How to make Marvelous Designer fabric look more realistic

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 225

  • @fafafafafafafa
    @fafafafafafafa 6 ปีที่แล้ว +165

    I'm not even an active 3D artist. But I'm always so hyped for new Poligon content because it's simply mindblowing what you guys put out!

  • @Shades_of_White
    @Shades_of_White 6 ปีที่แล้ว +1

    You are a god. I've only just found your videos but after watching 3 or 4 I've learnt more about CAD than I did from my time at university.

  • @tattooedgeekgirl
    @tattooedgeekgirl 6 ปีที่แล้ว +30

    Every time I'm struggling with how to model something i get a notification from either Blender Guru or Poliigon that instantly solves my problem. How is that even possible? You got a spycam in my house?! 😂😜

    • @poliigonofficial
      @poliigonofficial  6 ปีที่แล้ว +28

      We can neither confirm nor deny any tapping

    • @kendarr
      @kendarr 5 ปีที่แล้ว +1

      Also yes

  • @bhavinb.artstation
    @bhavinb.artstation 5 ปีที่แล้ว +6

    It's good for a artist who's already had the basics

  • @coolbrotherf127
    @coolbrotherf127 6 ปีที่แล้ว +15

    That's a really cool idea. I don't really work with fabric much, but this could in handy some day.

  • @liscarscott
    @liscarscott 6 ปีที่แล้ว +7

    you could also scale up your base meshes before bringing into MD, or set your object scale to 1000% on export. Try it! MD's simulation seems to kick out much smaller folding details on a larger mesh than it does when you simply reduce the pixel distance.

    • @MoogieSRO
      @MoogieSRO ปีที่แล้ว

      This works, but don't make the mistake I made thinking 10 is a safe particle distance at this scale. Hoo boy, that took a while to unfreeze. Start at 30 and work down if you need to, but 30 is already like a 5 at regular scale.

    • @liscarscott
      @liscarscott ปีที่แล้ว

      @@MoogieSRO what, you don't have a quantum computer?

  • @itsWVLID
    @itsWVLID 6 ปีที่แล้ว

    I really love to see this , You working really hard as always hope your success .

  • @minhaj_khan
    @minhaj_khan 6 ปีที่แล้ว

    This makes life so much easier.
    Poliigon never dissappoints :D

  • @cgmaster
    @cgmaster 6 ปีที่แล้ว +23

    Good presentation of the product. But it actually quite possible to get small detailed wrinkles in Marvelous! All it takes is adjusting a few parameters, such as pressure, wreft, particle density and fabric presets...

    • @Cloganart
      @Cloganart 4 ปีที่แล้ว +1

      But you can still enhance it even further by sculpting.

    • @pineapplepen3542
      @pineapplepen3542 4 ปีที่แล้ว +1

      @@Cloganart Yeah but once you have enough wrinkles that make the model look realistic, why would you go futher, you know?

    • @Cloganart
      @Cloganart 4 ปีที่แล้ว +2

      @@pineapplepen3542 Going the extra mile to make it realistic?

  • @JordanSullivanadventures
    @JordanSullivanadventures 6 ปีที่แล้ว +6

    I'm totally not the audience this is meant for, but somehow I am totally fascinated by this?

    • @michno4323
      @michno4323 6 ปีที่แล้ว

      Maybe it's time to pick it up as a hobby then ;)

  • @theprofessor392
    @theprofessor392 5 ปีที่แล้ว +15

    I absolutely love your poliigon content... keep it up guru 👌🏼

  • @hypersapien
    @hypersapien 6 ปีที่แล้ว

    You're making cool stuff faster than I'm learning how to use them, I need to work harder!

  • @gvuprise1465
    @gvuprise1465 3 ปีที่แล้ว +1

    very smart you are the coolest human ever Andrew.

  • @Kcimor78
    @Kcimor78 6 ปีที่แล้ว

    WOW!!!! That realtime cloth moving on the bed is CRAZY!!! What the hell!! So, thats a reason to use marvelous designer, seems like you can use a big combination of sotware, damn.

  • @mag.alenhodzic7424
    @mag.alenhodzic7424 5 ปีที่แล้ว

    You are the best. As always. Its such a pleasure following you

  • @Dilshod_Sitora
    @Dilshod_Sitora 3 ปีที่แล้ว

    full course about rendering please

  • @jhanzebali3277
    @jhanzebali3277 7 หลายเดือนก่อน +1

    The link to the full set of brushes isn't working. It says page not found😢. Help plz i need those brushes

  • @kofskie1146
    @kofskie1146 6 ปีที่แล้ว

    Got these the second they came out. Love them.

  • @gnightrow4020
    @gnightrow4020 6 ปีที่แล้ว +13

    *I love this ad !!*

    • @johnroberts8088
      @johnroberts8088 6 ปีที่แล้ว +1

      ah ha ha ha ha ha ha ha, you said it man!!!

  • @viktoriiak.528
    @viktoriiak.528 8 หลายเดือนก่อน +1

    The link to all 78 brushes on Poliigon does not work 😒

  • @jesseb4923
    @jesseb4923 6 ปีที่แล้ว +1

    Just bought my subscription tonight have to give these a try soon!

  • @Kharazm4th
    @Kharazm4th 6 ปีที่แล้ว

    Thanks man for sharing these valuable stuff, so important for improving the portfolio of people. Congrats

  • @RunTheTape
    @RunTheTape 3 ปีที่แล้ว

    That’s mind blowing.

  • @mikerusby
    @mikerusby ปีที่แล้ว

    TBH you can get pretty fine detail if you max out the settings, just need a beefy computer
    just depends how much patience you have

  • @anuragthakur4341
    @anuragthakur4341 6 ปีที่แล้ว +6

    R u from blender guru?
    BTW u really helped me 😄

    • @Zi7ar21
      @Zi7ar21 5 ปีที่แล้ว +3

      Lava Dasher yes, he’s Andrew Price. He’s Blender Guru, now go back to making your donuts in Blender

    • @natsunwtk
      @natsunwtk 5 ปีที่แล้ว +5

      @@Zi7ar21 Nah, Don't make people confuse. Andrew Price is the blender guy. this is another person. His name as Anderson Cost.

  • @1DInciner
    @1DInciner 6 ปีที่แล้ว +6

    A very nice set!
    Thank you)

  • @The_Last_of_K
    @The_Last_of_K ปีที่แล้ว +1

    Oh my god is that Marvelous Guru?

  • @emiliobuono
    @emiliobuono 6 ปีที่แล้ว

    oh my dear lord THIS is incredible!

  • @JoHnWxNoW98
    @JoHnWxNoW98 4 ปีที่แล้ว

    Thank you so much for the brushes

  • @NoirRival
    @NoirRival 2 หลายเดือนก่อน

    i know this is a 6 year old video, but these brushes are no longer featured on your site anymore
    and would really appreciate the ability to buy these brushes with the credits i have been paying for

  • @johangarcia9916
    @johangarcia9916 ปีที่แล้ว +1

    Greetings, where can I buy them? the link is broken.

  • @MsMidnightStories
    @MsMidnightStories 6 ปีที่แล้ว

    Just fantastic guys well done !!!

  • @animbhaskar
    @animbhaskar 6 ปีที่แล้ว

    Can you make a video on how realistic 3d clothes are being made eagerly waiting.

  • @carmeng.2496
    @carmeng.2496 6 ปีที่แล้ว

    Thank you very much for these brushes, this is amazing !

  • @isaiascarvalho6787
    @isaiascarvalho6787 6 ปีที่แล้ว

    Great work once again.
    That's amazing.

  • @tondann
    @tondann 6 ปีที่แล้ว

    Now someone needs to buy me Marvellous Designer

  • @chlbrn
    @chlbrn 6 ปีที่แล้ว

    This will help arch viz greatly. Manually sculpting folds and creases is tedious and takes a long time to complete.

  • @mathisxy5792
    @mathisxy5792 6 ปีที่แล้ว

    This is so great! Thank you very much!

  • @nathalielauffenburger
    @nathalielauffenburger 5 ปีที่แล้ว

    Andrew, you're awesome

  • @jamesbrady1930
    @jamesbrady1930 6 ปีที่แล้ว

    wow nice....i will be getting this. :) great work.

  • @chrisk5833
    @chrisk5833 5 ปีที่แล้ว +1

    Great stuff, thank you!

  • @FaunoDufaux
    @FaunoDufaux 5 ปีที่แล้ว

    Finally, I can sculpt bed sheets

  • @Kevin_Eder
    @Kevin_Eder 6 ปีที่แล้ว

    Wow that's really cool!

  • @motcenothman8247
    @motcenothman8247 6 ปีที่แล้ว

    Hey Andrew, what if I want to animate to cloth I mean won't the brushes just make look just funny. Big fan

  • @dh1871
    @dh1871 6 ปีที่แล้ว

    Good video, tho your link to the tutorials on installing them in Substance and Blender seem to be missing.

  • @popooey
    @popooey 6 ปีที่แล้ว

    Thank you for sharing this cool stuff...

  • @Dumbanana00
    @Dumbanana00 6 ปีที่แล้ว +5

    Wish you guys had a GumRoad pack for this instead of a weird credit system to download individual "brushes"

  • @kinkaroo
    @kinkaroo 4 ปีที่แล้ว

    The files are in .psd format how do i import them to blender 2.82? I couldn't find anywhere, everywhere it says to append the .blend file. Your site is also not working.

  • @robojackmu
    @robojackmu 5 ปีที่แล้ว +1

    why not just decrease the particle distance??

  • @mohammadsadra8325
    @mohammadsadra8325 6 ปีที่แล้ว

    Please teach me how to combine city textures thanks

  • @guillermofreytes2400
    @guillermofreytes2400 6 ปีที่แล้ว

    in the object browser go to default fabric and change srtrech-weft: 47 strech-warp:47 shear:99 and particle distance: 5 , more info here's the link www.marvelousdesigner.com/community/forum/ShowoffandLearn/5227

  • @adam3d851
    @adam3d851 5 ปีที่แล้ว +4

    Should change title to "How to make Marvelous Designer fabric look more realistic in Zbrush"

  • @imgestudyo4399
    @imgestudyo4399 6 ปีที่แล้ว

    very good idea

  • @b-rodd
    @b-rodd 6 ปีที่แล้ว

    I only get the stitches brushes to work. The other ones, like arms, legs, armpit etc just gives me an error because it failed to load the brush

  • @massivetree7937
    @massivetree7937 5 ปีที่แล้ว

    Of course now Marvelous has their own sculpting brushes.

  • @danagaming6648
    @danagaming6648 6 ปีที่แล้ว +1

    Kind a wished it would be a bundle.. could not be bothered to hand pick one at the time to purchase them all.. will pass...

  • @Shorkiedokey
    @Shorkiedokey 6 ปีที่แล้ว +4

    Amazing work!

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 6 ปีที่แล้ว

    Can you make a tutorial of these brushes in 3D coat.

  • @TheOneChriss
    @TheOneChriss 6 ปีที่แล้ว

    I want these to use for Blender but the link to the tutorial is dead on the Poliigon website, would be great if you could tell me briefly how I get these brushes into Blender! I can't afford Zbrush at the moment.

  • @MattiasReyes
    @MattiasReyes 3 ปีที่แล้ว

    ok yes but how do i install them in blender

  • @SixPapayas
    @SixPapayas 5 ปีที่แล้ว

    I have a question. What do you do when you have a animated character with cloth. If you brush all the smaller detail in there afterwards and use it as a normal map. All the smaller detail are going to stay the same true out the animation. Witch makes it look unrealistic. How do work around that problem. Thanks for this video!!

    • @MikeCauchiArt
      @MikeCauchiArt 2 ปีที่แล้ว

      So I know you posted this two years ago, but just in case you never found a solution here's how I would approach that :)
      - create 2 or 3 variations of the cloth detail normal map, trying to keep them consistent for scale.
      - if you are making the maps for a specific animation (like a run cycle), make sure to factor in how the fabric will stretch during the animation and sculpt details accordingly. If it is for a variety of animations keep your sculpting generic.
      - now in the shader, blend the normal maps together and animate the blend amounts. You can either do this by hand, or by "set driven keys" connected to your rig which can automate this for you

  • @RomboutVersluijs
    @RomboutVersluijs 6 ปีที่แล้ว

    IT really looks "Marvelous' but very tedious work, also we need zbrush. Can zbrush core even load brushes? I tend to use a wringle or fold map in the as normal map. This helps quite a lot and is 10-100 times faster setting up. But having these brushes available is AWESOME

    • @RomboutVersluijs
      @RomboutVersluijs 6 ปีที่แล้ว

      PS thanks for the samples, the preview vid does look really great!

    • @poliigonofficial
      @poliigonofficial  6 ปีที่แล้ว +1

      Actually, you can use these in Blender as well. poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
      -Reynante Martinez, staff and artist

    • @RomboutVersluijs
      @RomboutVersluijs 6 ปีที่แล้ว

      Yes, i noticed after watching the full video :) I tend to head over to the comment section quite fast, to fast most of the time. Thanks!

    • @RomboutVersluijs
      @RomboutVersluijs 6 ปีที่แล้ว

      Damn the quality and realism which Andrew outputs is so much better then his old days. I was always a bit freaked out that he used to model every like a bit like so and so, not taking real measurements into account. Though ive learned so much from his tuts, thanks again Andrew!!! Keep it up!!!!

  • @Nemmy72
    @Nemmy72 5 ปีที่แล้ว

    I think youre suppose to put a Map on youre marvellous model to add texture, still cool though!

    • @maximilianschaffler9981
      @maximilianschaffler9981 5 ปีที่แล้ว

      Displacement Maps causes some issues, soo thats basicly the best option

    • @Nemmy72
      @Nemmy72 5 ปีที่แล้ว

      @@maximilianschaffler9981 Oh, when I went further in the video, I saw what he ment.

  • @human-room
    @human-room 2 ปีที่แล้ว

    Lifesaver

  • @IGarrettI
    @IGarrettI 6 ปีที่แล้ว +4

    I see you
    Got used to the “terrible” zbrush interface , Andrew ;)

  • @Kcimor78
    @Kcimor78 6 ปีที่แล้ว

    Oh he also does zbrush work? know him from blender guru, used to make his blender tutorials.

  • @xiangruiliu2438
    @xiangruiliu2438 5 ปีที่แล้ว

    May i know why the brush only work on sphere that has been subdived smooth multiple times. They don't work on other shapes..

    • @kendarr
      @kendarr 5 ปีที่แล้ว

      Sculpting needs high density poly mesh, those brushs aren't painting the surface, they are actually pushing and pulling vertices, if you don't have enough vertices it won't have enough data to pull/push the details. You can create a high poly plane, use it, and bake as a normal or displacement map, then in the node editor or any other shader editor you can plug it as normal or displace and it will look decent enough

  • @ArgoBeats
    @ArgoBeats 6 ปีที่แล้ว

    nice one, man, can you also use these inside C4D sculpting tools?

    • @poliigonofficial
      @poliigonofficial  6 ปีที่แล้ว

      Hi there. Yes, they should work well with C4D.

  • @showreel4021
    @showreel4021 6 ปีที่แล้ว +1

    Andrew, what about fabric folder directory on mac?

  • @Ofdensen
    @Ofdensen 6 ปีที่แล้ว

    I've been looking at some of the textures at Poliigon.com. I just subscribed yesterday. I was interested in downloading the grass blade textures but I'm not sure how to apply them. Are you able to make a tutorial video for textures like that, or have you already? lol

  • @juliandarley
    @juliandarley 6 ปีที่แล้ว

    now that Marvelous Designer 8 has sculpting, is there any chance that these brushes might be able to work directly in MD8? MD also has a python API, which may increase this possibility.

  • @Yarogor
    @Yarogor 6 ปีที่แล้ว

    If you increase polygon density in MD - you'll get more realictic result.

  • @shayan-gg
    @shayan-gg 5 ปีที่แล้ว

    Thanks for the free brush

  • @peterlaverty350
    @peterlaverty350 4 ปีที่แล้ว

    Can the base mesh be opened in blender ?

  • @MikhailShablin
    @MikhailShablin 6 ปีที่แล้ว +52

    But how to do the same in Blender?! )

    • @mrmensje1
      @mrmensje1 6 ปีที่แล้ว +23

      you don't :)

    • @street_grapher
      @street_grapher 6 ปีที่แล้ว +12

      why you what do this in blender, blender is for regular 3d poligon modeling, sculpting in blender is very bad. Don't use one software for all. I know, free, popular but not full profesional for some tasks. You can editing video in blender, but why? ;)

    • @mrmensje1
      @mrmensje1 6 ปีที่แล้ว +23

      I wouldn't say the sculpting in Blender is bad, once you get used to the tools and such you'll be able to sculpt nice characters/objects, etc. Look up Yann Sculpts for example. Adding the brushes to Blender is possible too I think, I don't know how though.

    • @aliamirdivan8333
      @aliamirdivan8333 6 ปีที่แล้ว +15

      Michal , Sculpting is actually Really good in Blender , and forget about the video editing , it's there but it doesn't slow anything down , I'm not saying you should try blender or anything , but I just wanted to let you know it's really really good in every aspect , I do Professional 3D works of all kind , all inside blender , and I also use marvelous , it's just that it breaks my heart when I see someone doesn't quite know blender yet , checkout the art station of the blender artists , have fun there btw friend

    • @poliigonofficial
      @poliigonofficial  6 ปีที่แล้ว +34

      These work just as well in Blender! We created a tutorial on loading them in here: poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
      Just know that they work best with a highly detailed mesh (which is where Zbrush has the advantage). So I'd recommend using Dynamic Topology.

  • @alphabetabot1534
    @alphabetabot1534 3 ปีที่แล้ว

    Blender days are over ? Why using zbrush

  • @panduwinarga7814
    @panduwinarga7814 6 ปีที่แล้ว

    Andrew Price Always Great!

  • @danecustance2734
    @danecustance2734 5 ปีที่แล้ว

    Thanks great tips, and product.

  • @mariacchi89
    @mariacchi89 6 ปีที่แล้ว

    How'd you like them apples?

  • @ДашаГалкина-б3э
    @ДашаГалкина-б3э 4 ปีที่แล้ว

    Can you use them in blender?

  • @jam4954
    @jam4954 6 ปีที่แล้ว

    is those brushes working with sketchup ? if yes, how ? please help

  • @LukasHahn3D
    @LukasHahn3D 6 ปีที่แล้ว

    Whats with an animated simulation? can I take back my output from ZBrush and stick it back into MD? or better yet apply the detail in Zbrush and keep the simulation>?

    • @kendarr
      @kendarr 5 ปีที่แล้ว

      I don't think so, when you export from MD it bakes the animation

  • @keylupveintisiete7552
    @keylupveintisiete7552 5 ปีที่แล้ว +1

    Poliigon has the best ads B)

  • @mdmobinakhtar6818
    @mdmobinakhtar6818 6 ปีที่แล้ว

    How to snap or angle settings in marvellous for rotation

  • @Shardey
    @Shardey 6 ปีที่แล้ว +1

    Can you make a tutorial on how to set up all Mats from the website on unity please :D

  • @ramka-q5m
    @ramka-q5m 6 ปีที่แล้ว

    How to make stitches in Skulptor Blender?

  • @eggibot
    @eggibot 5 ปีที่แล้ว +10

    why are the top 3 comments just a few days/hours old?

    • @RevRyukin7
      @RevRyukin7 5 ปีที่แล้ว

      Maybe reupload?

    • @eggibot
      @eggibot 5 ปีที่แล้ว

      @@RevRyukin7 No, then the original comments wouldn't exist and the upload date would display the video's reuploaded date

    • @ModernDayGunSlinger
      @ModernDayGunSlinger 5 ปีที่แล้ว

      @@eggibot Probably people coming in from a combination of BlenderGuru's new 2.8 donut tutorial and the TH-cam algorithm recommending this.

  • @sabergouri7101
    @sabergouri7101 6 ปีที่แล้ว

    i like that but how to crate a brush

  • @josune78
    @josune78 5 ปีที่แล้ว

    Thanks, really nice!

  • @anuragthakur4341
    @anuragthakur4341 6 ปีที่แล้ว

    It didn't get imported into zbrush

  • @adambernath
    @adambernath 4 ปีที่แล้ว +1

    or just lower the particle distance...

  • @tahabalti
    @tahabalti 5 ปีที่แล้ว

    thank you for this great tutorial but I can't get access to the site to download bruches ! can you help me ?

    • @kendarr
      @kendarr 5 ปีที่แล้ว

      It's a paid stuff, you need to create an account and pay for the sub

  • @amituzan8091
    @amituzan8091 6 ปีที่แล้ว

    can i use that bay var-y for sketchup??

  • @jiehao2894
    @jiehao2894 6 ปีที่แล้ว

    Good job

  • @clashwithme8060
    @clashwithme8060 6 ปีที่แล้ว

    I'm not able to sign up in your website poliigon.com what's the reason

  • @ukkusu
    @ukkusu 6 ปีที่แล้ว

    crazy dude thank you..

  • @ideascortes
    @ideascortes 6 ปีที่แล้ว

    Do you by chance have the base model as obj?

  • @Posh_Poise
    @Posh_Poise 4 ปีที่แล้ว

    Thanks for sharing

  • @heveycreations4197
    @heveycreations4197 6 ปีที่แล้ว

    Why wouldnt these brushes work directly with Blender ? I dont have 500$ to spend on Zbrush license...

    • @poliigonofficial
      @poliigonofficial  6 ปีที่แล้ว +2

      These brushes work with Blender. You can access them via the Sculpt Brush toolbar then select an image texture.

    • @heveycreations4197
      @heveycreations4197 6 ปีที่แล้ว

      Sweet !!

    • @RomboutVersluijs
      @RomboutVersluijs 6 ปีที่แล้ว +1

      Can Zbrush core load custom brushes? Because Zbrush core is free, it does have ofcourse way less options

  • @etamika
    @etamika 6 ปีที่แล้ว

    Genius!