How many Banelings can 50 Siege Breakers take? | SC2

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  • เผยแพร่เมื่อ 15 ก.ย. 2024
  • Watch giant armies battle. Can you predict the outcomes?
    Round 1 ▶ 50 Siege Breakers vs ??? Banelings
    Round 2 ▶ 300 Zealots and 100 Immortals vs 225 Hellbats and 50 Thors
    Round 3 ▶ 100 Immortals vs 250 Roaches and 200 Stalkers
    Round 4 ▶ 40 Void Rays and 25 Carriers vs 45 Ghosts and 25 Battlecruisers
    __________________________
    #Tya #SC2 #starcraft
    This channel exists to document unit counters within StarCraft 2. Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen from Protoss, Terran and Zerg forces, or a coop commander such as Raynor, Nova, Artanis, or Kerrigan. Units will independently use their abilities, in a basic way. All units use Legacy of the Void stats, the same units you'd see in SC2 esports controlled by the likes of Serral, Maru, and ByuN. The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!

ความคิดเห็น • 134

  • @Y0G0FU
    @Y0G0FU ปีที่แล้ว +79

    i will never get tired of Immortals shredding thors to bits

  • @jimmyha1898
    @jimmyha1898 ปีที่แล้ว +118

    Those Banelings got rolled pretty hard. Chadmortals vs Thors, Stalkers and Roaches was the most one sided thing I have ever seen. Lastly, the BCs teleporting probably cost them by causing loss of DPS. Still a close fight!

    • @Yondaime_Me
      @Yondaime_Me ปีที่แล้ว +3

      Immortals vs Thors was "the most one sided thing"? Are you sure about that? It was 50 Thors vs 100 Immos, not the most fair fight

    • @Santisima_Trinidad
      @Santisima_Trinidad ปีที่แล้ว +14

      @@Yondaime_Me true, but there was also a couple hundred hellbats involved. Hellbats are quite bad, but you'd think a decently tanky light unit would be really good versus an immortal, and they got crushed even harder than the thors.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 ปีที่แล้ว +3

      @@Santisima_TrinidadConsidering their damage and DPS against armored is pathetic, the hellbats did a great job of what they were there to do: tanking for the actual DPS in that army, the thors. Once they were all gone the thors got rolled over.
      And I know you could say this about a lot of these fights, but the thors and hellbats absolutely could have won that if they'd just stepped forward once or twice to take advantage of the full hellbat AOE as well as having less thors derping around in the back.

    • @jimmyha1898
      @jimmyha1898 ปีที่แล้ว +2

      @Альфред Джонсон Yes I am very sure. The Zealots evaporated in seconds and there was a lot of Hellbats shielding the Thors. Still lost. Roughly even resources of Thors vs Immortals have also been done here iirc and the Thors got rickrolled.

    • @user-hg3bv1uv6e
      @user-hg3bv1uv6e ปีที่แล้ว

      @@SaulGoodman3D2049 But don't forget the wasted zealots, they basically got toasted in a blink against hellbats

  • @digi_edits
    @digi_edits ปีที่แล้ว +31

    The 25 Carriers victory against the 25 BC was really a surprise because Carriers usually lose to the same number of BCs. Nice.

    • @ElkaPME
      @ElkaPME ปีที่แล้ว +18

      the bcs threw the game bc of their use of tactical jump like blink stalkers, a lot of dps lost

    • @robinlinh
      @robinlinh ปีที่แล้ว +6

      also carrier wasted Yamato on quite some Void Rays I think

    • @FantasyFantasy934
      @FantasyFantasy934 ปีที่แล้ว

      Carriers are just op units

    • @TheIlidius
      @TheIlidius ปีที่แล้ว +1

      @@FantasyFantasy934 they are, but not in this situation. the ai is just wacko

    • @FantasyFantasy934
      @FantasyFantasy934 ปีที่แล้ว

      @@TheIlidius karax vs raynor carrier rush or you lose. Fenix vs raynor carrier rush. Shows how op carriers are

  • @schaefer1898
    @schaefer1898 ปีที่แล้ว +29

    With 150 Hellbats in front of them (after the zealots were wiped out) I thought the Thors would have the upper hand against the Immortals.
    ... thought wrong lol!

    • @13g0man
      @13g0man ปีที่แล้ว +3

      Its always a safe bet to go with Immortals, they are ridiculously powerful. They are a solid counter to anything Armored.

  • @user-klepikovmd
    @user-klepikovmd ปีที่แล้ว +16

    00:00 "let's roll". Then stays on place, but banelings rolls

  • @unclenchasbestos
    @unclenchasbestos ปีที่แล้ว +49

    After those two immortal curbstomps, after the void Ray's were shown I really wanted their opponents to also be immortals. Void Ray's vs Immortals WHEN. And then as soon as the Ray's activate lasers on the immortals all the Ray's just explode

    • @veryoriginalname2515
      @veryoriginalname2515 ปีที่แล้ว +15

      Immortals hitting air would be enough for the orotoss to easily beat amon.

    • @durshurrikun150
      @durshurrikun150 ปีที่แล้ว +2

      @@veryoriginalname2515 In lore immortals can shoot up.

    • @veryoriginalname2515
      @veryoriginalname2515 ปีที่แล้ว +20

      @@durshurrikun150 impossible, the forbidden technologies: the y axis!

    • @azhei_4332
      @azhei_4332 ปีที่แล้ว +5

      Zeratuls immortal can hit air and karax's immortal have an ability that can hit air.

  • @DrownedInExile
    @DrownedInExile ปีที่แล้ว +12

    Damn some great Immortal matches today. They really turned those Thors into scrap metal!

  • @Flawskiii
    @Flawskiii ปีที่แล้ว +12

    Immortals are just gods really, with their great range, 300 total health, good armor and really good damage, they shred through most of the competition without a problem.
    They kill pretty much any ground unit that goes against them, armored or unarmored.
    (Except things like Vanguards but that's not exactly a fair comparison.)
    Even a huge amount of marines with the same supply as Immortals fail to win against them cause of how powerful they are.

    • @laureloneiros1500
      @laureloneiros1500 ปีที่แล้ว +6

      You heard of this unit called zergling?

    • @Flawskiii
      @Flawskiii ปีที่แล้ว +1

      @@laureloneiros1500 Even max pop Zerglings cant kill max pop Immortals.

    • @TheMuffinman191
      @TheMuffinman191 ปีที่แล้ว

      @@laureloneiros1500 Immortals in equal supply still win pretty hard.

    • @conelord1984
      @conelord1984 ปีที่แล้ว +6

      @@TheMuffinman191 Immortals on equal supply only win iof there are a LOT of Immortals because most zerglings cannot attack. For a reasonable amount of immortals (less than 15 or so) zerglings win at the same supply, especially cracklings.
      Marines also win for the same amount of supply assuming you Stutter Step even without medivacs. Medivacs+marines pretty much obliterate immortals for the same supply.

    • @TheMuffinman191
      @TheMuffinman191 ปีที่แล้ว

      @@conelord1984 Kinda? 1 immortal with barrier can beat 8 cracklings with same upgrades if it stuttersteps like twice off creep. On creep its a wash.
      Marines are entirely dependant on medivacs since stim puts them back into 2 shot range and immortals outrange them. Stutter step back and you can beat 8 marines with an immortal. Barely.
      Medivac makes it so lopsided for marines its insane.

  • @nightwing6718
    @nightwing6718 ปีที่แล้ว +16

    Finally, The Protoss got some wins.

  • @PantoniStrikesBack
    @PantoniStrikesBack ปีที่แล้ว

    There's something beautiful in watching all those roaches blowing up while they approach the inmortals :D

  • @TheVirtual3
    @TheVirtual3 ปีที่แล้ว +3

    What I've learned from watching these videos: I can rarely go wrong by adding immortals to any army comp

  • @alejandroyava
    @alejandroyava ปีที่แล้ว +4

    Wow! That last one tricked me! When I saw all the Void Rays die and were only BCs vs carriers, I didn't have hope for the carriers. But I'll be damn! They won!

    • @Gypuk
      @Gypuk ปีที่แล้ว

      Why? Yamato 240 damage, shields 150hp. BCs use Yamato on Void Rays, shields was broken by emp, but no matter, 90hp is so mutch

    • @ParleLeVu
      @ParleLeVu ปีที่แล้ว

      @@Gypuk If the BCS kill the interceptors they win I believe

  • @Skylair95
    @Skylair95 ปีที่แล้ว +4

    I know the immortals eventually stomped them... But damn, the hellbats made an impressive bbq out of those zealots.

  • @PreacherDPT
    @PreacherDPT ปีที่แล้ว +5

    I could not believe the immortals killed that many roaches AND stalkers! Love immortals!

  • @tsundude4320
    @tsundude4320 ปีที่แล้ว +2

    After pwning them thors they were already ready for them stalker roaches

  • @aleksandrpetrosyan1140
    @aleksandrpetrosyan1140 ปีที่แล้ว +2

    Here’s an idea. You know the real scale mod, where the Sc2 units are given lore-accurate sizes and abilities? How about doing the same, but with those units.

  • @chrishubbard64
    @chrishubbard64 ปีที่แล้ว +2

    Those tanks did an IMPRESSIVE job blowing up the baneling army. I think they lost half to two thirds of their forces before making contact. With a 4-1 resource advantage on top of surviving the attack. Mental note, dont attack 50 siege tanks in siege mode with banelings. :p

    • @dimitarlinov2393
      @dimitarlinov2393 ปีที่แล้ว +1

      Especially if they are siege breakers (130 damage vs everything main attack, not just 100-ish vs armored, and if they have the armory upgrade +40 damage vs main target.. rip)

  • @hifty7779
    @hifty7779 ปีที่แล้ว +5

    Would love to see some real scale fights on here, perfect Timing because real scale lotv is coming out soon!

  • @DynamicSaff
    @DynamicSaff ปีที่แล้ว +2

    Nice wins for the Protoss today!

  • @MrRulet550
    @MrRulet550 ปีที่แล้ว +2

    I wonder when will unsieged tanks start appearing, i know siege mode is what it's known for but their main cannon is really damn good

  • @2010Zanoza2
    @2010Zanoza2 ปีที่แล้ว +2

    100 immortals are crazy setup, if they were 50 it would be honest against 50 Thors.
    The last battle is also crazy. New patch broke carriers targeting and battlecruisers should be at least 30 to oppose them. In a previous patch battlecruisers destroyed interceptors totally and won. In this patch battlecruisers doesn't destroy interceptors.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 ปีที่แล้ว +2

      Tya made interceptors invincible until their host carrier died in these videos since way before the patch presumably since they didn't want fights that ended with interceptors dying and 2 minutes of defenseless carriers being beaten to death. It's crazy how it's now basically accurate to how the game actually works though since even though interceptors are technically still killable them being untargetable makes that difficult.

    • @2010Zanoza2
      @2010Zanoza2 ปีที่แล้ว

      @@SaulGoodman3D2049
      Yup, but I suppose that carriers are too strong now. SC1 cruisers have 25+6 damage to target and destroy heavy plating targets (formula is damage minus armor). Nowadays cruisers have 5+3 damage which is converted to 3 in case of carriers. So after the latest patch cruisers became weakest against carriers.

    • @dimitarlinov2393
      @dimitarlinov2393 ปีที่แล้ว

      @@SaulGoodman3D2049 the interceptors are also invulnerable so they don't die to splash/aoe either. Also if interceptors were targetable, carriers would hard win some matchups, because they'd be busy trying to kill 40/40 interceptors while the carriers sit behind at full hp constantly pumping out new (it's how i deal with enemies usually, when playing as karax p2 in coop)

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 ปีที่แล้ว

      @@dimitarlinov2393 Unless you mean ladder interceptors getting a patch I wasn't aware of, I did mention that Tya video interceptors are invincible until their host carrier dies. Targetable interceptors would indeed make carriers basically unbeatable in some matchups, such as against tempests, but also make them vulnerable where they otherwise wouldn't. Such as against splash (mass liberator) or against significant enough DPS to outpace the interceptor build time (hydras, or BCs as OP pointed out, or large enough number of marines). Which is probably the main reason why Tya made units prioritize the host carriers over interceptors in these videos, to prevent carriers from basically dominating or getting stomped every single time.

  • @user-ow2ln3pw7d
    @user-ow2ln3pw7d ปีที่แล้ว

  • @DarthCheesuS
    @DarthCheesuS ปีที่แล้ว +9

    Immortals never fail to impress

  • @khmer5o3
    @khmer5o3 ปีที่แล้ว +1

    they're called Immortals for a reason, I never bet against them.

  • @DEZEKER08
    @DEZEKER08 ปีที่แล้ว +1

    1st 4/4 in a while for me. That last one made me nervous 😬

  • @hannespeters1055
    @hannespeters1055 ปีที่แล้ว

    1:35 just mad how almost 70 roaches died before the first immortal goes down.

  • @rayc7777
    @rayc7777 ปีที่แล้ว +3

    Moral of today's video always vote for immortals

  • @averagefanenjoyer8696
    @averagefanenjoyer8696 ปีที่แล้ว +1

    Every single ground matchup against sieged up tanks, the other one just gets sent straight to the void. Siege tanks are just monstrous and siege breakers even more so. They can do like 170 damage in WOL with upgrades and maelstrom rounds!

    • @DermoNONE
      @DermoNONE ปีที่แล้ว +1

      In these more recent battles the tanks always get to start in their ideal position, already in siege mode with enemy a-moving into range. Battle would have gone very differently if the banelings got their ideal starting position.

    • @hungnguyenquang3779
      @hungnguyenquang3779 ปีที่แล้ว

      @@DermoNONE Baneling ideal position would be under those tanks

  • @sethchaffin1999
    @sethchaffin1999 ปีที่แล้ว +4

    Might I suggest a triple match up? How about an old school terran vs protos match up of Marines, firebats, and medics vs Zealots, Dragoons, and High Templar like SC1. Alternatively, one of those vs Zergling, Hydra, Muta?

  • @estellebright2579
    @estellebright2579 ปีที่แล้ว

    Fight 1: considering they are charging at siege breaker (which one shot baneling), they are still pretty good. Only 3 tanks manage to survive, the MVP with 15 hp, so fight can go either way.
    Fight 2: I thought those hellbats are enough deterrence to immortals, guess I’m wrong. Even immortal that can only activate shields for 2s and have a cool-down of 42 still rollover.
    Fight 3: both stalkers and roaches are bad vs immortal so nothing surprising there. Immortal does win a bit harder than I thought tho.
    Fight 4: with EMP those voidrays dropping like flies. Thank god Carriers focus fire BC somewhat otherwise they’d lose hard. Also, new PTR patch (is it live? I don’t know) makes a moving into carrier easier to play.

  • @Neo-vz8nh
    @Neo-vz8nh ปีที่แล้ว

    Winmortals always. However the Thors was in a huge disadvanted in every possible term. 300 Hellbats and 75 Thors would be far more fair matchup.

  • @raphaelmoisan1645
    @raphaelmoisan1645 ปีที่แล้ว

    And this is what we call the immortal paradise

  • @hungnguyenquang3779
    @hungnguyenquang3779 ปีที่แล้ว

    1st Immortal battle: with that wall, Thor should have an upper cannon. Result: wtf.
    2nd Immortal battle: Immortal strong but 450 roaches + stalkers are too much. Result: wtf.

  • @furtivetef805
    @furtivetef805 ปีที่แล้ว +2

    Siege Breakers, Zealots, Roaches, Ghosts

  • @stillwatersrundeep001
    @stillwatersrundeep001 ปีที่แล้ว

    I'll never underestimate Immortals again

  • @skyblustar6506
    @skyblustar6506 ปีที่แล้ว

    Power overwhelming! Immortals are extremely strong! Protoss is the best!

  • @FlockensNekroparlor
    @FlockensNekroparlor ปีที่แล้ว +1

    CAN WE TALK ABOUT IMMORTAL FOR A MINUTE-

  • @jeremy1860
    @jeremy1860 ปีที่แล้ว

    Baneling videos are always fun 😊

  • @Someguy1133
    @Someguy1133 ปีที่แล้ว

    Wowww i did not think the zealots and immortals would win that....

  • @Taznak
    @Taznak ปีที่แล้ว

    3/4 today. I voted against the Immortals in the Thor matchup, figuring the Hellbats would slaughter the Zealots and the Immortals were pretty much on their own vs. all of the Terran units... I was right about that, but then the Immortals just won anyway lol

  • @tree3ification
    @tree3ification ปีที่แล้ว

    I really want to see the BC one again but without the teleport back.

  • @angellopez6475
    @angellopez6475 ปีที่แล้ว

    Those immortals man

  • @konstantinriumin2657
    @konstantinriumin2657 ปีที่แล้ว

    WE SHALL SERVE... FOREVER!

  • @FlockensNekroparlor
    @FlockensNekroparlor ปีที่แล้ว

    So those BC were not upgraded?

  • @bobbyferg9173
    @bobbyferg9173 ปีที่แล้ว

    You should make more videos with HERCs

  • @TurboMMaster
    @TurboMMaster ปีที่แล้ว

    200 Destroyers vs 500 Primal Hydralisks.

  • @MurasakiTsukimaru
    @MurasakiTsukimaru ปีที่แล้ว

    Hey, if Immortals were supposed to die, they'd be called Stalkers

  • @TheHalogen131
    @TheHalogen131 ปีที่แล้ว +1

    Ghosts wasted their EMPs on targets that would get one-shot by Yamato anyway.

    • @lupesnow5028
      @lupesnow5028 ปีที่แล้ว

      Voidrays have 250 total hp, Yamato only does 240

  • @atifarshad7624
    @atifarshad7624 ปีที่แล้ว

    1/4. Man i was so close to getting a perfect 0 lol

  • @bernardoheusi6146
    @bernardoheusi6146 ปีที่แล้ว

    What are the stats of the Breakers in siege more?

  • @kevinnowak6992
    @kevinnowak6992 ปีที่แล้ว

    Thats weird...25 BCs but only like 5 Yamato cannons were shot??? Whats with the Rest of the fleet?

  • @kyosukearashi3523
    @kyosukearashi3523 ปีที่แล้ว

    hope to see something like 2 broodlords vs 1 thor + 2 hellbats

  • @SkyWKing
    @SkyWKing ปีที่แล้ว

    Siege tanks again showing why artillery is the king of battle.

  • @JefferyJohnson-sq9so
    @JefferyJohnson-sq9so 6 หลายเดือนก่อน

    some have think aberration birth baneling when killed and unit fail to kill aberration

  • @ONIscrooge
    @ONIscrooge ปีที่แล้ว

    Every time I see Immortals I always wonder if they're worse now compared to their original design and stats?

    • @Santisima_Trinidad
      @Santisima_Trinidad ปีที่แล้ว

      In don't know if their damage output is better or worse.
      However, originally they had hardened shield, which reduced all incoming non spell damage to like 10 or something. Needless to say, this was absurd versus thors and other immortals and even banelings. Versus Mariens and zealots and the like, it was useless.
      Now they have barrier. Barrier is an ability which grants them 100 shields and 100 HP for i think 3 seconds. It ks extremely powerful, however the short duration means if timed poorly, such as just after a seige tank shot, it is likely to absorb very little to no damage for the immortal.

    • @ONIscrooge
      @ONIscrooge ปีที่แล้ว

      @@Santisima_Trinidad Sounds like they made them more jack of trades rather than specialized.

  • @danielbeshers1689
    @danielbeshers1689 ปีที่แล้ว +1

    Guys, I'm starting to think Immortals might be good

  • @giannisgt28rs
    @giannisgt28rs ปีที่แล้ว

    i love Immortals immortality

  • @_OpFor
    @_OpFor ปีที่แล้ว

    immortals are so OP

  • @WJen8
    @WJen8 ปีที่แล้ว

    Immortals are... well Immortal lol

  • @dogscangame
    @dogscangame ปีที่แล้ว

    how can I do this

  • @klstudios4572
    @klstudios4572 ปีที่แล้ว

    can somebody tell me where can you do this in Starcraft 2???

    • @dimitarlinov2393
      @dimitarlinov2393 ปีที่แล้ว

      Sort of Direct Strike, though that one is PvP

  • @robinlinh
    @robinlinh ปีที่แล้ว

    Holy shit how strong is Immortal

  • @postmodernjambox5951
    @postmodernjambox5951 ปีที่แล้ว

    CHADMORTALS

  • @poodlescone9700
    @poodlescone9700 ปีที่แล้ว

    Immortals are scary.

  • @jasonauger2914
    @jasonauger2914 ปีที่แล้ว

    Will the real Yamato please stand up? 😕

  • @Warblefly41
    @Warblefly41 ปีที่แล้ว

    The answer is more than 800 banelings

  • @Ryder.Draconis
    @Ryder.Draconis ปีที่แล้ว

    WOOOOOOOOO! I got 0/4 again! I'm lit!

  • @Burt1038
    @Burt1038 ปีที่แล้ว

    Ghosts coulda saved some emps for the carriers, then they woulda won handily

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 ปีที่แล้ว

      20 out of 25 carriers got hit by EMP, carriers are just tanky enough against BCs that most of them were able to recharge shields, and the ghosts were long dead at that point.

  • @hoffnung1651
    @hoffnung1651 ปีที่แล้ว

    Always bet on immortals.

  • @alternativeavenues7664
    @alternativeavenues7664 ปีที่แล้ว

    immortal good unit

  • @veidro
    @veidro ปีที่แล้ว

    Why do we still do helion battles. We all know the result od helion battles.

  • @jackal327
    @jackal327 ปีที่แล้ว

    Winmortals

  • @yesiam4610
    @yesiam4610 ปีที่แล้ว

    4/4!!! go protoss

  • @bdizzle9505
    @bdizzle9505 ปีที่แล้ว

    he wouldn't make the immortals win twice in 1 video... shiet he did...

  • @krutokh9755
    @krutokh9755 ปีที่แล้ว

    Unexpected

  • @무지개다리-y5v
    @무지개다리-y5v ปีที่แล้ว

    4/4 good

  • @Tramaine803
    @Tramaine803 ปีที่แล้ว

    Bcs would have won if they focused fire

  • @user-bf8jc5mx3i
    @user-bf8jc5mx3i ปีที่แล้ว

    4/4👍👍👍

  • @AegisKHAOS
    @AegisKHAOS ปีที่แล้ว

    2/4

  • @fujisan0388
    @fujisan0388 ปีที่แล้ว

    1/4

  • @smarty-br8og
    @smarty-br8og ปีที่แล้ว

    From all the videos we were convinced that the immortals are OP, but this is getting disgusting...

  • @cccmmll
    @cccmmll ปีที่แล้ว

    Anything with Banelings is never interesting. Banelings are incredibly boring unit to watch, they just roll and pop, and the only question is whether they reach their targets or not. Same for the Scourges.

  • @cjcanton9121
    @cjcanton9121 ปีที่แล้ว

    The BC teleports were garbage

  • @Gaut201
    @Gaut201 ปีที่แล้ว

    1/4

  • @ДаниилПоволоцкий-и4г
    @ДаниилПоволоцкий-и4г ปีที่แล้ว

    1/4