Reminds me a little of the Surge interface, which is my favorite. Just sliders and values positioned logically. You can fit a lot on the screen that way with minimal menu diving. This is coming from a Melda user. Also there's an older synth called Atlantis that has an FX version, both of which use sliders like this. Super tidy interfaces.
It's been a million years and finally a plugin developer has implemented some sort of control over the attack and release curves. One of the reasons why I never really used or needed anything other than FL's stock multiband compressor Maximus, is because it has almost everything you'd need in a number one go-to compressor. None of the AI and so called analog warmth stuff was able to even get close to the versatility and ease of use of Maximus. Stuff saturation plugins before or after if you want warmth. One of the things I almost never found anywhere else is the "Curve" setting for the Attack and Release. It's not a Knee or a waveshaper, but rather the "tension" on how the compressor's attack and release reacts to the input. Absolute monster on individual samples and dry unprocessed wacky electronic drum things. I'll definitely check this one out, a big thank you for bringing this one out of your emails! But I have to note one thing - could you try and more often use individual stems or even samples, rather than full mixes or already mastered tracks when reviewing tone-shaping plugins? I honestly don't get the slightest idea if the plugin would actually perform nice on things I'd be pushing it on, for instance, a drum bus, or a synth out of control. Use some material that actually needs the type of plugin you're reviewing it on - a dry, lifeless, or plainly bad, or wacky drum track, that needs some oil in there. A very good example would be the distressor video. Anyway, keep it up!
my goto compressor Compassion by DmgAudio also has adjustable attack release curves, I rely on them. don't know how their control compares to others tho. it takes a while to master but does most things.
Looks great. I love minimal interfaces now that I use airwindows plugins a lot. Keeps you from seeing instead of hearing. Thanks! And yeah, that's good old C++ code.
This plugin reminded me of Airwindows simplicity too. I mix so much better without interfaces I try and use Airwindows and plugins like this wherever possible. so much of what we do doesn't need any interface, simply a slider/dial with a label and its current value.
I love your excitement about clean and minimalistic UIs 😂😂 I just subscribed to your exclusive content! The algorithm recommended me your videos a while ago and I keep jumping from video to video. It's a true source of valuable experience and information for me! If not even inspiration ... Looking forward to all the upcoming stuff 🤓 All the best from Frankfurt, Germany! Yan aka Elektrotechnika
I tried to ask ChatGPT to translate it in layman's term about the Transition and here's what I got lol... [The "Transition" parameter in this tool controls how quickly it changes from making loud parts quiet to making quiet parts louder. The "attack" phase is when it starts to make the loud parts quieter, and the "release" phase is when it stops making the quiet parts louder. This tool doesn't have fixed settings for how long it takes to do the attack and release phases - instead, it tries to hit certain targets for how long those phases should take. The "transition" parameter controls how quickly it moves between those targets. If the transition is very fast, the tool will switch back and forth between making loud parts quieter and making quiet parts louder very quickly. But if the transition is slower, the tool will do it more gradually, which can make the music sound more natural and rhythmic.]
Be careful with ChatGPT when it comes to asking about plugins. I've had it serve me incorrect information before. I feel like most of the time it's accurate, but not always.
@@Whiteseastudio c++ is very interesting and the JUCE framework is pretty intuitive. There is also a great playlist by The Audio Programmer here on youtube!
This thing sounds awesome! I'm getting a Distressor kind of vibe from it. The transition parameter makes it so incredibly versatile, it can go from snappy VCA/FET style compression to smooth Mu compression and anything inbetween by adjusting only one slider. This is probably the best donation/freeware plug-in so far this year.
@@att6915 We can definitely agree to disagree. Personally, I think it's an amazing time to be a producer. You didn't have such an amazing number and quality of indie plugin developers 20 years ago. And certainly, no TH-cam channels like this to help us sort out the Snake Oil from the good stuff :)
Can you playse make a Spotify or SoundCloud Playlist, where you through all the tracks in you worked on, when they got released? Would love that 😍 cool as sounding track
I'm not using computers for actually making music, but this sparked my interest. I never liked any Plug-Ins. They sound lifeless and boring, always limited in multiple dimensions (frequency, stereo-width, dynamics, randomness). I was especially fed up with how far off the emulations of hardware are from their real-life-counterparts, so I went back to hardware only and that's what I like and enjoy. There are a couple of features I do like with computers. A big screen, storage that can be managed well (with naming and search functionality) and mobility. Very seldomly, a Plug-In crossed my view and DOES spark interest, also has something to do with WHO puts this into my view. So I tried this #CleanMachine and I really like what I could do with it! Thanks for showing us this, Wytse.
C++ indeed, for future reference the file name extension betrays the language (.cpp) whereas if it were in C# (C sharp) the extension would be .cs, .c is C, .bas is Basic or Visual Basic, .pas is Pascal or Object Pascal (as used in Delphi) and there are a load more. For a programmer a quick glance at the code gives it away but for non programmers the file name extension is your friend. In the C languages you might also come across .h which is a header file but that’s as far as I should delve in a TH-cam comment. Great video, interesting plug in👍
ChatGPT: This code appears to be written in C++. It defines a class called Compressor which has a constructor that takes an object of type Parameters and a member function called reset(). Additionally, the class has another member function called computeRelativeOutput that takes in two double values - input and gainReduction - and returns a double. The code also uses standard C++ libraries such as std::abs and std::exp2.
Your pronunciation of "amalgamated" is pretty much spot on, I'm impressed. Only thing difference is the first vowel is an "uh", so the first syllables would be "um-mal" instead of "am-mal", but I would still know which word you were using
Hey Sietze! Thanks for your videos! As a fellow Dutchy, I can appreciate your presence on the web. Most plugins are made either with in-house development platforms. Or they use C++ and JUCE. I studied studio technology at the Conservatory of Utrecht and Computer Science in Enschede! If you have any crazy ideas for plugins, we could talk about these :D Cheers, David
Haha. I had original posted a lengthy explanation of "transition", but after rereading the plugin author's explanation at 4:50, I see the second paragraph in the Transition section explains it best.
That transition function looks super cool. I wonder how much look ahead it has to do in order to pull that off. Also an interesting toy that I like is called Pulse Effects. It's for Linux but it has a cute little variety of audio process building blocks that you can select and put in any order in the signal path I use it to process audio for my hobby FM radio station. And the first music was Speak the Truth by Splasher.
I believe all plugins are still in C++ which can compile down for both Windows or Mac instruction sets and C++ runs extremely fast and low-level which you need for low latency. I had no idea it was such little code for a compressor! As a developer it makes me want to try and build my own plugin.
For the record, "amalgamated" is just a fancy word meaning "merged" or "combined." It makes sense that they would call their company that based on the kind of plugins they're making. They're definitely combining various functions into a single plugin. Anyway, cool plugin. I'm definitely going to get it and donate $5. It's still a steal at that price.
Finally, a plugin that does not make me see unnecessary "analogue" GUI clutter (screen space taken). Still though, I thing input and output meters (Gain Reduction is fine, but signal input\output level is needed) would be extremely helpful.
Coolest plug-in I know is my Lojik Fridge Freezer. It can do beer, different other kinds of beer, milk if you're into that knid of thing, and if you want a Pizza but not until a week on Friday it can do that too. It's the coolest plug-in by far.
Yeah this is an nice smart tool. It's has got already a value because the developer said it's free. A gift with a personal value for all of us! Thank You Sir. God bless.
The video came out 30 minutes ago. I wanted to reply, I find this reply, and it says, posted 2 weeks ago. I just thought I was going crazy, until I realized you must be a member and got early-access to the video. aaaaaaah. pfew, not going crazy.
Love that it’s free/donation based. Seems like a fidgety compressor tho. Even tho the interface is minimal, there are more intuitive compressors out there for specific purposes. The minimal nature isn’t actually making it easier to use. A plug-in like an 1176 with knobs and few numeric values arguably forces you to use your ears more.
transition is actually sounding like a hold, but instead of staying after the attack, it just keeps on attacking while simultaneously slowly releasing more and more, making it louder, and in a way eliminating that feeling when i would hear the release on drums and it would be too distracting hearing it duck, but this way it's just different, it's still precise but smoother.
As a mastering engineer/programmer, I've been noticing the same issues you come across in most plugins out there about the auto-gain, this feature should be relatively straightforward to implement, if the developers were able to program and pull of a plugin, which can be a complex task then adding auto-gain should be simple, so I really don't get why most plugins are lacking this, and the old excuse that auto-gain is difficult is just nonsense, there are many programing libraries and algorithms written by other developers who already solve the problem so it's just a matter of using that solution to implement it in your work, at this moment i'm working in a auto-gain bot written in python, that you should be able to link it to any plugin vst that doesn't have auto-gain and it should automatically level the input/output, as soon as the bot is refine and ready I will share it the community for testing.
How long have you been working with python? as someone looking to get into programming or another IT field, your project sounds very intriguing. Another question is how would the plugins call out to the python code(I dont know how this stuff works I'm just curious) and would it be an issue with plugins being written in C++? cheers
I personally don’t mind analog looking interfaces AS LONG as they’re easy to control. Pulsars massive is an example of a good interface that is stylish and analog looking for the marketing but a nice eq graph with nice mouse control.
LOL! I was reading along with you about transition and your face with, "I'm too stupid for this.." I felt the same way. Like a dog with my head sideways. And I am pretty experienced... but the explanation was like, WHAT? LOL. I am totally going to check it out though so I can listen to what in the quantum universe is going on there. lol. Peace!
Almost as clean as Tokyo Dawn's Kotelnikov, Almost! . (if you want free clean compression this is the benchmark, and yes it has a transition function too )
Your joy makes me happy! But I'll have to re-watch this later to work out what on earth is going on! Donation-ware is always very difficult for me. I can't not pay, but how much should I pay? Or should I just leave it altogether? But it clearly made you happy, so...
If I understand this correctly the Transition is basically a negative hold time which allows us to define how long it will take until the release stage is triggered, even before the attack phase is over. The missing time will be taken proportionally from the attack and release time. But that's just a guess...
That kind of sounds like Compresaturator by Airwindows, if you wanna check it out haha. By the way, I would love a video abour ZBandpass2, I use it to beef up my lowmids and bass and it works everytime.
You can pay with any card, credit or debit... as far as i know this is the norm for most payment processors. You never really need a credit card unless you want to pay in instalments.
No you can't. You can only use a card connected with any of the supported network payment processors. There are other than MasterCard, visa and amex... And far from all of them are available on all sites.
@@gutterg0d I didn't understand your reply... almost anywhere you pay online accepts Visa or Mastercard, and they both issue debit cards as well as credit cards
@@gutterg0d who is not using visa or mastercard? I don't get it... All he said is he doesn't have a credit card, and all I said is he doesn't need one.
uh-mal-guh-may-ted. The source is in a language called C++. Very easy to get started learning it, but very difficult to master. It's also written within a very popular framework called JUCE which there is tons and tons of info about online. This plugin is exactly the kind of style I like, too. Very clever "transition" control and if the gain and ratio are all managed by one "drive" control that's kinda neat, too, it's gonna save you steps and speed up mixing but does make it a little less flexible.
In Austria we merged the debit system (EC) with the credit card system. SOOO handy. Now I can use my debit card like a Mastercard. Do they accept Paypal? Because then you wouldn't need a CC. Just link Paypal to your bank account. So convient!
When you forget to (or late) mention the name of the song used in the video I am REALLY WORRIED but then I listen to the first note, Darude's Sandstorm is such a classic.
For me the first track here has nothing to do with Darude's old classic Sandstorm techno hit! Completly new one. Still searching for this one. Something "The Sandstorm" title at the beginning and " Home Planet" at the end of this part but didn't find the artist nor the title.. :(
@@lassorb4752 No believe me, I have RSI and doing exact, controlled movements sideways is a lot harder on the wrist / shoulder joints. I also design user interfaces (for email plugins) and there is a reason why dropdown menus and lists are vertical and not horizontal. Dragging the mouse sideways bad for the joints and hurts when you do it a a lot. Also a reason why screen knobs usually are defaulted to vertical dragging and not circular dragging.
Wyste the transition function is the same kind of thing that Weiss mastering compressors have (or the other great free compressor Kotelnikov by Tokyo Dawn), its like a hysteresis / crest threshold, telling the sidechain how long to take transitioning its detection.
that’s the UI that would make airwindows 100% more successful
100%
Reminds me a little of the Surge interface, which is my favorite. Just sliders and values positioned logically. You can fit a lot on the screen that way with minimal menu diving. This is coming from a Melda user. Also there's an older synth called Atlantis that has an FX version, both of which use sliders like this. Super tidy interfaces.
It's been a million years and finally a plugin developer has implemented some sort of control over the attack and release curves. One of the reasons why I never really used or needed anything other than FL's stock multiband compressor Maximus, is because it has almost everything you'd need in a number one go-to compressor. None of the AI and so called analog warmth stuff was able to even get close to the versatility and ease of use of Maximus. Stuff saturation plugins before or after if you want warmth. One of the things I almost never found anywhere else is the "Curve" setting for the Attack and Release. It's not a Knee or a waveshaper, but rather the "tension" on how the compressor's attack and release reacts to the input. Absolute monster on individual samples and dry unprocessed wacky electronic drum things. I'll definitely check this one out, a big thank you for bringing this one out of your emails!
But I have to note one thing - could you try and more often use individual stems or even samples, rather than full mixes or already mastered tracks when reviewing tone-shaping plugins? I honestly don't get the slightest idea if the plugin would actually perform nice on things I'd be pushing it on, for instance, a drum bus, or a synth out of control. Use some material that actually needs the type of plugin you're reviewing it on - a dry, lifeless, or plainly bad, or wacky drum track, that needs some oil in there. A very good example would be the distressor video.
Anyway, keep it up!
He’s a mastering engineer, so he tends to focus on mastering useage as for him, that’s the primary way he’ll use the plugins
my goto compressor Compassion by DmgAudio also has adjustable attack release curves, I rely on them. don't know how their control compares to others tho. it takes a while to master but does most things.
Thanks for covering these indie plugin devs. It seems they're doing some great stuff that functionally is as useful as the big names.
Looks great. I love minimal interfaces now that I use airwindows plugins a lot. Keeps you from seeing instead of hearing. Thanks! And yeah, that's good old C++ code.
This plugin reminded me of Airwindows simplicity too. I mix so much better without interfaces I try and use Airwindows and plugins like this wherever possible. so much of what we do doesn't need any interface, simply a slider/dial with a label and its current value.
I love your excitement about clean and minimalistic UIs 😂😂 I just subscribed to your exclusive content! The algorithm recommended me your videos a while ago and I keep jumping from video to video. It's a true source of valuable experience and information for me! If not even inspiration ... Looking forward to all the upcoming stuff 🤓 All the best from Frankfurt, Germany! Yan aka Elektrotechnika
I tried to ask ChatGPT to translate it in layman's term about the Transition and here's what I got lol...
[The "Transition" parameter in this tool controls how quickly it changes from making loud parts quiet to making quiet parts louder. The "attack" phase is when it starts to make the loud parts quieter, and the "release" phase is when it stops making the quiet parts louder.
This tool doesn't have fixed settings for how long it takes to do the attack and release phases - instead, it tries to hit certain targets for how long those phases should take. The "transition" parameter controls how quickly it moves between those targets.
If the transition is very fast, the tool will switch back and forth between making loud parts quieter and making quiet parts louder very quickly. But if the transition is slower, the tool will do it more gradually, which can make the music sound more natural and rhythmic.]
cool i asked chatgpt if this plugin is actually snakeoil... said it is
Be careful with ChatGPT when it comes to asking about plugins. I've had it serve me incorrect information before. I feel like most of the time it's accurate, but not always.
The programming language is C++ and the framework is JUCE
I only talk Python 😅
@@Whiteseastudio one can not just "import essay" ;)
@@Whiteseastudio c++ is very interesting and the JUCE framework is pretty intuitive. There is also a great playlist by The Audio Programmer here on youtube!
@@Whiteseastudio 😹
@@djazz0 set cpp as the backend and pretend to be the king
This thing sounds awesome! I'm getting a Distressor kind of vibe from it. The transition parameter makes it so incredibly versatile, it can go from snappy VCA/FET style compression to smooth Mu compression and anything inbetween by adjusting only one slider. This is probably the best donation/freeware plug-in so far this year.
@@MattDxstined console9?
We are definitely in the Golden Age of plugins - thanks for the amazing reviews, Wytse!
@@att6915 We can definitely agree to disagree. Personally, I think it's an amazing time to be a producer. You didn't have such an amazing number and quality of indie plugin developers 20 years ago. And certainly, no TH-cam channels like this to help us sort out the Snake Oil from the good stuff :)
Can you playse make a Spotify or SoundCloud Playlist, where you through all the tracks in you worked on, when they got released? Would love that 😍 cool as sounding track
Track's name: Splasher! - Speak The Truth
Crazy drop
I'm not using computers for actually making music, but this sparked my interest. I never liked any Plug-Ins. They sound lifeless and boring, always limited in multiple dimensions (frequency, stereo-width, dynamics, randomness). I was especially fed up with how far off the emulations of hardware are from their real-life-counterparts, so I went back to hardware only and that's what I like and enjoy. There are a couple of features I do like with computers. A big screen, storage that can be managed well (with naming and search functionality) and mobility.
Very seldomly, a Plug-In crossed my view and DOES spark interest, also has something to do with WHO puts this into my view. So I tried this #CleanMachine and I really like what I could do with it! Thanks for showing us this, Wytse.
C++ indeed, for future reference the file name extension betrays the language (.cpp) whereas if it were in C# (C sharp) the extension would be .cs, .c is C, .bas is Basic or Visual Basic, .pas is Pascal or Object Pascal (as used in Delphi) and there are a load more. For a programmer a quick glance at the code gives it away but for non programmers the file name extension is your friend. In the C languages you might also come across .h which is a header file but that’s as far as I should delve in a TH-cam comment. Great video, interesting plug in👍
The GUI is the reason why I love Reaper's JS plugins
"I'm too stupid for this" in combination with "I like it!" should have the *It's Stupid Good!* award from you 👌
ChatGPT: This code appears to be written in C++. It defines a class called Compressor which has a constructor that takes an object of type Parameters and a member function called reset(). Additionally, the class has another member function called computeRelativeOutput that takes in two double values - input and gainReduction - and returns a double. The code also uses standard C++ libraries such as std::abs and std::exp2.
Your pronunciation of "amalgamated" is pretty much spot on, I'm impressed. Only thing difference is the first vowel is an "uh", so the first syllables would be "um-mal" instead of "am-mal", but I would still know which word you were using
I'm not sure uhh malgamated is any better.. ahh is fine too
@@KeatingJosh No, a native English speaker familiar with this word will definitely pronounce it "uhh-mal." It sounds a lot more natural than "ah-mal."
Yeah he pronounced it the way I do
Hey Sietze! Thanks for your videos! As a fellow Dutchy, I can appreciate your presence on the web. Most plugins are made either with in-house development platforms. Or they use C++ and JUCE. I studied studio technology at the Conservatory of Utrecht and Computer Science in Enschede! If you have any crazy ideas for plugins, we could talk about these :D Cheers, David
...I love how relevant Sandstorm remains. Its the song that keeps on giving.
Do you have a link? I cant find it
Splasher! - Speak the Truth
Haha. I had original posted a lengthy explanation of "transition", but after rereading the plugin author's explanation at 4:50, I see the second paragraph in the Transition section explains it best.
That transition function looks super cool. I wonder how much look ahead it has to do in order to pull that off.
Also an interesting toy that I like is called Pulse Effects. It's for Linux but it has a cute little variety of audio process building blocks that you can select and put in any order in the signal path I use it to process audio for my hobby FM radio station.
And the first music was Speak the Truth by Splasher.
Only tried it briefly so far and I am very impressed.
I believe all plugins are still in C++ which can compile down for both Windows or Mac instruction sets and C++ runs extremely fast and low-level which you need for low latency. I had no idea it was such little code for a compressor! As a developer it makes me want to try and build my own plugin.
For the record, "amalgamated" is just a fancy word meaning "merged" or "combined." It makes sense that they would call their company that based on the kind of plugins they're making. They're definitely combining various functions into a single plugin.
Anyway, cool plugin. I'm definitely going to get it and donate $5. It's still a steal at that price.
Finally, a plugin that does not make me see unnecessary "analogue" GUI clutter (screen space taken).
Still though, I thing input and output meters (Gain Reduction is fine, but signal input\output level is needed) would be extremely helpful.
We like to keep our fire engine clean. It’s a clean machine.
That beat was knocking. Had to loop that audio like ten times...lmao
That beat though. Shit hits so fucking hard.
Nice review! Thanks!
Coolest plug-in I know is my Lojik Fridge Freezer. It can do beer, different other kinds of beer, milk if you're into that knid of thing, and if you want a Pizza but not until a week on Friday it can do that too. It's the coolest plug-in by far.
Yeah this is an nice smart tool. It's has got already a value because the developer said it's free. A gift with a personal value for all of us! Thank You Sir. God bless.
Love the first track damnn
Love at first sight. Auto-Gain?? No VU meter? This is too good to be true!
The programming language is c++.
The video came out 30 minutes ago. I wanted to reply, I find this reply, and it says, posted 2 weeks ago. I just thought I was going crazy, until I realized you must be a member and got early-access to the video. aaaaaaah. pfew, not going crazy.
@@LPChipNo, you might still be crazy even though you figured out this one issue.
@@joelonsdale Well, I'm Dutch. So by default I'm crazy.
@@LPChip Can they cure being Dutch?
@@joelonsdale Yes, that's called immigration. Don't want that though... :) If being crazy is the only sideeffect, I'll take it.
Love that it’s free/donation based.
Seems like a fidgety compressor tho. Even tho the interface is minimal, there are more intuitive compressors out there for specific purposes. The minimal nature isn’t actually making it easier to use. A plug-in like an 1176 with knobs and few numeric values arguably forces you to use your ears more.
Thanks, this one's a gem. BTW Comper is now my go-to compressor.
transition is actually sounding like a hold, but instead of staying after the attack, it just keeps on attacking while simultaneously slowly releasing more and more, making it louder, and in a way eliminating that feeling when i would hear the release on drums and it would be too distracting hearing it duck, but this way it's just different, it's still precise but smoother.
As a mastering engineer/programmer, I've been noticing the same issues you come across in most plugins out there about the auto-gain, this feature should be relatively straightforward to implement, if the developers were able to program and pull of a plugin, which can be a complex task then adding auto-gain should be simple, so I really don't get why most plugins are lacking this, and the old excuse that auto-gain is difficult is just nonsense, there are many programing libraries and algorithms written by other developers who already solve the problem so it's just a matter of using that solution to implement it in your work, at this moment i'm working in a auto-gain bot written in python, that you should be able to link it to any plugin vst that doesn't have auto-gain and it should automatically level the input/output, as soon as the bot is refine and ready I will share it the community for testing.
It’s actually not simple when it involves saturation as the perceived loudness is different from the measured gain increase.
How long have you been working with python? as someone looking to get into programming or another IT field, your project sounds very intriguing. Another question is how would the plugins call out to the python code(I dont know how this stuff works I'm just curious) and would it be an issue with plugins being written in C++?
cheers
@@jocke1972 RMS Level measurement helps
The song at 4:00 is called Speak the truth by Splasher!
I personally don’t mind analog looking interfaces AS LONG as they’re easy to control. Pulsars massive is an example of a good interface that is stylish and analog looking for the marketing but a nice eq graph with nice mouse control.
4:27 Ayo I need a link to that full track
Holy shit that auto test song was bussin
That sandstorm stuff is becoming really hard
Thanks for providing clear and honest reviews!
LOL! I was reading along with you about transition and your face with, "I'm too stupid for this.." I felt the same way. Like a dog with my head sideways. And I am pretty experienced... but the explanation was like, WHAT? LOL. I am totally going to check it out though so I can listen to what in the quantum universe is going on there. lol. Peace!
Almost as clean as Tokyo Dawn's Kotelnikov, Almost! . (if you want free clean compression this is the benchmark, and yes it has a transition function too )
Thanks for always keeping us informed of new and exciting audio developments!
Great show and that plugin is interesting indeed !
It seems it's your own plug in or any where you have your hands in.. never see you so enthusiastic the second time and smile!!! ,📹
'The track is Sandstorm, just so you know.'
I'm dead ☠️☠️😂
I would guess C++ as that has the most extensible and matured framework for Audio manipulation.
C++ is not a framework, but a programming language. JUCE is a framework. It uses C++
Donated $10 and grabbed it! Thanks
Sometimes I wished you did some of your tests on Hardcore or any other harder styles music, you are Dutch, so pls. do some Dutch stuff ^_^
Your joy makes me happy! But I'll have to re-watch this later to work out what on earth is going on! Donation-ware is always very difficult for me. I can't not pay, but how much should I pay? Or should I just leave it altogether? But it clearly made you happy, so...
OMIGOD!! 4:20 the groove is AMAZING!!! The clean machine is better than the bloody SSL mix buss compressor!! Link me the track when it's out, WOW!!!
If I understand this correctly the Transition is basically a negative hold time which allows us to define how long it will take until the release stage is triggered, even before the attack phase is over. The missing time will be taken proportionally from the attack and release time. But that's just a guess...
This works very nicely, though I'd prefer nobs over sliders like the Valhalla ones. And yes, a VU meter is always welcome.
Donating on your behalf.
The best Sandstorm version I heard so far
Thanks for the video, nice plugin!
I hit an audible WOOO when i saw the ui
Transition is basically what Kotelnikov had for years. Different release time goals.
That kind of sounds like Compresaturator by Airwindows, if you wanna check it out haha.
By the way, I would love a video abour ZBandpass2, I use it to beef up my lowmids and bass and it works everytime.
yessssss I get the same.
6:00 I guess it's either a peak-rms blend, attack & release time ratio, or "hold" type of control from what it says.
You can pay with any card, credit or debit... as far as i know this is the norm for most payment processors. You never really need a credit card unless you want to pay in instalments.
No you can't. You can only use a card connected with any of the supported network payment processors. There are other than MasterCard, visa and amex... And far from all of them are available on all sites.
@@gutterg0d I didn't understand your reply... almost anywhere you pay online accepts Visa or Mastercard, and they both issue debit cards as well as credit cards
@@eldeivip yes, but this is about someone NOT using Visa or Mastercard...
@@gutterg0d who is not using visa or mastercard? I don't get it... All he said is he doesn't have a credit card, and all I said is he doesn't need one.
@@pyanek You think he's sitting there with a card stamped with the logo of Visa or MasterCard and hasn't even tried using it because it says debit?
Transition is just the knee of the compressor, isn't it ...?
Man you crack me up! Thanks for all you do for music
5:52 When you realise you forgot the stove on at home.
"I'm too stupid for this!" Hahahahahhaha! Genius
Cool!
that thumbnail :D :D :D :D
i just come here for the dope sandstorm remixes
in most cases you can use a debit card like a credit card (as long as it's mastercard or visa)
Splasher just got a new sub!
Where do I find that song. Song titles please
Sorry... But.... 5:56 - 6:03 is becoming a meme!
“I’m to stupid for this”… I usually feel like this watching this videos. I’m still happy 😊
Manic Focus vibes from this music
hello, i dont know about reaper, but if you like to not have gui on cubase you can switch the vst gui, to a generic vst parameter gui.
Reaper as well. He knows. 😉
Lovely Sandstorm edit, ouwe.
1:36 Well, seeing how the files end in ".cpp" the language has to be Chocolate Pork Pudding!
Well, that, or C++.
1:28 C++ (as per the syntax and filename extension)
I'm an American without a credit card so I can relate 😆 Best change I ever made in my life was swearing off those things.
I think it could use some visual feedback graphics on the harder to understand sliders.
uh-mal-guh-may-ted. The source is in a language called C++. Very easy to get started learning it, but very difficult to master. It's also written within a very popular framework called JUCE which there is tons and tons of info about online.
This plugin is exactly the kind of style I like, too. Very clever "transition" control and if the gain and ratio are all managed by one "drive" control that's kinda neat, too, it's gonna save you steps and speed up mixing but does make it a little less flexible.
@2:47 you pronounced amalgamated exactly right ...
that hollywood blockbuster vibes from testing ;)
In Austria we merged the debit system (EC) with the credit card system. SOOO handy. Now I can use my debit card like a Mastercard.
Do they accept Paypal? Because then you wouldn't need a CC. Just link Paypal to your bank account. So convient!
When you forget to (or late) mention the name of the song used in the video I am REALLY WORRIED but then I listen to the first note, Darude's Sandstorm is such a classic.
For me the first track here has nothing to do with Darude's old classic Sandstorm techno hit! Completly new one. Still searching for this one. Something "The Sandstorm" title at the beginning and " Home Planet" at the end of this part but didn't find the artist nor the title.. :(
"Not right now"! Haha, would be a veeery long video ... Great content as always!!
Love your snake oil series... could you take a look at the new neural Tone Empire plugins? I'm curious about your take on them. Thank you!
really cool
1:24 I think vertical faders would have been better - horizontal ones are hard to operate using the mouse.
If you move your mouse to the sides it should be pretty easy 😘😂
@@lassorb4752 No believe me, I have RSI and doing exact, controlled movements sideways is a lot harder on the wrist / shoulder joints. I also design user interfaces (for email plugins) and there is a reason why dropdown menus and lists are vertical and not horizontal. Dragging the mouse sideways bad for the joints and hurts when you do it a a lot. Also a reason why screen knobs usually are defaulted to vertical dragging and not circular dragging.
That's what I'm thinking rn 😶
Ok i yield, but the source code is there so please make us a version with vertical faders 🙏🏼😘
@@lassorb4752 Good suggestion. shouldn't even be that hard to do!
I like it....but how did it really sound?
🔥🔥
So transition is something like Massenburg’s hysteresis on the 8900? MDW’s DRC2 plug might be more complicated 😅
your home planet sounds like a pretty cool place ;-)
Transition sounded like ”Hold” when you tweaked it. Logical - slower transitions = longer hold time.
just a sidequestion, why is the 90's intro still there lol
Wyste the transition function is the same kind of thing that Weiss mastering compressors have (or the other great free compressor Kotelnikov by Tokyo Dawn), its like a hysteresis / crest threshold, telling the sidechain how long to take transitioning its detection.