Why Werecreature is Awesome in Pathfinder 2e Remaster's Howl of the Wild

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  • เผยแพร่เมื่อ 4 ก.ค. 2024
  • Thank you to Paizo for providing to me "Howl of the Wild" for reviewing purposes. This is not a sponsored video and all thoughts and opinions are my own.
    If you like this video you can check us out at my twitch channel at / theebadluckgamer where we have other Pathfinder 2e games as well as some tabletop games you may have never heard of. You can also join us at our Official Discord here: / discord . We can't wait to see you there!
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ความคิดเห็น • 101

  • @Lechteron
    @Lechteron หลายเดือนก่อน +42

    So you can be a human bear beastkin werebore. Half man half bear half pig. ManBearPig is real! I'm super cereal, guys.

  • @UnrealMisterD
    @UnrealMisterD หลายเดือนก่อน +35

    "A moose once bit my sister" just took on a whole new meaning

    • @thatoneguy1477
      @thatoneguy1477 หลายเดือนก่อน

      What the actual F did it mean before?

    • @UnrealMisterD
      @UnrealMisterD หลายเดือนก่อน +3

      @@thatoneguy1477 *sighs in old* Its from Monty Python and the Holy Grail.

    • @williammorgan9622
      @williammorgan9622 หลายเดือนก่อน +1

      I moose kissed me when i was kid!

  • @PrinceofQuarkness
    @PrinceofQuarkness หลายเดือนก่อน +24

    "Fearful Symmetry" is just a reference to Blake's poem "The Tyger". Either just for fun or because the poem where they got the idea for a weretiger feat for being both scary and beautiful.

    • @PohatuEudyptulaMinor
      @PohatuEudyptulaMinor หลายเดือนก่อน +2

      UMM ackchually it's pronounced "symmetr-eye" - are you even a real William Blake fan???

  • @tquinnhunsaker4344
    @tquinnhunsaker4344 หลายเดือนก่อน +14

    Imagine being a beastkin heritage, were-creature archetype, beast instinct barbarian, and a lizardfolk, but you take different animals for each one

  • @thatoneguy1477
    @thatoneguy1477 หลายเดือนก่อน +13

    I want a boar... Im gonna build a hamurai

  • @kiilgore806
    @kiilgore806 หลายเดือนก่อน +12

    The one thing that I am slightly disappointed with on this is that it seems like it kinda has anti-synergy RAW with Animal instinct Barbarian. Since the animal instinct barbarian has separate claws/fang attacks than these. But like... the two together would be very thematic.

  • @aaroniter8163
    @aaroniter8163 หลายเดือนก่อน +11

    Honestly, healing 5 at the end feels like the deserved cherry on top of this archetype. Looking forword to test this at some point in time.

  • @aaroniter8163
    @aaroniter8163 หลายเดือนก่อน +12

    The wereshark sounds like a fun trope on land with the 10 ft. walking speed. Like, he charges into battle, but his charge is like slow mo. I wonder how they solved that for the merfolk...

  • @williammorgan9622
    @williammorgan9622 หลายเดือนก่อน +5

    I think that as a DM I would give the Animal Fleetness for free with the dedication with a bat and tiger. Maybe others like the moose but I think the gator is fine without out.

  • @justingraves1291
    @justingraves1291 หลายเดือนก่อน +6

    Chomping at the bit for Howl of the Wild! Got the initial email just waiting that precious shipment email that unlocks my PDF

  • @ryanhale6339
    @ryanhale6339 21 วันที่ผ่านมา +1

    The level 6 feat "Fearful Symmetry" is a reference to the poem "The Tyger" by William Blake: "Tyger Tyger, burning bright,. In the forests of the night;. What immortal hand or eye,. Could frame thy fearful symmetry?"

  • @nicolasvillasecaali7662
    @nicolasvillasecaali7662 หลายเดือนก่อน +7

    I made a character that would tematically use this class PERFECTLY... except on using a shield which this archetype seems to be unable to use (still might be fun to try to remake her with this to see how it looks and feel, some of the feats looks amazing.)

  • @zenvariety9383
    @zenvariety9383 หลายเดือนก่อน +3

    The werecteature archetype pairs nicely with the beadtkin versatile heritage.

  • @KermodeBear
    @KermodeBear 15 วันที่ผ่านมา +1

    Thanks for bringing attention to this product; just bought myself a hard and soft copy. There's certainly some things I'm going to change when I use this (werewolves don't get claw attacks? you can get silver immunity? bats fly how slowly?), but overall with some tweaks I think this will be a great addition.

  • @alexpage5268
    @alexpage5268 หลายเดือนก่อน +2

    Wearbat - I feel like is intended for a build that takes fleet at L3 (you already get toughness with the dedication) + 5ft ancestry movement feet + archetype 10ft movement + monk (for 10ft +5 at L3/7/11/15/19 + stoked flame stance (+5) + bouts of bounding. Just stack all the movement boosters on a high action compression class and can get your 2 attacks even if you stride twice, and then have catfall to soak up any issues. I'd have to spend more time checking which of all of those things can apply to fly speeds or if they're just limited to your ground speed though. Wings of the moon as you said is needed. But this deals with the major issue with unarmed melee combatants (high fly speed to close the distance/gap on flying ranged enemies).
    Wolf - I'm surprised this isn't 1d8 finesse. Wolf stance, the wolf animal companion, are all finesse.
    Antler Rush - is a 6th level sudden charge. That's not great
    Cornered Animal - Its double shot but on a melee strike (which is acknowledged as being a trap feat)?. Its not great. Its going to be a DPR decrease. Sweep will only apply to the second attack since it doesn't have the wording carve out that swipe does.
    Feral Mending - its cool on flavour. But its lay on hands at L8 and limited to once per hour and you roll the dice instead of just getting 6 hp every spell rank? Not great.
    Terrifying Transformation - Feels like it was an action compression attempt to transform + demoralize. Technically now you can prevent people from being immune for the 10 minute to demoralize via a L5 reincarnation feat (reincarnated ridiculer).
    Touch of Lunacy - could be interesting on a fighter chassis as another crit passive ability.
    Scarred hide - is okay... way too high level a feat IMO. You can get this for bludgeoning/piercing of heritages or L2 dedications.
    Except for a few feats, this is really undertuned IMO. With the new grafting items, you can just have 1D8 unarmed weapons. So you really need more here. Most of these feats are higher level versions of things others can do with L1-L4 feats but are restricted to one of your forms. Some of the L10+ feats are nice, but so are everyone's L10+ feats.
    Although I don't agree with your assessments, I really appreciate the video/content and you sharing from the book!

    • @zenvariety9383
      @zenvariety9383 หลายเดือนก่อน +2

      To me it seems like it's designed for the beastkin versatile heritage more or less. For example, there's a feat that makes a beastkin PC size large. Not to mention that druids and certain melee classes would probably be go to options to make up for any weaknesses.

  • @Knight_Marshal
    @Knight_Marshal หลายเดือนก่อน +3

    I do believe that a tiger is faster than a wold, not to mention they can jump around 30 feet. Or in Paizo terms, that would be fly 30 feet since they have to start on the ground and end on the ground.

    • @williammorgan9622
      @williammorgan9622 หลายเดือนก่อน

      That i why I would give them the Fleetness with the dedication.

  • @sunhawk88
    @sunhawk88 หลายเดือนก่อน +11

    Pack attack isnt neutral. You need to be a werewolf

    • @theebadluckgamer
      @theebadluckgamer  หลายเดือนก่อน +6

      You are totally right, think I skipped over that because werewolf is the default

    • @alessandrodellanno948
      @alessandrodellanno948 หลายเดือนก่อน +1

      Would it stack with the similar feat from beastkin?

    • @elifia
      @elifia หลายเดือนก่อน +1

      @@alessandrodellanno948 Are you referring to the pack tactics feat? Because that one does something very different (it makes enemies off-guard to you), so there isn't anything to stack.

  • @OutwardThinker
    @OutwardThinker หลายเดือนก่อน +3

    Terrifying Transformation feels like it is supposed to run parallel to Feral Mending but they just forgot to add the requirement of the last action having been Changing Shape. Same narrative language, same amount of actions, and what feels like similar power level. As a GM, I would run it the same. You can use this action to basically "add to" the change shape action.

  • @matthewsimmons9277
    @matthewsimmons9277 หลายเดือนก่อน +2

    Werecrocodile bard they only speak when they sing. Name him Lyle

  • @MagicalMaster
    @MagicalMaster หลายเดือนก่อน +5

    You know, Force of Nature, combined with Undying Beast means you can just get up in a fight against an enemy without silver weapons. You just get back up.

    • @kiilgore806
      @kiilgore806 หลายเดือนก่อน +1

      Wouldn't the increasing wounding value make it so you die from a high dying value? So... not really.

    • @MagicalMaster
      @MagicalMaster หลายเดือนก่อน

      @@kiilgore806 I'm not sure, I'm a D&D convert so I don't have the rules memorized.

    • @AtlasSun
      @AtlasSun หลายเดือนก่อน +2

      Eventually youd die yes, wounded 2 and then a crit on you and your done-zo​@kiilgore806

  • @PizzaMineKing
    @PizzaMineKing หลายเดือนก่อน +1

    There is a quite decent game on steam about a werewolf on the day before full moon. Unfortunately, I forgot the name, but the aim of it is to lock yourself up in a way you can't break out of once you turn - and I think making the players try that before each full moon might lead to some creative problem solving.

  • @FireBowProductions
    @FireBowProductions หลายเดือนก่อน +3

    Feral Scramble is great cinematically for a Weretiger build.

  • @sapphirII
    @sapphirII หลายเดือนก่อน +1

    The tiger feat and terrifying transformation feel like they should have been reactions.

  • @dillonhiggins7355
    @dillonhiggins7355 หลายเดือนก่อน +1

    I really appreciate you and your channel keeping up-to-date on all the new pathfinder stuff, you aren't lying no one does coverage like you

  • @neurolancer81
    @neurolancer81 หลายเดือนก่อน +2

    Love this archetype. Looking forward to the rest of coverage.

  • @mattkoets8660
    @mattkoets8660 หลายเดือนก่อน +1

    Was not expecting the William Blake reference for that weretiger feat

  • @ankitk236
    @ankitk236 หลายเดือนก่อน +2

    bear hug is actually a worse combat grab as it requires you to successfully strike once and then spend 2 action and hit again to get the grab going

    • @AtlasSun
      @AtlasSun หลายเดือนก่อน +2

      I was thinking just this, it'd probably be better just to straight up try to grab and the attack with your agile weapon if you succeed cause now they're off-guard to the strike... strange feat

  • @Cyber-dragon007Wood-ng4yx
    @Cyber-dragon007Wood-ng4yx หลายเดือนก่อน +2

    You can now play as woody from don’t starve. Just missing were goose and were beaver

  • @playerkit
    @playerkit หลายเดือนก่อน +2

    It's interesting how the specific creature feats are mostly just adapted from the Animal Companions' advanced maneuvers. I like that, mostly, but I do think that some should have a better action (like the werebear). Double Slice, with an option to grapple if both Strikes hit, for instance. Prerequisite of a successful Jaws Strike to balance it (meaning both Strikes & the Grapple would be MAP -4 bc agile).
    Also, 31:00, I have this problem with the level 10 aoe intimidation feats of Rogue, Fighter, Barbarian, and Swashbuckler!! They have their own cooldowns, despite using Demoralize. That SUGGESTS that the usage doesn't trigger Demoralize's innate cooldown, but NONE of these feats actually SAY that. Very frustrating pattern.

    • @playerkit
      @playerkit หลายเดือนก่อน +1

      It has been suggested that Dazzling Display is written that way to prevent multiple PCs from being able to use it in a fight. The logic is that it makes them immune to ANY repeated uses, unlike Demoralize which makes them immune only to your repeated attempts. This is a fair interpretation. But I do wish that with the Remaster rules the feat would have been slightly rewritten to make the rules interaction more clear. Such as:
      "You perform a bewildering show of prowess, such as by whirling and flashing a weapon, that unnerves foes. Attempt Intimidation checks to Demoralize each enemy within 30 feet. If your last action was a critical hit against an enemy or reduced an enemy to 0 Hit Points, you gain a +1 circumstance bonus to your Intimidation checks. Regardless of the results of your checks, each creature is then temporarily immune to Dazzling Display for 1 minute, *in addition to the 10 minutes of immunity against your Demoralize actions.*"

  • @newtmow
    @newtmow หลายเดือนก่อน +1

    The were archtype looks pretty fun definitely gona make a character around d this at some point. Also nice to see you doing the archetypes again I love them

  • @oiman5733
    @oiman5733 หลายเดือนก่อน +8

    Critical Role fans can now play a certain campaign 3 character without having to homebrew something!

  • @DargorV
    @DargorV หลายเดือนก่อน +2

    Hellz yeah! Love these! 🎉

  • @user-cu2bh8uh4i
    @user-cu2bh8uh4i หลายเดือนก่อน +1

    A little long is okay when it's interesting

  • @alonelole
    @alonelole หลายเดือนก่อน +3

    concerning Animal Fleetness, it says that you gain the speed in ANIMAL form, not in the hybrid, so still not that useful for werebat

    • @003mohamud
      @003mohamud หลายเดือนก่อน +1

      Damn so werebat *super* sucks

    • @nicolasosses572
      @nicolasosses572 หลายเดือนก่อน +5

      @@003mohamud they get that precise hearing which is dope, but yeah that fly speed is waaaaay to nerfed

  • @christopherg2347
    @christopherg2347 หลายเดือนก่อน

    Interesting summary. A few Remarks:
    - Odd that Antler Rush has flourish.
    Normally they don't bother, because you can't do 2 2-Action activities anyway.
    It is a interesting extra cost I guess?
    - Bear Hug is just worse Combat Grab from Fighter. 2 Actions and specific attack
    - Feral Lunge. A single Action charge. Interesting.
    - Cornered Animal is a better version of Quick Reversal, because it lacks Press, but 2 Actions
    - Terrifying Transformation: A few other "Demoralize all" Feats are similarly written, with a custom lockout that is shorter. But only the Intimidation Swashbuckler can remove the Demoralize Cooldown.
    - I wonder - can you smell silver weapons with your scent?
    - Rapid Hybridization: You can just walk around in your Animal Shape, posing as a Animal Companion. The hybrid for is the only one useful as surprise.

  • @zackdownen
    @zackdownen หลายเดือนก่อน +1

    I will be able to make a Werecreature Werecreature. A character with the Werecreature heritage (battlezoo) and the Werecreature architype (Paizo).

  • @couver73
    @couver73 หลายเดือนก่อน +3

    While I am stokes there are finally lycanthropy options in this game, I am honestly disappointed there aren't any Werewolf-specific ones. Like, it seems strange as I know for a fact that Werewolves can have their own unique abilities. Even having something like a +2 circumstance bonus to Seek creatures or to Survival to track would be nice, since they are meant to be better hunters. Also, I do agree that Werewolves should have claws. They did the same thing with all wolves and the Animal Instinct for Barbarian, and it still baffles me.

    • @elifia
      @elifia หลายเดือนก่อน +2

      The Pack Attack feat is specific to werewolves. Also, real-life wolves don't use their claws to attack, so I don't see why you're baffled that the in-game versions don't have claw attacks either.

    • @couver73
      @couver73 หลายเดือนก่อน +1

      @@elifia Considering it was a fairly consistent thing back in 1st Edition as far as I recall? I think there's a precedent there.

    • @couver73
      @couver73 หลายเดือนก่อน +1

      @@elifia Also, mentioning real-life examples isn't too valid an argument. This is a fantasy RPG. Realism isn't the biggest priority, nor do we play these games to perfectly reflect aspects of real life.

    • @elifia
      @elifia หลายเดือนก่อน +2

      @@couver73 Nope, 1e wolves also only had a bite with trip. No claws. I mentioned the IRL wolves because I had no idea where else you could possibly get the idea from that wolves should have claw attacks.
      Also yeah, I would actually expect regular in-game wolves to behave similarly to IRL wolves, otherwise why call them wolves? I don't expect them to be perfect simulations, but giving them random abilities that real wolves don't have would be kinda weird.

    • @couver73
      @couver73 หลายเดือนก่อน +1

      @@elifia My point is, I just don't think it's unreasonable for them to have it. You'd be surprised how much werewolves are portrayed with deadly claws in hybrid form in other media. It always just felt wrong to me that werewolves only get a bite attack.

  • @TheKylebear
    @TheKylebear หลายเดือนก่อน +3

    This is super cool.
    WAIT, I GOT AN IDEA!
    Wereskunk. One stinky bastard that annoys foe and allies. The troo troll

  • @shaneokeigan6150
    @shaneokeigan6150 หลายเดือนก่อน

    Correction: Pack Attack is a werewolf feat specifically. So no, you should not take it as a wereshark, cuz that’s illegal.

  • @Gotenhanku
    @Gotenhanku หลายเดือนก่อน

    at 24:17 you state the feat is neutral but it specifically calls out werewolf under prerequisites which means it's NOT neutral and only the werewolf can take it so no weretiger.

  • @alarkhar
    @alarkhar หลายเดือนก่อน +1

    11:35 A canine's claws are blunt. Just saying.

  • @AndrewFullerton-vo3wp
    @AndrewFullerton-vo3wp หลายเดือนก่อน

    So I am confused. What exactly is the difference between a Beastkin and the new Werecreature?

  • @davidecolucci6260
    @davidecolucci6260 หลายเดือนก่อน +1

    If you take this archetype as an automaton do you become a transformer ?

  • @user-ni5bc4tb4j
    @user-ni5bc4tb4j 16 วันที่ผ่านมา +1

    Awoooo! 🐺

  • @justingraves1291
    @justingraves1291 หลายเดือนก่อน +1

    How do you think this will be impacted when Core 2 Releases at the end of year?

    • @theebadluckgamer
      @theebadluckgamer  หลายเดือนก่อน +1

      Core 2 releases in July and none at all

    • @justingraves1291
      @justingraves1291 หลายเดือนก่อน

      @theebadluckgamer oh awesome I thought it was coming in November.

    • @zenvariety9383
      @zenvariety9383 หลายเดือนก่อน +1

      Pretty sure they'll heavily tweak the animal instinct barbarian and probably add more werecreatures later.

  • @sausagemanlorne23
    @sausagemanlorne23 หลายเดือนก่อน

    Don't know why you're so down on the Weretiger ability, it's an AOE Frighten effect. For a single action that's solid.

  • @alonelole
    @alonelole หลายเดือนก่อน

    another "critical" point in the writing of this Archetype, is that there is a way to get rid of the silver weakness, but a lot of high level feats states that "nthis happens unless is silver damage", but what if you get rid of the silver weakness? does it count or not? ofc it shouldn't, but this way it's on the GM not on the game itself

  • @alessandrodellanno948
    @alessandrodellanno948 หลายเดือนก่อน

    I don't understand, do I get the curse with the archetype or not? Do I get with the beastkin? I don't understand if it's a choice or not

    • @BlueSapphyre
      @BlueSapphyre หลายเดือนก่อน +1

      It’s like the undead archetypes from the book of the dead. You can play at level 1 as a werecreature, but you’re locked into taking this dedication at level 2.

    • @alessandrodellanno948
      @alessandrodellanno948 หลายเดือนก่อน

      @@BlueSapphyre you are locked if you get the curse?

    • @Nyrufa
      @Nyrufa หลายเดือนก่อน

      @@alessandrodellanno948 No, the archetypes are supposed to become available at level 2. You're allowed to take it at level 1, at the cost of being locked into selecting its features at level 2. Meaning that if you took Werecreature at level 1, you couldn't select any other archetype at level 2.

    • @alessandrodellanno948
      @alessandrodellanno948 หลายเดือนก่อน

      @@Nyrufa but how do they interact with each other

    • @Nyrufa
      @Nyrufa หลายเดือนก่อน

      @@alessandrodellanno948 Oh, you're asking if you get infected with Lycanthropy? Based on the prerequisites, that would seem to be the case. It says you're either a True Werecreature (meaning you were born as one), or you were afflicted with the curse somehow.

  • @johndarnell7810
    @johndarnell7810 หลายเดือนก่อน +1

    Started my Pathfinder sub with this book. I'm super happy with this book. I like the style the book is written in.

  • @1wickedmonkey2
    @1wickedmonkey2 หลายเดือนก่อน +2

    Ah... woow... 'n stuff...

  • @krystofsvarovsky7456
    @krystofsvarovsky7456 หลายเดือนก่อน +1

    Awoooooooooooo!!!

  • @Psychoveliatonet
    @Psychoveliatonet หลายเดือนก่อน +1

    Werecreatures OwO
    subscribed

  • @chrispetersen4863
    @chrispetersen4863 3 วันที่ผ่านมา

    So looking at things RAW (If I am understanding correctly) You could not do a Werewolf Clawdancer (assuming you wanted to wait til 8th level after meeting the archetype pre-reqs) ... or even a Beastkin Clawdancer... as RAW Beastkin only get Jaw attacks and NOT claw attacks, sadly. Which seems to contradict what you were saying ( @11:41) about playing a Beastkin "Werewolf" to get claw attacks... Am I understanding that correctly? If so I am once again disappointed in the designers at Paizo....

  • @bea-ti9rg
    @bea-ti9rg หลายเดือนก่อน +1

    luv ur archetype videos! AWOOOOOOOOOOO!!!

  • @Lakefront_Khan
    @Lakefront_Khan หลายเดือนก่อน

    No sound 🎉

    • @polarisjos
      @polarisjos หลายเดือนก่อน +1

      It works now

  • @starrius
    @starrius หลายเดือนก่อน

    going to admit i truely dislike this archtype, pf2 is definately heading the way of to many splatbooks,

  • @ComicalConqueror
    @ComicalConqueror หลายเดือนก่อน +1

    am i wrong in thinking this archetype is kinda weak?

  • @gustavomatos6412
    @gustavomatos6412 หลายเดือนก่อน

    oh no, not a furry archetype, nooooo

  • @bokajon
    @bokajon หลายเดือนก่อน +5

    Aoooooooooo!!! 🐺

    • @StormRegaliaIV
      @StormRegaliaIV หลายเดือนก่อน +1

      Awoooooooooooo!!!

    • @bea-ti9rg
      @bea-ti9rg หลายเดือนก่อน

      @@StormRegaliaIV AWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!