Other MMOs have this option - WoW private servers, LOTRO come to mind. I think optional leveling modes with cool cosmetic rewards would be awesome. I’d actually enjoy leveling on retail if there was an option to make the leveling difficult and potentially even have group quests back.
@@Cashinn_Outt1754 RIght?. They could release a new mode, like warmode works maybe? you "activate" a hard mode for leveling and immediately change your character to this mode (creating a separate character "version" for this could be pretty cool, we have a lot of characters already because remix happened and doing this on our main since level 1 could be cool for nostalgia reasons and stuff). We also need a "story mode" for retail... All these expansions make NO sense in game. LORE IS COOL. Organizing all the lore events in order, adding the lore in books and making a BIG lore based history mode using this + the hard leveling could be the Retail+Classic mashup we need. Using this to give us challenging leveling in retail plus opening a way to experience lore IN GAME as it should be in mmos could be massive. Imagine re experiencing the lich king lore ingame with more cinematics and animations. "Play the lore". There is potential there. Reward cosmetics, add unique mounts. GIVE US THE TRUE WARCRAFT EXPERINCE.
@@dark9nine I've literally been brewing this exact same idea for months now. We can call it something like "Survival Mode" which overhauls all pve content in the game. Things like limiting flying and teleports, increasing time to kill on mobs, pulling more than 2 mobs means death, etc. Maybe actual survival mechanics could be added, though I know that wouldn't be as popular even though I personally like it.
@@Cashinn_Outt1754 I'm honestly surprised they didn't lean more into the Chromie mechanic; The classic clients are now, near-almost, completely 1:1 with the modern client with all of its database structures. It's baffling to me how you can't approach Chromie and switch up how the game functions, at its root, and choose the expansion lifetime you want to play within. The ye ole excuse of 'theyre fundamentally different in codebase' is null and void now, because they aren't.
No.. WoW has plenty of other problems to worry about other then adding a hardcore mode into the retail game.. we already got a million versions u want your classic leveling? play classic, you want hardcore? play hardcore! gtfo of retail then and stop trying to make it worse.. vocal ass minority lol
"A game for everyone is a game for no-one," I think multiple versions of WoW is the best way forward. Some might say it shrinks the community, but I say it focuses the community. The community you're left with are the ones who really want to be there, instead of being stuck there because it's the only game in town.
I'm pretty much the definition of an old hat at WoW. Started playing late Vanilla, and really got serious during BC. I just miss the epic feeling of the world in older WoW. I mainly play retail just because it's more solo and casual friendly and I don't have 12 hours a day to play games anymore. But it honestly feels like I'm playing a Saturday morning cartoon half the time. I main a ret paladin these days, although I have a Warlock that's sort of a co-main just for tradition's sake since it what I always played in the past. And ret feels amazing to play these days, but I still miss the more serious tone of old WoW.
Hey Bo! I found all the people in retail! They are all in Dragonflight, BfA, or starting zones. I have been working my way through every starting zone and checking out every xpack recently and I was blown away by how many people are running alts around certain areas. Dragonflight has so much activity it's insane. There were more people doing the soup pot event in Iskaara than people doing world bosses in TWW content. And starting zones are cray cray. I did all 17 starting zones (including exiles reach) and saw the community out in full swing. The alt army phenomenon is real! Especially with the turbulent timeways event. Almost instant q's for TW dungies. Anyway thats just been my experience over the past few weeks as I explored every nook and cranny of azeroth.
It sounds hopeful but i doubt that they can bring it back. The company isn't the same, and neither is the world. Things like hard fantasy are giving way to more soft stories.
Nice to see the algorithm immediately pick up your videos - I usually have to go look for them on your channel and now they show up in my feed immediately 👍 BTW, I think the wow community ENJOYS arguing and pretending to not like anything, meanwhile they show up every day 🤣
I wish I saw this video a couple days ago when I resubbed, I chose to return to retail because I hate how classic looks, but it's SOOOOO empty while levelling, even in TWW zones. In Stormrage btw
That's why I also have alts on Moon Guard - arguably the craziest reason, but packed with players. Cities and inns are full. Just don't go to Goldshire 🤣
I prefer retail in its class design and classic shows its age now with its blemishes and simplicity in that regard. But what I really miss is a long journey as a leveling experience, the old grittier lore where every quest wasn't a therapy session. And beyond that is lack of flying. I can't help but feel like these massive retail zones are tiny because of how quickly I move around them on my mount. Not to mention the portals to everywhere making the world feel small. It's kind of astounding how many loading screens you'll see in retail compared to classic when the lack of loading screens was a huge selling point back in 2004.
Maybe I'm just too old now or something IDK but retail dungeons and raid have so much going on. Classes as well rotation wise if you want to play optimally. I can keep up, it's not impossible or anything but it's just exhausting after awhile going balls to the wall so much. Wow is my chill game.
If they took classic and just added 2 things, 1. A second graphic slider that let you slide your classic into retail graphics and 2.) add mythic plus to classic dungeons, then I would be 100% classic Andy all day every day
During wod I made “classic” guilds where we’d do the content at leve with old gear. Once classic was released I realized I didn’t want two versions of the game. I want my progress in one to be able to mean something in the other. I hope this happens one day but I doubt it. Thanks for showing me I’m not the only one who feels that way.😊
In regards to the AH, Blizzard replicated GW2's trading post near 1:1, but forgot the important part - limitation. A lot of the high value items are capped with daily auction posts, and trading doesn't exist other than mailing characters. It makes it incredibly easy to track the gold sellers, as a result. The point about a restrictive market in GW2 is that gold liquidity is the true value - via items. Those that lean into it can capitalise tenfold, but the important part is that it's incredibly inaccessible to the average gold farmer - the market's so well-structured that an item dupe, 2 years ago, crashed the market for a month due to over-abundant supply.
You sound about your 40s and can I just say, you guys are my favorite part of the community. I grew up and remember the launch of WoW. The transition from Warcraft 3, a top down RTS game into the beautiful 3D world was unlike anything any of us had ever seen / felt. I love WoW, I’ll never forget the first time I logged in and listened to the music in Dun Morogh. I think as a community, we’re all just hoping for a classic plus. Retail is a whole other chat I have no idea how to fix. The game just costs so much to create these ridiculous storylines and systems. Talking a couple steps back would be ideal, but we know Blizz.
For me, and I know I'll catch flak here, but if they never added flying, the game would feel overwhelming different in a good way. Between that, making the open world dangerous again, and keeping old crafting mats and content relevant, I feel the game would be a better MMO.
The way FF14 handles that is SOOOO much better. Timewalking is a decent start, but I'd really like to see them do like a daily system where you get rewards for running random old content. And make leveling, at least for your first character, more of a journey where you get a condensed version of the story up to the current expansion. You can do Chromie time for alts and the like.
As a classic player, SCREW FLYING. No need to travel the dangers of the world or interact with it and its players by speeding over it. It's incredibly lame and tarnishes the experience unless the zone is built for it.
Guild Wars 2 does it amazingly well in keeping old content relevant. You have world bosses, zone-wide events and stuff from newer expansions showing up in older zones. The scaling makes it possible that you can help kill the world bosses in babyzones with a level 15 character next to the level 80-legendary-equipped hardcoregrinders and the pvp-ultragods. If Blizz wants to copy Guild Wars 2 soo much as of late they surely could be able to do exactly that: Taking stuff from new expansions and spread it out onto the old world. Maybe on a weekly rotation or something.
I pray that after the worldsoul saga, we get Warcraft 4 and then an entire revamp or reset of wow based on the foundation they create in Warcraft 4. Just like what happened when Wow first released.
Classic plus has the potential, sod already is taking on some aspects of retail, I just hope they will incorporate all the best aspects of different versions into a classic plus that isn’t just another money grab and they actually really make it special.
I play whichever version that has more players. I can't for the life of me, and for the love I have for this game, play a MMO where the maps/cities are empty. Don't matter the content, the leveling experience, the gold selling, a MMO needs people and interaction. So far im playing Classic Anniversary Edition and im having a blast.
I hope that at the end of a "classic cycle" all of our characters have an option to copy themselves to retail while having permanent classic servers of each xpac. This should include all cosmetics you unlocked in any of the classic expansions including the stuff that you can't get in retail, I feel like that'd be good with helping bridge the communities a little bit.
They will never be able to make a good version of WoW everyone can enjoy again and I don't think they can even manage these splintered versions of WoW well. Blizzard can't even handle something as simple as the hordes of bots that infest all versions of their games or fix how insultingly buggy retail is. SoD was a flop and proved Blizzard can't do classic+ and doesn't understand what people want from it so the eventual classic+ will just have a strong start but then have a massive drop off like SoD. Retail engagement is plummeting so they're clearly not handling Retail well either. Rereleasing these older expansions will just have more and more drop off each time too.
The reason I liked Classic is because even mobs you wouldn't think can kill you do. Each roll was dependent on each other to work and modern WoW has been transformed into a game I don't recognize. I quit WoW the second Blizzard announced Mists of Pandaria. I had just put on full epics and full tier 11 and gotten to be gearscore rank 300 Horde death knights.
Wait untill they announce player housing in retail. It's probably going to be an instanced based part of the map with only you and your house in it, that's gonna hurt even more the MMO aspect of retail, If you don't see people running around the maps today, just wait. Instead, they should focus on an instanced based part where at least 20-30 people could buy their lots and see each others home progress, but i don't know if that's even possible with the games engine. They could also extend player housing to a guild level, where the guild can display i don't know, bosses heads as trophies etc
I quit retail 4 years ago at the start of SL. Over the last 12 months, I have played a lot of Classic on a private server which I've really loved. But I again have the itch to see how retail is right now. Should I try it... or is it still dogs**t ?
community is where you are interest is today. could be a streamer you like discord. a mm+ discord or a achievements hunter community you now 'pick and choose' who you will interact with. do i like it better than the old day ? yeah kind of i found a raiding community and i still play with them for almost 5 years now i do feel tho, if they would use the same technology as classic with the layering it would bring back the 'server' community i do miss to not see the true 'hero/vilain' of my server
WoW 2 would be good because as a new player.. retail is a grim experience. Everyones a god, everyones zooming around. With classic im learning the WoW world slowly and its good.
I can say Prot pala in Wotlk classic was also big and nice as in retail. But we dont have any offizielle servers only privat servers like warmane have this experience of wotlk and its still good
I will say, with respect to transmog: you don't _have to_ follow the BiS lists. Classic really isn't so difficult as to require it and, as long as you're not playing with a bunch of entitled sweaties, no one's going to care that you're wearing plate to heal as long as you can do so effectively. Granted, you won't be topping any meters but, again, as long as you're not surrounded by poopsocking sweaties, who gives a hoot? I played a balance druid in '19 Classic. Never wore cloth. Raided all the way through AQ40. No one ever gave me any grief because I wasn't playing with try-hard d-bags. Find a cool group o' folks don't think how you play your character is their business and just have fun.
Love your content, dude I feel like we are the same dilemma with the retail and classic community of World of Warcraft. I love retail and I also love classic I mean huge time Paladin enjoy your I’ve been playing season of discovery protection pallet lately and really enjoy it. I also share the same struggle as you with the trans Mark and combat systems seeming a little lackluster on classic, but I love How classic makes you feel like your an actual class instead of homogenized classes such as retail that’s all I have to say just wanted to thank you for the great material and I enjoy watching your videos. PS you kind of sound like the voice from Rick and Morty the episode Where they advertise for. “simple Rick“ love it. th-cam.com/video/CLqAFIMgpIU/w-d-xo.htmlsi=73CiIzISu5L7Ok8a
I have the same thought often, i play only pvp arena retail, but I just miss old zones being the major game. The interaction between low levels and high levels has to happen for a new player from the get go. I dont like "lets add a new little island" for players new main hub. Orgrimmar and Ironforge is OG and needs to be again and less layering. I could see dalies and core expansion content happen in the zones around OG azeroth on retail and it being the main expansion. Why the new evil has to be in space or on a new island always?
I feel like after twenty years of playing world of warcraft and all the money I have spent on it that I should be flying around wearing sick transmog acting like a super hero blowing up the entire zone with my abilities. The whole start over again with low end gear every time a new season starts is got old three expansions ago and I do not think they need to be dragging out the world saga trilogy for the six plus years that their intending to I would expect it to last three years maximum and then something new coming out. As for this second release of classic I wanted to play since I missed the first two times but all the running around was such a time waste I only lasted a week and a half until I found out that the new classic season of discovery was being given The Karazan Crypts dungeon so I am slogging my way up to sixty and its been painful.
Meanwhile right now there is 113 AV games and only 6 WSG in classic fresh. People there don't want to pvp unless they have gear advantage and raid geared players killing players in dungeon greens thinking they are superior. Meanwhile in retail everyone can get access to equal gear for pvp, specs being balanced every month. Even in unranked matches I don't encounter that many premades. Maybe 30% of time, meanwhile in classic no one wants to queue solo warsong and if they do 90% time you face against premade
yea, don´t really think we can consolidate again. Retail can maybe take a little slowing down, but not as much so that classic players could be happy with it. I don´t think it´s fully gone in retail though, start of the addon things like the theater events felt amazing when Dornogal was lagging every hour as 100s of players put on a good show...just a shame Blizz really blew Saison 1 withotu any need and it did hurt a lot.
I wish retail was less zoomy. I'd love retail features with a slower gaming pace. I play both but I'd be lying if I didn't say I enjoy doing content on classic way more because you have time to chat and bant with people.
I can only speak for myself, of course, but: as a long time Vanilla/Classic player there is literally nothing about Retail that appeals to me. Hell, I never played past TBC on live. I bailed out of Classic a couple months after it rolled into TBC the first time and I fully intend to bail when the Anniversary realms transition as well. For me, Classic is not the "trilogy," it's the vanilla world and nothing else. I had fun playing through TBC when it first launched back in '07 but with time and the benefit of hindsight I realized the seeds of everything I disliked about where WoW went were planted in the very first expansion. It was built on a whole different design philosophy; one which prioritized convenience and accessibility of content over world building, and that trend has continued ever since. Every new expansion makes the game faster and easier to get into (the raids are a lot more difficult, to be sure, but they're also much more _accessible_ ). With some few exceptions (the LFG tool springs immediately to mind), the closer you take Classic to anything even remotely resembling Retail, the more I'm going to hate it. I hated SoD right out the gate because of how drastically the rune system changed how so many classes played. I hate dual spec in Classic. I hate megaservers. I hate layering. None of these things necessarily ruin the game but they each represent Blizzard's unwavering dedication to doing what's easiest and most expedient for them rather than what would make for a genuinely authentic Classic experience. At this point especially, Classic and Retail are two fundamentally different experiences that appeal to two broadly separate audiences. There's simply no way I can see to square that circle.
Classic Andy here! What makes classic feel alive is seeing people on the ground (not flying) and the active trade, world, and local chat. When i jump into retail.... the world just feels dead. No one is talking to each other.
it sad. but to be honest classic and retial players are two different type of players looking for something else. this way we have both version and you can choose. i played both and i love and hate both too. unfortunetly there is NOWAY to make new version of wow for both type of players. choose what you like more and play it thats it. be happy that you accualy have both version finally officially supported under blizzard wings ( vanilla tbc and wotlk use to be big private server thing now only people who dont want to pay sub play on them)
Shame because retail classes feel so good to play. I didn't even buy latest expansion. I play ironman challenge with some twists like no flying mounts until 60lvl on retail.
I've really only ever played retail for the RP, as in, the player groups and events that occur despite Blizzard's efforts to destroy the RP community in favour of lonely pay pigs. Nothing about retail gameplay is fun or enticing, and if you think otherwise, you are severely Stockholmed and need to go outside immediately.
the thing that irks me most is that they did the shadowpan monk, and instead of giving them the old venthyr ability to summon in some monks to help out they made them cosplay a friggin wall.
For me WoW has come and gone. I don't think I can get back that magic back that existed when WoW started out. The game has changed and I guess I have changed as well. Good memories but my attention is looking at future games now not made by Blizzard. I do wish Blizzard would go back to making those Warcraft solo games they did before WoW online. They where so good. A shame they gave that up.
Brother.. this has never not been a possibility. Making wow good again isn't this equation that can't be solved.. the same woke people that destroyed wow and won't fix it, are the same people that would create the WoW2 project. I mean it's just sad.. how advantageous is hind sight? And they devs are soo garbage that everyone is like "classic release?.. PLEASE DONT TOUCH IT!"
I don't believe it is possible to make version of the WoW that will appeal to both retail and classic enjoyers. Games are too different. There are some quality of life improvements i want to see in classic (i love dual spec), but i DONT want auto dungeons, LFR, shiny transmogs, super hero gameplay, cancer toxic competitive community of mythic keys and raids. Hel, i would prefer bots, rmt and bad economy over retail vibes.
Have you tried SOD? It still has the RMT bs (unfortunately impossible to avoid in most mmos/online rpgs) but to me it feels like the true classic +. It mostly feels like classic but with enough new features to make it feel different enough to warrant playing. The community is always interacting with one another and always willing to help. Whether it's advice or running attunement quests, the community is alive in sod and that feels nice 😊
having like 3 or 4 modes is the stupidest thing to do in an mmo just for having them playing your games, because after launch, when hype ends all servers become almost empty because you have all the people divided in 4 or more gamemodes, i personally thing is stupid to play the same thing i played before and i think 1 retail and 1 classic whatever shit they make or only retail and focus the efforts and resources in making retail a game to appeal more public not splitting players across your game just for the numbers
I agree
Add a classic leveling experience to retail. Hardcore even. Add a hardmode leveling version within the game. Make everything hard.
Other MMOs have this option - WoW private servers, LOTRO come to mind. I think optional leveling modes with cool cosmetic rewards would be awesome. I’d actually enjoy leveling on retail if there was an option to make the leveling difficult and potentially even have group quests back.
@@Cashinn_Outt1754 RIght?. They could release a new mode, like warmode works maybe? you "activate" a hard mode for leveling and immediately change your character to this mode (creating a separate character "version" for this could be pretty cool, we have a lot of characters already because remix happened and doing this on our main since level 1 could be cool for nostalgia reasons and stuff). We also need a "story mode" for retail... All these expansions make NO sense in game. LORE IS COOL. Organizing all the lore events in order, adding the lore in books and making a BIG lore based history mode using this + the hard leveling could be the Retail+Classic mashup we need. Using this to give us challenging leveling in retail plus opening a way to experience lore IN GAME as it should be in mmos could be massive. Imagine re experiencing the lich king lore ingame with more cinematics and animations. "Play the lore". There is potential there. Reward cosmetics, add unique mounts. GIVE US THE TRUE WARCRAFT EXPERINCE.
@@dark9nine I've literally been brewing this exact same idea for months now. We can call it something like "Survival Mode" which overhauls all pve content in the game. Things like limiting flying and teleports, increasing time to kill on mobs, pulling more than 2 mobs means death, etc. Maybe actual survival mechanics could be added, though I know that wouldn't be as popular even though I personally like it.
@@Cashinn_Outt1754 I'm honestly surprised they didn't lean more into the Chromie mechanic;
The classic clients are now, near-almost, completely 1:1 with the modern client with all of its database structures.
It's baffling to me how you can't approach Chromie and switch up how the game functions, at its root, and choose the expansion lifetime you want to play within.
The ye ole excuse of 'theyre fundamentally different in codebase' is null and void now, because they aren't.
No.. WoW has plenty of other problems to worry about other then adding a hardcore mode into the retail game.. we already got a million versions u want your classic leveling? play classic, you want hardcore? play hardcore! gtfo of retail then and stop trying to make it worse.. vocal ass minority lol
i miss everyone playing the same game yeah. but its also cool that our $15/m gets all these versions. I am pretty torn about it
When asking them for WoW 2, "You think you do but you don't".
And they're right. Me and people I know that are interested in WoW, we definitely DON'T want WoW 2 from current Blizzard.
It's gg if it happens, blizzard is not the same company and they wouldn't be able to make a decent new mmo imo
"A game for everyone is a game for no-one," I think multiple versions of WoW is the best way forward. Some might say it shrinks the community, but I say it focuses the community. The community you're left with are the ones who really want to be there, instead of being stuck there because it's the only game in town.
I'm pretty much the definition of an old hat at WoW. Started playing late Vanilla, and really got serious during BC. I just miss the epic feeling of the world in older WoW. I mainly play retail just because it's more solo and casual friendly and I don't have 12 hours a day to play games anymore. But it honestly feels like I'm playing a Saturday morning cartoon half the time. I main a ret paladin these days, although I have a Warlock that's sort of a co-main just for tradition's sake since it what I always played in the past. And ret feels amazing to play these days, but I still miss the more serious tone of old WoW.
Hey Bo! I found all the people in retail! They are all in Dragonflight, BfA, or starting zones. I have been working my way through every starting zone and checking out every xpack recently and I was blown away by how many people are running alts around certain areas. Dragonflight has so much activity it's insane. There were more people doing the soup pot event in Iskaara than people doing world bosses in TWW content.
And starting zones are cray cray. I did all 17 starting zones (including exiles reach) and saw the community out in full swing. The alt army phenomenon is real! Especially with the turbulent timeways event. Almost instant q's for TW dungies. Anyway thats just been my experience over the past few weeks as I explored every nook and cranny of azeroth.
It sounds hopeful but i doubt that they can bring it back. The company isn't the same, and neither is the world. Things like hard fantasy are giving way to more soft stories.
The zeitgeist is a pendulum. It may swing one way right now, but eventually it will swing the other again.
@@Sanguivore A decade or two perhaps
Nice to see the algorithm immediately pick up your videos - I usually have to go look for them on your channel and now they show up in my feed immediately 👍 BTW, I think the wow community ENJOYS arguing and pretending to not like anything, meanwhile they show up every day 🤣
I wish I saw this video a couple days ago when I resubbed, I chose to return to retail because I hate how classic looks, but it's SOOOOO empty while levelling, even in TWW zones. In Stormrage btw
That's why I also have alts on Moon Guard - arguably the craziest reason, but packed with players. Cities and inns are full. Just don't go to Goldshire 🤣
I prefer retail in its class design and classic shows its age now with its blemishes and simplicity in that regard. But what I really miss is a long journey as a leveling experience, the old grittier lore where every quest wasn't a therapy session. And beyond that is lack of flying. I can't help but feel like these massive retail zones are tiny because of how quickly I move around them on my mount. Not to mention the portals to everywhere making the world feel small. It's kind of astounding how many loading screens you'll see in retail compared to classic when the lack of loading screens was a huge selling point back in 2004.
Maybe I'm just too old now or something IDK but retail dungeons and raid have so much going on. Classes as well rotation wise if you want to play optimally. I can keep up, it's not impossible or anything but it's just exhausting after awhile going balls to the wall so much. Wow is my chill game.
I agree. As I get older, retail becomes more and more overstimulating.
funny way of saying youre dogsht
@@xarbinchaoticneutral1785 Trolls are lame, and that was weak bait. Get a life.
That's honestly the reason I swapped to FF14 for so long. Until this latest expansion made me try out WoW again.
Its pretty doable for anyone semi capable. You are exaggerating.
If they took classic and just added 2 things, 1. A second graphic slider that let you slide your classic into retail graphics and 2.) add mythic plus to classic dungeons, then I would be 100% classic Andy all day every day
I laughed so hard at the Super hero stuff xD LMAO ! !
During wod I made “classic” guilds where we’d do the content at leve with old gear. Once classic was released I realized I didn’t want two versions of the game. I want my progress in one to be able to mean something in the other. I hope this happens one day but I doubt it. Thanks for showing me I’m not the only one who feels that way.😊
We need a expansion with zone , leveling from classic and class design , endgame activities from retail and a new story with illidan involved.
In regards to the AH, Blizzard replicated GW2's trading post near 1:1, but forgot the important part - limitation. A lot of the high value items are capped with daily auction posts, and trading doesn't exist other than mailing characters. It makes it incredibly easy to track the gold sellers, as a result.
The point about a restrictive market in GW2 is that gold liquidity is the true value - via items. Those that lean into it can capitalise tenfold, but the important part is that it's incredibly inaccessible to the average gold farmer - the market's so well-structured that an item dupe, 2 years ago, crashed the market for a month due to over-abundant supply.
i play classic / sod / hc etc for such a log time and is the best feeling i ever had, i will never go back to retail.
You sound about your 40s and can I just say, you guys are my favorite part of the community. I grew up and remember the launch of WoW. The transition from Warcraft 3, a top down RTS game into the beautiful 3D world was unlike anything any of us had ever seen / felt.
I love WoW, I’ll never forget the first time I logged in and listened to the music in Dun Morogh. I think as a community, we’re all just hoping for a classic plus.
Retail is a whole other chat I have no idea how to fix. The game just costs so much to create these ridiculous storylines and systems. Talking a couple steps back would be ideal, but we know Blizz.
For me, and I know I'll catch flak here, but if they never added flying, the game would feel overwhelming different in a good way. Between that, making the open world dangerous again, and keeping old crafting mats and content relevant, I feel the game would be a better MMO.
As a newer WoW player, I agree. So many awesome zones are now just flyover zones with no real reason to soak in the environment.
Fully agree with the flying take as a retail player
The way FF14 handles that is SOOOO much better. Timewalking is a decent start, but I'd really like to see them do like a daily system where you get rewards for running random old content. And make leveling, at least for your first character, more of a journey where you get a condensed version of the story up to the current expansion. You can do Chromie time for alts and the like.
As a classic player, SCREW FLYING. No need to travel the dangers of the world or interact with it and its players by speeding over it. It's incredibly lame and tarnishes the experience unless the zone is built for it.
Guild Wars 2 does it amazingly well in keeping old content relevant. You have world bosses, zone-wide events and stuff from newer expansions showing up in older zones. The scaling makes it possible that you can help kill the world bosses in babyzones with a level 15 character next to the level 80-legendary-equipped hardcoregrinders and the pvp-ultragods.
If Blizz wants to copy Guild Wars 2 soo much as of late they surely could be able to do exactly that: Taking stuff from new expansions and spread it out onto the old world. Maybe on a weekly rotation or something.
I pray that after the worldsoul saga, we get Warcraft 4 and then an entire revamp or reset of wow based on the foundation they create in Warcraft 4. Just like what happened when Wow first released.
I just want classic + white original developers making it.
Classic plus has the potential, sod already is taking on some aspects of retail, I just hope they will incorporate all the best aspects of different versions into a classic plus that isn’t just another money grab and they actually really make it special.
I mean let's not pretend that retail chat isn't filled with sales 24/7. I can't even raid chat anymore.
I play whichever version that has more players. I can't for the life of me, and for the love I have for this game, play a MMO where the maps/cities are empty. Don't matter the content, the leveling experience, the gold selling, a MMO needs people and interaction. So far im playing Classic Anniversary Edition and im having a blast.
Very solid video. I just got back into retail myself playing rogue. But I did used to play prot pally. Tanking and having those queue's is so nice.
More like 20k-30k for edgies 😭
WoW 2 is the way we all move forward
I too love riding dragons, what your favourite dragonriding position guys?
I hope that at the end of a "classic cycle" all of our characters have an option to copy themselves to retail while having permanent classic servers of each xpac. This should include all cosmetics you unlocked in any of the classic expansions including the stuff that you can't get in retail, I feel like that'd be good with helping bridge the communities a little bit.
They will never be able to make a good version of WoW everyone can enjoy again and I don't think they can even manage these splintered versions of WoW well. Blizzard can't even handle something as simple as the hordes of bots that infest all versions of their games or fix how insultingly buggy retail is.
SoD was a flop and proved Blizzard can't do classic+ and doesn't understand what people want from it so the eventual classic+ will just have a strong start but then have a massive drop off like SoD.
Retail engagement is plummeting so they're clearly not handling Retail well either.
Rereleasing these older expansions will just have more and more drop off each time too.
The reason I liked Classic is because even mobs you wouldn't think can kill you do. Each roll was dependent on each other to work and modern WoW has been transformed into a game I don't recognize. I quit WoW the second Blizzard announced Mists of Pandaria. I had just put on full epics and full tier 11 and gotten to be gearscore rank 300 Horde death knights.
Wait untill they announce player housing in retail. It's probably going to be an instanced based part of the map with only you and your house in it, that's gonna hurt even more the MMO aspect of retail, If you don't see people running around the maps today, just wait. Instead, they should focus on an instanced based part where at least 20-30 people could buy their lots and see each others home progress, but i don't know if that's even possible with the games engine. They could also extend player housing to a guild level, where the guild can display i don't know, bosses heads as trophies etc
I quit retail 4 years ago at the start of SL. Over the last 12 months, I have played a lot of Classic on a private server which I've really loved. But I again have the itch to see how retail is right now. Should I try it... or is it still dogs**t ?
TWW is a huge improvement from every other DLC since potentially WOTLK, Cata, or Pandaria. However... I still prefer Classic.
Love your vids
I think if Blizzard made the leveling process in retail long and arduous we would have a version of WoW for everyone.
No. _Far_ from "everyone" wants leveling to be slow when the endgame is by far the meatiest part of the game.
Try starting a new toon and leveling in the old world. You Can have a Classic experience in Retail but YOU have to Choose to follow that path.
community is where you are interest is today.
could be a streamer you like discord. a mm+ discord or a achievements hunter community
you now 'pick and choose' who you will interact with.
do i like it better than the old day ? yeah kind of
i found a raiding community and i still play with them for almost 5 years now
i do feel tho, if they would use the same technology as classic with the layering it would bring back the 'server' community
i do miss to not see the true 'hero/vilain' of my server
WoW 2 would be good because as a new player.. retail is a grim experience. Everyones a god, everyones zooming around. With classic im learning the WoW world slowly and its good.
dont get me wrong id love to play retail, the armour and graphics are so good but its hard for new players.
I can say Prot pala in Wotlk classic was also big and nice as in retail.
But we dont have any offizielle servers only privat servers like warmane have this experience of wotlk and its still good
If you want the looks of retail but in classic wow form. Just play Ascension 💪
The damn shop page had me rolling hahahaha
I will say, with respect to transmog: you don't _have to_ follow the BiS lists. Classic really isn't so difficult as to require it and, as long as you're not playing with a bunch of entitled sweaties, no one's going to care that you're wearing plate to heal as long as you can do so effectively.
Granted, you won't be topping any meters but, again, as long as you're not surrounded by poopsocking sweaties, who gives a hoot?
I played a balance druid in '19 Classic. Never wore cloth. Raided all the way through AQ40. No one ever gave me any grief because I wasn't playing with try-hard d-bags.
Find a cool group o' folks don't think how you play your character is their business and just have fun.
Love your content, dude I feel like we are the same dilemma with the retail and classic community of World of Warcraft. I love retail and I also love classic I mean huge time Paladin enjoy your I’ve been playing season of discovery protection pallet lately and really enjoy it. I also share the same struggle as you with the trans Mark and combat systems seeming a little lackluster on classic, but I love How classic makes you feel like your an actual class instead of homogenized classes such as retail that’s all I have to say just wanted to thank you for the great material and I enjoy watching your videos. PS you kind of sound like the voice from Rick and Morty the episode Where they advertise for. “simple Rick“ love it.
th-cam.com/video/CLqAFIMgpIU/w-d-xo.htmlsi=73CiIzISu5L7Ok8a
I have the same thought often, i play only pvp arena retail, but I just miss old zones being the major game. The interaction between low levels and high levels has to happen for a new player from the get go. I dont like "lets add a new little island" for players new main hub. Orgrimmar and Ironforge is OG and needs to be again and less layering. I could see dalies and core expansion content happen in the zones around OG azeroth on retail and it being the main expansion. Why the new evil has to be in space or on a new island always?
I feel like after twenty years of playing world of warcraft and all the money I have spent on it that I should be flying around wearing sick transmog acting like a super hero blowing up the entire zone with my abilities. The whole start over again with low end gear every time a new season starts is got old three expansions ago and I do not think they need to be dragging out the world saga trilogy for the six plus years that their intending to I would expect it to last three years maximum and then something new coming out.
As for this second release of classic I wanted to play since I missed the first two times but all the running around was such a time waste I only lasted a week and a half until I found out that the new classic season of discovery was being given The Karazan Crypts dungeon so I am slogging my way up to sixty and its been painful.
Meanwhile right now there is 113 AV games and only 6 WSG in classic fresh.
People there don't want to pvp unless they have gear advantage and raid geared players killing players in dungeon greens thinking they are superior.
Meanwhile in retail everyone can get access to equal gear for pvp, specs being balanced every month. Even in unranked matches I don't encounter that many premades. Maybe 30% of time, meanwhile in classic no one wants to queue solo warsong and if they do 90% time you face against premade
yea, don´t really think we can consolidate again. Retail can maybe take a little slowing down, but not as much so that classic players could be happy with it. I don´t think it´s fully gone in retail though, start of the addon things like the theater events felt amazing when Dornogal was lagging every hour as 100s of players put on a good show...just a shame Blizz really blew Saison 1 withotu any need and it did hurt a lot.
Very good video
I totally agree with you, but wouldn't a half-classic half-retail experience be... Cataclysm...? With some tweaks here and there ofc.
My main is a prot pally, and yes divine toll is fantastic
I wish retail was less zoomy. I'd love retail features with a slower gaming pace. I play both but I'd be lying if I didn't say I enjoy doing content on classic way more because you have time to chat and bant with people.
It's not just you who thinks that. Classic has been unequivocally the worst thing to happen for wow, no matter how much I or others like it.
Holy shit Billy Bob Thornton plays wow??
I can only speak for myself, of course, but: as a long time Vanilla/Classic player there is literally nothing about Retail that appeals to me. Hell, I never played past TBC on live. I bailed out of Classic a couple months after it rolled into TBC the first time and I fully intend to bail when the Anniversary realms transition as well. For me, Classic is not the "trilogy," it's the vanilla world and nothing else.
I had fun playing through TBC when it first launched back in '07 but with time and the benefit of hindsight I realized the seeds of everything I disliked about where WoW went were planted in the very first expansion. It was built on a whole different design philosophy; one which prioritized convenience and accessibility of content over world building, and that trend has continued ever since. Every new expansion makes the game faster and easier to get into (the raids are a lot more difficult, to be sure, but they're also much more _accessible_ ).
With some few exceptions (the LFG tool springs immediately to mind), the closer you take Classic to anything even remotely resembling Retail, the more I'm going to hate it. I hated SoD right out the gate because of how drastically the rune system changed how so many classes played. I hate dual spec in Classic. I hate megaservers. I hate layering. None of these things necessarily ruin the game but they each represent Blizzard's unwavering dedication to doing what's easiest and most expedient for them rather than what would make for a genuinely authentic Classic experience.
At this point especially, Classic and Retail are two fundamentally different experiences that appeal to two broadly separate audiences. There's simply no way I can see to square that circle.
Classic Andy here! What makes classic feel alive is seeing people on the ground (not flying) and the active trade, world, and local chat. When i jump into retail.... the world just feels dead. No one is talking to each other.
This is why I play TWoW.
New watcher here subscribed
Nah bro, my yellow dragons is the best. My main mount to this day.
it sad. but to be honest classic and retial players are two different type of players looking for something else. this way we have both version and you can choose. i played both and i love and hate both too. unfortunetly there is NOWAY to make new version of wow for both type of players. choose what you like more and play it thats it. be happy that you accualy have both version finally officially supported under blizzard wings ( vanilla tbc and wotlk use to be big private server thing now only people who dont want to pay sub play on them)
Shame because retail classes feel so good to play.
I didn't even buy latest expansion. I play ironman challenge with some twists like no flying mounts until 60lvl on retail.
Turtle will suprise the hell out of you.
I've really only ever played retail for the RP, as in, the player groups and events that occur despite Blizzard's efforts to destroy the RP community in favour of lonely pay pigs.
Nothing about retail gameplay is fun or enticing, and if you think otherwise, you are severely Stockholmed and need to go outside immediately.
i liked ur video bro
A lot of the covenant spells were so good. That’s why it hurt even more that you couldn’t use them all whenever you wanted. Or swap easier
the thing that irks me most is that they did the shadowpan monk, and instead of giving them the old venthyr ability to summon in some monks to help out they made them cosplay a friggin wall.
For me WoW has come and gone. I don't think I can get back that magic back that existed when WoW started out. The game has changed and I guess I have changed as well. Good memories but my attention is looking at future games now not made by Blizzard. I do wish Blizzard would go back to making those Warcraft solo games they did before WoW online. They where so good. A shame they gave that up.
Brother.. this has never not been a possibility. Making wow good again isn't this equation that can't be solved.. the same woke people that destroyed wow and won't fix it, are the same people that would create the WoW2 project. I mean it's just sad.. how advantageous is hind sight? And they devs are soo garbage that everyone is like "classic release?.. PLEASE DONT TOUCH IT!"
I don't believe it is possible to make version of the WoW that will appeal to both retail and classic enjoyers. Games are too different. There are some quality of life improvements i want to see in classic (i love dual spec), but i DONT want auto dungeons, LFR, shiny transmogs, super hero gameplay, cancer toxic competitive community of mythic keys and raids. Hel, i would prefer bots, rmt and bad economy over retail vibes.
classic andys are just delusional living in their own little world
Might be an unpopular opinion but I think they should do away with dragonriding.
Meet me at all flying and you've got a deal. Convenience killed the world.
@ I agree. I don’t mind once you’ve done the pathfinder achievement you can do regular flying but before that no you have to use a ground mount.
Have you tried SOD? It still has the RMT bs (unfortunately impossible to avoid in most mmos/online rpgs) but to me it feels like the true classic +. It mostly feels like classic but with enough new features to make it feel different enough to warrant playing. The community is always interacting with one another and always willing to help. Whether it's advice or running attunement quests, the community is alive in sod and that feels nice 😊
Id actually love to see classic wow with retails updated graphics.
having like 3 or 4 modes is the stupidest thing to do in an mmo just for having them playing your games, because after launch, when hype ends all servers become almost empty because you have all the people divided in 4 or more gamemodes, i personally thing is stupid to play the same thing i played before and i think 1 retail and 1 classic whatever shit they make or only retail and focus the efforts and resources in making retail a game to appeal more public not splitting players across your game just for the numbers
Get rid of flying