***** In the skit, there are jokes that allude to Tupac either being alive, psychic, or rapping beyond the grave as the record starts describing things currently happening inside the club. www.cc.com/video-clips/cio5rg/chappelle-s-show-tupac-is-still-alive---uncensored
Yeah, it actually might be! The details are a bit different but you can check the original article which is a fun read if only because it has some lyrics that the haunted CD had on it that are all censored out except for the phrase "my nigga" right in the middle. www.scp-wiki.net/scp-2137
+MsGhoulz The problem is that it seemed to be keeping them alive. Seemed being the key word. Thus the logic was actually sound. Blame the game I guess.
+WALKINGonaSPIRAL How would getting your neck snapped every time it happened make it seem like that was safe to... anyone? I love them both to death but good lord that was dumb.
Guitarded1995 Again, as soon as they did it, they lived for a goddamn while. They died a bunch at the start, then walking backward somehow through luck kept them alive. Watch the friggin video - it's pretty obvious they felt like they were getting positive reinforcement.
"Hey, there's monsters around that snap your neck if you're not looking at them, so maybe if we go through every single room without looking we'll be fine?" I mean, it worked, but if they just happened to run into that thing in ANY random hallway they would have been screwed.
Man I remember this video pissing me off back in the day but for the life of me I can't remember why. *Pat walking backwards through doors when dealing with a creature that he knows attacks based on you looking at it* Oh, now I remember.
I think his logic was that he thought he knew where the creature was, so he was trying to face in that direction at all times so that it couldn't sneak up behind him (hence him going backwards away from where he thought it was). I've not played the game myself, however it looks like there are multiple routes to every room and the creature can get around faster than you, which might've been why his strategy was failing.
I don't see why everyone is saying that they suck at video games. They obviously started playing without knowing what to do. And they most likely did that on purpose because they wanted to. People need to chill out. This video was entertaining as hell.
Matt and ████. They are friends who play together, learning and [DATA EXPUNGED] and junk. One is nice and the other one is less nice so who couldn't [DATA EXPUNGED]. Best friends play together!
What I like about this, is that for half the video Pat doesn't realize he's not supposed to go into the room with dead people and no doors that open. Not to mention he also dies every time he goes in there lol
I used to sneer at SCP because of how stupid creepypasta usually is and started reading one or two out of curiosity and boredom this led to me reading various things such as a Toaster that makes people think they're toasters and whom is always spoken of in first person, a spontaneous chair, a plastic atomic bomb called Jeff with identity issues and a hamster who will regurgitate anything withing it's proximity jokes aside i'm not easily scared with literary works. Some SCPs are so genuinely scary in concept (especially the "Keter" ones, or those who cannot be contained properly) that I, a brave 20 yo, was too scared to sleep alone.
I like the SCP that's just a big Ikea that warps you into a dimension that looks like the inside of an Ikea, but it goes on forever and is inhabited by monsters who look like Ikea employees with no facial features, and weirdly proportioned limbs who viciously attack anyone they find out after dark while politely asking them to leave.
It doesn't seem that scary of a game, though. Which is why I'm only going to play it in rooms full with people in full daylight with my stress ball next to me! Maybe with a friend to hold my... you know.
Item #: SCP-173 Object Class: Euclid Description: Spooky pop-up man who scares the piss out of you Containment Procedure: Literally never close your eyes
To those who keep asking about the monster that appeared around 29:42, that was actually SCP-372. They "activated" it by walking into its containment room at 28:04. There is a sheet of paper in the room on top of the file cabinets explaining what it is, but since they didn't really put much effort into it, they missed it completely. SCP-372, once activated, is actually always with you for the rest of the game, literally just walking, jumping, running behind you. 372 is extremely flexible and is capable of moving incredibly fast. It does not pose any physical threat though, its just there to make the player paranoid. Its success in being rarely seen by the person it's following is not only contributed by its astounding physical traits, but vision as well. It can see neural impulses and uses them to predict the movements of the person it is following. It is also capable of echolocation. Despite it lurking behind you for the rest of the game, however, you can still catch a glimpse of him in your peripheral vision (like in 29:42, though that was kind of a bugged glimpse of him) whenever turning around or blinking. Hence its name "Peripheral Jumper".
Slender Man was based off of a Germen Urban Legend called Der Grossmann. A tall "man" with no face and who wears what appears to be a suit. History has changed the story a lot Matt and Pat, but the current day legend is that He was a buisness man who was running late getting home one day so he made a cut through the woods, ended up getting getting jumped, tired to a tree making all his limbs come out of their sockets and left him to die. So his so called spirit haunts those woods, causing anyone who enters them the same pain that he was caused. History was a tall man with no face wearing black who took little kids from their homes at night. Kids assumed it was their imaginary friend telling them they could go to a better place, and be happy and play all day. The children were never found so it is unknown if he killed them or not.
There's really no evidence that the German legend is true. The only websites that mention it cite each other or nothing at all and there appears to be no trace of it on a single reputable site (ie, not the CreepyPasta wiki). Slenderman has no _real_ basis in history. It's was just some kids who photoshopped a weird human-like being into some pictures and it got popular. There's nothing historical about it. I mean, the suits wasn't even invented until the early 19th century so a German story featuring one is pretty unlikely.
Tell that to my childhood of being lost in those woods. Hulucnations involving him and now 3 of my closest friends are missing after saying they saw him. Sorry not a good speller but thats my life, so i believe
Rambo is a Thaumiel-class SCP whose primary anomalous property is that he literally never runs out of ammo. The Foundation initially considered and adopted a Keter classification, before they realized they could manipulate him by lying that various other anomalies had kidnapped his daughter.
Yes, because the monster was in that room with the two people, which he left behind him. The only visible way through the place is where Pat was going, so the only way the monster could logically come is from behind. It just looks like the monster teleports though so logic doesn't matter.
Anyone else think this detainment center is the worst detainment ever created? Why would there be a holding room that holds a monster that can MOVE INFINITELY that didn't at least have a buffer room in between the holding room and the rest of the facility. Why would they keep the super computer that can jack control of the facility in a high tech facility with ALL THE OTHER MONSTERS for a worldwide government containment facility, its run pretty stupidly
Pat's compulsion to close doors really screwed this play session. Every hall is exactly the same, so doors left open are of course the only marker to prevent you from backtracking.
So... since SCP... thing kills things via snapping the neck... why hasn't anybody just worn a giant turtle shell and wrecked its shit from like ten different angles? Once you eliminate the neck vulnerability, _you can finally destroy the enemy_
just realized: couldnt they see how 173 moves by recording it kill a D-class? also: gotta love how the first half was him repeatedly dying cuz he went in the room that has no purpose but to show off 173 a bit
+Piriathy Are you saying that if they had read the paper, it would have allowed them to load the game without quitting to the menu? And would reading the paper have also made the game not glitch when they did reload it? And would reading the paper have made it so they didn't need to blink the first time they went through it? Wow. That's a really amazing piece of paper.
The load game was clearly glitched as fuck, as in not their saved game, which they never saved to begin with. So no, not an amazing piece of paper, just not a bad game if you bother to actually do a bit of reading or thinking.
cuz Pat wants to constantly check behind him for the monstars....unfortunately he fails to realize that by turning around to look behind his front becomes the new behind, negating his efforts.
If you blink one eye, open it, blink the other, and then open it, you will always be able to maintain eye contact with the monster. Great job to that development team overlooking that FATAL FUCKING FLAW.
This game is based on stories of the SCP Foundation and one of the Files on SCP - 173 states that you must have at least one pair of eyes gazing upon it at the same time, so winking won't work.
SCP in general is a very eh.. Strange thing to get into. As much as I like SCP, and I really like SCP, I also could not find myself thoroughly enjoy this game. Reading through comments, it seems those ridiculing Matt and Pat have seen this played, and played it themselves many times and also have a good amount of knowledge of the SCP Foundation. Matt and Pat have NOT. They have no knowledge of SCP, nor have they seen videos of other people playing this specific game. Given that the state of the game is not entirely stable and is also extremely unclear about the UI or how to get around the SCP Subjects doesn't really help. I do think Pat should have read the files that the game gives you on the subjects, but the files only give you basic info about the creature, and not strictly info on how to combat it. The game itself, while having a unique shtick that works wonderfully for the SCPs advantage, doesn't really have the backbone of a game. The blinking mechanic is there for one thing and one thing only, and that's SCP-173. In fact, it seems the entire game was built around SCP-173 (which I believe it originally was in the very early build) and a function you use for him only, than as more builds came out, they just added more places and more Subjects without deciding to improve on the current mechanics and issue. I am well aware that this is a free project done by guys in their free time, and have nothing but respect for their work and the time they put into it. What I'm getting at is that the acclaim this gets from big name you tubers and SCP fans doesn't really justify bashing on Matt and Pats logic for something that is simply a free-time 2 or 3 person non-profitable project of an excellent Web-Based Creepypasta series. What did you expect?
I expect them to have high enough IQ to learn from their own actions. This time, they didnt give a shit what they did, all they knew, was "SCP 173 bad." one of the guys knew that LOOKING at him, means he was unable to move, the other jackass, didnt listen to him, and kept tapping the blink button randomly when it wasnt needed, and turned around in panic. And he didnt even notice he tapped the blink button! >_> Then for some, retarded fucking reason, he started walking backwards through the entire map, why? What the hell does that help for?! If he had any shred to common sense, he'd realise that any developer designing a game where you have to walk blindly backwards all the time, is a game, that would never be popular enough to reach him as information!!! I don't particularly care how he plays the game, but, how he plays the game, defines his personality, and level of intellect, and his intellect, is lower than his friends, fuck, i know people with 60 IQ who are smarter than this piece of shit. The gameplay wasnt a problem, his inability to learn from his own fucking actions, and complete obliviousness to common sense, thats the problem!
Enzeru Wow. This kind of ridiculous butthurt over some shitty indie game is exactly the reason why I haven't watched this video in a while. I read the comment section and it looks exactly like the day they posted this. You people need to get a fucking life.
Random comment about Pat and or Matt being incompetent, random comment about gameplay not conforming to my standards, random comment about other things that personally affect me in no way what-so-ever. b^.^d Personally I conform to the MST3K style of viewing. Just relaxing and enjoying without asking questions or ya know, just not watching a video I find displeasing things about rather than leaving an inflammatory comment.
+the GingeryBeardest The guy who wrote that article thought of that. Apparently SCP-173 goes absolutely NANNERS if you try to get cute with it that way.
"It is constructed from concrete... It is animate and extremely hostile." "The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173." So basically, SPC-173 is a Weeping Angel.
D-Class Personnel are people who were given the choice between *D*eath Row and being a test subject. It's kind of like Creepypasta, I guess. There are actually thousands instead of hundreds. Walking backwards makes absolutely no sense, as there is only one creature which behaves the same way as SCP-173. Slenderman is not technically from Creepypasta, the original Slender game is a play on a mythological creature called the "Tall Man" who stalked children on playgrounds, lured them into the forest where it made its home, and ate them. It doesn't "poo", its body constantly excretes a liquid which _seems_ to be somewhere between blood and faeces. No, it can't teleport. It can move extremely quickly when nobody is directly observing it. Meaning it can't teleport through doors. It can bash them down however, and it can crawl through vents. "That" was another SCP which resembles a large grasshopper, it will follow you around for the rest of the game and is programmed to lurk just outside of your vision cone. In the SCP canon, it drove test subjects and researchers insane, making them believe they were paranoid to the point of suicide. They don't have backup generators because SCP-079 or "the computer", in accordance with another SCP which I don't remember the number of right now, but is essentially one of those giant spider tank things from Half Life, has been systematically sabotaging the facility over a decade so that they could escape. It has multiple endings, actually. You don't understand it, like many people, because it was not made for you. It's made for people who love reading about the SCP Foundation. It's Fanfiction: The Game. It's like reading Harry Potter fanfiction without ever watching the movies or reading the books. It was not made for you. You're not supposed to understand it.
Kellond I recommend looking at the 1 - 200 list and reading ones that you think look interesting, and then stop reading. There's some cool ones after that, but damn they are few and far between.
How else would you survive, the game includes blinking and the moment player does it, its neckbreaking time. You have to lose SCP BEFORE you blink at it.
They really had no excuse for the whole "Don't Blink" thing they kept missing. What, with the loading screens, the documents in the game, and the repeated audio directions, I don't understand how they have such tunnel vision for useful information.
Honestly, I think what really confuses me about this game is the fact that it doesn't seem as if the SCP Foundation has any kind of backup generator system. Hospitals have around 5, I believe, built on top of each other so that if there are multiple failures, there's always another one to kick on. How could something like this not have a system that's even more redundant when they're trying to contain evil dolls that shit everywhere? Yeah yeah, I know, it's just a game.
Its probably because of the computer SCP they were mentioning in the loading screen. Its a sentient computer and i'm pretty sure it causes all this to happen.
Wow... The game LITERALLY tells you how to do stuff, but these guys fuck up! They can't even figure out how to save!? And keep walking backwards? Great idea...
Wow, it's been months since I've come back here because everyone was acting like SCP was some super good game and the comments just screamed indie rage, it seems like nothing has changed, everyone still acts like this game is the god tier in game mechanics.
***** But, really now, they're walking backwards because if the A.I. only moves when the camera is not fixed on it then why turn your back on it? Like I get that that's not the way to play but would you really question that move when the game is just a bad Gmod? Monster clipping all over? the usual bad Gmod animations? Weird Save/Load mechanic? Even the pathing and the scripting of the game is ridiculous and about 5 mins. in the game just straight up glitched. They maybe bad at this but let's not act like the game is easy and lighten up.
***** The monster clipped too much in my version, maybe it was a bad version I don't know. The walking backwards part, what I meant is they were doing that since they were looking at the last known location of the monster which will obviously be behind them and since the monster will follow them it would be safe to keep your eyes fixed at it, unless the monster is programmed to shift all over the place then walking forward or back doesn't really make a difference.
DIO's Scary Monster and THE WORLD The 173 "Monster" can only sometimes open doors and after 1 room its ok to walk forwards normally. Its even needed because it will spawn at other locations and the old one will despawn. It basically cant follow you that far and I think they thought it just teleports from room to room. (And I know that this comment is old)
Yep! Radical Larry! As I recall, there's actually a really gruesome sequence when you have to sacrifice somebody to him, or something. That would have been fun to watch them see.
FaceJP24 I've been playing since first alpha release, so yes that is what the game is like. There are multiple mechanics that try to reduce your vision/increase you blink intervals in order to kill you. Plus you're supposed to look at 173 so going through doors backwards is retarded.
+Acesahn "play the hell out of this game" Hmmm, maybe that's the key phrase here. Of course maybe intelligence should also not be measured by video game playing ability...
+Acesahn he also had no friends to talk to and joke around with causing him to focus on the game rather than the friends he didnt have. Theres a difference playing a game for fun and playing through a game to cash in on your disabled fans
Wow, this was really... disappointing. You'd think they'd at least look up basic info on this game like they do plenty of others and try to read things or something other than what they did here. They barely even tried working out the game mechanics at all! I know they're fairly good at playing games, but this was just atrocious. I want to see them play this again, but actually trying and giving a shit next time around.
***** That's a very childish way to reply to my comment. Would you like to add in any meme related buzz words for added effect? I like these guys, been watching them for a good while now. I just wish they had done their homework on this game like they have done with so many other games they have played in the past. It sucks that the only SCP they met was SCP-173 and that they barely even made a dent in places to go, mostly backtracking over and over. Sometimes going in blind is fine as well, but they barely paid attention to anything in the game.
Hazardus Havard we don't watch them for being good at it and knowing how the game is supposed to work. We watch them for going into it, blind as hell and scared shitless.
LastRaven2506 Actually, I believe most people come on to their videos for their personality. Not saying you're wrong, it's a part of it, but it's who they are and how they interact with both their games and one another (with Wooly as a third) that gets people to come back to their videos. In almost all of their videos, they have some form of knowledge to what they're getting themselves into. This one was completely blind and felt like they just wanted to get it over with so people would stop bugging them about doing this game for a Let's Play.
DIO's Scary Monster and THE WORLD No they don't. They send you back into the past and feed on the time left from the life you _would_ have lead, had you continued in the present time.
MentalMaladies they added new shit after Tennant, there was one episode with Smith where they made a reappearance and Jorah from Game of Thrones was there, and they broke the soldiers necks, it's rare for them to do that but they needed a voice.
When your trying to escape reading signs is usually a good idea, like emergency exit signs. There's a camera and monitor that lets you see inside the room. They could have checked if there was a monster locked inside and waited for it to move to a good spot.
Honestly i played this game a long time ago and it wasnt that hard, the only hard part was that it was glitchy back when i played and 173 would phase through walls and doors sometimes, but its still not a hard concept to grasp to just not look away!
26:05 "How do I keep getting stuck in the same room?"
try not entering every room backwards.
The best SCP is literally a haunted Tupac CD that solves mysteries.
I fucking wish I could make that shit up
is that based on that Dave Chapelle skit?
The Pickles Is there a Dave Chapelle skit where a haunted Tupac CD solves mysteries??
*****
In the skit, there are jokes that allude to Tupac either being alive, psychic, or rapping beyond the grave as the record starts describing things currently happening inside the club.
www.cc.com/video-clips/cio5rg/chappelle-s-show-tupac-is-still-alive---uncensored
Yeah, it actually might be! The details are a bit different but you can check the original article which is a fun read if only because it has some lyrics that the haunted CD had on it that are all censored out except for the phrase "my nigga" right in the middle.
www.scp-wiki.net/scp-2137
*****
haha, that's a pretty good one. Have you read the one about the Jealous Mailbox that stalks women? I like that one.
"Maintain eye contact at all times!"
Matt: "BLINK!"
Logic, who needs it?
Nice logic Pat. Open a door, then WALK IN BACKWARDS WITHOUT KNOWING WHAT'S BEHIND IT!
+MsGhoulz
The problem is that it seemed to be keeping them alive. Seemed being the key word. Thus the logic was actually sound. Blame the game I guess.
+WALKINGonaSPIRAL How would getting your neck snapped every time it happened make it seem like that was safe to... anyone? I love them both to death but good lord that was dumb.
Guitarded1995
Again, as soon as they did it, they lived for a goddamn while. They died a bunch at the start, then walking backward somehow through luck kept them alive. Watch the friggin video - it's pretty obvious they felt like they were getting positive reinforcement.
"Hey, there's monsters around that snap your neck if you're not looking at them, so maybe if we go through every single room without looking we'll be fine?"
I mean, it worked, but if they just happened to run into that thing in ANY random hallway they would have been screwed.
I was hoping he'd fall in 106's Black Dimension
I like your content guys, but Pat, are you seriously blaming the game for not letting you load a save you never made in the first place ?
Man I remember this video pissing me off back in the day but for the life of me I can't remember why.
*Pat walking backwards through doors when dealing with a creature that he knows attacks based on you looking at it*
Oh, now I remember.
I think his logic was that he thought he knew where the creature was, so he was trying to face in that direction at all times so that it couldn't sneak up behind him (hence him going backwards away from where he thought it was). I've not played the game myself, however it looks like there are multiple routes to every room and the creature can get around faster than you, which might've been why his strategy was failing.
"Its so basic"
*Continues to walk backwards through a horror game*
"Okay he's right there don't look away" -pat immediatly looks away- -facedesk-
I think it's way more hilarious that they don't know what's happening. I am thoroughly entertained. XD
WackyWhitney honestly, I'm a bit annoyed that they keep taking the shmuck bait.
I don't see why everyone is saying that they suck at video games. They obviously started playing without knowing what to do. And they most likely did that on purpose because they wanted to. People need to chill out. This video was entertaining as hell.
Matt and ████. They are friends who play together, learning and [DATA EXPUNGED] and junk. One is nice and the other one is less nice so who couldn't [DATA EXPUNGED]. Best friends play together!
This comment aged like a fine cheese
jesus christ
this comment... so old... yet too... way too soon...
Scarily accurate unfortunately
Sadness! Imprisoning me! All that I see!
despite having seen this video so many times before, today I accidentally read this as ICP containment breach. Now, that would be terrifying
hploveshack99 "MAGNETS! HOW DO THEY WORK!?"
Nolan65775 Object class: Magnets
Insane Containment Procedures: MAKE A RAP ABOUT IT HOLMES
Description: WHAT THE SHIIIIIIIIIIIIT
hploveshack99 There is no containing the ICP
Hunter the ICP contains you
I laughed.
What I like about this, is that for half the video Pat doesn't realize he's not supposed to go into the room with dead people and no doors that open. Not to mention he also dies every time he goes in there lol
I used to sneer at SCP because of how stupid creepypasta usually is and started reading one or two out of curiosity and boredom
this led to me reading various things such as a Toaster that makes people think they're toasters and whom is always spoken of in first person, a spontaneous chair, a plastic atomic bomb called Jeff with identity issues and a hamster who will regurgitate anything withing it's proximity
jokes aside i'm not easily scared with literary works. Some SCPs are so genuinely scary in concept (especially the "Keter" ones, or those who cannot be contained properly) that I, a brave 20 yo, was too scared to sleep alone.
i bet you've never set foot in an Ikea since.
It's like he was doing a challenge on how far he could make it going backwards which makes him 100% defenceless. Lol
I like the SCP that's just a big Ikea that warps you into a dimension that looks like the inside of an Ikea, but it goes on forever and is inhabited by monsters who look like Ikea employees with no facial features, and weirdly proportioned limbs who viciously attack anyone they find out after dark while politely asking them to leave.
Matt: "...because sometimes animating is hard"
Pat: "Sometimes its REALLY hard"
Me: "Sometimes its REALLY FUCKING HARD"
"I don't want Woolie hurting my house." - Pat
Wow, I love how you guys listened to our request, but this was about as painful as watching a bad Steamtrain or Game Grumps video.
Oh god, opening a door and instantly turn your back on it... How did they survive as long as they did?
16:00 - God fucking damn it Pat. What part of "keep looking at it" didn't you get.
This is the single most infuriating video on youtube. And I've seen every single one of Pat's Dark Souls videos.
I love how Pat is almost crying halfway through.
It doesn't seem that scary of a game, though. Which is why I'm only going to play it in rooms full with people in full daylight with my stress ball next to me!
Maybe with a friend to hold my... you know.
Sean Sullivan I was thinking more of ... excretory waste. But sure. Let's go with "hand".
Sean Sullivan Our dirty little secret?
Don't tell anyone or you'll be just another regret.
You... You knew what I was doing.
God bless you.
(Oh, and yes, that is what we're going to do. TAKE IT AWAY!)
Their strategy (As quoted from someone I talked to a while back):
"Creepy Fucking Murder Robot? LET'S WALK ASS-FIRST INTO A DARK ROOM!"
guys, you should revisit this game this year, there's a lot more content.
Item #: SCP-173
Object Class: Euclid
Description: Spooky pop-up man who scares the piss out of you
Containment Procedure: Literally never close your eyes
I know this is one of those "the latest indie horror sensations", but this is actually a really good horror game.
To those who keep asking about the monster that appeared around 29:42, that was actually SCP-372. They "activated" it by walking into its containment room at 28:04. There is a sheet of paper in the room on top of the file cabinets explaining what it is, but since they didn't really put much effort into it, they missed it completely.
SCP-372, once activated, is actually always with you for the rest of the game, literally just walking, jumping, running behind you. 372 is extremely flexible and is capable of moving incredibly fast. It does not pose any physical threat though, its just there to make the player paranoid. Its success in being rarely seen by the person it's following is not only contributed by its astounding physical traits, but vision as well. It can see neural impulses and uses them to predict the movements of the person it is following. It is also capable of echolocation.
Despite it lurking behind you for the rest of the game, however, you can still catch a glimpse of him in your peripheral vision (like in 29:42, though that was kind of a bugged glimpse of him) whenever turning around or blinking. Hence its name "Peripheral Jumper".
the ability to see neural impulses? wtf? lol
Slender Man was based off of a Germen Urban Legend called Der Grossmann.
A tall "man" with no face and who wears what appears to be a suit.
History has changed the story a lot Matt and Pat, but the current day legend is that He was a buisness man who was running late getting home one day so he made a cut through the woods, ended up getting getting jumped, tired to a tree making all his limbs come out of their sockets and left him to die. So his so called spirit haunts those woods, causing anyone who enters them the same pain that he was caused.
History was a tall man with no face wearing black who took little kids from their homes at night. Kids assumed it was their imaginary friend telling them they could go to a better place, and be happy and play all day. The children were never found so it is unknown if he killed them or not.
There's really no evidence that the German legend is true.
The only websites that mention it cite each other or nothing at all and there appears to be no trace of it on a single reputable site (ie, not the CreepyPasta wiki).
Slenderman has no _real_ basis in history. It's was just some kids who photoshopped a weird human-like being into some pictures and it got popular. There's nothing historical about it.
I mean, the suits wasn't even invented until the early 19th century so a German story featuring one is pretty unlikely.
Tell that to my childhood of being lost in those woods. Hulucnations involving him and now 3 of my closest friends are missing after saying they saw him. Sorry not a good speller but thats my life, so i believe
I can hear the fear spikes in Pat's voice, it's wonderful XD
seriously Pat, not looking behind you is just as bad as walking backwards all the time.
Luckily the SCP Foundation has John Rambo on their security team to fire an endless stream of bullets.
Rambo is a Thaumiel-class SCP whose primary anomalous property is that he literally never runs out of ammo. The Foundation initially considered and adopted a Keter classification, before they realized they could manipulate him by lying that various other anomalies had kidnapped his daughter.
Watching these old videos reminds me that Pat doesn’t know what the word teleport means
Day 18 Moving backwards in horror game is so strange for me.
Yes, because the monster was in that room with the two people, which he left behind him. The only visible way through the place is where Pat was going, so the only way the monster could logically come is from behind. It just looks like the monster teleports though so logic doesn't matter.
Maintain eye contact at all time "BLINK!"
Anyone else think this detainment center is the worst detainment ever created? Why would there be a holding room that holds a monster that can MOVE INFINITELY that didn't at least have a buffer room in between the holding room and the rest of the facility. Why would they keep the super computer that can jack control of the facility in a high tech facility with ALL THE OTHER MONSTERS for a worldwide government containment facility, its run pretty stupidly
Pat's compulsion to close doors really screwed this play session. Every hall is exactly the same, so doors left open are of course the only marker to prevent you from backtracking.
As funny as these two guys can be, it's actually rather painful to see them play this game in particular. XD
I'm glad I'm not the only one. Soooo many times dying in the same exact room
Legend has it the class D personnel Fartchokes is still wandering the same hallway back and forth to this day.
So... since SCP... thing kills things via snapping the neck... why hasn't anybody just worn a giant turtle shell and wrecked its shit from like ten different angles? Once you eliminate the neck vulnerability, _you can finally destroy the enemy_
***** It probably does worse things after that.
Have fun trying to destroy Concrete Rebar and something used for research.
Tera Byte
IS THAT A CHALLENGE, GOOD SIR/MADAM
***** I salute you
*****
it would be great to have a scythe so sharp it could cut through that thing like it was nothing but butter....
Pat: Made out of poo or whatever SCP is.
Matt: Why do you keep saying it's poo?
Me (thinking): Shit, Crap, Poo. SCP.
just realized: couldnt they see how 173 moves by recording it kill a D-class?
also: gotta love how the first half was him repeatedly dying cuz he went in the room that has no purpose but to show off 173 a bit
This is actually a really good game. Matt and Pat just cannot game
Piriathy I dunno if they're AS bad as Arin lol, but pretty close
+Fallout Kat YEAH, It's a masterpiece...SHUT UP!
+Piriathy Are you saying that if they had read the paper, it would have allowed them to load the game without quitting to the menu? And would reading the paper have also made the game not glitch when they did reload it?
And would reading the paper have made it so they didn't need to blink the first time they went through it?
Wow. That's a really amazing piece of paper.
+Helpful Hazz They never even tried to save game in the first place, so there was nothing to load the game from anyway.
The load game was clearly glitched as fuck, as in not their saved game, which they never saved to begin with.
So no, not an amazing piece of paper, just not a bad game if you bother to actually do a bit of reading or thinking.
Wow, Jesse has really let the FBC fall to shit
Platinum Games needs to make a character action game about SCP-076-2.
A little friend through the doorway says hi around 29:43. :)
SCP: too simple a concept for Matt and Pat to comprehend.
lol maybe DON'T keep going down to the same area where you keep dying.
These are always funny to watch when they don't know whats going on.
cuz Pat wants to constantly check behind him for the monstars....unfortunately he fails to realize that by turning around to look behind his front becomes the new behind, negating his efforts.
Crazy to imagine they only encountered one of the things here. I bet they'd love to deal with radical Larry.
This session was basically "WHY AM I ALWAYS DYING?" *walks towards monster*
They should really play this game again, now that it isn't broken as fuck.
If you blink one eye, open it, blink the other, and then open it, you will always be able to maintain eye contact with the monster. Great job to that development team overlooking that FATAL FUCKING FLAW.
This game is based on stories of the SCP Foundation and one of the Files on SCP - 173 states that you must have at least one pair of eyes gazing upon it at the same time, so winking won't work.
Huh. Well shit. I don't remember reading that in the file.
That's kinda difficult to do.
So if you have an eyepatch, then you're fucked.
pretty much
The Haarpy Mask Salesmen Enjoys This
This game is actually based on Area 51 that is all the history behind i think
Jesus christ. stop going in the same fucking room.
You guys are honestly impressing me with your ability to play and breathe at the same time.
that gard totaly took the cheats from solid snake in mgs for unlimited ammo
SCP gotten so old, I feel bad for the TH-camrs that dedicate their whole channel to it.
Jebus Crisps! I think i learned this game faster than Pat and my laptop handled this game like a potato.
surprised 173 didnt use the vents to screw them during the Enter Every Door Backwards scheme
SCP in general is a very eh.. Strange thing to get into. As much as I like SCP, and I really like SCP, I also could not find myself thoroughly enjoy this game.
Reading through comments, it seems those ridiculing Matt and Pat have seen this played, and played it themselves many times and also have a good amount of knowledge of the SCP Foundation.
Matt and Pat have NOT. They have no knowledge of SCP, nor have they seen videos of other people playing this specific game. Given that the state of the game is not entirely stable and is also extremely unclear about the UI or how to get around the SCP Subjects doesn't really help. I do think Pat should have read the files that the game gives you on the subjects, but the files only give you basic info about the creature, and not strictly info on how to combat it.
The game itself, while having a unique shtick that works wonderfully for the SCPs advantage, doesn't really have the backbone of a game. The blinking mechanic is there for one thing and one thing only, and that's SCP-173. In fact, it seems the entire game was built around SCP-173 (which I believe it originally was in the very early build) and a function you use for him only, than as more builds came out, they just added more places and more Subjects without deciding to improve on the current mechanics and issue.
I am well aware that this is a free project done by guys in their free time, and have nothing but respect for their work and the time they put into it. What I'm getting at is that the acclaim this gets from big name you tubers and SCP fans doesn't really justify bashing on Matt and Pats logic for something that is simply a free-time 2 or 3 person non-profitable project of an excellent Web-Based Creepypasta series.
What did you expect?
Yo, you seem like the only intelligent person in this comment section. Good on you, mate.
I expect them to have high enough IQ to learn from their own actions.
This time, they didnt give a shit what they did, all they knew, was "SCP 173 bad."
one of the guys knew that LOOKING at him, means he was unable to move, the other jackass, didnt listen to him, and kept tapping the blink button randomly when it wasnt needed, and turned around in panic. And he didnt even notice he tapped the blink button! >_>
Then for some, retarded fucking reason, he started walking backwards through the entire map, why? What the hell does that help for?! If he had any shred to common sense, he'd realise that any developer designing a game where you have to walk blindly backwards all the time, is a game, that would never be popular enough to reach him as information!!!
I don't particularly care how he plays the game, but, how he plays the game, defines his personality, and level of intellect, and his intellect, is lower than his friends, fuck, i know people with 60 IQ who are smarter than this piece of shit.
The gameplay wasnt a problem, his inability to learn from his own fucking actions, and complete obliviousness to common sense, thats the problem!
Enzeru Wow. This kind of ridiculous butthurt over some shitty indie game is exactly the reason why I haven't watched this video in a while. I read the comment section and it looks exactly like the day they posted this. You people need to get a fucking life.
Kit942 You speak like you don't know where you just posted...
Welcome to the fucking internet, idiot, people here, do not have a life :P
Shit like this is why your mom doesn't fucking love you, Madao.
Why are the comments on this video so butthurt? They got scared, panicked, and got lost. Seems like a pretty easy thing to do.
I hope you guys don't stop the shitstorm halloween vids cause I think that is how I got to like this channel more
The craziest bumbling STILL to this day.
These guys wouldn't last a day at the Foundation.
If it was real, of course.
Random comment about Pat and or Matt being incompetent, random comment about gameplay not conforming to my standards, random comment about other things that personally affect me in no way what-so-ever. b^.^d
Personally I conform to the MST3K style of viewing. Just relaxing and enjoying without asking questions or ya know, just not watching a video I find displeasing things about rather than leaving an inflammatory comment.
sir, you are a saint. also, MST3K is my jam
The easy work around is only blink one eye at a time.
+the GingeryBeardest Have you tried doing that? It's hard.
Meh. It's a start.
+the GingeryBeardest The guy who wrote that article thought of that. Apparently SCP-173 goes absolutely NANNERS if you try to get cute with it that way.
+hyenalord That's 173-J, which is a joke.
"It is constructed from concrete... It is animate and extremely hostile." "The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173."
So basically, SPC-173 is a Weeping Angel.
No, a weeping angel is basically SCP-173.
Walking backwards just made the game 10x scarier....and that last scare reaction was delayed.lol
D-Class Personnel are people who were given the choice between *D*eath Row and being a test subject.
It's kind of like Creepypasta, I guess.
There are actually thousands instead of hundreds.
Walking backwards makes absolutely no sense, as there is only one creature which behaves the same way as SCP-173.
Slenderman is not technically from Creepypasta, the original Slender game is a play on a mythological creature called the "Tall Man" who stalked children on playgrounds, lured them into the forest where it made its home, and ate them.
It doesn't "poo", its body constantly excretes a liquid which _seems_ to be somewhere between blood and faeces.
No, it can't teleport. It can move extremely quickly when nobody is directly observing it. Meaning it can't teleport through doors. It can bash them down however, and it can crawl through vents.
"That" was another SCP which resembles a large grasshopper, it will follow you around for the rest of the game and is programmed to lurk just outside of your vision cone. In the SCP canon, it drove test subjects and researchers insane, making them believe they were paranoid to the point of suicide.
They don't have backup generators because SCP-079 or "the computer", in accordance with another SCP which I don't remember the number of right now, but is essentially one of those giant spider tank things from Half Life, has been systematically sabotaging the facility over a decade so that they could escape.
It has multiple endings, actually.
You don't understand it, like many people, because it was not made for you. It's made for people who love reading about the SCP Foundation. It's Fanfiction: The Game. It's like reading Harry Potter fanfiction without ever watching the movies or reading the books. It was not made for you. You're not supposed to understand it.
actually slenderman is from a photoshop contest on the something awful forums :P creepypasta was then made from it, for it ^^
Kellond I recommend looking at the 1 - 200 list and reading ones that you think look interesting, and then stop reading. There's some cool ones after that, but damn they are few and far between.
I think it used to be a Creepypasta but it then branched off and became its own thing.
"if you think you die..." xD
wow... What a mysterious *insert something here*!
That is the most mysterious of anal shit/blood!
How else would you survive, the game includes blinking and the moment player does it, its neckbreaking time. You have to lose SCP BEFORE you blink at it.
Damnit! Why couldn't this episode show Pat's face while he was playing this!?
I love how everyone and their mother wanted these to play this, and when they do, everyone gets super rustled.
They really had no excuse for the whole "Don't Blink" thing they kept missing. What, with the loading screens, the documents in the game, and the repeated audio directions, I don't understand how they have such tunnel vision for useful information.
I am saddened that the greatest game that anyone could LP was played so dreadfully by one of the best TH-camrs. AGAIN!!! PLAY IT AGAIN!
21:08 dat GI Joe PSAs reference was the best reference you have ever made Matt
Honestly, I think what really confuses me about this game is the fact that it doesn't seem as if the SCP Foundation has any kind of backup generator system. Hospitals have around 5, I believe, built on top of each other so that if there are multiple failures, there's always another one to kick on. How could something like this not have a system that's even more redundant when they're trying to contain evil dolls that shit everywhere? Yeah yeah, I know, it's just a game.
Its probably because of the computer SCP they were mentioning in the loading screen. Its a sentient computer and i'm pretty sure it causes all this to happen.
Topatobean bingo
Oh my god the face at 31:33
Wow...
The game LITERALLY tells you how to do stuff, but these guys fuck up! They can't even figure out how to save!?
And keep walking backwards? Great idea...
You love it.
Yeah, you love it. You love it so much.
I love you guys. Don't ever change. Truly the symbol of a real TBFP/SBFP fan.
Wow, it's been months since I've come back here because everyone was acting like SCP was some super good game and the comments just screamed indie rage, it seems like nothing has changed, everyone still acts like this game is the god tier in game mechanics.
***** But, really now, they're walking backwards because if the A.I. only moves when the camera is not fixed on it then why turn your back on it? Like I get that that's not the way to play but would you really question that move when the game is just a bad Gmod?
Monster clipping all over? the usual bad Gmod animations? Weird Save/Load mechanic? Even the pathing and the scripting of the game is ridiculous and about 5 mins. in the game just straight up glitched. They maybe bad at this but let's not act like the game is easy and lighten up.
*****
The monster clipped too much in my version, maybe it was a bad version I don't know. The walking backwards part, what I meant is they were doing that since they were looking at the last known location of the monster which will obviously be behind them and since the monster will follow them it would be safe to keep your eyes fixed at it, unless the monster is programmed to shift all over the place then walking forward or back doesn't really make a difference.
DIO's Scary Monster and THE WORLD Dude... It's obvious you've never played the game, or didn't even bother to pay attention to what was going on.
DIO's Scary Monster and THE WORLD I'd say it's a more high tier idea for a game rather than a game with God tier mechanics.
DIO's Scary Monster and THE WORLD The 173 "Monster" can only sometimes open doors and after 1 room its ok to walk forwards normally. Its even needed because it will spawn at other locations and the old one will despawn. It basically cant follow you that far and I think they thought it just teleports from room to room. (And I know that this comment is old)
HOLY FUCK KEEP YOUR EYES FORWARD
walking backwards: dynomite boogalicious: the revengeancing of the forgotten chosen
Yep! Radical Larry! As I recall, there's actually a really gruesome sequence when you have to sacrifice somebody to him, or something. That would have been fun to watch them see.
FaceJP24 I've been playing since first alpha release, so yes that is what the game is like. There are multiple mechanics that try to reduce your vision/increase you blink intervals in order to kill you. Plus you're supposed to look at 173 so going through doors backwards is retarded.
aw man day as of memories passed where youtube didnt have w comment string for every commeny but instead every reply was a comment in their own
It's v1.06 now. Do I hear play-through?
They have to give this game another shot for their fourth shitstorm.
Wow, after watching Markiplier play the hell out of this game, I can safely say he is MUCH smarter then Matt and Pat lol
Combined lol
+Acesahn
"play the hell out of this game"
Hmmm, maybe that's the key phrase here.
Of course maybe intelligence should also not be measured by video game playing ability...
He had to start somewhere, but he figured things out alot faster. Check out a video if you think Im wrong, go on try it.
+Acesahn he also had no friends to talk to and joke around with causing him to focus on the game rather than the friends he didnt have. Theres a difference playing a game for fun and playing through a game to cash in on your disabled fans
Whats that, empathy? Fuck that, Patt's stupid and shit!
The slow piano music in the background remind's me of the music from Final Fantasy VII: Advent Children
Best episode so far. Pat is so terrified that he feels that he needs to break the game to progress, and you can here it in his voice.
Wow, this was really... disappointing. You'd think they'd at least look up basic info on this game like they do plenty of others and try to read things or something other than what they did here. They barely even tried working out the game mechanics at all!
I know they're fairly good at playing games, but this was just atrocious. I want to see them play this again, but actually trying and giving a shit next time around.
How about fuck off and do you're own LP.
*****
That's a very childish way to reply to my comment. Would you like to add in any meme related buzz words for added effect?
I like these guys, been watching them for a good while now. I just wish they had done their homework on this game like they have done with so many other games they have played in the past. It sucks that the only SCP they met was SCP-173 and that they barely even made a dent in places to go, mostly backtracking over and over. Sometimes going in blind is fine as well, but they barely paid attention to anything in the game.
Hazardus Havard we don't watch them for being good at it and knowing how the game is supposed to work. We watch them for going into it, blind as hell and scared shitless.
LastRaven2506 Actually, I believe most people come on to their videos for their personality. Not saying you're wrong, it's a part of it, but it's who they are and how they interact with both their games and one another (with Wooly as a third) that gets people to come back to their videos.
In almost all of their videos, they have some form of knowledge to what they're getting themselves into. This one was completely blind and felt like they just wanted to get it over with so people would stop bugging them about doing this game for a Let's Play.
"game mechanics"?
SCP Containment Breach.
pfffffft THAT'S a funny joke
Play this again and play it right you plebs.
+Gregory Kline
I'd rather have them play it more wrong.
so its basically a weeping angel? great. as if i wasnt scared enuf already lol
They only send you back in time, though. Fuck knows what this thing does.
MentalMaladies
the angels break necks too the same as this guy....sooooo...idk.
DIO's Scary Monster and THE WORLD
No they don't. They send you back into the past and feed on the time left from the life you _would_ have lead, had you continued in the present time.
MentalMaladies they added new shit after Tennant, there was one episode with Smith where they made a reappearance and Jorah from Game of Thrones was there, and they broke the soldiers necks, it's rare for them to do that but they needed a voice.
DIO's Scary Monster and THE WORLD
Oh yeah, I just meant that's not their main form of attack.
"Alright, keep you vision on it-"
Pat IMMEDIATELY turns around and runs.
When your trying to escape reading signs is usually a good idea, like emergency exit signs. There's a camera and monitor that lets you see inside the room. They could have checked if there was a monster locked inside and waited for it to move to a good spot.
Gotta love how seriously people take this game, like it's the Ocarina of Time of indie horror games.
It’s such a huge annoying fsndom
oh god this one is painful to watch lol
Or does scp just stand for Secure.Contain.Protect.?
Sexy Cunt Pants
Salt Covered Patrick
Special Containment Procedure
Semen Covered Penis
SCP-8357-J: Two Best Friends
Classification: Keter
Honestly i played this game a long time ago and it wasnt that hard, the only hard part was that it was glitchy back when i played and 173 would phase through walls and doors sometimes, but its still not a hard concept to grasp to just not look away!