Please fucjing god no. So what he can ruin another cod??? So annoying people can’t just play the game the way it’s made. This game is actually well made, I hope he gets major backlash if he does his cheese ass sound again.
@@TTVEdwardLigma skins are different. Cause I buy those, i personally like cosmetics like that. But the audio is misleading. The skins aren’t. Overpriced yes. But not misleading.
It’s not. They will develop the feature and make it a true pay to win. But later. They need us to get used to the fact that it’s a sub based thing from now on
Will love to se a mix amp too the one you recommended don’t sell anymore or at-least not cheap anymore the company move to corporate level devices they dont produce anymore of that type and so they dont have software updates anymore
Universal sounded the best for me in the first example. Second example it was your personal sound and third is was also the personal sound. The clearness of the sounds change.
@@ChantingInTheDark Same. The last one with the carpet sound was the most telling to me. I don't think it's a $20 difference, but it is a noticeable improvement.
I actually can hear a stark difference, but that might be because of my musically trained background. I can't however say that one is "better" then the other.
With my IEMs I run: •Speakers/Headphones > Art Tune •Speaker Output > Windows Default •Audio Mix > Headphones - HeSuVi Front set to 7 still. I can hear people with Ninja on
@rziy I plug them directly into the bottom of my Alienware 280Hz AW2723DF Monitor. Some people I’ve talked to said they hated their IEM’s when they plugged into an amp. In VoiceMeeter I select: HARDWARE OUT A1 > WDM: AW2723DF (NVIDIA High Definition Audio) My IEM’s: Linsoul 7Hz Salnotes Zero’s Amazing budget pair and I personally think they’re better than higher end IEM’s in my opinion. (Audiophiles please don’t roast me for that opinion lol) - I turned my VoiceMeeter A-Main Out up to 5.0 dB because they sounded to low with the stock VoiceMeeter A-Main Out which was set to 0.0 dB. As far as these IEM’s I use, I played soft music for 2-3 hours on medium volume (don’t have to put them in your ears) to get broken in (says in the user manual) and then jump into COD and you’ll be good to go. It’s optional to play soft music before first COD/gaming use. I did it just in case they wouldn’t blow or get distorted from loud gunshots/explosions to play it safe. You won’t need to do that again after the first use. I’ve been using them for 4 months now and they’re amazing. Weird to get used to in your ears but now it feels natural.
@artiswar just tell us what audio setup to have and we'll listen. You're credibility had already been proven with your tune. Looking forward to see what you come up with. Thanks for the work you put in.
Could you do a video testing the footstep frequencies? I noticed there's some frequency settings in-game we could use to boost footsteps or lower other harsh sounds. Would help us console players. I use the Orchestra Lite's and my G6 connected to my console via optical and even though i can hear footsteps if i'm still, i feel like the accuracy isn't as good as it was in MWIII and they just get lost amongst all the shooting and explosions.
Enhanced mode does make it sharper and more directional, but the personalized doesn’t seem to enhance what you already get; from the recordings. Appreciate the hard work!
Now that we have an option to configure frequency intensity in the Audio settings tab, can you make a video guide on how we can use that to hear footsteps better?
Hey, some of you haven't had an error with Release Filters, when I want to activate the filters it throws me an error mentioned that the file is damaged or that the file was updated :v
THE CONSOLE MENTION HELPS SO MUCH IM STUCK BETWEEN THE sucker punch or the headphone bass cut (these have 2 main no edited sound effects that are different from the rest
Hi, thanks for your question. Enhanced Headphone Mode is not designed to work with other spatial audio solutions, so we recommend disabling dolby Atmos before enabling EHM. EHM was incorporated directly into the game engine, so the sound team had a lot more control in fine tuning the exact 3D audio experience they intended for their players, whereas other spatial audio solutions are designed in a one-size-fits all approach.
I can hear difference between them, personally, and that was without headphones on. Also, Kyle must have been tired from running in circles for so long 😂
Do you think there's ever a way that you could release something that would have directions on how to implement this audio tune for Beacn Mix & Mix Create users, so we could toggle the game/Art tune volume via the physical volume faders? I've tried multiple ways to use your tune while having my Beacn, and I either get conflictions, can't route to the faders, or the audio competes with Beacn. I had to system restore three separate times and gave up on figuring out my own work around since I'm not sure which audio bits I need to know to apply it to my setup.
i have a question we can add art tune to Steelseries gg? i prefer use only when i play warzone becouse i use Alpha S and need chat voice in another channel
A personal profile might change the way the sound reaches your ear. They suggest it will help with localization, but it doesn't have to. Localization is learned. And even if you change your outer ear (or change the profile, for that matter) you have to relearn the localization again. So it will probably feel worse initially, and get better over time, until you are back to the point of having good localization again. There is a scientific article about it: "Relearning sound localization with new ears". I haven't tried this feature, but I think it will not be worth it.
Sure it's snake oil. But isn't the audio downgraded? Only thing I can hear clearly is verticality. Last Cod I played was Modern Warfare 1 (the new one) and it feels a bad copy of it. I don't know what the issue is but it feels compressed a lot? Idk. It's different, it's worse and the fact that most of the times I cant hear a fully strapped enemy charging at me from the rear annoys me a lot.
I did have to turn up the volume on the tune input on voicemeter to get better sound. have you had any reports of that? It was very quiet and muted if i didnt.
Hey I was looking to buy the kiwi ears orchestra light but wasn’t sure if it will be a good choice over a headset for b06. Is there a video coming up for the best device choices for bo6 ?
hi, i would like to ask you if you still recommend the epos pc38x as headphones with integrated microphone or have you tried something better, thanks in advance and sorry for the inconvenience!!
Jesse appreciate you my friend. I've been running your audio setting for months and it is working awesome in B06. Front channel has been at 25 but I'm going to do some testing today and see if cranking up that front channel gives me some more info without all the nasty gun noise. Looking forward to any updates on your tune for the BO6 integration.
@ I did the videos and followed all instructions but my bo6 audio isn’t the greatest, I will tweak with it later today, but was just wondering what in game settings you have to hear good
@@iNateschindler Sure. The enhanced audio wasn't available until activision turned it on today so my settings have been Hi-Fi Cable Input, WINDOWS DEFAULT, and the audio mix is SUCKER PUNCH. HeSuVi settings are 100% except for the front channel which I've been running at 50%. I run the Voice Chat through a separate channel so that it doesn't get "tuned". I'm going to be testing the Enhanced Audio (universal and personal) and when you do that it changes the speaker output to STEREO by default. There is also another setting I'm going to test and that is Configure Frequency Intensity. In some aspects, I think this is allowing some built-in flexibility that Art's tune provides. Will be great to get Jesse's perspective on this. Good luck!
Hi Art, is your tuning for MW3 still relevant for BO6 in the meantime? Seems OK so far to me but I will bring the front up a bit. I would love it if you made one specially for BO6 MP
Listening off of my cellphone on the clip where he’s running on the ceiling, the EHM was MUCH more bassy, and atleast 1db louder than the clip without. But it is weird how it doesn’t seem to transfer into other clips ?
Ok I see what they're trying to do, but basically without the enhancement the audio is just stereo, you will hear the footsteps on both sides but depending on what direction the sound is coming from you will hear it louder, now with the enhancement the sound is panned between left and right, and it gives you the sensation that the character is running around your head. Is kind of like when you hear to 8D music. On 8D music is easier to identify that interaction but on games is hard to do it since there is too much going on so you don't pay too much attention to that unless you have a tuned ear.
For headphones/iems there's Binaural audio. Everything else is crap in comparison. That's what they should invest in. Not gimmicky "cheap" as in nowhere near as good knockoffs.
I think the universal mode definitely helped. I wouldn't pay for the custom though. Compared to the regular sound I could tell directionally front and behind better. Left and right seemed to be the same on all.
Interesting to say the least. Did not hear much differrence. It a shame the audio on a series x is so limited. So whats the in game audio frequency changer all about?.can console finally get half decent audio with this???
I think the sound part is very complicated... I remember back in time, playing Counter strike it was, as far as I can remember, very good to spot where the players were in the map... In COD today... It's mess, sometimes I feel there is no sound at all speaking of footsteps.
In the 2nd and 3rd clips, I have noticed that there is a noticeable difference for the personalized audio. I am watching you from my phone with no headphones, just through the phone speakers.
If ya want better audio in gaming, Get an audio interface meant for recording music, And get some studio headphones. The less software on the box, the less garbage to muddy up the frequency.
Anyone else running Arts tune for MW3 having issues with certain sounds in Bo6? Idk if it’s a bug or cause I’m running the tune but I get 0 hit marker sounds.
@@ArtisWar I followed the MW3 video step by step and it worked great all year. I’ll raise the front and see if that helps. Thanks for the work you do and the response!
Black ops 6 has really good directional Audio. I have never heard and located enemys faster and more exact before seeing them in any cod before. So no need for enhanced bullshit.
New guide for BO6 Warzone is LIVE!
th-cam.com/video/brFUbWlnbao/w-d-xo.html
We need an updated ART TUNE as soon as possible my god footsteps are non existent on warzone now 😂
I legit cannot hear people 5 feet away from me. What ever team was in charge of this needs to be put on a performance improvement plan.
Yea it’s bad idk how a company that makes billions a year can’t get the audio right they have to hire their audio engineers off Craigslist smh
PLEASE HELP US 🙏🏻 my rage yesterday was too high, i died too many times from people running next to me without footsteps sound
@@techbuildspcs lol
I can smell what Art is about to cook in the next couple of weeks!!
can you smell what the rock is cooking?
Please fucjing god no. So what he can ruin another cod??? So annoying people can’t just play the game the way it’s made. This game is actually well made, I hope he gets major backlash if he does his cheese ass sound again.
If they did audio right for once we wouldn’t have all this extra bullshit
It’s a gimmicky way to get money from people who don’t watch yt on these things. And they will believe what’s in front of them and buy it
They might actually believe that their "service" is worth it. Which actually makes it worse lol
Pay2Win ❌
Pay2Whale ✔️
They will make millions off it just like they do skins and other cosmetics
@@TTVEdwardLigma skins are different. Cause I buy those, i personally like cosmetics like that. But the audio is misleading. The skins aren’t. Overpriced yes. But not misleading.
It’s not. They will develop the feature and make it a true pay to win. But later. They need us to get used to the fact that it’s a sub based thing from now on
As mentioned in the video they HAVE pulled the feature due to crashing concerns for cross launching!
Will love to se a mix amp too the one you recommended don’t sell anymore or at-least not cheap anymore the company move to corporate level devices they dont produce anymore of that type and so they dont have software updates anymore
Do you think it's worth that $20 or would it be better to wait for your settings because they have been the best
How do u even get to hear footsteps 😢 I can't even hear my own steps 🫠
@@krizzer11that's all I can hear, footsteps and helicopter
Will you make an astro preset profile for the command center? (I know I still have mine from 5 years ago)
Universal sounded the best for me in the first example.
Second example it was your personal sound and third is was also the personal sound.
The clearness of the sounds change.
Same.
@@ChantingInTheDark Same. The last one with the carpet sound was the most telling to me. I don't think it's a $20 difference, but it is a noticeable improvement.
same
Would be AMAZING if you could do a video for the audio frequency Settings in game.. I'm sure they can be tweaked.. as not all of us play on Pc
I actually can hear a stark difference, but that might be because of my musically trained background. I can't however say that one is "better" then the other.
Same, it does sound slightly better, but not 20 usd better, maybe if I where an absolute pro
hey art, has the latest windows update cancelled out your audio tune?
Yeah the new windows messed up everyone audio
@@Blueberry_B05how do we fix it?
Thought it was just me@@Blueberry_B05
Mee too
I found a fix for me, open Voice meter, far left select "Hardware Input" select "ART Tune"
I don’t hear audio like that at all in game it’s literally so quiet but the gunfire and everything else hurts my ears idk how to change that
Using your tune in bo6 right now and its much better than stock audio
With my IEMs I run:
•Speakers/Headphones > Art Tune
•Speaker Output > Windows Default
•Audio Mix > Headphones
- HeSuVi Front set to 7 still.
I can hear people with Ninja on
I car hear you nut with art tune
What IEMs and do you use any audio interface or directly into the computer?
@rziy I plug them directly into the bottom of my Alienware 280Hz AW2723DF Monitor.
Some people I’ve talked to said they hated their IEM’s when they plugged into an amp.
In VoiceMeeter I select: HARDWARE OUT A1 > WDM: AW2723DF (NVIDIA High Definition Audio)
My IEM’s: Linsoul 7Hz Salnotes Zero’s
Amazing budget pair and I personally think they’re better than higher end IEM’s in my opinion. (Audiophiles please don’t roast me for that opinion lol)
- I turned my VoiceMeeter A-Main Out up to 5.0 dB because they sounded to low with the stock VoiceMeeter A-Main Out which was set to 0.0 dB.
As far as these IEM’s I use, I played soft music for 2-3 hours on medium volume (don’t have to put them in your ears) to get broken in (says in the user manual) and then jump into COD and you’ll be good to go.
It’s optional to play soft music before first COD/gaming use. I did it just in case they wouldn’t blow or get distorted from loud gunshots/explosions to play it safe. You won’t need to do that again after the first use.
I’ve been using them for 4 months now and they’re amazing. Weird to get used to in your ears but now it feels natural.
@ Plug directly into my Alienware 280Hz AW2723DF Monitor.
IEM’s: Linsoul 7Hz Salnotes Zero
i must have done something wrong cuz i can barely hear any
Can you talk about the new audio of bo6?
@artiswar just tell us what audio setup to have and we'll listen. You're credibility had already been proven with your tune. Looking forward to see what you come up with. Thanks for the work you put in.
Could you do a video testing the footstep frequencies? I noticed there's some frequency settings in-game we could use to boost footsteps or lower other harsh sounds. Would help us console players. I use the Orchestra Lite's and my G6 connected to my console via optical and even though i can hear footsteps if i'm still, i feel like the accuracy isn't as good as it was in MWIII and they just get lost amongst all the shooting and explosions.
Since this new update the sound I can clearly hear the sound of my gun now while using the art tune
Did you fix it
Enhanced mode does make it sharper and more directional, but the personalized doesn’t seem to enhance what you already get; from the recordings. Appreciate the hard work!
Thank you for your analysis! Just for curiosity i see you have 3 ms cpu time, how did you make this i struggle on 5 ms with my 7800 x3d?
Hey Art what are your thoughts on using Voicemeter Bananas built in compressor as an alternative to Loudness Equalization?
*it sucks. I even have it for 30 days using iem’s and it don’t do nothing*
They removed it from the game because of a bug where the audio wasn’t properly working.
My directional audio on my iem’s are non existent in this game for some reason
Same with my hd560s
@@millionaaar23 sound is just shit, no matter what headphone/etc. Just have to wait on Arts tune.
Was loudness EQ enabled for these tests?
Hi Art thanks once more. Btw for people using the bo6 tu é from beta what should we do?
Now that we have an option to configure frequency intensity in the Audio settings tab, can you make a video guide on how we can use that to hear footsteps better?
Hi! Are you doing the tune for other fps games?
Dudeeee hurry please! The audio on this new wz update is absolutely HORRENDOUS
does your wz audio settings still apply on bo6 and is it still good?
Hey, some of you haven't had an error with Release Filters, when I want to activate the filters it throws me an error mentioned that the file is damaged or that the file was updated :v
THE CONSOLE MENTION HELPS SO MUCH IM STUCK BETWEEN THE sucker punch or the headphone bass cut (these have 2 main no edited sound effects that are different from the rest
Will this work with dolby atmos on console? And if not is it better then atmos?
Hi, thanks for your question. Enhanced Headphone Mode is not designed to work with other spatial audio solutions, so we recommend disabling dolby Atmos before enabling EHM. EHM was incorporated directly into the game engine, so the sound team had a lot more control in fine tuning the exact 3D audio experience they intended for their players, whereas other spatial audio solutions are designed in a one-size-fits all approach.
When are you going to make a WH-1000XM5 EQ? Ive been wanting to use the MW3 wavelink setup but kinda waiting for the XM5 specific EQ.
I can hear difference between them, personally, and that was without headphones on. Also, Kyle must have been tired from running in circles for so long 😂
Do you think there's ever a way that you could release something that would have directions on how to implement this audio tune for Beacn Mix & Mix Create users, so we could toggle the game/Art tune volume via the physical volume faders?
I've tried multiple ways to use your tune while having my Beacn, and I either get conflictions, can't route to the faders, or the audio competes with Beacn. I had to system restore three separate times and gave up on figuring out my own work around since I'm not sure which audio bits I need to know to apply it to my setup.
What are yall setting that front channel for with multiplayer?
i have a question we can add art tune to Steelseries gg? i prefer use only when i play warzone becouse i use Alpha S and need chat voice in another channel
Can you customize your audio settings? Like lower gun shots and increase foot step audio? In the paid version.
Hey can u do an update on the voice meter i done the video u done on mw3 and warzone ages ago and was very good but now its just not great on area99
8:52 where did those birds just spawn from? 😂
Do you have a audio setup for console or which is the best one that you recommend to use?
A personal profile might change the way the sound reaches your ear. They suggest it will help with localization, but it doesn't have to.
Localization is learned. And even if you change your outer ear (or change the profile, for that matter) you have to relearn the localization again. So it will probably feel worse initially, and get better over time, until you are back to the point of having good localization again.
There is a scientific article about it: "Relearning sound localization with new ears".
I haven't tried this feature, but I think it will not be worth it.
cant wait to see what ur cooking with new audio
I just tested footsteps on all of my IEMs with this video!!! Thanks 🙏
Sure it's snake oil.
But isn't the audio downgraded?
Only thing I can hear clearly is verticality. Last Cod I played was Modern Warfare 1 (the new one) and it feels a bad copy of it.
I don't know what the issue is but it feels compressed a lot? Idk. It's different, it's worse and the fact that most of the times I cant hear a fully strapped enemy charging at me from the rear annoys me a lot.
I did have to turn up the volume on the tune input on voicemeter to get better sound. have you had any reports of that? It was very quiet and muted if i didnt.
Wassup ART! Could you do a video on the filter. It’s says something about an update
Looking forward for your next video bro&
Hey ! Is your BO6 Beta settings are still okay ??
So I turned in the ehm and it won’t let me turn it off… you know a fix?
Art is one of best resource happend to WZ community, only if COD knows
Was wondering if can tune for the left and right ear htz for console players
Hey I was looking to buy the kiwi ears orchestra light but wasn’t sure if it will be a good choice over a headset for b06. Is there a video coming up for the best device choices for bo6 ?
I don't think my recommendations are gonna change for BO6. Peep the tier list in the description of my last IEM video.
@@ArtisWar Ty ❤️
Should we be disabling the profile we followed from you from about 7-8 months ago? Or will that still work in BO6?
Drastically waiting for a new warzone audio guide/art tune
Which IEMs would you recommend?
any idea why its making my game lag so bad when i select the artis war in the b06 game? its stuttery and unplayable. thanks
hi, i would like to ask you if you still recommend the epos pc38x as headphones with integrated microphone or have you tried something better, thanks in advance and sorry for the inconvenience!!
Anyone else getting zero footstep sounds most of the time, people sprint right next to me and there is no sound.
Fantastic video! Thanks for putting this work in to make this game more enjoyable!
Theres now a hz settings for audio it would help if you could tell us how to setting it up
Why does the carpet sound crunchy?
Great video!
Only on elevation do I hear a difference. It seems to be slightly more clear sounds when they are higher or lower than you.
Jesse appreciate you my friend. I've been running your audio setting for months and it is working awesome in B06. Front channel has been at 25 but I'm going to do some testing today and see if cranking up that front channel gives me some more info without all the nasty gun noise. Looking forward to any updates on your tune for the BO6 integration.
Could I get ur exact audio settings?
@@iNateschindler I think the best approach is to watch Jesse's vids on setup. He does a great job of explaining it.
@ I did the videos and followed all instructions but my bo6 audio isn’t the greatest, I will tweak with it later today, but was just wondering what in game settings you have to hear good
@@iNateschindler Sure. The enhanced audio wasn't available until activision turned it on today so my settings have been Hi-Fi Cable Input, WINDOWS DEFAULT, and the audio mix is SUCKER PUNCH. HeSuVi settings are 100% except for the front channel which I've been running at 50%. I run the Voice Chat through a separate channel so that it doesn't get "tuned". I'm going to be testing the Enhanced Audio (universal and personal) and when you do that it changes the speaker output to STEREO by default. There is also another setting I'm going to test and that is Configure Frequency Intensity. In some aspects, I think this is allowing some built-in flexibility that Art's tune provides. Will be great to get Jesse's perspective on this. Good luck!
@ okay. Which configuration editor are you running? The original warzone one from the 40 minute video?
Hi Art, is your tuning for MW3 still relevant for BO6 in the meantime? Seems OK so far to me but I will bring the front up a bit. I would love it if you made one specially for BO6 MP
Mention this in the video toward the end
i can hear a difference.. its just.. its per scenario case that one is better than the other it seems .
Appreciate the work you do, thank you
Im looking forward to the new update on your audio tune
will modifying my audio as in your tutorial some months ago will it get me banned now… ???
I’ve Art Tune since warzone 3 but I can’t get any footsteps on new warzone .. I’ve tried everything .. anyone knows anything?!!!
Listening off of my cellphone on the clip where he’s running on the ceiling, the EHM was MUCH more bassy, and atleast 1db louder than the clip without. But it is weird how it doesn’t seem to transfer into other clips ?
Ok I see what they're trying to do, but basically without the enhancement the audio is just stereo, you will hear the footsteps on both sides but depending on what direction the sound is coming from you will hear it louder, now with the enhancement the sound is panned between left and right, and it gives you the sensation that the character is running around your head. Is kind of like when you hear to 8D music. On 8D music is easier to identify that interaction but on games is hard to do it since there is too much going on so you don't pay too much attention to that unless you have a tuned ear.
For headphones/iems there's Binaural audio. Everything else is crap in comparison. That's what they should invest in. Not gimmicky "cheap" as in nowhere near as good knockoffs.
I think the universal mode definitely helped. I wouldn't pay for the custom though. Compared to the regular sound I could tell directionally front and behind better. Left and right seemed to be the same on all.
I tried it and some times footsteps arnt there, I switched to headphones + boost and it seems to work better.
Interesting to say the least. Did not hear much differrence. It a shame the audio on a series x is so limited. So whats the in game audio frequency changer all about?.can console finally get half decent audio with this???
I think the sound part is very complicated... I remember back in time, playing Counter strike it was, as far as I can remember, very good to spot where the players were in the map... In COD today... It's mess, sometimes I feel there is no sound at all speaking of footsteps.
I was WAITING for this🔥
Are planning to do sound settings for BO6
yeah dude this is some snake oil shit
Black Ops Series Is Center Speaker Based And Less Side Speaker
(You Have Done Great So Far)
Good Luck Sir
I have wird crucks sound when play warzone/rebirth- you know something about it ? With your tutorial since new black ops in on
Why do I not have this setting
They took it down cause of a bug
@@relaz9569 I see but it’s still down ?
@@xxmrgoatxxzzz4782 yeah they took it down like yesterday
In the 2nd and 3rd clips, I have noticed that there is a noticeable difference for the personalized audio.
I am watching you from my phone with no headphones, just through the phone speakers.
Ain’t no way dog
Thanks for the video, Art!
looking forward to the tune!!!
I use astros. What do you think I should be using instead?
IEMS i purchased a $16 pair off amazon after seeing art reviews on IEMS and let me tell u they sound as good as my air pod max
does the BO6 beta tune still work here?
Just use what I say in the vid brother
Have you tried these in the new warzone ?
I feel like it’s just a turned up gain on foot steps that’s it. Almost like it isolated the foot steps mid pitch octave
If ya want better audio in gaming,
Get an audio interface meant for recording music,
And get some studio headphones. The less software on the box, the less garbage to muddy up the frequency.
Isn’t that what this dudes tune does?
Anyone else running Arts tune for MW3 having issues with certain sounds in Bo6? Idk if it’s a bug or cause I’m running the tune but I get 0 hit marker sounds.
Your tune ain’t right or you have the front too low
@@ArtisWar I followed the MW3 video step by step and it worked great all year. I’ll raise the front and see if that helps. Thanks for the work you do and the response!
WE SWEATS WAITED FOR THIS VIDEO TBH !
Interesting that they have a frequency tuner in game.
yup first 3 number I buffed it to 30 make footstep louder on left side and right
Black ops 6 has really good directional Audio. I have never heard and located enemys faster and more exact before seeing them in any cod before. So no need for enhanced bullshit.
Does anyone have problems with Astro a50 x and art tune. It stays at 1056 for buffering on voice meter . Need help ?
Get a good set of headphones
Goood content 🤙🏾
We need updated warzone audio settings
Footsteps seem louder with the enhanced option
I don’t have that option on Xbox Series X
the QR code doesnt work by me... its blanc, anyone solultion ? i want to try it