A Deal With Darth - CIS Campaign Ep 19 | EaWX
ฝัง
- เผยแพร่เมื่อ 16 ต.ค. 2024
- Continuing the CIS playthrough in Empire at War Expanded: Fall of the Republic 1.5 as we invade Eriadu and expand in the east!
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Durge in the comics: intelligent, evil, and a good commander, if a bit headstrong
Durge in the OG Clone Wars miniseries: *non-speaking monster*
Palpatine's gonna be pissed about Anakin, I guess he'll have to take the Grand Inquisitor or someone similar as an Apprentice now 🤷♂️
The magna octupuras movement is finally fixed. I was so annoyed whenever they would walk into each other and basically become immovable.
39:27 "Maybe we'll turn down the difficulty"
Ngl Corey you've kind of been fighting for the CIS's life this whole playthrough, I think you've earned a temporary reprieve with killing Darth Vader
Looks like leaving the Hutts alone to deal with the Republic turned out to be a mistake, in hindsight. If circumstances allow, maybe an entire episode devoted to clearing your back-lines is called for. Anx Minor, Nal Hutta and Mon Cal being taken will reduce pressure massively.
100% agreed, the shipyards and production centers on his back line are what are really taking a toll
Are the hutts always hostile? I didn't really see a diplomatic option.
@ChrisVillagomez The best part is that he wouldn't even have to actually capture Anx Minor. He only needs to destroy the large fleet over it, though obviously that's easier said than done.
I believe the biggest problem of the planet taken by the republic is that a couple of them were mining worlds too, just this episode you lost quite a bit of money generating power
Wait, are you guys gonna add in the ability for Vader to not go into the suit? Maybe if Obi-wan is already dead pre-66?
Wait I totally missed an episode or something.
From what I’ve seen, they gave Vader a revive ability that gives him the suit. Also, Non-Suit Vader seems to have Force Lightning as an added bonus.
@@therealslimweegee That's actually kind of awesome and I super dig it!
Are Providences being switched up? I saw on one of the previous streams i thought that one had a boost shields ability
Does anyone have advice on reducing the unplayable lag i'm experiencing trying to play the mod? i've searched the internet, disabled hardware mouse, lowered resolution, disabled compatibility, changed program priority, set it to use one CPU only, nothing is working.
I love this mod but i cant get it to run well on my steam deck when tons of units are on screen and its kinda unavoidable when the AI just amasses massive fleets lol