Love the content as always! Keep it up! I’m learning more each time you play especially with something different. If possible could the next series be wasteland only doing fists? I know it’s a big ask though.
i believe the developers are working on the engine not rendering the inside of buildings as you pass them, that may help with the fps issues, have my doubts but we can hope.
This game makes my laptop run so hot. I went into the Nvidia app for optimizing the game and it seems to work pretty good. My only problem is sometimes when I launch it that way it only launches at 1/4 scale. I also can’t write on the boxes unless I start the game in big picture mode. I think the voxel thing is pretty cool being able to mine anywhere and I don’t think the underground blocks are actually being rendered. Because if you use god mode and clip through the ground it’s empty.
I will not be applying for early access and all i've heard is that they told Guns Nerds and Steel i'd be april but judging by the lack of dev streams and news I'd say the devs were once again wrong about how long it'd take.
if it was redone, using unreal engine would be a good choice. hardware does help though, in towns like that i tend to stay in the 50-60s, with the graphics maxed out at 3440x1440. more rural areas i stay above 100fps
I never seen the game run so bad it feels like it was in slow motion. I have horrible frame drops, specially at high density horde nights in multiplayer, but never like this in normal questing. It is actually unplayable.
Or maybe it’s your cpu….. or maybe your entire pc. Ryzen 7 5800x3D AsRock 7900xtx TaiChi Asus B550 Strix wifi II Corsair Dominator 64gig 3600mhz (3200mhz) I’m literally not having any issues at all on running Ultra settings, the occasional frame drop will happen when high level zombies spawn in, but it’s not game breaking at all, worst case I dump 3 bursts of 7.62 into a zombie that’s running at me and I point blank miss due to glitches, but that’s again, rare, and not game breaking. I wouldn’t call it a major issue if small things tend to happen, it’s a small indie company that put out a game years ago, got screwed by a company after it was acquired and set backs tend to happen, when that happens. They’re still working on the game, constantly developing more content, and when you fire the game up, it even tells you it’s NOT a finished game. So why act like it is. The game runs fine for 90% of the people that have decent PCs.
@@growmezcannabis3465 What they actually did is make a rip off of minecraft with guns and then made a boat load of money. Then they got lazy and all bought mansions and hired 60 employees only for updates to go from reasonably consistent and filled with content to once a year at best with barely a change worth noting. And that's why we have a half-baked shit game after over 10 years of development. Nobody is trying their hardest if the game isn't done in 10 years and you have 60 fucking employees.
@@IzPrebuilt They must only hire yes men with no experience. They can't possibly have 60 people working exclusively on 7 Days, I know they were trying to expand into a bigger library of titles.
@@davidmcdonnel4831even if their secret project and 7 Days To Die By Daylight have 20 employees each 7dtd still has 20 employees which is 10x the people they had working on it when it was just the founders.
Enjoy your content a lot, keep it up!
21:20 that’s a no parking zone
Prebuilt: "Why am i only getting 28 frames?"
Me: *glad i can get a playable amount of frames*
To Quote a Great Man, "Hello, Feral."
i'm agree with you izP space engineers isn't a game :D
Love the content as always! Keep it up! I’m learning more each time you play especially with something different. If possible could the next series be wasteland only doing fists? I know it’s a big ask though.
Good job on the vids keep up the good work man and i hope you get 1 mil subs❤
i believe the developers are working on the engine not rendering the inside of buildings as you pass them, that may help with the fps issues, have my doubts but we can hope.
This game makes my laptop run so hot. I went into the Nvidia app for optimizing the game and it seems to work pretty good. My only problem is sometimes when I launch it that way it only launches at 1/4 scale. I also can’t write on the boxes unless I start the game in big picture mode. I think the voxel thing is pretty cool being able to mine anywhere and I don’t think the underground blocks are actually being rendered. Because if you use god mode and clip through the ground it’s empty.
A smart ish question have you heard anything of the alpha 22 release? And will you have early access?
I will not be applying for early access and all i've heard is that they told Guns Nerds and Steel i'd be april but judging by the lack of dev streams and news I'd say the devs were once again wrong about how long it'd take.
@IzPrebuilt typical.. lol
if it was redone, using unreal engine would be a good choice. hardware does help though, in towns like that i tend to stay in the 50-60s, with the graphics maxed out at 3440x1440. more rural areas i stay above 100fps
What old alpha would u say is ur favourite i think for me A16 was peak hahaha tho it is like 10timea easier than a21
Unity isnt so good for building 3d games so thats for sure part of a problem
I never seen the game run so bad it feels like it was in slow motion. I have horrible frame drops, specially at high density horde nights in multiplayer, but never like this in normal questing. It is actually unplayable.
Or maybe it’s your cpu….. or maybe your entire pc.
Ryzen 7 5800x3D
AsRock 7900xtx TaiChi
Asus B550 Strix wifi II
Corsair Dominator 64gig 3600mhz (3200mhz)
I’m literally not having any issues at all on running Ultra settings, the occasional frame drop will happen when high level zombies spawn in, but it’s not game breaking at all, worst case I dump 3 bursts of 7.62 into a zombie that’s running at me and I point blank miss due to glitches, but that’s again, rare, and not game breaking. I wouldn’t call it a major issue if small things tend to happen, it’s a small indie company that put out a game years ago, got screwed by a company after it was acquired and set backs tend to happen, when that happens. They’re still working on the game, constantly developing more content, and when you fire the game up, it even tells you it’s NOT a finished game. So why act like it is. The game runs fine for 90% of the people that have decent PCs.
is it just me or is the frame drops keep getting worse?
Day 1 of telling prebuilt to be nice to "The Fun Pimps" as they're trying their best
They're actually really not though like its not even funny
@@IzPrebuilt "tried" their best and now tossed in the towel?
@@growmezcannabis3465 What they actually did is make a rip off of minecraft with guns and then made a boat load of money. Then they got lazy and all bought mansions and hired 60 employees only for updates to go from reasonably consistent and filled with content to once a year at best with barely a change worth noting. And that's why we have a half-baked shit game after over 10 years of development. Nobody is trying their hardest if the game isn't done in 10 years and you have 60 fucking employees.
@@IzPrebuilt They must only hire yes men with no experience. They can't possibly have 60 people working exclusively on 7 Days, I know they were trying to expand into a bigger library of titles.
@@davidmcdonnel4831even if their secret project and 7 Days To Die By Daylight have 20 employees each 7dtd still has 20 employees which is 10x the people they had working on it when it was just the founders.