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How To Change The Graphics Settings | Creating An Options Menu Part 2 - Unreal Engine 4 Tutorial

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  • เผยแพร่เมื่อ 15 ส.ค. 2024

ความคิดเห็น • 92

  • @DavidGWilliams1981
    @DavidGWilliams1981 ปีที่แล้ว +14

    For everyone wondering why the screen resolution isn't changing when you change the selection, you have to select the drop down arrow next to "Play" and select "Standalone Game", not "Selected Viewport".

    • @theltrogers2518
      @theltrogers2518 10 หลายเดือนก่อน +3

      Still isn't working

    • @SkemeKOS
      @SkemeKOS หลายเดือนก่อน

      @@theltrogers2518 I thought mine weren't working either because it looked like the resolution options were grayed out, so I just assumed I couldn't select them. But when I actually tried to select them, it worked. You need to mess with the colors in the ComboBoxString. Play around with the TINT of these - Active Hover Brush, Active Brush, Even Row Background Brush, Odd Row Background Brush, Text Color, Selected Text Color

  • @DCJGaming
    @DCJGaming 7 หลายเดือนก่อน +1

    for anyone that has wierd bugs w/ resolution... for me, making sure the boolean for "apply settings" is always set to FALSE (unchecked). That cleans up the resolution changing for me!

  • @DirtyPoopers
    @DirtyPoopers 2 ปีที่แล้ว +1

    my wife is a highschool teacher and whenever kids say they want to make games we suggest your videos and downloading unreal for free!

  • @cheemayt1530
    @cheemayt1530 ปีที่แล้ว +2

    Before this video I thought It would be a very long process for options but here we go.
    Thanks I really Appreciate for what you are doing.
    :)

  • @TheLastEpiscopalian
    @TheLastEpiscopalian 2 ปีที่แล้ว +7

    Would Nvidia control panel override resolution settings? I cant seem to find why my resolution doesn’t change, I’ve gone over all your relative videos hundreds of times

  • @HDbacon
    @HDbacon 9 หลายเดือนก่อน +1

    Thank you, I had followed another video that does the same as yours but a little different, but I was able to use the other video + this one with the Frame rate limit nodes and manged to get it working (after being half asleep and mixing the - and + and wondering why the numbers was backwards and going into the negative frames xD. Big help, thank you

  • @haiderzaid8178
    @haiderzaid8178 2 ปีที่แล้ว +2

    I only tested the drop list of screen resolution and it does not worked

  • @geoffrey3668
    @geoffrey3668 2 ปีที่แล้ว +1

    Thanks for the tutorial! Nice and simple!

  • @odrag9751
    @odrag9751 2 ปีที่แล้ว +2

    One question, how I can do that when you close the game the settings stay applied? Or those already applies by herself.

  • @muerezombie4610
    @muerezombie4610 2 ปีที่แล้ว

    I was waiting for it!!

  • @awesomegoblin44
    @awesomegoblin44 ปีที่แล้ว +1

    Hey, love the video. One thing is I can't find out how to add a motion blur setting for off or on. Could I get some help on that?

  • @magicool27
    @magicool27 ปีที่แล้ว +2

    Hi, how to change the color of the button when enabled?

  • @Barcode6321
    @Barcode6321 2 ปีที่แล้ว +4

    Is there a set date for when the next part is going to be released? (The part where you go over the save settings, etc.)

  • @user-zd1mi1ie6z
    @user-zd1mi1ie6z 2 ปีที่แล้ว

    Thanks for the great tutorial!!

  • @maturn77digitalartist94
    @maturn77digitalartist94 2 ปีที่แล้ว +7

    Hey Matt. Your videos are always awesome. I have a question. Could you show how to make an widget change into others at random. Like Gta 5 when you start it up. It always has an random splash screen picture that transitions into another picture at random before the game starts? Also like in cyberpunk the billboards change to random other ones in real time. Thanks, Matt

    • @TacDg
      @TacDg 21 วันที่ผ่านมา

      ik its a couple years too late, but for anyone else who sees needs this, i think youre able to put a function in the background object. the function will be binded to the image selection part. within the function, you will want a random integer node put into the index of a select node. the options will be connected to the images you want to have randomly appear as the background (im not entirely sure how to have images set as the input and outputs, but you can search a tutorial for the select node). basically what that will all do is every time the function is run, it will pull a random number which will then be used to select a random image put into the select node which will finally be sent to the output of the function. to have it change the image every xx seconds, you would put a timer in the blueprints functions and make it loop with the duration set to xx seconds. when the timer is complete, have it simply run the function (you will want to make sure the function is not pure so you can make it execute). i cant help much more than that as i am still a beginner 😅, but hopefully that helps whoever needs it

  • @NeverTryx
    @NeverTryx 8 หลายเดือนก่อน

    really help full in 2023 also 😛😛😛😛😛😛😛

  • @cheemayt1530
    @cheemayt1530 ปีที่แล้ว

    Bro You are True Legend

  • @DirectionGaming
    @DirectionGaming 9 หลายเดือนก่อน

    how to access Cinematic. it works in editor but not getting way to setup using Blueprint. i tried game setting value till 0-4(Low to Epic), but 5(Cinematic) don't support in blueprint.

  • @LordDrw
    @LordDrw ปีที่แล้ว

    Awesome Matt!

  • @garypayton1776
    @garypayton1776 2 ปีที่แล้ว

    Part 3 would be awsome!

  • @thomasr9557
    @thomasr9557 2 ปีที่แล้ว

    Great video and very helpful thanks

  • @nimaxf.n
    @nimaxf.n 2 ปีที่แล้ว +2

    First

  • @Lemings732
    @Lemings732 3 หลายเดือนก่อน

    Is there a way to add a toggle for aspect ratios? Trying to make a game that would a 4:3 option

  • @AdireetiVlogs
    @AdireetiVlogs 8 หลายเดือนก่อน

    what if i use texture quality in combo string rather then resolution .... plz let me know the blueprints texture quality in combostring

  • @VladoPRO10
    @VladoPRO10 2 ปีที่แล้ว

    Awesome video legend

  • @michaelconnellymms
    @michaelconnellymms ปีที่แล้ว

    Dude you are amazing

  • @lethiagames9208
    @lethiagames9208 ปีที่แล้ว +2

    the texture quality is not showing results.

    • @JOKR31033
      @JOKR31033 ปีที่แล้ว

      i have the same

  • @One1ye19
    @One1ye19 8 หลายเดือนก่อน

    dude thanks a lot

  • @yorambo
    @yorambo 2 ปีที่แล้ว +3

    i love the video, but how can i set the resolution to 1280x720 when is click on the windowed mode button? Also if I click any button in the options menu it goes into fullscreen and resolution goes to 1280x720

    • @Karaamjeet
      @Karaamjeet 2 ปีที่แล้ว +1

      same i'm not sure what to do

    • @JoelDiab
      @JoelDiab ปีที่แล้ว

      same here, any solutions?

  • @IoSkyBoyoI
    @IoSkyBoyoI 2 ปีที่แล้ว +1

    Fantastic tutorials as always.
    My question is, how would we use this system to reference parts of a seperate widget. For example like a hud with a speedo.
    eg. Changing from kmh to mph or back again in settings and having that change the in game hud?
    Hopefully I explained it well

    • @bomi
      @bomi 2 ปีที่แล้ว

      I would create a function(f-name) that changes kmh/mph inside of that widget, and then reference it in settings widget using "Get all widgets of class" and calling f-name function from there

  • @risingwolf2112
    @risingwolf2112 2 ปีที่แล้ว

    Thank you very much 😎

  • @MaxwellPublishing
    @MaxwellPublishing 9 หลายเดือนก่อน

    What's the difference between the resolution settings setup here vs in Part 1 (which had a different resolution settings setup)? Is the end result the same, minus the dropdown menu?

  • @esotericgamedev
    @esotericgamedev 8 หลายเดือนก่อน

    Great video thanks

  • @Ausyaustingaming
    @Ausyaustingaming 2 ปีที่แล้ว

    Love the video can you please add a way to enable AMD FSR in options menu

  • @unrealengineruseng9583
    @unrealengineruseng9583 ปีที่แล้ว

    Thank you very much!

  • @DrovalNaper
    @DrovalNaper 2 ปีที่แล้ว

    Great lessions! Can you tell about music and sound options?

  • @gabrielelinger3847
    @gabrielelinger3847 2 ปีที่แล้ว

    Hi!! Great tutorial, can you make one about how to change Audio input and output source in menu?? Pls tutorial

  • @derf0007
    @derf0007 ปีที่แล้ว

    Thank you!

  • @CaptainChubbyDuck
    @CaptainChubbyDuck 2 ปีที่แล้ว

    Hi great tutorial thanks alot! But I wonder wouldnt it be possible to only make one function with button objects as input so you only have to do this once but send in different button objects as references?
    Also when I finished this solution/setup my framerate went down to 10 FPS and the engine crashed. Is this very performance heavy this setup? Its quite a huge BP
    Thanks

  • @neyverh123
    @neyverh123 2 ปีที่แล้ว +1

    What if I want to make it into a combo box where I have the player choose from the drop-down, how would I do that with each of them?

    • @ThePoePoee
      @ThePoePoee ปีที่แล้ว

      I am also having trouble with this

    • @tigertazdaisyban
      @tigertazdaisyban 11 หลายเดือนก่อน

      Make a switch on string then label the pins to what your selected item name is EX.
      On Section Changed -> Switch on String (Pin names) Windowed -> Get Game User Settings -> Set Fullscreen mode (Windowed) -> Apply Settings
      Selected Item -----------> Selection Windowed Fullscreen -> Get Game User Settings -> Set Fullscreen mode (Windowed Fullscreen) -> Apply Settings
      Fullscreen -> Get Game User Settings -> Set Fullscreen mode (Fullscreen) -> Apply Settings

  • @tyla1196
    @tyla1196 ปีที่แล้ว

    can you make a video on how to make settings and not have buttons just using text for like view distance and a combo box for the low to epic? i cant figure out how to get this to work

  • @trainingwheels8337
    @trainingwheels8337 2 ปีที่แล้ว

    Could we also add options for player to disable Lumen or Virtual Shadow Maps?

  • @dutchs5
    @dutchs5 ปีที่แล้ว +1

    I did the same but no mather what it just keeps setting it to 'Low' after pressing low med high epic. Do I need to change something inside the Project Settings?

    • @cramosaurus8853
      @cramosaurus8853 ปีที่แล้ว +1

      Did you ever figure this out? I'm having the same issue. No matter what button I press it seems all settings switch to low

  • @dt-gp2vg
    @dt-gp2vg ปีที่แล้ว

    thank you!

  • @milvidas12
    @milvidas12 ปีที่แล้ว

    I did the exact same thing in the video, but the only diference i realy see is in the shadows. The others aspects seem the same for me. Maybe i did something Wrong?

  • @happy-oni9240
    @happy-oni9240 2 ปีที่แล้ว

    Thank you.

  • @SweatyCubes
    @SweatyCubes ปีที่แล้ว

    Could you do an updated version of this for Unreal Engine 5 please?

  • @mariusandreelgs
    @mariusandreelgs 2 ปีที่แล้ว

    Could you show how to change dedicated GPU in package?

  • @TheCaptainLudo
    @TheCaptainLudo 2 ปีที่แล้ว

    Hi Matt, I would like to know how we could make a link between a button in the options menu and the change of the crosshair for an FPS? I created the widget with the slate brush array. But I can't seem to relate this to the button in my options menu. Thanks you !

  • @UncleJackshin
    @UncleJackshin 11 หลายเดือนก่อน

    Hey, everytime I change my resolution it doesn't change the resolution in game

  • @PraiseMore
    @PraiseMore ปีที่แล้ว

    Hey Matt, I have a main menu options and a ingame options. The main menu options will save and load but when i click Options from ingame, it wont save the settings from the main menu or even when i tab out of ingame options and back into it?

  • @RemanSaman
    @RemanSaman 2 ปีที่แล้ว

    ThankYou but Everything it working Just Texture quality doesnt work do you have an idea?

  • @mikaznavodya9300
    @mikaznavodya9300 2 ปีที่แล้ว

    thanks brother

  • @janimusicshorts7707
    @janimusicshorts7707 ปีที่แล้ว

    Hey Matt, just wondering, After I set up all the setting stuff in the video, it all worked but now my game is incredibly pixally. I don't know why. All I know is that before doing the tutorial it was fine. I tried setting the resolution to max but it didn't help. Can you help?

  • @whatsinthemeteor
    @whatsinthemeteor ปีที่แล้ว

    what version you used? i use the 4.10 and the "GameUserSettings" dont appear for me

  • @mikev2066
    @mikev2066 2 ปีที่แล้ว

    Awesome video, this is what I am searching for! Can you pls say, can we apply the same instructions in UE5, or it is different from UE4? liked and subscribed :)

    • @AMMediaGames
      @AMMediaGames 2 ปีที่แล้ว +1

      Same In Ue5 I've been using Unreal since it's first Iteration all the things you see in Matt's videos are easily replicated within UE5 only a few commands are named differently but still work between UE4 and UE5

  • @mathissatchie461
    @mathissatchie461 ปีที่แล้ว

    Thanks you

  • @bublinakmod
    @bublinakmod 2 ปีที่แล้ว +1

    Is it possible to make the resolution set default by players screen so they dont have to go in the settings after launching the game and set it manually ?

    • @MattAspland
      @MattAspland  2 ปีที่แล้ว +3

      The node "get desktop resolution" should return the resolution you want, then just set the screen resolution to this on the first start up of the game.

    • @bublinakmod
      @bublinakmod 2 ปีที่แล้ว

      @@MattAspland Thanks a lot :D

  • @kishalayapurkayastha5578
    @kishalayapurkayastha5578 ปีที่แล้ว

    Bro I Love You

  • @KratonWolf
    @KratonWolf ปีที่แล้ว

    I was having an issue where it wasn't adding the widget to my viewport even though I had it, and just realized I wasn't taking the return value of my create widget and putting that into the add to viewport. I feel like such a fool having not noticed that until now.

  • @user-bz7ci1cs8c
    @user-bz7ci1cs8c ปีที่แล้ว

    it works on mobile

  • @israeloconnor7381
    @israeloconnor7381 2 ปีที่แล้ว +1

    great tutorial as always, would you mind adding a jumpscare where when the enemy spots you your camera will quickly turn towards the enemy as they do an animation and than turn back to normal to your list? (sorry if that was confusing)

    • @L0giBear
      @L0giBear ปีที่แล้ว +3

      Thousands of languages and bro decided to speak gibberish 💯💯💯💯🔥

  • @rotv6492
    @rotv6492 2 ปีที่แล้ว +1

    Does someone know how to make the Max FPS with a slider?

  • @iansmith3301
    @iansmith3301 ปีที่แล้ว

    Where are the options settings saved to?

  • @purplepanzer4851
    @purplepanzer4851 ปีที่แล้ว

    and this would be apply to all levels of the project?

  • @applejetgg
    @applejetgg 2 ปีที่แล้ว +1

    Bro language option please

  • @Defenceless_baby
    @Defenceless_baby ปีที่แล้ว

    If I Ever finnish my game you're the one who should get paid for it...

  • @EnjRuneterra
    @EnjRuneterra ปีที่แล้ว

    Great tutorial, everything its working incredible, but there is one problem that is happening for me: when I go to the options menu while in game and press the back button, I go back to the main menu and not the level that I was before going to the options menu.
    Another issue is that When I you click the Quit button of the pause menu, the quit to desktop and to main menu options dont dissapear even when you unpause.
    Do you know how to solve it? Im new to the engine and I just have no idea what to do, all the things I tried didnt worked :/

  • @thelostsoul9497
    @thelostsoul9497 ปีที่แล้ว

    The "Visually Selecting Options Button" part doesn't make any sense to me

  • @iansmith3301
    @iansmith3301 ปีที่แล้ว

    Also, you should never set the FPS to unlimited, that can burn out some systems because the GPUs work too hard. That was an issue in a recent game release that pissed off a lot of people.

    • @dfgffdvfvvf7909
      @dfgffdvfvvf7909 ปีที่แล้ว +1

      no this is impossible what shit cooling is in your pc literally every game has a option for unlimited fps

  • @YName777
    @YName777 ปีที่แล้ว

    WHERE THE SELECT WINDOW MODE????!!!!!!

  • @user-fm9zo5le2v
    @user-fm9zo5le2v 5 หลายเดือนก่อน

    You mean I'm stuck with TSR for anti aliasing? What a shitty engine.