Might have to give Lithuanians a go here soon. Really been enjoying your videos lately. Just started playing again after a few years. Thanks for all the help and I look forward to future vids!
I can from very fresh experience tell you that breaking Lithuanians as Teutons post-imperial is quite some task now. Melee Armor on Halbs doesn't do shit, so huge numbers are needed. Indirect buff for Goths, though, since they don't have the final armor upgrade anyway.
I feel like the Leitis was buffed as a check and balance to the Teuton's armour related buffs (faster TKs and +2 armour on barracks and stables units. 50 gold per unit sounds amazing but if people find it makes the Leitis too cost efficient in most match ups then maybe it'll get changed to 60 gold per unit. Split the difference between the old and new cost?
Considering that Teutons were one of the worst civs, they pretty much are held in check by everyone. Especially archers civs which are traditionally pretty good anyway.
Basically they have +2 meele armor compared to a fully upgraded hussar but - 2 meele attack, which means the same against most units (except units with low meele attack or high meele armor). The scout has 45 hitpoints (+20 with bloodlines) while a hussar has 75 (+20 with bloodlines in most cases), and the teuton scout lacks husbandry so slower than like every civ's hussar. Since in trash wars the meele armor is mostly used against light cav and champions (the onager- and pikeman-lines has so high meele damage against scouts I don't think these two extra armors matter), the teutonic scout is still a much worse light cav than a generic hussar with the same blacksmith upgrades. But an in-depth comparison would be nice.
@@balintmecs6567 Honestly I'm not sure if that change really did anything. Even with the +2 armor halbs still take them out in 2 hits as opposed to 3 for Hussars. Sure, they're stronger against non-spear melee units now but with the Scout's tickle-level attack strength I'd wager that you're better off putting that food elsewhere, even if its just being sold at the market to get the gold for a Paladin/Champion/Teutonic Knight as they'll have better staying power in the long run compared to a scout or two in post-imp.
The light Cavalry and hussar both have a higher attack rate than the scout. To counter skirms or monks, teuton scouts are fine but against everything else not really
This doesn't even take into account that is you have relics you have an endless supply of gold which makes the need for selling food a a little less intensive
How much gold does a relic produce? It's 1 gold every 2 seconds which is about as good as a Dark Age gold miner. ... that is not enough to back anything at all Granted, you make take the relic anyway to deny your opponent it, and if you are going monks anyway, free lunch is free lunch. but free lunch isn't going to compete with a basement full of food in the medium term.
@@suddenllybah 30 gold per minute is more than a dark age villager. They collect at about 22~25 gold per minute. That is nothing to sneeze at if the match will go into late game trash war.
@@brunolimaj7129 Saving that relics are not impactful in late game trash fights is not the same as saying relics are useless. The Relic Attack Bonus for this civ is super good, and honestly, worth counter playing if you are facing them. Early game, where you have less of an economy, the free villager worth of gold is more likely to be impactful. ... how much would you say a relic in worth in wood/food for gold villagers. If it's like 5, than going from 60 to 65 is not going to change your economics of fighting. If it is 20, than going from 60 to 80 is a meaningful growth.
@@suddenllybah They give completely free gold, often adding up to thousands over the course of a game. This pushes back you need to move onto trash. Also having what is essentially a free villager on gold is the equivilent of giving yourself extra pop that doesn't take up pop space. They can make huge differences. They don't do much mid castle no, but the free gold it's giving you will add up and push back how long it will be to get to trash fighting. When your enemy hits 0 gold and has to resort to Hussars and you have a few hundred gold left for siege, for knights, for leitis it makes a huge difference.
I personally think they were a tad too generous with the buffs. My gut tells me though that, since ranged units are pretty dominant currently due to DE pathing, it may seem like the initial Leitis may have been an underwhelming unit, but the ability to completely ignore a particular resistance is really strong against certain civs. The only thing that held it back was its cost, in my opinion, similar to the Cataphract. Now that the gold cost has been reduced significantly (way more than I imagined, honestly, what with the reduced recruitment time), I think it will now truly shine with its melee armour negation. Judging on the history of the Leitis in DE, it feels like they're currently trying to strike a bit of an awkward balance between a trash unit and a Paladin. Anyway, my ramblings aside, I hope it will get a time to shine now. I wouldn't be surprised if the gold cost would go back up a bit from 50>60 though.
Hey SOTL, it sounds weird but i was thinking about the elephant archer. In AoE I their function was be a tank-expensive-high ranked archer, specially against units with high armor, because a war elephant does more damage (except versus a unit with high armor). The point is that elephant archers in AoE I works because they don 't have a mortal conter; even, with micro, some EAs can defeat a group of camels. I think that specially the pikes destroys the element of a tanky archer, because it have no sense that an intense use of a lot of cheaper units can defeat them too easily. My conclussion is that they need a bonus at least against pikemens (the camels are expensive and don't means the biggest problem, another conters too and the skirmishers are a razonable conter unit because they don't massacre the elephants too easy), maybe a bonus attack versus them, maybe receiving less of the pikemen bonus against chivalry, or even more rank. The reason i think about this it is because this unit is rarely used and need to be rethinked. I know that this is a video focused in completely another think, but i remembered that you usually read more this coments and i have to tell someone this. Thanks for the videos:)
@@brandonkinzjuliusjaugan7601 They were OP even before. I've been saying this for months. The unit doesn't lose to anything other than Mangudai or Imperial Camels. But then the unit is backed by some of the best trash in the game with their faster and more armoured Skirms & Halbs.
@@TheChimples The main issue with the unit is it must be made from castles...melee gold units are very hard to justify vs knight spam Just revert the cost buff and keep the train time buff.
@@TheChimples That's utter bullshit. Leitis gets destroyed by archers. Imo they should be pretty much balanced as it is, since we see archers a lot in the game. Civs that have to resort in melee fighting, like teutons or goths, should have big problems with them though.
heavy scorpions behind a halb wall would be very strong against this combo as well. many unique units can make strong counters comes down to execution, map control, economy size, micro, thus it's not broken.
I don't agree with the armor ignoring bonus. Even for it being restricted to castle production only, 14 attack for elite is just too strong with the armor ignore. Just my opinion. I would make them have 3 less attack at their base unit and 4 less attack at their elite stage in exchange for letting them have their armor ignore bonus.
I play mostly Saracens with the 180 hp heavy camels and 130 hp mamelukes -_- So this whole civ is a meme Also very superior for selling food at market, and strong competition for collecting relics with the much faster castle age times.
I really hope that they did not make this game too messy. Could they buff the weak bonus of this civ instead of making their elite units ultra powerful?
Whats the gold difference in researching elite leitis compared to paladin spirit or did i miss that, i mean if you switch to leits after knights insteed of researching paladin you get some leitis out of it ... asking from a low ELO player pov
i find the concept of them very werid like some counters actually make real sense but this just like "hi i got big plate mail armor that is virtually not penetrable" - "lol no u dont"
Oh yeah, we've come full circle, from lithuanians spamming OP 16 attack hussars to lithuanians spamming OP +8 Leitis. Just produce infinite amounts of food and sell as you need it and keep spamming Leitis. I love it :D
That doesn't work out so well against Italian Genoese Crossbows or strong Camel civs. And since Lithuanians don't have good Skirms or Halbs.... oh wait.
Can a middle player in the corner of a 4v4 play defensive and give away any extra resources above the golden number to allies to support them in battle? Whats the golden number? According to the fact TCs should not be idle unless they are advancing. Or researching eco upgrades.
As long as there are Mangudai in this game, you can't even argue this point. The drawback is you need castles to mass, like Mangudai, so Lithuanians player can be stifled before they get the chance.
Leitis are an excellent late game option. Going fast castle with knight mass first then after putting about 2 or 3 castles you just stream the Leitis hordes down your opponent's throat
and just hope they dont have halberdier spam with archers (or scorpions etc) behind it? halbs may not trade great in an open field alone vs leitis, but in a choke point or defensive position with support, you will need to use lithuanian skirmishers and some siege and micro correctly to be successful
So the unit has no counter pretty much? even with no relics? agree with the cost reduction but, like the keshik's cost reduction, it's gotta come with some changes to its stats. Maybe leitis should occupy the other end of the cav spectrum compared to the keshik and have high attack but low hp? Not too sold on just one less pierce armour and 30 less HP compared to the Paladin...
the big handicap is that they need to be produced at castles. how many does each player build in a game, MAYBE 5 if you really go all in on stone mining. once they're destroyed, you're up the creek without a paddle. I can build stables on stables to push the front or a crapload of barracks for halbs to counter the leitis. pushing with buildings and arbs works too. additionally we can compare this to the Goths with their post-imp infantry spam. once it starts, it's too late. if you let your Lithuanian opponent get a bunch of relics and come at you with 60 elite leitis, it means we should have pushed earlier
Having just finished a match as the Lithuanians, another slight advantage to the Lithuanians is that because they push you to the monastery, you will probably have 2-3 monks available to heal up the leitis and essentially keep them trading indefinitely.
It feel like I have watched SotL do so many vid on the Leitis... Do they really keep changing them so much that it swing the meta around the unit so much.
I was wondering if he would do a cost comparison say with goth halbs (cheapest and should be the most effective against the leitis considering no melee armor makes any difference) against the elite Leitis. If the Leitis comes out on top then it would be OP unit. Means we a have a 2nd version cataphract but with lower gold cost ...crap.
if you are teutons vs lithuanians, you are going to be making halbs and scorpions with the odd onager. you'll also try to snipe and deny relics while overbooming on 4-5 town centers
Considering that palas mainly fight halbs (which dont care about armor), vills (which wont fight back) and archers (which dont care about melee armor), id say that Teuton paladins are still worse than generic actually.
If it really has the potential to be a viable trash unit then it's probably OP. That's really not how this is supposed to work. Even units that actually become trash units when they're really stronger than that have limitations, like the Persians crossbows without bracer and the two handed swordsmen that can't upgrade to champions, and even those arguably make their respective Civs overpowered in super late game trash wars.
the thing you miss is they get shredded by arrows and the huge investment to even mass them up as compared to dropping multiple stables for fast Hussars
no test vs Samurai!? In my opinion the big handicap is that they need to be produced at castles. how many does each player build in a game, MAYBE 5 if you really go all in on stone mining. once they're destroyed, you're up the creek without a paddle. I can build stables on stables to push the front or a crapload of barracks for halbs to counter the leitis. pushing with buildings and arbs works too. additionally we can compare this to the Goths with their post-imp infantry spam. once it starts, it's too late. if you let your Lithuanian opponent get a bunch of relics and come at you with 60 elite leitis, it means we should have pushed earlier
Yeah, they're really conscious about keeping that their business model. Some people indirectly donate by pledging for one month and then dropping it, though.
I think Lietis is closer to what it should be now than it was before. Now Leitis is essentially the go-to unit but you need to judge whether you can get the castles to sustain Leitis. Before, Paladin was just such a safer option since it was better in most situations anyway. I think they over-buffed Lietis though but of course they'll be watching its performance. Since they're patching so often its ok to not get it right the first time, unlike some games that make something OP & take years to fix it.
Okay the Leitis chasing that Teutonic Knight just made my week.
Where?
@@Phoenix_1991 1:29
Unrealistic. The Teutonic Knight is moving far too fast
You can laugh until the superior teuton +2 meele armor scout cav doesn't arrive!
[Incoherent Baltic Screaming from both men]
Congrats on 250,000 subscribers!
Man, that's a lot.
So guys, we did it
leitis and gentleman, Spirit of the law here
redditors get the rope
La Hire's sword is dry
It needs this guys blood
Teuton get plus armor on everything.
Leitis laugh in ignore armor.
Teuton: that's illegal.
Nice armor you have there
would be a shame if someone were to bypass it entirely...
it's a nice homage to their common medieval history though
"That's against law"
That truly is illegal
I am curious about how they trade with gold-free Malay two-handed swordsmen in resource efficiency
65F vs 70F + 50G
Yeah .. one sided massacre
Probably very well if you manage to grab 2+ relics, since two-handed swordsmen die in three hits in this case.
i'd say malay wins because of production rate rather than just flat out efficiency.
I’d love to compare them to the huskarl! Apart from huge melee tanks I think the huskarl dominates all other units in the game.
@@stoolyman huskarl loses badly for gold efficiency against any generic champions with supplies
The update made me start playing Teutons again and love Lithuanians even more
Might have to give Lithuanians a go here soon. Really been enjoying your videos lately. Just started playing again after a few years. Thanks for all the help and I look forward to future vids!
*Leitis gets buff*
Teutons: *Sweats uncontrollably*
Teutons got a buff too.
Boyar: 'Fuck my life...'
@@nathanthompson776 Leitis dont care a bit 11
I can from very fresh experience tell you that breaking Lithuanians as Teutons post-imperial is quite some task now. Melee Armor on Halbs doesn't do shit, so huge numbers are needed.
Indirect buff for Goths, though, since they don't have the final armor upgrade anyway.
So nobody is gonna bring up how the imperial camel is a dromedary?
The way you have your video segmented into the various topics is awesome bro!! Doing god's work out here
Question: Since Leitis ignores armor and rams have negative armor, are Paladins better against rams?
Yes they ignore the negative armor doing less damage
yes but still leitis has 22 Atk
Does leitis and paladin have the same attack rate a.k.a(attack speed)?
Leites seems like a very strong unit now
except... the teuton rams :D
Before the update I really wanted the Leitis can received the benefit from Tower Shields, but now I don't think they need it anymore.
VERY helpful! And I love Lith, so I'll be making use of new strategies soon. TY!
love the video, i also like the built in chapters of the video, i still don't know how that works but it is vary helpful. :)
timestamps in the description now apply to the video progress bar
Thank you. Also, impressive speed on finding this. Huuuge find.
May 2020: the Leitis is better than Lithuanians' hussars.
August 2021: THEN THE WINGED HUSSARS ARRIVED!
I feel like the Leitis was buffed as a check and balance to the Teuton's armour related buffs (faster TKs and +2 armour on barracks and stables units. 50 gold per unit sounds amazing but if people find it makes the Leitis too cost efficient in most match ups then maybe it'll get changed to 60 gold per unit. Split the difference between the old and new cost?
Well, keshiks cost only 40 gold and a lot better than cavaleer + generating gold,and devs dont touch them. I think leitis would not get nerfed too.
Not at the moment. Once it becomes meta as players exploit it and when it feels OP, then it will be nerfed a little. Like Persians
Considering that Teutons were one of the worst civs, they pretty much are held in check by everyone. Especially archers civs which are traditionally pretty good anyway.
Can you please have a look at the post imp teuton scout and look if its a viable trash unit ?
Basically they have +2 meele armor compared to a fully upgraded hussar but - 2 meele attack, which means the same against most units (except units with low meele attack or high meele armor). The scout has 45 hitpoints (+20 with bloodlines) while a hussar has 75 (+20 with bloodlines in most cases), and the teuton scout lacks husbandry so slower than like every civ's hussar. Since in trash wars the meele armor is mostly used against light cav and champions (the onager- and pikeman-lines has so high meele damage against scouts I don't think these two extra armors matter), the teutonic scout is still a much worse light cav than a generic hussar with the same blacksmith upgrades.
But an in-depth comparison would be nice.
@@balintmecs6567 Honestly I'm not sure if that change really did anything. Even with the +2 armor halbs still take them out in 2 hits as opposed to 3 for Hussars. Sure, they're stronger against non-spear melee units now but with the Scout's tickle-level attack strength I'd wager that you're better off putting that food elsewhere, even if its just being sold at the market to get the gold for a Paladin/Champion/Teutonic Knight as they'll have better staying power in the long run compared to a scout or two in post-imp.
The light Cavalry and hussar both have a higher attack rate than the scout. To counter skirms or monks, teuton scouts are fine but against everything else not really
As I am the first one to see this, I want to thank you for your videos and the effort you put in them
Good man
Please keep the vids coming! We need your content
Meanwhile, on the other hand, we have unique units like Elephant archers and tarkans
Tarkans are actually useful if you know how to use them... Once Tatoh cancelled researching Paladin and instead researched Elite Tarkan.
what's wrong with tarkans?
@@acg6350 Tarkans are worse than Paladins by a fair margin so there's almost never a reason to use them.
@@mrrhombus716 Unless you mass them unbeknownst to your opponent. Tarkans are a great surprise unit against archer civs.
Callum Oscalade and buildings
Very interesting analysis SotL, thanks for another great vid.
Tuton Physician: "Elite Leitis is not just in your imagination. They can not hurt you or your thick armour"
Elite Leitis: *Exists*
This doesn't even take into account that is you have relics you have an endless supply of gold which makes the need for selling food a a little less intensive
How much gold does a relic produce?
It's 1 gold every 2 seconds which is about as good as a Dark Age gold miner.
... that is not enough to back anything at all
Granted, you make take the relic anyway to deny your opponent it, and if you are going monks anyway, free lunch is free lunch. but free lunch isn't going to compete with a basement full of food in the medium term.
@@suddenllybah 30 gold per minute is more than a dark age villager. They collect at about 22~25 gold per minute. That is nothing to sneeze at if the match will go into late game trash war.
@@suddenllybah so people who collect them are idiots ?
all right its official now , relics are fucking useless, remove them from the game
@@brunolimaj7129
Saving that relics are not impactful in late game trash fights is not the same as saying relics are useless.
The Relic Attack Bonus for this civ is super good, and honestly, worth counter playing if you are facing them.
Early game, where you have less of an economy, the free villager worth of gold is more likely to be impactful.
... how much would you say a relic in worth in wood/food for gold villagers.
If it's like 5, than going from 60 to 65 is not going to change your economics of fighting.
If it is 20, than going from 60 to 80 is a meaningful growth.
@@suddenllybah They give completely free gold, often adding up to thousands over the course of a game. This pushes back you need to move onto trash. Also having what is essentially a free villager on gold is the equivilent of giving yourself extra pop that doesn't take up pop space. They can make huge differences. They don't do much mid castle no, but the free gold it's giving you will add up and push back how long it will be to get to trash fighting. When your enemy hits 0 gold and has to resort to Hussars and you have a few hundred gold left for siege, for knights, for leitis it makes a huge difference.
Huge fan of your channel! Pretty new to the game, and was wondering... As the magyars, should I be building elite Magyars? Or hussars?
love your vids spirit
I'm a relic nerd and Lithuanians are my my biggest pleasure in team games. I shriek in my allies' ears until they let me have the relics lol
Best youtube channel for Aoe2 ever!
I personally think they were a tad too generous with the buffs. My gut tells me though that, since ranged units are pretty dominant currently due to DE pathing, it may seem like the initial Leitis may have been an underwhelming unit, but the ability to completely ignore a particular resistance is really strong against certain civs. The only thing that held it back was its cost, in my opinion, similar to the Cataphract. Now that the gold cost has been reduced significantly (way more than I imagined, honestly, what with the reduced recruitment time), I think it will now truly shine with its melee armour negation. Judging on the history of the Leitis in DE, it feels like they're currently trying to strike a bit of an awkward balance between a trash unit and a Paladin. Anyway, my ramblings aside, I hope it will get a time to shine now.
I wouldn't be surprised if the gold cost would go back up a bit from 50>60 though.
Honestly surprised there wasn't a bigger uproar about this. When I saw that 30gp price drop I freaked out, that's *huge* in my view.
There will be uproar once everyone realises how stupidly OP this unit is
Aaah I'm on the 8 minutes mark, this video hasn't reach Castle Age yet
Hey SOTL, it sounds weird but i was thinking about the elephant archer. In AoE I their function was be a tank-expensive-high ranked archer, specially against units with high armor, because a war elephant does more damage (except versus a unit with high armor). The point is that elephant archers in AoE I works because they don 't have a mortal conter; even, with micro, some EAs can defeat a group of camels.
I think that specially the pikes destroys the element of a tanky archer, because it have no sense that an intense use of a lot of cheaper units can defeat them too easily.
My conclussion is that they need a bonus at least against pikemens (the camels are expensive and don't means the biggest problem, another conters too and the skirmishers are a razonable conter unit because they don't massacre the elephants too easy), maybe a bonus attack versus them, maybe receiving less of the pikemen bonus against chivalry, or even more rank.
The reason i think about this it is because this unit is rarely used and need to be rethinked.
I know that this is a video focused in completely another think, but i remembered that you usually read more this coments and i have to tell someone this. Thanks for the videos:)
Lol Leitis are gonna be immediately nerfed in June patch
No dont nerf them
They are OP. My Franks will lose easily. Damn it. They should increase the price.
@@brandonkinzjuliusjaugan7601 They were OP even before. I've been saying this for months. The unit doesn't lose to anything other than Mangudai or Imperial Camels. But then the unit is backed by some of the best trash in the game with their faster and more armoured Skirms & Halbs.
@@TheChimples The main issue with the unit is it must be made from castles...melee gold units are very hard to justify vs knight spam
Just revert the cost buff and keep the train time buff.
@@TheChimples That's utter bullshit. Leitis gets destroyed by archers. Imo they should be pretty much balanced as it is, since we see archers a lot in the game. Civs that have to resort in melee fighting, like teutons or goths, should have big problems with them though.
Why dies the Leitis face look so weird, it looks like he is wearing a white masker or something.
it's because he is lithuanian
*kek*
Coronavirus
That is because he IS wearing a mask !
Helmet
@@shadowguardian3612 Anthropomorphic helmet* (mask included with the helmet/ mask part of the helmet-design)
I don't think that they will dominate trash fights just because of the Castle production. They might add a punch though
Meanwhile cataphracts and tarkans haven't recieved any considerable buff yet still suck
Catas are only bad because they are expensive. Tarkans are really great against range civs, because they have higher pierce armor than paladins.
Post Imperial Cataphracrs actually win against post imperial Frank Paladins with equal resources
Cata body mass infantry even pike
Cataptacts need their upgrades cost reduced
Néstor de Buen
Cataphracts are more expensive than knights. The gold is the same but they cost more food.
Bring back the glorious intro song and make it longer please
I'd like to see a breakdown of what unique units can be viable in a trash fight with access to guilds being considered based on the civ the uu is from
will be interesting to see Leitis vs Konniks, Keshiks battles.
Lithuanians are awesome now! I love lategame Leitis + skirmisher combo. It only has a hard time against onager + halbs.
heavy scorpions behind a halb wall would be very strong against this combo as well. many unique units can make strong counters
comes down to execution, map control, economy size, micro, thus it's not broken.
thank you "spirit of the Law"
I don't agree with the armor ignoring bonus. Even for it being restricted to castle production only, 14 attack for elite is just too strong with the armor ignore. Just my opinion. I would make them have 3 less attack at their base unit and 4 less attack at their elite stage in exchange for letting them have their armor ignore bonus.
No video like this for 50 food 40 gold Keshiks though? 😢😢😢
That 1 dislike is the tuetonic knight
I miss that Intro, it was so good. Great vid, as always!
Then the Samurai comes...
I play mostly Saracens with the 180 hp heavy camels and 130 hp mamelukes -_- So this whole civ is a meme
Also very superior for selling food at market, and strong competition for collecting relics with the much faster castle age times.
Extreme case comparison-
Steppe Lancer - Light Cavalry unit - 45G
Leitis - Heavy Cavalry unit - 50G
maybe June leitis nerfed again
I really hope that they did not make this game too messy. Could they buff the weak bonus of this civ instead of making their elite units ultra powerful?
The most cost efficient counter to the leitis are Mamelukes.
Whats the gold difference in researching elite leitis compared to paladin spirit or did i miss that, i mean if you switch to leits after knights insteed of researching paladin you get some leitis out of it ... asking from a low ELO player pov
i find the concept of them very werid
like some counters actually make real sense but this just like
"hi i got big plate mail armor that is virtually not penetrable" - "lol no u dont"
Only way to justify it is a couched lance attack, that s a bit what they re implying i think.
Yo,
Can you do a vid on AI pathing?
Thanks!
Someone should have given Hera this idea in his 6 hour long game.
You should do a video on how to best dodge archers and skirms with your vils.
Oh yeah, we've come full circle, from lithuanians spamming OP 16 attack hussars to lithuanians spamming OP +8 Leitis. Just produce infinite amounts of food and sell as you need it and keep spamming Leitis. I love it :D
That doesn't work out so well against Italian Genoese Crossbows or strong Camel civs. And since Lithuanians don't have good Skirms or Halbs.... oh wait.
nerf incoming lol
Can a middle player in the corner of a 4v4 play defensive and give away any extra resources above the golden number to allies to support them in battle?
Whats the golden number?
According to the fact TCs should not be idle unless they are advancing. Or researching eco upgrades.
Did you watched the Red Bull Wololo tourney?? Soo nice seeing AoE2DE esports!
The Final game result was unexpected
Why leitis needed a buff? Special unit supposed to specialize in something specific, not being all purpose unit.
*Mongols laughing
*Byzantines laughing as well (well, if you forget about the cost that is)
Somebody in the dev team is Lithuanian
They are not great against archers, so they are not really “all purpose.”
As long as there are Mangudai in this game, you can't even argue this point. The drawback is you need castles to mass, like Mangudai, so Lithuanians player can be stifled before they get the chance.
Letis has lower hp and 1 less pierce armour so they are squishier than Pallys but they also 2 shot crossbow line which is kinda insane
take it all these updates are the same for the 2013 version? :P
How about negative armor attack? The more more meele armor an enemy unit has equals to the bonus damage against that unit.
but can it beat an Elite Cataphract ?
Yeah they do.
Leitis are an excellent late game option. Going fast castle with knight mass first then after putting about 2 or 3 castles you just stream the Leitis hordes down your opponent's throat
and just hope they dont have halberdier spam with archers (or scorpions etc) behind it?
halbs may not trade great in an open field alone vs leitis, but in a choke point or defensive position with support, you will need to use lithuanian skirmishers and some siege and micro correctly to be successful
in a 1 v 1 scenario, you never want to go one type unit anyway. In a team game, it's a different story
So the unit has no counter pretty much? even with no relics? agree with the cost reduction but, like the keshik's cost reduction, it's gotta come with some changes to its stats. Maybe leitis should occupy the other end of the cav spectrum compared to the keshik and have high attack but low hp? Not too sold on just one less pierce armour and 30 less HP compared to the Paladin...
the big handicap is that they need to be produced at castles. how many does each player build in a game, MAYBE 5 if you really go all in on stone mining. once they're destroyed, you're up the creek without a paddle. I can build stables on stables to push the front or a crapload of barracks for halbs to counter the leitis. pushing with buildings and arbs works too.
additionally we can compare this to the Goths with their post-imp infantry spam. once it starts, it's too late. if you let your Lithuanian opponent get a bunch of relics and come at you with 60 elite leitis, it means we should have pushed earlier
Archers are pretty good. They do not have a lot of Armour, and Leitis lack Pierce Armour
archers and scorpions behind pikes are very strong.
Hera needed this video
Really fantastic point by comparing cost when selling res for gold, suggests they're OP in late game really.
1 year now from now - is this still relevant? Or they nerfed the attack upgrade and now it is different? Spirit?
All this unit needs now is trample damage and it will be DE's version of how we originally viewed the Cataphract.
Now do u think leites is better than imp camel in any sense (like armour, pa, cost ) other than camel’s direct bonus against cav
Got absolutely trashed in an 8 player FFA vs Leitis as Teutons. Never changed to Halbers so fast in my life!
So they're mounted champions in regards to cost?
Skirmishers vs Leitis OR Archers vs Leitis.Which is more gold efficient?Wonder how Byztantine cheap camels works.
The Leitis in Trash fightzs is interesting, but how is the new Keshik doing with its now very low Gold cost? Is the Keshik effective in Trash battles?
Hans Oskar you can essentially make them trash units but they wont be able to cut through units easily, So they are less effcient than letis
so is the Leitis OP? it doesn't seem to have any weakness over paladin outside a niche pierce armor points
Having just finished a match as the Lithuanians, another slight advantage to the Lithuanians is that because they push you to the monastery, you will probably have 2-3 monks available to heal up the leitis and essentially keep them trading indefinitely.
Nice video
The other day I was playing an online match and an opponent playing lithuanians got 3-4 relics... his paladins army was unstoppable
Same i was lithuanians and ran with army of litis with skrim trash to back up and crushed my opponet in 2v2
It feel like I have watched SotL do so many vid on the Leitis... Do they really keep changing them so much that it swing the meta around the unit so much.
You have to watch the leitis vs every unique unit video. Leitis win against almost all unique units.
Teutonic knight: its army of leitis run for your life ....
Now Franks need the +35% Cav Bonus.
Leitis a counter to Teuton Pala now?
now and always
I was wondering if he would do a cost comparison say with goth halbs (cheapest and should be the most effective against the leitis considering no melee armor makes any difference) against the elite Leitis. If the Leitis comes out on top then it would be OP unit. Means we a have a 2nd version cataphract but with lower gold cost ...crap.
Do you play with T90?
the armor negating should reduce half to teutonic units
if you are teutons vs lithuanians, you are going to be making halbs and scorpions with the odd onager. you'll also try to snipe and deny relics while overbooming on 4-5 town centers
What about 2v2 Leitis+Arb vs Paladin+Arb?
finally they added one Baltic nations to the game. expected Finns, but Lithuanians are good. surprised that they weren't added to the game earlier.
Bah, when are we Finns ever added into any game ever, except as some part of Sweden? Not that I mind really, I prefer us staying in the shadows.
Ideal unit for keeping Cataphracts busy!
What unit can beat leitis other than elephants?
So are Teuton paladins now better then Frank paladins?
they are still slower
Considering that palas mainly fight halbs (which dont care about armor), vills (which wont fight back) and archers (which dont care about melee armor), id say that Teuton paladins are still worse than generic actually.
If it really has the potential to be a viable trash unit then it's probably OP. That's really not how this is supposed to work.
Even units that actually become trash units when they're really stronger than that have limitations, like the Persians crossbows without bracer and the two handed swordsmen that can't upgrade to champions, and even those arguably make their respective Civs overpowered in super late game trash wars.
the thing you miss is they get shredded by arrows and the huge investment to even mass them up as compared to dropping multiple stables for fast Hussars
no test vs Samurai!?
In my opinion the big handicap is that they need to be produced at castles. how many does each player build in a game, MAYBE 5 if you really go all in on stone mining. once they're destroyed, you're up the creek without a paddle. I can build stables on stables to push the front or a crapload of barracks for halbs to counter the leitis. pushing with buildings and arbs works too.
additionally we can compare this to the Goths with their post-imp infantry spam. once it starts, it's too late. if you let your Lithuanian opponent get a bunch of relics and come at you with 60 elite leitis, it means we should have pushed earlier
They don't get Paladins anymore though?
I LOVE YOUR VIDEOS MAN THANK YOU
What about rams?
Now only if the game devs reduce the cataphracts costs
Anyone know whats up with the update? My mate can't play multiplayer. Bought from Microsoft store.
Is patron monthly
Yeah, they're really conscious about keeping that their business model. Some people indirectly donate by pledging for one month and then dropping it, though.
Relics? Oh my teammates steal those.
Please add more closed captions for all yor videos
I think Lietis is closer to what it should be now than it was before. Now Leitis is essentially the go-to unit but you need to judge whether you can get the castles to sustain Leitis.
Before, Paladin was just such a safer option since it was better in most situations anyway.
I think they over-buffed Lietis though but of course they'll be watching its performance. Since they're patching so often its ok to not get it right the first time, unlike some games that make something OP & take years to fix it.