Turn Speed Into Sound with C++ and UE5!

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • Let's connect C++, Blueprints, and Audio!
    Learn to drive a foley loop by the speed an object is moving, learn about Constructors, variables, Unreal Engine Metasounds and more in this short guide to technical audio. Use RTPC style controls to crossfade between different audio clips and more!
    Check out MixUniverse on steam here;
    store.steampow...
    And check out the Sweet Justice Discord where you can sign up to the Sweejhelper Beta!
    / discord

ความคิดเห็น • 8

  • @tomcarpenter8406
    @tomcarpenter8406 8 หลายเดือนก่อน

    Thank you for all of these vids!!!

  • @smoonthy
    @smoonthy 10 หลายเดือนก่อน +1

    Actual useful stuff dude, you are the best. Any tips on finding a job in game dev?

    • @dweaveraudio
      @dweaveraudio  10 หลายเดือนก่อน +3

      Thanks so much, that's so kind!
      Portfolios, game jams, getting out and talking to people, constant redesigns of video clips, executing feedback, and playing lots of games!

  • @alexhaisting
    @alexhaisting ปีที่แล้ว

    loving these C++ tutorials. Keep them coming please :)

  • @ShapeNoise
    @ShapeNoise ปีที่แล้ว

    Yea, shoutout to Mix Universe x2! Good stuff, thanks for sharing these higher level/coding idea implementations.

  • @coalmineraudio7178
    @coalmineraudio7178 10 หลายเดือนก่อน

    I can't seem to find the horse asset in the market place, could you drop a link to it?
    Love the vids by the way! It's nice to have an audio focused space to learn C++ basics

    • @dweaveraudio
      @dweaveraudio  10 หลายเดือนก่อน

      Thanks for watching! It's great to hear you've got something to take from it, I agree! Having a nice little audio pocket is a great way to learn c++.
      Here's the horse!
      www.unrealengine.com/marketplace/en-US/product/riding-system-v1