The Cityscape Tutorial has been published! This one is quite a bit more involved, but the results are so satisfying! I hope you enjoy! th-cam.com/video/IiQwUcPOVfs/w-d-xo.htmlsi=80CCWzsVY9aitQlJ
@3dprintyboy Love the KML option to create non-rectangular exports. Was not aware of that possibility. Do you think its possible to use the KML outline option together with the OSM / Blender way of doing things you described in your 'How to 3D Print Cityscapes ' to create a non-rectangular-shaped piece of cityscape? That way one could create a 'city-quarter-shaped' cityscape. Also from what I understand, the built-in repair option is now also available in the newest versions also on mac, as bambulab uses an external service for it. Don't know how performant it is though. Regarding the scaling: You can do that within the slicer as well, scaling just the z-coordinate of your STL export file. No shenanigans in the export settings needed.
Pro tip, you get better quality and a larger map by tipping it upright at a 60 deg angle. The Z axis of a printer has the lowest resolution because of the discrete layer height. Tipping it will take longer but the higher terrain resolution is worth it.
Never heard of touchterrain, exactly what I was looking for a while back. For anybody who uses Blender, I was able to use it with the (native) 3D printing extension to fix the non-manifold geometry, sliced fine after that. Useful video, thanks
Great stuff! Currently creating part of the Swiss alps for my grandparents. And would love a city map tutorial as I'm living in the Netherlands without a lot of mountains! Love the stuff!
Glad you enjoyed it! I bet that will look great and am sure your grandparents will love it! Working on the cityscape tutorial now! Hoping to get it out today or tomorrow!
@@petera1117 Sorry for the delay! The city map is a little more involved so the video is taking a bit longer to produce! I will have it out asap! Stay tuned!
@@BradRemillard No problem at all, and I am happy to hear you appreciate the efforts! I am glad to share the little bits I have learned with the community!
Amazing video! Any idea how I could superimpose the GPX data from a hike on to the 3D map and then print the terrain and the hiking path in two separate colours?
Dude this video ROCKS -- we want to make chocolate bars with the terrain of the places where the chocolate was grown -- and you just taught us how! thank you!!
Nice work! I'm thinking about handpainting my project, rather than doing the AMS approach for color. We'll see lol. As someone else suggested here, I would love to see you publish the Fusion file for the frame! :)
@3dprintboy the videos are incredible! Thank you very much for sharing. Here's a question: I think you could create something, adding the route in GPX and thus creating something multicolored, e.g.: printing the topology in one color and the route in another? Do you have any tutorials about it?
I've been dreaming of being able to do this for some years. Do you know of a workflow to overlay, let's say, my Strava heatmap? I can export KML with the data from Statshunter.
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Error: All(!) elevation values are -32768.0! This may happen if the DEM source does not cover the selected area. For the web app, ensure that your red selection box is at least partially covered by the grey hillshade overlay or try using AW3D30 as DEM source. How can I fix this?
If you were printing the object at the actual scale of the area, vertical exaggeration of 1 would be to scale. But since you scale the x and y axes down to make a model that is sized for a 3d printer, the vertical scale of 1 may just look flat. Too much exaggeration can make it less accurate, but not enough will just be flat especially for areas that do not have much elevation to start with.
I have run into this periodically as well. In this case, the search function will not work properly, but landing around the map interface and everything else should work 100% as expected!
You'll want to expand or unpack the zip file, and then import only the .stl file into Bambu Studio! Just double click the zip on mac, or for Windows, I think you just right click>expand
After all this time, you would think Autodesk Civil3d would write out a surface to stl, with given bottom elevation. Same for ESRI software. Nope. So the people best at making surfaces are hog tied. Then you get this kind of workflow. The problem is you have no control over low res data, and also old data. I wrote my own TIN to stl exporter which can read many formats like landxml, whatever. It solves the problem, it works. The trick is detecting the edge tris so you make skirt tris that connect the flat bottom to elevated tris. I think other cad programmers have done it too.
Very fascinating! I haven't dove nearly that deep! Only deep enough to come up with this relatively hacky, but relatively decently working, approach! Will have to dive even deeper when I get a chance. Thanks for sharing!
The Cityscape Tutorial has been published! This one is quite a bit more involved, but the results are so satisfying! I hope you enjoy! th-cam.com/video/IiQwUcPOVfs/w-d-xo.htmlsi=80CCWzsVY9aitQlJ
@3dprintyboy
Love the KML option to create non-rectangular exports. Was not aware of that possibility. Do you think its possible to use the KML outline option together with the OSM / Blender way of doing things you described in your 'How to 3D Print Cityscapes ' to create a non-rectangular-shaped piece of cityscape? That way one could create a 'city-quarter-shaped' cityscape.
Also from what I understand, the built-in repair option is now also available in the newest versions also on mac, as bambulab uses an external service for it. Don't know how performant it is though.
Regarding the scaling: You can do that within the slicer as well, scaling just the z-coordinate of your STL export file. No shenanigans in the export settings needed.
Pro tip, you get better quality and a larger map by tipping it upright at a 60 deg angle. The Z axis of a printer has the lowest resolution because of the discrete layer height. Tipping it will take longer but the higher terrain resolution is worth it.
Great tip, thanks for sharing!
It will mess with his color change though. It will use a lot less filament flat.
Never heard of touchterrain, exactly what I was looking for a while back. For anybody who uses Blender, I was able to use it with the (native) 3D printing extension to fix the non-manifold geometry, sliced fine after that. Useful video, thanks
Great tip! Thanks for sharing!
Great video, id really like a video on how to make a city map, thanks
@@MrRazer1978 Thank you, glad you liked it! I will be working on that next 🫡
I tried figuring out how to make STLs of cities using Google maps and couldn't work it out so if you make a video like that I'd be so grateful. Subbed
@@Jumbo_Jym Coming right up! 👌 Thanks for subscribing!
The cityscape tutorial is live! 😎 th-cam.com/video/IiQwUcPOVfs/w-d-xo.htmlsi=80CCWzsVY9aitQlJ
City scapes are a lot more tricky. For some reason the methods used don't have the data for buildings in shopping areas or smaller cities
Would love to see how you made the parametric frame
Awesome video I’ve been wanting to do this for a while and would really love to see a how to on city maps. Thank you for sharing your work
Glad it was helpful! City map video coming tomorrow 🫡
Thanks for this! This will be perfect for some gifts! Any chance you could share the parametric file for the frame?
Great stuff! Currently creating part of the Swiss alps for my grandparents. And would love a city map tutorial as I'm living in the Netherlands without a lot of mountains! Love the stuff!
Glad you enjoyed it! I bet that will look great and am sure your grandparents will love it! Working on the cityscape tutorial now! Hoping to get it out today or tomorrow!
Tick tock. Where is the city map. lol. Buying an A1 today. So hoping the city map tutorial comes out soon. Thank you for the work.
@@petera1117 Sorry for the delay! The city map is a little more involved so the video is taking a bit longer to produce! I will have it out asap! Stay tuned!
Awesome video! This is exactly what I was looking for so thank you for sharing this great tutorial with us!
Glad it was helpful!
This is why i 3d print. Learning new things. Thanks not only for video but also for posting on makers world. 😊
@@BradRemillard No problem at all, and I am happy to hear you appreciate the efforts! I am glad to share the little bits I have learned with the community!
Amazing video!
Any idea how I could superimpose the GPX data from a hike on to the 3D map and then print the terrain and the hiking path in two separate colours?
Is there a way to create a neg for water? If so, is there a way to do this in a bathymetric way?
I've always wanted a 3d print of Haleakala National Park because it looked like it would be fun to roll a marble down the sliding sands side.
I liked how simple this is
This is awesome, definitely gonna be using this to print up some gifts
Thank you 🙏 Glad you enjoyed it!
This is crazy....very cool
Thank you!
Dude this video ROCKS -- we want to make chocolate bars with the terrain of the places where the chocolate was grown -- and you just taught us how! thank you!!
Wow, that sounds like an awesome use case for this technique! Happy to hear I could help. Good luck! Would love to see the finished product!
Thank you - this was very informative, direct to the point, and will certainly be on my to-do list!
@@tim71291 Thank you! Glad you enjoyed it!
so how do we get forest on the scapes without drawing them by hand ? since they also resemble some layerheights high objects next to mountains right ?
Thanks for creating this. Much appreciated.
dude this was gold , thank you
@@que_dijo Glad you found it helpful! Thanks for watching!
@3dprintyboy thanks and keep it the great work. Subscribed
Custom city scapes would be great.
It’s great to see so much interest!
gave advice on how to 3D print rivers and rapids to put on front deck of kayak?
Excellent video! Would love to see your cityscapes tutorial too. Keep up the great work.
Thank you! I recently posted it here! th-cam.com/video/WsMZS-s5CHw/w-d-xo.htmlsi=JhWgdkSphcOHpTRA
@@3dprintyboy Thanks! I saw that. Looking forward to diving in.
Nice work! I'm thinking about handpainting my project, rather than doing the AMS approach for color. We'll see lol. As someone else suggested here, I would love to see you publish the Fusion file for the frame! :)
@3dprintboy the videos are incredible! Thank you very much for sharing. Here's a question: I think you could create something, adding the route in GPX and thus creating something multicolored, e.g.: printing the topology in one color and the route in another? Do you have any tutorials about it?
I think that beginning site doesn't have a google map license anymore, when I go there, the map says, do you own this site?
I've been dreaming of being able to do this for some years. Do you know of a workflow to overlay, let's say, my Strava heatmap? I can export KML with the data from Statshunter.
Error: All(!) elevation values are -32768.0! This may happen if the DEM source does not cover the selected area. For the web app, ensure that your red selection box is at least partially covered by the grey hillshade overlay or try using AW3D30 as DEM source.
How can I fix this?
Can I please get a link to the parametric frame? Thanks
Would this work for places like lakes and its surrounding areas? I would like to make one of Pueblo Reservoir in Pueblo, CO
The cityscape method will be best for that! Working on a video for that now!
what is the point of vertical exxadution, so you can see everything easier? so if i wanted a more realistic one i should set it to 1?
If you were printing the object at the actual scale of the area, vertical exaggeration of 1 would be to scale. But since you scale the x and y axes down to make a model that is sized for a 3d printer, the vertical scale of 1 may just look flat. Too much exaggeration can make it less accurate, but not enough will just be flat especially for areas that do not have much elevation to start with.
When I got to the touchterrain site, it says "This page can't load Google Maps correctly."
I have run into this periodically as well. In this case, the search function will not work properly, but landing around the map interface and everything else should work 100% as expected!
I can't seem to import the zip files to bambu studios, any trouble shooting would be great, thank you
You'll want to expand or unpack the zip file, and then import only the .stl file into Bambu Studio! Just double click the zip on mac, or for Windows, I think you just right click>expand
Really cool!
Thank you! Glad you enjoyed it
Now this is cool.
Thank you! Glad you enjoyed it!
After all this time, you would think Autodesk Civil3d would write out a surface to stl, with given bottom elevation. Same for ESRI software. Nope. So the people best at making surfaces are hog tied. Then you get this kind of workflow. The problem is you have no control over low res data, and also old data. I wrote my own TIN to stl exporter which can read many formats like landxml, whatever. It solves the problem, it works. The trick is detecting the edge tris so you make skirt tris that connect the flat bottom to elevated tris. I think other cad programmers have done it too.
Very fascinating! I haven't dove nearly that deep! Only deep enough to come up with this relatively hacky, but relatively decently working, approach! Will have to dive even deeper when I get a chance. Thanks for sharing!
Map only shows USA
@@jamesneely766 As I mentioned in the first step, you need to select a different data source on the top right to choose an international data source 🙂
I’m here to learn how to make dungeons and dragons maps thank you
hah, I was specifically hoping to see city scapes here. :-D
Coming up very soon! Monday at the latest!🤝
I'm using a Mac, so I'll use another option 😂🤣😂🤣 PCFTW!!
City please
Awesome to see so much interest! Stay tuned!