the Airport an actual Military base like Adams air force base in Fallout 3s dlcs
I played for days and weeks trying to unlock this mission it made a big change to fall out without brothers of steal
Deacon throwing a grenade at the Vertibird, like he wanting to get the first kill XD
Back to the Citadel for them. Shouldnt have even came to the Commonwealth.
on my game.the BOS vertibirds never appear.only muinetman vertibirds. is saw that on my game
Wait what about those kid scribes on the prydwen?
*We'll be right back*
One Minutemen mission I would make, which would take place after Shaun shuns you following the assault Bunker Hill, would be you giving a summons for both Elder Maxson and Desdemona to meet at the castle for a truce.
This would require good relations with the Brotherhood and Railroad, along with the Minutemen being restored to their former strength (otherwise Maxson will laugh you off the Prydwen).
This quest could result in the Brotherhood and Railroad negotiating a ceasefire, with all 3 factions concentrating their efforts on their common enemy, The Institute. This quest could also result in one faction allying with you, and the other faction rejecting your proposal, depending on your charisma and reputation. This quest could also fail, forcing you into the vanilla endgame routes.
You do know you can keep both the Railroad and Brotherhood alive with the minuteman. The Railroad will ally with the Minuteman and get synths to safety when the Minuteman attack the Institute. The Brotherhood just gets mad at you but is glad the Institute is gone.
@@tyloyd018
This would be like Skyrim’s “Season Unending” quest, where you bring Tullius and Ulfric to High Hrothgar, in order to discuss a truce until the dragon crisis is over
The vanilla way is just doing some quests and not doing others, since 3 of the 4 groups require you to take out at least 2.
This would formalize a cessation of hostilities between the other 3 non-Institute factions (or exacerbate the conflict).
Plus, when the Institute attacks the Castle, Brotherhood vertibirds would fly in to lend assistance. Maxson and Desdemona would also go into the institute with you, with the Railroad going off to free the synths once you sound the evac signal.
This kinda breaks my heart
I saw Shaun and it reminded me of how Proctor Ingram was asking me why I'd leave a synth in an about to be nuked Institute out of all damn factions a proctor from the brotherhood asking me that. Sometimes I have my doubts and theories that maybe that wasn't the synth Shaun but the real Shaun and that they extracted his DNA and cryo-freezed him again just to save him as a young specimen to be brought out for more samples (if needed) and that he got out of his cryo chamber when the place was put on emergency mode with the Father just being a straight up liar by telling the sole survivor that he was Shaun just to get him on his side. It's always the what ifs to get me thinking if I was justified for my choices.
I used the 20mm rifle mod, everyone had it in either .50HE, 14.7mm APHE or 20mm Vulcan APHE. Even set up a bridge over the front of the Castle and put a couple 20mm turrets, the sound was awesome.
Hellah convenient when you fix up the castle walls most of the forces would be stuck outside and free for the taking while the vertibirds are pretty easy to get but the institute ones are handy for keeping some of their forces locked outside
dude this was the most intense thing ever. Jesus christ it felt awesome seeing it go down.
Ah yes i remember it was yesterday
i start join the bos just because i want to take all their things like ammo,junk,suit,power armour,weapon and finnally join the institute and destroy the prydwin than militerize my settlement
The sad thing about it i have no choice but to kill paladin dance his a good men
All these years and I never knew this was a thing. Then again I never had reasons to be enemies with the Brotherhood except for my Railroad playthrough. I always like to think that while the Minutemen and Brotherhood, while having different ideologies effectively do the same thing which is protect the innocent. The Brotherhood are just more indirect about it than the Minutemen. They prevent dangerous weapons from falling into the hands of enemy factions, and well anyone else, and the Minutemen go around protecting people from the same enemies the Brotherhood are hamstringing.
If ever there were two factions that would work together, it would be the Minutemen and the Brotherhood with the Minutemen acting as more of a policing force, cleaning up the streets with regular patrols near all the settlements and along trade routes with the more elite of them, equivalent to SWAT in a sense, taking it to certain hostile cells that are well within their grasp or if a situation needs the extra arms, armor, and experience. If they can't handle it then the Brotherhood would get involved as it is clearly a serious threat that needs taking care of, and with the Minutemen already on the scene, they will have extra guns in case things really messy. Having them working together will also help improve Brotherhood tactics as the Minutemen are far more familiar with the land and can teach them how to navigate some parts and also do a better job at scouting and gathering intel, while the Brotherhood can help the Minutemen become better trained not only in terms of weapons, but also battle tactics and squad coordination. Maybe even help standardize weaponry across the Minutemen with upgraded Combat Rifles(standard infantry), Laser Rifles(standard infantry), Assault Rifles(used as SAW due to weight and high ammo capacity and ability to fire continuously), and Sniper Rifles(scouting and long range support). Seeing that level of coordination and cooperation would likely boost recruitment for each one, and eventually the Commonwealth would grow safer because of it.
The Brotherhood would likely become a permanent fixture in the Commonwealth, although I doubt the Prydwen would stick around, and honestly I think the Commonwealth Alliance would be a good name for such a partnership, to have one flag to rally under. They could gain enough power to reasonably be able to restart the Commonwealth government project they had going some time ago before the Institute ruined it. If that works, as they become a more well known power, more people will move to the Commonwealth, and more people requires more space, which means that it would grow in size, maybe to the point of retaking all of Massachusetts, or the entirety of New England. Of course that would require a lot of time and rebuilding, but I think that it is honestly what would really put the Commonwealth as well as the whole of America back together piece by piece.
Anyway, that is my reason why I think the Minutemen and Brotherhood being on good terms is what is best for the Commonwealth. Such a team up would be hard to beat once they get fully organized, especially with the Sole Survivor having pull on both sides.
If you join the brotherhood of steel they will never give you the Misson to destroy the minutemen you can even join them after you complete the Main story with them but if you do you will half to choose
No, but they would murder sweet curie if they knew she was a synth so fuck em.
Because the minutemen can't be hostile to the player character while the BOS can. I finished both the minutemen ending and BOS ending without inciting this battle. This battle happen if the BOS is hostile, which is optional.
I did the bos ending. Then I killed a name character making them hate me and preston gave me the quest. Nobody died. Except my two favorite robots :(
They attack you once you refuse to kill danse while minutemen don't. Hmmm
So what do you do after this quest? I destroyed the Prydwen and Preston just keeps giving me settlements to help, is that all there is left to do ? I thought there’d be more
Fabian XVI same thing for me, just recycled quests on loop. I destroyed the institute. But that can’t be the ending, right??
Basically you have to choose the minutemen may to destroy the institute if i believe or become hostile with the brotherhood of steel and the institute
When you turn the castle into a deadly restricted airspace, it's quite a sight seeing all these vertibirds go down
I did the "three factions peace" walkthrough and this mission skipped
What are the three factions?
@@kylos1999 minutemen, brotherhood of steel, railroad
@@ashraflengzhai850 I have not yet met the railroad. Where do I find them?
@@kylos1999 keep looking the white painted symbol near the old north church, that's how i found their secret base
How ?
i saw shaun running to see the prydwen attack. my son in fallout 4 is in red rocket
+Maricela Lopez You can talk to him and tell him where you want him to go I think.
Deus Dex calm down BOS fan boy
That's not your son, that's a synth.
Thanks for the description
A hundred hours on settlements, decorating them just right with my thousands of mods, arming all my settlers with MM pained armor and weapons, all down to this
Honestly despite being the strongest faction and having cool ass armor and weapons.
The brotherhood never really seemed very intimidating to me.
Like I never had a problem fighting one of their own power armor or no power armor.
The fact that I cannot issue an evacuation order like I did for the Institute is the one thing that stops me from destroying the Prydwen...
They got what they deserve from destroying the enclave
@@frankhorrigan1508 the Enclave deserved their destruction due to being an evil regime and harboring genocidal tendencies that they thought they could justify as "bringing peace" to the Wasteland. Not to mention, the East Cost Brotherhood was under Lyons' control during that time so back then, the brotherhood actually had the high ground...had it not been for Maxson rising to power.
i straight up killed them all when i first got to the prydwen. will that affect this ending?
It shouldn’t ik this is late lol
@@papapalpatine8231 good to know because I did it too lol
I had a missile launcher and I'm just gonna say no knight hit the ground alive
The moment Teagan told me to take Tenpines food by any means necessary was the moment the Brotherhood's fate was sealed.
Wait, how did you get railroad and Minutemen to like each other? I tried and Desdemona hates them with a passion
You should have done the evacuation order in the institute ending
the brotherhood will just come back in later games 💀
This is why I try to build up some robots in the Castel to help
is it just me or does the name of the quest reminds me of captain palnet?
Yep that was their intention
Yea i agree with what other people say mason's fate was sealed the moment i first saw his battlecoat wow i want to copy that outfit great design on it 😮😅
I had an alarm going off in a game at 1:29 it actually fit well.
0:20 5 locations? By the time I get to this point in my current run, I'll have at least 20 active settlements/outposts, each with at least one or two artillery batteries😂
When my modded stronger minutemen with most of taken and built settlements and repaired Castle destroy Brotherhood, it can be realistic. But vanilla minutemen would definitely suck.
A settlement needs your help! Here I will mark it on your map.
After I destroy the big ship vertibirds never come I even went back saves to make start the mission over
+Tyler Roe well i had that 2 after like 5minutes they finaly came
I can never get the brotherhood ending anymore because Boston is unplayable, That's not even mentioning the entire sequence with liberty prime that makes my Xbox explode.
Joke on you I plan on doing a kill everyone play through
This video and quest is ancient, but on my "Goody-Two-Shoes" playthrough, I want to take down the Brotherhood this way. Will companions have a "[Blank] liked/disliked that" note afterward?
What if we defend the Castle with Danse at your side?
Man, I dont think I let any of those vertibirds even land with a missile launcher and gauss rifles
Maxson vs Big Boy or Fat Man in red rockets glare
Sweet prize is his gatling laser Final Judgement*
Literal fucking chills
This is why I keep relationships with the brotherhood and the minutemen
Wait I'm confused do you have to be enemies with the brotherhood to get this mission?
Yes
How does it play out if I’m allied with both factions?
@@kylos1999 you don’t fight then you need to kill a brotherhood soldier and you’ll get a notification that you are enemies of the brotherhood of steel
@@kylos1999 it doesen't
Its a miracle none of them Birdys crashed on the way to the castle lmao
I kinda feel sorry for them tho
NoCost Games I don’t, they’re really cool but also really racist. They hate regular non feral ghouls and “good synths” like nick Valentine and poor Danse, elder mason literally sends you to go kill Danse after they find out he’s a synth. Danse didn’t even know he was a synth so that’s what makes it sad since he wasn’t evil either. Also they steal food from settlers
@@cyberkkult well to be fair the world will never go back to order if all these species exist, with humans it's different because we have no Physical difference among races besides cosmetic. But imagine a world where one race Is immortal and also a rotting bag of deseases, the other is a giant Rave of Mutants with Extremely Small brains, Another is a Artificial human that could replace humans with little to no way to Find them. Conflict is bound to happen between species and realistically the world would never return to the age before the great warm
*CAPTAIN PLANEEEEEEEET!!!*
I use a targeting quad barrel missile launcher for this quest.
My audio litterslly glitches when i do this and idc its satisfing mowing down ANY bos with my minigun making them bullet carriers
I'm still happy that I helped the brotherhood.
This what i have been saving the big man for
Another settlement needs your help general
I take "Leading by example" quest. It take me to far harbor. It was pain in the ass. And they pay me 99 caps.
Sorry BOS. But farmers here pay me more for an easier task.
You know, Problem Solver and Splader Cannon would have killed those virtibirds so much faster.
Ocean man 4:58
Bruh, are all the turrets for the Castle still sitting on the shelves in the armory? The vertibirds get blown out of the sky before they even reach the Castle in my playthroughs.
Where did you get that weapon that goes strait through all of the brotherhood
I think it was a fully upgraded combat rifle
Serious question, and spoilers for those who haven't gotten far enough into the game:
If Blind Betrayal was completed with you keeping Paladin Danse alive, and you destroy the Prydwen with the artillery, will he still be available as a companion? Or will he be hostile the next time you visit him?
He'll become a settler that will just sell stuff to you. He becomes neutral and doesn't really talk to you unless your buying something
Yeah he won’t become hostile but he’ll prolly hate you forever
RIP The hundreds of Vertibirds.
Your castle defences are just sad
WAIT IS THIS A NORMAL ENDING?!!! I WANNA DO THIS
HOW DO YOU GET THIS?
After destroying the Institute with the Minutemen or the BoS just kill a named BoS officer like Elder Maxson,Proctor Quinlan etc. to be permanantly hostile to the BoS and then talk to Preston Garvey.He should give you the quest.
@@pokerface4696 its not work if you choose the brotherhood way to destroy the institute
What was the sound in the middle of the battle it sounded lile some kind of aa gun
How do I trigger “with our powers combined”?
I’ve already got the quest Rockets Red Glare, but I don’t want to attack the Brotherhood that way.
You have to defeat the institute first
Oh, Uhh. I Just Killed Every Body ON The Ship, I Did Not Know This Quest Existed...
Quest is still possible then. You had to have killed a named character or done mass fusion to become their enemy anyways. Just complete the game with the minutemen and you will get this quest
@@katonnor Cool.
Man idk what’s wrong with my game, after destroying the prydwen nothing happened, those vertibirfs didn’t attack, it just let me on the destroy the prydwen chrckpoiny and then nothing happened, anyone knows what happened?
Yeah maxson wasn't the greatest guy but, think about paladin dance and scribe haylen while doing this.
I killed them to start this quest. I would gladly spare Haylen..if she abandoned the Brotherhood of Steel like beloved Veronica. But clearly Veronica has better long term forsight than Haylen on the Brotherhood of Steel.