As a DM who actually has written a book I’m usually at least a little sympathetic to what guys like this are trying to do. I get it. I really do. They’re trying to set a scene…and with a little player buy in it can make some truly incredible DnD but this is why session zero is so important. It’s fine if your loosely gooses with rules or mechanics. Newsflash: every DM does it! It’s great if you wanna do something with more of a narrative. You just have to let your players know that ahead of time and you set expectations accordingly
Honestly, the DM Squandered an opportunity here. He could have had an interesting mystery why THE charm was better. Maybe it was something specfic too the Vampire clan
I think it would of been cool if the second vampire would of been like "Lady friend, deny them for me" and floats away. Intrigue, get a mirror shard incase or a big rock to cancel it. 😂
The charm thing could have been explained not as charm being different but the vampire having that power but the Dm wasn’t really making a rpg campaign but narrating a linear story without being able to explain how it works.
If the DM railroading so much wasn't bad enough, at least two other players, OP didn't specify how big the party was, openly trying to attack and intimidate him is messed up.
If you continue to make these videos and expand your reach in types of DnD videos. Then i can wholeheartedly see you as the DnD version of the Rslash channel. Couple million subs, great content, wide variety in types of videos that keep people coming for more. The only difference is I think you will inspire more people to take that leap and try DnD for the first time. Ive been on edge because i dont have a friend group that plays or know where to find one. But because i watched your videos, i got an ad for a website that helps you create your character and has discord servers to join campaigns and play with all types. Keep up the good work, you're changing lives!
I’ve very heartwarming to hear you think so highly of my channel! I’m definitely new and want to keep improving. I am trying to do a little variety and it seems like things are growing steadily. I like Rslash’s channel and I miss SorrowTV’s videos.
1:51 Sleep doesn't have a check for those wondering (literally noone) it puts you to sleep automatically if your HP is less than the number the caster rolls on 5d8, and then once you're asleep, it moves to the next person in the area, if their HP is lower than the remaining points, (number - first victims HP) they are also put to sleep, etc until you run out of targets, or the number hits 0. Note that it starts at the person with the highest HP in the area automatically iirc.
Oh lawd this story. YEAH Multiple youtubers covered this! Forgot who but I know multiple have. This DM is just terrible overall. That elf joke was what it was a joke. It was going downhill from the beginning because you can see the DM getting pissy when the friend and OP making their saving throws. He didn't want a gaming group to GM for. He wanted a captive audience for his stupid story. Sadly it was a good idea too with the setting.
I once made a joke at the dm's expense and paid heavily for it. I went to the docks looking for a ship and the dm told me to roll perception. I made a little joke "oh yeah because they're hiding all the ships down here" and the dm didn't like it at all. She was openly hostile towards me and made my character fail everything I tried to do until the end of the session. When I tried to show up for the next session I found I was blocked on discord and roll 20. What a baby.
I mean, i got how that could have gotten lost in translation, so to speak, but i also suck at understanding sarcasm or jokes like this, and i would've laughed
As far as the metagaming thing goes, I actively tell my players during session 0 "Unless you say something is out of character BEFORE you make a comment, or if it's clearly obvious to me as the DM that you're talking about something out of character (game mechanics, referring to players by their usernames instead of by their character names, etc.), I'm going to take pretty much every thing you say as being said in character". But it seems like this DM didn't do that and was just going out of their way to spite OP
See, the funniest thing I can think of about the joke is that it wasn't even necessarily implied he meant it as in he'd eat them in the literal sense. It very easily could have been taken as a risque joke. Dm definitely had it it out for op.
Yeah I think it would be fair to say the Vampires in his game have a unique charm, but I think with so many other issues this player refused to back down even on that
@@Anty_Praza DMs can 100% meta game. In fact I'd argue it is the most agregious form of meta gaming. For instance, a heist is being planned and the DM, being the DM, is present for the entirety of the IC planning. They then have a perfect foil for every step of the player's plans. And that is just one basic example off the top of my head.
@@J2982able I mean that's not metagaming, that's just being a hard-ass DM. now if the DM is playing as an actual NPC and the NPC is doing/knowing things that they shouldn't, then I'd call that metagaming, but knowing what your players are gonna do and placing challenges ahead of them isn't metagaming, that's the dm's job, that's what they're supposed to do
Yeah, Lolth would do something like that, but assuming the elf god in question was someone like Corellon or Sehanine, they would not. And even if the player telling this story had said it in character, I'm pretty sure the vast majority of surface elf gods and goddesses would take it as the joke he'd intended it to be.
@JoshuaRWorkman The only other evil elven diety I know of is the Raven Queen, and while she wouldn't take it as a joke, she's simply ignore it as idle prattle.
@@Maninawig The Raven Queen according to the Forgotten Realms wiki is Lawful Neutral in 5e and was Unaligned in 4e. I can see why people would think she's evil, though. But yeah, she'd ignore it.
@@JoshuaRWorkman Today, I learned something new. Given that she lives in the Shadowfell, which corrupts even the purest dragons as evil, I thought she was the same.
Tbh, I would find the idea of the paladin having his amour and weapon taken because of a joke quite fun. If I was the PC, even if I meant it as a OOC moment, I would run with it to see what happened. It also feels like a realistic exchange which could happen. The elves were recently being eaten, probably have some trauma relating to that and get extremely offended by the joke. The main problem with that part seems to be that it wasn't actually explored. Like, you could have the elf NPCs acting shocked, then one NPC pulling the Paladin aside and explaining that "yes I know you're joking, but that was absurdly callous and insensitive considering what we went through." Interesting roleplay moment galore. Of course, if the player says it was OOC and didn't want to roleplay that, the DM should of course respect it and go back. However, with the proper set up, I think most people would be willing to see how it went. Then we have the entire deity thing... I don't even know what to say. Literally no forethought with the interaction, shown by how the god's existence was inconsistent with the setting. Clearly the DM just threw it in there because they wanted to punish the player. Not only is it targeting the player for an in character action, but it's also just petty and weird. Regardless of whether the exchange was handled well, the exchange was over. The "punishment" already happened to the PC, namely the loss of amour and the fact he offended the elves. So many interesting interactions could come from that alone! Maybe a fight breaks out and the PC has to run to get his armor back. Maybe the party needs to get info from the elves but they refuse to talk whilst the PC is there. My immediate impulse as a DM would be "this situation has happened, what interesting consequences can I set up from here." Instead of that, the DM had to pull the entire campaign backwards till the exchange went the way he wanted. Disastrous handling of what should be a light and simple exchange. Simply terrible DMing.
I’m old school, I’d walk the DM outside have a talk with him and when we’d come back, I’d have him apologize for his behavior and continue the game properly. Or he’d come back crying and take his shit home.
That DM had a total God complex based on the description. That said, I do think there's another side to this story, because I find it very, VERY odd that other people in the party were suddenly attacking the player in question. First the DM and another player actively plan to backstab him, then other players attempt to intimidate him and then actively attack him? That doesn't add up to being the DM was just a jerk. The player telling this story is definitely leaving out some details regarding his own behavior.
Only the DM knew he was sad for the lack of meat, so none of the other players or gods or elves or whatever knew what he meant with there are elves around. That didn't need clarifying... DM is just a child.
To be honest I think that dm was kind of a prick. Like I get doing ur own home rules but they said they had a prior vampire encounter…n I’m assuming it used charm otherwise what would’ve been the point in bringing it up. But now later this vampire somehow gets a upgraded charm person because the dm thought it was too under powered before, but didn’t talk or give a plot reason like saying this vampire is older and stronger than the other one or other vampires in general..instead he was just a dick saying well I already ruled, so let’s move on. Then for him to target him for a offhand remark it felt like for some reason he was favoring the two players that tried to do the intimidation check and failed, so he kept trying to go until he won…but that raises the question of if u don’t like how ur players will have their own free autonomy..why the fuck are u playing D&D? Seriously? He’s trying to force them down things to be his way, and I can understand wanting to go forward because it’s what u prepared but add some variety, mixing it up gives the dm the excitement of getting to try and figure out what’s going to happen. Yet that guy sounds like he’s more egotistical that his precious story can only go one way n to me that kills the fun of the unknown that some players like about the game
At 2 minutes I stand and walk out the door. Not interested in that kind of railroad. The sunk-cost thing doesn't work on me, because bad D&D is worse than no D&D.
This is the worst type of DM. Someone who is on a power trip, actively abandoning any sort of story telling to force the players to act the way they want them to. This goes outside of the game. He is using the game to control real people, punishing them with "Gods" in the game when they dont comply.
Time to reclass to a Monk of Atheism. Honestly a vain and self-absorbed god getting a hate on for a PC is pretty fun idea. Paladin could fall because it led to a lack of faith in divinity. As for the vampire thing, just say vampire charms are empowered.
this wat i call "the failed writer dm". he forces everyone to listen to a story they really have no real say in. the mechanics dont really mean anything, the players are just plaything at the whim of the writers quips. contrasted to the "referee DM". where they values balancing gaming mechanics and table ettiquete above all. he will throw a plot hook and let the dice and story roll as is. a good story will naturally evolve out of a fun good table.
I think the dm was perfectly fine in changing certain rules in his game, particularly the charm. That can just be a change to the vampire charm, not to charming as a whole, and that kind of adjustment to stat blocks is something I do all the time as a dm. However, having it out for a player so strongly is a no go, and treating 1 liner jokes made over the table as in character statements is just petty.
Vampire charm works like that for a reason, though. Make it too powerful and you have a worldbuilding issue because why isn't the world completely controlled by vampires?
@@theuncalledfor Yep. Just like the OP pointed out with the Elven God, these sorts of things would have tangible effects on the world were it real. It doesn't make sense for a God to step in over a joke but not when their believers are literally being eaten just like it wouldn't make sense for Vampires to have full mind control powers and not end up taking over a kingdom or two, even as the power behind the throne. Those sorts of far reaching consequences are why changing things on the fly can be detrimental since it ruins the cohesion of the world the DM is trying to build.
Geeze, this DM is more than just unable to communicate ideas. He's unable to read the room too. And he's got a god complex. If the joke was legitimately offensive then sure, the player should have apologized, but I've never seen someone take the whole "elf meat" thing so seriously. It's a freakin' meme for crying out loud, because in the lore so many types of monsters eat elves for some reason.
I believe a lot of the major subreddits like Roll20 and DnD have discords. You might want to try your luck with content creator’s like Critcrab who have their own discord with a lot of like minded dnd fans!
To be frank this sounds like both bad player & GM, really bad dynamic. Player is a bit of a dick meta gamer / 4th wall breaker / rules lawyer, and the GM is a really bad railroader control freak.
The DM was right in the Vampire situation, but in all the others was totally in the wrong. Another note about the Vampire Charm thing: There is a slim chance the player in question did not pay attention to certain pre-game rulings and got upset later that Enemies wouldn't have stats like in the book. This very well could've been a choice the DM made specifically to not reward the powergaming type of metagaming. 2 Stories where I had rules/stat adjustments and had players be boogers about it: I have made and attempted to run a custom setting before which had limitations but not a ban on magic and how it worked in the setting, including magic item identification, and a level of grittiness. I made sure it was a handout that all players had access to because it may impact how they chose to make characters etc. Come time for our first magic items and during a short rest a player asked if they could use that rest to identify the item (they were a human cowboy with no magic and heavily religious in a world where magic was considered Devil Shit) and I reminded them that identifying items required the Identity spell At Minimum or they had to find someone that could do it. As they had a bard in the party (a bard in hiding but still) they had access to this, but that player didn't take Identify. The player that asked for the Short Rest Identify got upset and claimed they didn't know, and that made things too hard. I reminded them in was in the handout. Later, the same player wanted to identify a poison and I asked if they had any kits for that, they said no, so I said they would have to chance taking a small dose to test it. Once again, they got upset that they didn't know that rule- I had to remind them again it was in the handout. In the end, the players (but esp that one) kept choosing options that were 'banned' or changed in the game and I just gave up trying to keep the setting rules I had established consistent. In a totally different game I was running some classic dragons and there are things I feel should be true about dragons so I change the blocks a little. The players knew I took small liberties with enemies up to that point and it was cool. One day, we are fighting one of my handful of dragons, and I hear a player speak up with Direct Stat Block information about the dragon. They are a player that hadnt played in the past and I felt a chill down my spine. I whip my head around they they had fully pulled up the stat-block on their phone! I was mortified. I asked them to not do that again and the whole table was filled with awkward energy for a bit. That player continued to sneak statblock info though I can only prove it through them knowing too much about random monsters they encountered. So players can indeed be babys about stuff you talk to them directly about, and try to make it your fault and not their own.
Heh. Even the Elven god is Woke. "I don't care about my people being eaten by monsters, but you hurt my feelings with that off-hand comment and must be punished!"
Both The DM and the player are in the wrong. The DM is not open to choices and the player has a pride issue as he continued to not simply apologize as it's obvious the DM is sensitive with his own story.
You Can Check Out More Stories Here!
th-cam.com/play/PLs2SsEFbEIfauDCJ2BODA-hGVuSjTj02K.html
My biggest thing with stories like this is, if the DM is going to pull that kind of stuff, then just write a book
Usually, people like this would gladly write one but they are highly incapable of doing so
As a DM who actually has written a book I’m usually at least a little sympathetic to what guys like this are trying to do. I get it. I really do. They’re trying to set a scene…and with a little player buy in it can make some truly incredible DnD but this is why session zero is so important.
It’s fine if your loosely gooses with rules or mechanics. Newsflash: every DM does it! It’s great if you wanna do something with more of a narrative. You just have to let your players know that ahead of time and you set expectations accordingly
Honestly, the DM Squandered an opportunity here. He could have had an interesting mystery why THE charm was better. Maybe it was something specfic too the Vampire clan
I think it would of been cool if the second vampire would of been like "Lady friend, deny them for me" and floats away.
Intrigue, get a mirror shard incase or a big rock to cancel it. 😂
The charm thing could have been explained not as charm being different but the vampire having that power but the Dm wasn’t really making a rpg campaign but narrating a linear story without being able to explain how it works.
This was not about the joke. It was about the DM for whatever reason trying to establish authority over him.
If the DM railroading so much wasn't bad enough, at least two other players, OP didn't specify how big the party was, openly trying to attack and intimidate him is messed up.
If you continue to make these videos and expand your reach in types of DnD videos. Then i can wholeheartedly see you as the DnD version of the Rslash channel. Couple million subs, great content, wide variety in types of videos that keep people coming for more. The only difference is I think you will inspire more people to take that leap and try DnD for the first time. Ive been on edge because i dont have a friend group that plays or know where to find one. But because i watched your videos, i got an ad for a website that helps you create your character and has discord servers to join campaigns and play with all types.
Keep up the good work, you're changing lives!
I’ve very heartwarming to hear you think so highly of my channel! I’m definitely new and want to keep improving. I am trying to do a little variety and it seems like things are growing steadily. I like Rslash’s channel and I miss SorrowTV’s videos.
1:51 Sleep doesn't have a check for those wondering (literally noone) it puts you to sleep automatically if your HP is less than the number the caster rolls on 5d8, and then once you're asleep, it moves to the next person in the area, if their HP is lower than the remaining points, (number - first victims HP) they are also put to sleep, etc until you run out of targets, or the number hits 0. Note that it starts at the person with the highest HP in the area automatically iirc.
2024 makes it a save.
Oh lawd this story. YEAH Multiple youtubers covered this! Forgot who but I know multiple have. This DM is just terrible overall. That elf joke was what it was a joke. It was going downhill from the beginning because you can see the DM getting pissy when the friend and OP making their saving throws. He didn't want a gaming group to GM for. He wanted a captive audience for his stupid story. Sadly it was a good idea too with the setting.
I once made a joke at the dm's expense and paid heavily for it. I went to the docks looking for a ship and the dm told me to roll perception. I made a little joke "oh yeah because they're hiding all the ships down here" and the dm didn't like it at all. She was openly hostile towards me and made my character fail everything I tried to do until the end of the session. When I tried to show up for the next session I found I was blocked on discord and roll 20. What a baby.
I mean, i got how that could have gotten lost in translation, so to speak, but i also suck at understanding sarcasm or jokes like this, and i would've laughed
>she
that explains it
Roll perception to find her pride.
I would of left, hell make "the boat hiding witch" a famous villain 😂
I don’t even play D&D, but man do I love these DM horror stories!
Thank you!
Bruh, you pyscho, but we all love a good horror story
You should play. But then again, seeing all these stories, maybe you shouldnt. :P
@@alex9x9Idk. It's hard to find a group to play with.
As far as the metagaming thing goes, I actively tell my players during session 0 "Unless you say something is out of character BEFORE you make a comment, or if it's clearly obvious to me as the DM that you're talking about something out of character (game mechanics, referring to players by their usernames instead of by their character names, etc.), I'm going to take pretty much every thing you say as being said in character". But it seems like this DM didn't do that and was just going out of their way to spite OP
See, the funniest thing I can think of about the joke is that it wasn't even necessarily implied he meant it as in he'd eat them in the literal sense. It very easily could have been taken as a risque joke. Dm definitely had it it out for op.
The vampire charm bit is active metagaming honestly. The DM can change that as they wish. But the other stuff is on the DM.
Yeah I think it would be fair to say the Vampires in his game have a unique charm, but I think with so many other issues this player refused to back down even on that
you mean like the PC meta gaming? Or the DM and the other player meta gaming in order to strategize outside of the game?
@@YotarnnI don't think that DM can meta game
@@Anty_Praza DMs can 100% meta game. In fact I'd argue it is the most agregious form of meta gaming. For instance, a heist is being planned and the DM, being the DM, is present for the entirety of the IC planning. They then have a perfect foil for every step of the player's plans. And that is just one basic example off the top of my head.
@@J2982able I mean that's not metagaming, that's just being a hard-ass DM. now if the DM is playing as an actual NPC and the NPC is doing/knowing things that they shouldn't, then I'd call that metagaming, but knowing what your players are gonna do and placing challenges ahead of them isn't metagaming, that's the dm's job, that's what they're supposed to do
The elven god yells: A JOKE ABOUT EATING ELVES IS WORSE THAN SPIDERS EATING ELVES!
I will sau that I do believe Loth might be that spiteful and callous. However, I am getting major temper tantrums from the DM.
Oh yeah Loth totally would be. But it wasn't loth it was
Yeah, Lolth would do something like that, but assuming the elf god in question was someone like Corellon or Sehanine, they would not. And even if the player telling this story had said it in character, I'm pretty sure the vast majority of surface elf gods and goddesses would take it as the joke he'd intended it to be.
@JoshuaRWorkman The only other evil elven diety I know of is the Raven Queen, and while she wouldn't take it as a joke, she's simply ignore it as idle prattle.
@@Maninawig The Raven Queen according to the Forgotten Realms wiki is Lawful Neutral in 5e and was Unaligned in 4e. I can see why people would think she's evil, though. But yeah, she'd ignore it.
@@JoshuaRWorkman Today, I learned something new. Given that she lives in the Shadowfell, which corrupts even the purest dragons as evil, I thought she was the same.
Oh yeah, I've heard this story before.
This has got to be the biggest over-reaction to a joke I've ever seen.
9:49 Yes thats exactly what you should have done since the DM took an out of Character Table Joke as in Character Joke
That is the best thumbnail ive ever seen i swear to god
Glad you like it haha
This sounds so much like one of my DMs. He was just an awful person.
Tbh, I would find the idea of the paladin having his amour and weapon taken because of a joke quite fun. If I was the PC, even if I meant it as a OOC moment, I would run with it to see what happened. It also feels like a realistic exchange which could happen. The elves were recently being eaten, probably have some trauma relating to that and get extremely offended by the joke. The main problem with that part seems to be that it wasn't actually explored. Like, you could have the elf NPCs acting shocked, then one NPC pulling the Paladin aside and explaining that "yes I know you're joking, but that was absurdly callous and insensitive considering what we went through." Interesting roleplay moment galore. Of course, if the player says it was OOC and didn't want to roleplay that, the DM should of course respect it and go back. However, with the proper set up, I think most people would be willing to see how it went.
Then we have the entire deity thing... I don't even know what to say. Literally no forethought with the interaction, shown by how the god's existence was inconsistent with the setting. Clearly the DM just threw it in there because they wanted to punish the player. Not only is it targeting the player for an in character action, but it's also just petty and weird. Regardless of whether the exchange was handled well, the exchange was over. The "punishment" already happened to the PC, namely the loss of amour and the fact he offended the elves. So many interesting interactions could come from that alone! Maybe a fight breaks out and the PC has to run to get his armor back. Maybe the party needs to get info from the elves but they refuse to talk whilst the PC is there. My immediate impulse as a DM would be "this situation has happened, what interesting consequences can I set up from here." Instead of that, the DM had to pull the entire campaign backwards till the exchange went the way he wanted. Disastrous handling of what should be a light and simple exchange. Simply terrible DMing.
I’m old school, I’d walk the DM outside have a talk with him and when we’d come back, I’d have him apologize for his behavior and continue the game properly. Or he’d come back crying and take his shit home.
chances are this was online only
What dose he mean by "sans my armor and weapons"
It’s a way of saying “without/minus” so like without my armor and weapons
@@lootgoblinmarketplace thanks
That DM had a total God complex based on the description. That said, I do think there's another side to this story, because I find it very, VERY odd that other people in the party were suddenly attacking the player in question. First the DM and another player actively plan to backstab him, then other players attempt to intimidate him and then actively attack him? That doesn't add up to being the DM was just a jerk. The player telling this story is definitely leaving out some details regarding his own behavior.
Only the DM knew he was sad for the lack of meat, so none of the other players or gods or elves or whatever knew what he meant with there are elves around. That didn't need clarifying... DM is just a child.
I could never
Id leave immediately
I dont get how you lot play with people like this at all, id have been done at the first railroad
Another example of why I haven't played in 20+ years. I'm too old for this kinda bs.
oh boy this dm sounds like a classic elf enjoyer
theirs home brew and then theirs just cheating
To be honest I think that dm was kind of a prick.
Like I get doing ur own home rules but they said they had a prior vampire encounter…n I’m assuming it used charm otherwise what would’ve been the point in bringing it up. But now later this vampire somehow gets a upgraded charm person because the dm thought it was too under powered before, but didn’t talk or give a plot reason like saying this vampire is older and stronger than the other one or other vampires in general..instead he was just a dick saying well I already ruled, so let’s move on.
Then for him to target him for a offhand remark it felt like for some reason he was favoring the two players that tried to do the intimidation check and failed, so he kept trying to go until he won…but that raises the question of if u don’t like how ur players will have their own free autonomy..why the fuck are u playing D&D? Seriously? He’s trying to force them down things to be his way, and I can understand wanting to go forward because it’s what u prepared but add some variety, mixing it up gives the dm the excitement of getting to try and figure out what’s going to happen. Yet that guy sounds like he’s more egotistical that his precious story can only go one way n to me that kills the fun of the unknown that some players like about the game
At 2 minutes I stand and walk out the door. Not interested in that kind of railroad. The sunk-cost thing doesn't work on me, because bad D&D is worse than no D&D.
This is the worst type of DM. Someone who is on a power trip, actively abandoning any sort of story telling to force the players to act the way they want them to. This goes outside of the game. He is using the game to control real people, punishing them with "Gods" in the game when they dont comply.
Time to reclass to a Monk of Atheism. Honestly a vain and self-absorbed god getting a hate on for a PC is pretty fun idea. Paladin could fall because it led to a lack of faith in divinity. As for the vampire thing, just say vampire charms are empowered.
this wat i call "the failed writer dm". he forces everyone to listen to a story they really have no real say in. the mechanics dont really mean anything, the players are just plaything at the whim of the writers quips.
contrasted to the
"referee DM". where they values balancing gaming mechanics and table ettiquete above all. he will throw a plot hook and let the dice and story roll as is. a good story will naturally evolve out of a fun good table.
I think the dm was perfectly fine in changing certain rules in his game, particularly the charm. That can just be a change to the vampire charm, not to charming as a whole, and that kind of adjustment to stat blocks is something I do all the time as a dm. However, having it out for a player so strongly is a no go, and treating 1 liner jokes made over the table as in character statements is just petty.
Vampire charm works like that for a reason, though. Make it too powerful and you have a worldbuilding issue because why isn't the world completely controlled by vampires?
@@theuncalledfor Yep. Just like the OP pointed out with the Elven God, these sorts of things would have tangible effects on the world were it real. It doesn't make sense for a God to step in over a joke but not when their believers are literally being eaten just like it wouldn't make sense for Vampires to have full mind control powers and not end up taking over a kingdom or two, even as the power behind the throne. Those sorts of far reaching consequences are why changing things on the fly can be detrimental since it ruins the cohesion of the world the DM is trying to build.
Geeze, this DM is more than just unable to communicate ideas. He's unable to read the room too. And he's got a god complex. If the joke was legitimately offensive then sure, the player should have apologized, but I've never seen someone take the whole "elf meat" thing so seriously. It's a freakin' meme for crying out loud, because in the lore so many types of monsters eat elves for some reason.
Great video! I'm looking for an online free dnd game, anyone know of any discords?
I believe a lot of the major subreddits like Roll20 and DnD have discords. You might want to try your luck with content creator’s like Critcrab who have their own discord with a lot of like minded dnd fans!
To be frank this sounds like both bad player & GM, really bad dynamic. Player is a bit of a dick meta gamer / 4th wall breaker / rules lawyer, and the GM is a really bad railroader control freak.
I will give you 10 silver for the story
The DM was right in the Vampire situation, but in all the others was totally in the wrong.
Another note about the Vampire Charm thing: There is a slim chance the player in question did not pay attention to certain pre-game rulings and got upset later that Enemies wouldn't have stats like in the book. This very well could've been a choice the DM made specifically to not reward the powergaming type of metagaming.
2 Stories where I had rules/stat adjustments and had players be boogers about it:
I have made and attempted to run a custom setting before which had limitations but not a ban on magic and how it worked in the setting, including magic item identification, and a level of grittiness. I made sure it was a handout that all players had access to because it may impact how they chose to make characters etc. Come time for our first magic items and during a short rest a player asked if they could use that rest to identify the item (they were a human cowboy with no magic and heavily religious in a world where magic was considered Devil Shit) and I reminded them that identifying items required the Identity spell At Minimum or they had to find someone that could do it. As they had a bard in the party (a bard in hiding but still) they had access to this, but that player didn't take Identify.
The player that asked for the Short Rest Identify got upset and claimed they didn't know, and that made things too hard. I reminded them in was in the handout.
Later, the same player wanted to identify a poison and I asked if they had any kits for that, they said no, so I said they would have to chance taking a small dose to test it. Once again, they got upset that they didn't know that rule- I had to remind them again it was in the handout.
In the end, the players (but esp that one) kept choosing options that were 'banned' or changed in the game and I just gave up trying to keep the setting rules I had established consistent.
In a totally different game I was running some classic dragons and there are things I feel should be true about dragons so I change the blocks a little. The players knew I took small liberties with enemies up to that point and it was cool. One day, we are fighting one of my handful of dragons, and I hear a player speak up with Direct Stat Block information about the dragon. They are a player that hadnt played in the past and I felt a chill down my spine. I whip my head around they they had fully pulled up the stat-block on their phone! I was mortified. I asked them to not do that again and the whole table was filled with awkward energy for a bit.
That player continued to sneak statblock info though I can only prove it through them knowing too much about random monsters they encountered.
So players can indeed be babys about stuff you talk to them directly about, and try to make it your fault and not their own.
Heh. Even the Elven god is Woke. "I don't care about my people being eaten by monsters, but you hurt my feelings with that off-hand comment and must be punished!"
Both The DM and the player are in the wrong. The DM is not open to choices and the player has a pride issue as he continued to not simply apologize as it's obvious the DM is sensitive with his own story.
During the vampire charm incident, the DM was entirely in the right.
In the others, the DM was in the wrong.