for blender. Instead of having to fix each of the cut off faces manually, you can just turn on a pre-installed add-on in blender called “3d print tool box” it has an option to repair models the same way as fusion 360, in that case it would automatically fix those faces. and of course it can be used in any of the other steps to fix the model instead of using fusion. Though sometimes it doesn’t always work perfectly so always check the result and redo it or manually do some of it and it will complete the rest etc.
A few years back, the English Environment Agency made its lidar data open-access so for a lot of the country you can get heightmap data down to the nearest 1m or less, which is cool. Like I can see my house and the particular shape of its roof.
Hey Lukis , I normally don't comment on youtube videos , but this time I just wanted to thank you for all of your videos especially the drawing ones on the Lukischannel , your drawings have impacted my childhood, and right now I want to start drawing again after years of neglect, and i just happen to remember you and your channels, Thanks again for all the memories !
Hi there Amaterasu6888! I’m glad that i could inspire you and many other young artists back in the day! Comment like this makes me whole, and motivates me to keep doing what I do. In fact, i wanna thank YOU for watching my videos and for taking the time to write this comment. It’s just mindblowing to think that my viewers are now young adults. Thank u so much for checking out my channel again and have fun getting into drawing again!
I've manually modeled a number of topographical areas, some with buildings, in AutoCAD. Some models took several days to complete. I must say these methods are many times faster and easier, however they don't have the same level of detail. These tools are most definitely worth it for most folks. Thanks for the information!
Funny you should mention that I developed a terrain model for my students doing that just a couple of weeks before your comment. I found it better to determine heights and layers to make the contours useful increments, but for purely a demonstration of contours, every 10 layers would work.
Really love the video. I searched much online but only found paid content or confusing tutorials. Your explanation is pretty straight forward and clear to follow
When printing terrain, print it on its side. Nature does a great job at preventing overhangs! *particularly steep mountains MAY have you trouble, but zooming out will get you more mountains and no problems 😉
My dude. You are a life saver! This tutorial is *fantastic* and the fact you included those other 2 resources makes it even better. I've been trying to do this for the last 3 weeks and all the other tutorials I could find absolutely sucked. THANK YOU!
A really good tutorial. The only thing I'd add is selecting 'variable layer height' in your slicer will produce a better quality print when it comes to curved surfaces like the terrain.
In most slicers you can add geomerty to parts, there's a bunch of primatives that can be added and combined with models easily so you don't have to use a CAD program to add a base to your model
Very cool, tried the Blender method about a year ago, but fail due to my unfamiliarity with the software at the post-processing step. That solves that 👍
Thanks for that tutorial! It's perfect for a project I was planning to make for next year, where I'd need rectangular city layouts for population sections inside a large space station (elements inside a large transparent plastic tube).
I'm trying this now, step by step, but when I switch to edit mode, the map image, drops to the flat plane below, making the buildings and other elements float. Any idea what I'm doing wrong?
Thank you for sharing! Does anyone know how to cut out the waterways? I was thinking that I could select the waterways and extrude them downward. However, the waterways are shown in the format of lines. Solidifying them and extruding downward does not capture the coastline clearly.
Nice video and thanks for linking the pages. Unfortunately touch-mapper only says „search failed: OVER_QUERY_LIMIT“. Seems like the page is not allowed to use the source anymore.
That's the greatest video, and I've seen a lot of them in the last few days... I only have the problem, that I can't switch between map and satellite, and the site gives the error that Google Maps can't get loaded, tried with Chrome, Firefox and Edge but the export works very well anyway, though. Any idea?
Matterhorn is no longer on Toblerone packaging. Because Toblerone have moved their production outside of Switzerland, they can no longer use Swiss iconography or terminology. They also no longer mark the packaging as "Swiss milk chocolate" for the same reason.
Instead of cutting, make a boolean operation with a cube you don't have to close your buildings ;) And extrude on Z, just type E and then Z and you can move your mouse, it only extrude on Z.
@@Lukis3D “like” is an understatement! I’ve been trying to do this for a month and thought i was failing! I have SO many of these id love to do for my family, of our hometown villages and Greek islands!
This is so great! Different options, software, love it! … also, how do you get such beautiful Timelapse with your A1 printer. I’ve always wanted to make cool Timelapse with my A1 mini! Thanks!
thanks so much! ive made a video about how i made the timelapse, you can check it out🙏🏼 Although now i’m experimenting with a new method so maybe i’ll make an update about that too
Is there a reason it would only elevate some buildings and not others in Blender? The one building I need is still flat while others around it are elevated. Thanks for the great tutorial.
how about the file from drone mapping, can be print like this to? i want print like this but from my drone mapping rendering from agisoft, ihope u will give us tutorial, ty
Very nice tutorial! Sadly, the interesting monuments like cologne cathedral are just a monstrous cube - the data imported into blender as well as used by touch mapper are not detailed enough...
yeah unfortunately it genereates that cone automatically. you can cut off the top part of that cone by right clicking the model, then select add negative part > cube. Resize and position the cube on top of that cone.
@@gunracksonline, in "Show advanced options" you can edit the coordinates (which I think sets the cone location) and then recenter the map using "X offset" and "Y offset" to your liking. I haven't tried it, but it should work.
There is an easy fix in PrusaSlicer: You can click the stl file in the slicer, then go to "Split to objects" in the upper toolbar, click on the cone, remove it. Then select all of the splitted parts and rightclick --> "merge".
Is it true you can only download parts of the US? I'm from the Netherlands and the site gives me a message that Google Maps isnt able to load...? Very cool video tho! Would love tot try this with the city I live in :)
which one did u try? i used places in Europe in this tutorial (Venice, Prague, Germany, Switzerland) so its possible outside of US too. But its possible that the data is not going to be available everywhere. But i can’t imagine that it doesnt work for Netherlands.
You have to select another Elevation Data Source (the second one should have the entire world), and navigate manually through the map with your cursor to get where you want.
Hi, I tried to open touch terrain, after clicking on the home screen, the message was shown "Google Maps cannot be loaded correctly on this page." Does anyone have any idea how I should deal with this?
I just tried TouchTerrain and it told me "This page can't load Google Maps correctly." Then I tried to search for my town and it says "No results for Orlando Florida, please try a different search (be more specific?)"
alot of people report that same problem too, i assume that the websites receive too many traffics currently. Try at a later time and see if that works. For towns, i wouldnt use TouchTerrain though, you wanna visit Touchmapper for that.
What kind of extrude are you doing for the roads? When I do it it just allows me to drag the road layers around or up along the Z axis but I don't see any extrusion appearing underneath.
error loading MAP getting a message from Google indicating This page can't load Google Maps correctly. Do you own this website? how do you fix this issue
no i dont own these websites, but my best guess is that they’re having problems since alot of people visit them at the same time. There’s a tip from another user that you could just paste in the coordinate or browse the map manually.
I'd love to know if anyone has a good way to utilize this to make a DND map. Like a 3d map of Faerun would be so cool to make and my players would go nuts for it!
My STL does not appear in Fusion and appears as an elongated grey rectangle in Cura. It loads, appears as a listed object but nothing to show on the work surface. Has anyone else got stuck on this?
Ok, I figured out it's better to export from Blender as an object file to open it in Fusion 360 then export in fusion as an STl file, now my roads don't appear in CURA though for some reason and the contours seem excessive.
for blender. Instead of having to fix each of the cut off faces manually, you can just turn on a pre-installed add-on in blender called “3d print tool box” it has an option to repair models the same way as fusion 360, in that case it would automatically fix those faces. and of course it can be used in any of the other steps to fix the model instead of using fusion. Though sometimes it doesn’t always work perfectly so always check the result and redo it or manually do some of it and it will complete the rest etc.
wow thanks for that great tip! that'll save so much time
Yup yup, blender is the GOAT, and u can just model ur own landscaped using ANT landscape generator
Could you please explain how to do that. I never used Blender before, I am trying to learn.
There is no “3d print tool box” addon
@@moisted haven’t checked blender 4.2 however in 4.1 there was an addon called 3d print toolbox
I live in the Netherlands so I can just print out a flat square and be done with it.
😂😂
Frfr we don’t have any mountains very bad 😢 I want those big high mountains
no it has to be below sealevel so you can actually just not print anything
I tried, but livingin the Netherlands so only errors... and trying print a city: only queries errors from Google... 1 hour of trying down the drain
same here, only flat in Holland , you waisted my time
Found this through Reddit. Bro, this is amazing. I just paid someone to make me one of a city for 12 dollars. Oh well, we live and learn. Thank you !
your welcome! The methods i shown here are free and more for beginners, so they‘re gonna be less detailed than paid ones.
This was the most straightforward and clear tutorial that I've seen in a long time!
thanks! i tried not to make the video too long
A few years back, the English Environment Agency made its lidar data open-access so for a lot of the country you can get heightmap data down to the nearest 1m or less, which is cool. Like I can see my house and the particular shape of its roof.
In France you have the same with impressive resolution 👍🏼
Wow. If only all other TH-cam tutorials had been as clear and useful as yours. Great Work! Thanks!
your welcome! glad you liked it!
Hey Lukis , I normally don't comment on youtube videos , but this time I just wanted to thank you for all of your videos especially the drawing ones on the Lukischannel , your drawings have impacted my childhood, and right now I want to start drawing again after years of neglect, and i just happen to remember you and your channels, Thanks again for all the memories !
Hi there Amaterasu6888! I’m glad that i could inspire you and many other young artists back in the day! Comment like this makes me whole, and motivates me to keep doing what I do. In fact, i wanna thank YOU for watching my videos and for taking the time to write this comment.
It’s just mindblowing to think that my viewers are now young adults. Thank u so much for checking out my channel again and have fun getting into drawing again!
I've manually modeled a number of topographical areas, some with buildings, in AutoCAD. Some models took several days to complete. I must say these methods are many times faster and easier, however they don't have the same level of detail. These tools are most definitely worth it for most folks. Thanks for the information!
Yeah the details on these are super basic. Paid versions are 100x better
it might be cooler if every 10th layer had a different colour (if printed flat) , so when looking from above you would get contour lines.
Buy some gradient PLA (gradient along length of filament) and you got an extremely smooth gradient!
Funny you should mention that I developed a terrain model for my students doing that just a couple of weeks before your comment. I found it better to determine heights and layers to make the contours useful increments, but for purely a demonstration of contours, every 10 layers would work.
Really love the video. I searched much online but only found paid content or confusing tutorials. Your explanation is pretty straight forward and clear to follow
thanks man, glad that it helped!
When printing terrain, print it on its side. Nature does a great job at preventing overhangs!
*particularly steep mountains MAY have you trouble, but zooming out will get you more mountains and no problems 😉
My dude. You are a life saver! This tutorial is *fantastic* and the fact you included those other 2 resources makes it even better. I've been trying to do this for the last 3 weeks and all the other tutorials I could find absolutely sucked. THANK YOU!
your welcome! Hope that it works out for you, and happy printing💪🏼!
A really good tutorial. The only thing I'd add is selecting 'variable layer height' in your slicer will produce a better quality print when it comes to curved surfaces like the terrain.
In most slicers you can add geomerty to parts, there's a bunch of primatives that can be added and combined with models easily so you don't have to use a CAD program to add a base to your model
surely, but using CAD is helpful if you want that flexibity to create any type of base you like. Of course, i made a basic base here as an example
I haven't tried it yet, but I like how you explained it in your video. 👍
thank u! the first 2 methods are super easy and it would make a great gift👍🏼
I agree. This is one of the best simple/fast tutorials I’ve seen in a while. I had a rough model in blender in less than 10 minutes.
Very cool, tried the Blender method about a year ago, but fail due to my unfamiliarity with the software at the post-processing step.
That solves that 👍
this video killed it - Google Maps API is beyond limit
Right? Grrr!
Finally! I've been looking for this for quite a while
Thanks for that tutorial!
It's perfect for a project I was planning to make for next year, where I'd need rectangular city layouts for population sections inside a large space station (elements inside a large transparent plastic tube).
your welcome man, and Good luck with your project!💪🏼
Love that multicolored terrain print!
Awesome video - have wanted to reproduce my local mountains. Thanks for the video!!
your welcome and good luck!👍🏼
Lukis so goated for this. Thank you sir
your welcome man! And good luck
Amazing tutorial, thank you!
your welcome!
Very good tutorial. Thanks for the information.
your welcome!
Super cool, wish my home town was 3D on google maps
Woww non conoscevo questa possibilità. Grazie! 😊
Your welcome!
Some reason any browser I use it says Google maps cant be loaded correctly, do I own the website 😐
here as well
I'm trying this now, step by step, but when I switch to edit mode, the map image, drops to the flat plane below, making the buildings and other elements float. Any idea what I'm doing wrong?
this is very nice, thumb up and will be doing this, looks really nice.
thank you very much!
Great stuff thanks for sharing !
thx so much! amazing tutorial!
your welcome! Glad u liked it
Thank you for sharing! Does anyone know how to cut out the waterways? I was thinking that I could select the waterways and extrude them downward. However, the waterways are shown in the format of lines. Solidifying them and extruding downward does not capture the coastline clearly.
I keep getting "search failed: OVER_QUERY_LIMIT" error when trying to use touch mapper. Anyone know how to fix this?
Yep same here! Google says it means you send too many requests to google maps, didnt even use google maps today lol
Great video. I am looking on how to do this for lakes showing the depth of lakes. Do you know if this can be done? Thank you
Nice video and thanks for linking the pages. Unfortunately touch-mapper only says „search failed: OVER_QUERY_LIMIT“.
Seems like the page is not allowed to use the source anymore.
I am also finding this
That's the greatest video, and I've seen a lot of them in the last few days... I only have the problem, that I can't switch between map and satellite, and the site gives the error that Google Maps can't get loaded, tried with Chrome, Firefox and Edge but the export works very well anyway, though. Any idea?
Thanks man for amassing guide
ur welcome! glad you liked it💪🏼
Your video markers are wrong, but thank you for the tutorial, it was helpful!
If possible, if anybody has any tips to make these models with higher quality, please comment below
Matterhorn is no longer on Toblerone packaging. Because Toblerone have moved their production outside of Switzerland, they can no longer use Swiss iconography or terminology. They also no longer mark the packaging as "Swiss milk chocolate" for the same reason.
oh thats good to know, thanks for telling us this!
super cool video. thanks :)
Glad you liked it!
Instead of cutting, make a boolean operation with a cube you don't have to close your buildings ;)
And extrude on Z, just type E and then Z and you can move your mouse, it only extrude on Z.
thank you for the tips!
Omg i cant thank you enough for this
ur welcome, glad u liked it!
@@Lukis3D “like” is an understatement! I’ve been trying to do this for a month and thought i was failing! I have SO many of these id love to do for my family, of our hometown villages and Greek islands!
THANK YOU DUDE!!!
your very welcome!
WOW! nice Video!
Thanks for the video.
your welcome🫶🏻
The site is a bit janky. It didn't support some locations. also had trouble loading the maps.
This is so great! Different options, software, love it! … also, how do you get such beautiful Timelapse with your A1 printer. I’ve always wanted to make cool Timelapse with my A1 mini! Thanks!
thanks so much! ive made a video about how i made the timelapse, you can check it out🙏🏼 Although now i’m experimenting with a new method so maybe i’ll make an update about that too
@@Lukis3D Cool! Will check it out… but yes, let us know about newer, cooler, better, ways of doing things too! :)
Nice vid! If i want put led?with fusion how could I empty the mountain in the first example?
is there coverage for other parts of the world? only seems to support USA?
Is there a reason it would only elevate some buildings and not others in Blender? The one building I need is still flat while others around it are elevated. Thanks for the great tutorial.
Thanks for video. Don't get what is benefit to print on its side?
your welcome! the print quality is way better and you don‘t get the stepped look.
@@Lukis3D could you share a link on high res photo of the print on its side?
¡Gracias!
¡De nada y gracias por los SuperThanks!
Great video! Thanks... How long does the larger cityscape take to print on the A1 please?
thanks man, glad u liked it! I would say around 3 hours
Using that touch terrain, do you know of a way to add overlays? Specifically I'd love to add ski trails that are present in google maps.
Very cool! Would you do a tutorial on how to make it multicolor?
thank you! thats a great suggestion, i’ll try my best💪🏼
@@Lukis3D This would be awesome! Maybe something simple like colors for highway, buildings, water, and nature? Thanks for doing this!
how about the file from drone mapping, can be print like this to?
i want print like this but from my drone mapping rendering from agisoft, ihope u will give us tutorial, ty
Very nice tutorial! Sadly, the interesting monuments like cologne cathedral are just a monstrous cube - the data imported into blender as well as used by touch mapper are not detailed enough...
thank you! yeah. Better ones are usually not free, and can be quite expensive too.
Thanks or the video . Using touch mapper. I get a cone that shows the location i searched for. Is there anyway to delete it before printing map?
yeah unfortunately it genereates that cone automatically. you can cut off the top part of that cone by right clicking the model, then select add negative part > cube. Resize and position the cube on top of that cone.
@@Lukis3D Thanks for the reply, That is what I did. I was hoping that i was overlooking someway to delete it.
@@gunracksonline, in "Show advanced options" you can edit the coordinates (which I think sets the cone location) and then recenter the map using "X offset" and "Y offset" to your liking.
I haven't tried it, but it should work.
There is an easy fix in PrusaSlicer: You can click the stl file in the slicer, then go to "Split to objects" in the upper toolbar, click on the cone, remove it. Then select all of the splitted parts and rightclick --> "merge".
Is it true you can only download parts of the US? I'm from the Netherlands and the site gives me a message that Google Maps isnt able to load...? Very cool video tho! Would love tot try this with the city I live in :)
which one did u try? i used places in Europe in this tutorial (Venice, Prague, Germany, Switzerland) so its possible outside of US too. But its possible that the data is not going to be available everywhere. But i can’t imagine that it doesnt work for Netherlands.
Same here from Australia. Google Maps isn't able to load.
You have to select another Elevation Data Source (the second one should have the entire world), and navigate manually through the map with your cursor to get where you want.
When using Touch map I keep getting "OVER_QUERY_LIMIT" errors
Hi, I tried to open touch terrain, after clicking on the home screen, the message was shown "Google Maps cannot be loaded correctly on this page." Does anyone have any idea how I should deal with this?
No mater what i do, the model isn't manifold. Even with the "make manifold" add on in blender it shows all the building bases as non-manifold
cool~!!!!
I just tried TouchTerrain and it told me "This page can't load Google Maps correctly." Then I tried to search for my town and it says "No results for Orlando Florida, please try a different search (be more specific?)"
alot of people report that same problem too, i assume that the websites receive too many traffics currently. Try at a later time and see if that works.
For towns, i wouldnt use TouchTerrain though, you wanna visit Touchmapper for that.
You have to navigate manually through the map with your cursor to get where you want.
so.detail
TH-cam app won't let me like this :-(
well im still glad u enjoyed my video! 😊
What kind of extrude are you doing for the roads? When I do it it just allows me to drag the road layers around or up along the Z axis but I don't see any extrusion appearing underneath.
nvm, I had the selection on faces by mistake
Error: All(!) elevation values are 0.0! This may happen if the DEM source does not cover the selected area.
Unfortunately Google doesn't support 3D buildings in my area. 😢
error loading MAP getting a message from Google indicating This page can't load Google Maps correctly.
Do you own this website? how do you fix this issue
no i dont own these websites, but my best guess is that they’re having problems since alot of people visit them at the same time.
There’s a tip from another user that you could just paste in the coordinate or browse the map manually.
I'd love to know if anyone has a good way to utilize this to make a DND map. Like a 3d map of Faerun would be so cool to make and my players would go nuts for it!
This is very cool but I'm not sure what I would use these for. Suggestions?
Maybe a video of how you clean and lube your z lead screw next? Everyone shows how to lube the xyz rails but nobody shows the lead screw.
hi there, i showed how i lube the lead screw briefly in my other video (MUST-HAVE 3D printing tools, at 03:30). I hope that helps!
I have an error on the touch-mapper "search failed: OVER_QUERY_LIMIT"
Same here.
Same here, looks like it's broken...
My STL does not appear in Fusion and appears as an elongated grey rectangle in Cura. It loads, appears as a listed object but nothing to show on the work surface. Has anyone else got stuck on this?
Ok, I figured out it's better to export from Blender as an object file to open it in Fusion 360 then export in fusion as an STl file, now my roads don't appear in CURA though for some reason and the contours seem excessive.
I've figures that out too, need to enable 'thin walls' in CURA settings otherwise they are lost due to downscaling
Im glad that you figured it out!
what is the paid method? just curious.
Cadmapper + Sketchup, both are good tools to create cityscapes👍🏼
i think this video broke their site 😅 just get an error it can't load google maps now
yeah, it didnt expect that too.. but maybe try at a later time👍🏼
Does not work "This page can't load Google Maps correctly" Any solution please? Thanks
try at a later time. Im guessing that a lot of people are visiting these websites at the moment, i didn’t expect that it would crash them😅
@@Lukis3D Appreciated ;D
@@TiagoPerdigao try terrain2stl instead while other site is down
You can navigate manually through the map with your cursor to get where you want.
I think you broke the site lol
oh my..do they suddenly receive a lot of traffic 😅
@@Lukis3D I keep getting the "this page can't load google maps correctly" :(
It doesn’t work anymore. Google maps error as well here.
For Mac users, don't use a Mac 😂
ouch😅
@@Lukis3D 🤣🤣 that's what it sounded like to me! Awesome video though