5 WUTHERING WAVES FEATURES THAT IM LOOKING FORWARD TO AS A GENSHIN IMPACT PLAYER!

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  • เผยแพร่เมื่อ 13 พ.ค. 2024
  • Wuthering Waves is approaching rapidly and Im here to share five things that im looking forward to in it.
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ความคิดเห็น • 35

  • @rizzan859
    @rizzan859 หลายเดือนก่อน +10

    Having the weapon guaranteed 100% at pity is big.
    compared to when you have to do 50/50 pity and another 50% chance if it'll be the one you choose or the other which is so bad. I love this part of Wuthering Waves Gacha

    • @criminallyhornormal
      @criminallyhornormal หลายเดือนก่อน +1

      SAME!

    • @MilnGatcha
      @MilnGatcha  หลายเดือนก่อน +1

      Yea im really glad that their doing it this way!

    • @noxinabox3506
      @noxinabox3506 28 วันที่ผ่านมา

      Problem with this is that they will likely make it be a much larger difference between F2P and signature weapons to compensate for this, with the excuse being that they are easier to obtain. It's a good strat to get people to buy more wishes than they otherwise would, but that's what it is: A strat to get more money from us. Not a favor. Assuming I'm not wrong. Which I hope I am.

    • @criminallyhornormal
      @criminallyhornormal 28 วันที่ผ่านมา

      @@noxinabox3506 actually are r5 4 star weapons competing with r1 5 star weapons.

    • @criminallyhornormal
      @criminallyhornormal 28 วันที่ผ่านมา

      @@noxinabox3506 i honestly know the developers and you cannot assume they are as horrible as hoyoverse. Hoyoverse is actually disgusting. I will be happy to see how good a company can be to their players. I mean they even said an apology for the fact that people didn't enjoy the BETA story line for why they change 80% of it 😭😭 you never catch hoyoverse doing anything like that.

  • @BadAtJsab
    @BadAtJsab 29 วันที่ผ่านมา +4

    ngl the first point alr convinced me to get the game once it drops

    • @MilnGatcha
      @MilnGatcha  29 วันที่ผ่านมา

      Honestly worth giving it a shot. Im always willing to try out new free games

  • @cjwat1118
    @cjwat1118 หลายเดือนก่อน +6

    The combat in Wuwa does have me thinking though, as paired with gameplay videos: it doesn’t seem very mobile friendly.

    • @MilnGatcha
      @MilnGatcha  29 วันที่ผ่านมา +1

      You know....thats a good point. Mobile gameplay might be rough

    • @shadowvortex6653
      @shadowvortex6653 29 วันที่ผ่านมา

      I play too much mobile game at a point where I am better at mobile game combat than on PC

    • @cjwat1118
      @cjwat1118 28 วันที่ผ่านมา

      @@shadowvortex6653 That's fair. But generally for the more casual nature of general mobile gaming, it's not as well suited for something like Wuwa. It doesn't make it bad, it's just a case of game design difference: Wuwa's mechanics are not well suited for the mobile environment, plus a phone gets really hot doing games like this; and people use their phones for more than just games, typically.

    • @cjwat1118
      @cjwat1118 28 วันที่ผ่านมา

      @@MilnGatcha It won't be impossible per se, but it's not gonna be fun given Wuwa is meant to be played for longer periods of time on average.

    • @noxinabox3506
      @noxinabox3506 28 วันที่ผ่านมา

      People harper on Genshin's combat, but it is actually kinda genius. Putting aside all the elemental synergy stuff and how they've been using that to still release fresh, unique characters aside... Hyper, flashy, fast paced combat is generally more fun to play and watch, but it is also a lot more mentally exhausting. A simple combat system like Genshin's keeps players playing since they don't really have to think too hard about it. They jump in, press the right buttons in the right order, and then move on with their lives. It is a simple concept on paper: You want a daily turn off your brain game to have turn off your brain combat.

  • @ThatOneGuy7550
    @ThatOneGuy7550 หลายเดือนก่อน +6

    painting HSR's free 10 pulls as a bad thing lmao

    • @MilnGatcha
      @MilnGatcha  หลายเดือนก่อน +3

      Genshin community exploded over it lol. Just highlighting the differences

    • @lululumpia
      @lululumpia 29 วันที่ผ่านมา +3

      @@MilnGatcha i mean not really... most genshit players didn't gaf until shart rail players started rubbing it in their faces

    • @MilnGatcha
      @MilnGatcha  29 วันที่ผ่านมา

      @@lululumpia It all started with that Dr Ratio tbh

    • @shadowvortex6653
      @shadowvortex6653 29 วันที่ผ่านมา

      @@lululumpia because genshit players only play genshit as their first gacha game and never play other game

    • @noxinabox3506
      @noxinabox3506 28 วันที่ผ่านมา

      @@lululumpia Yeah, it's kinda weird. Genshin has always been crap and stingy with rewards. Then suddenly they do the exact same thing they've been doing for years but now people are mad this time. A little late, people.

  • @seamillo
    @seamillo 28 วันที่ผ่านมา

    Good video. Underrated. Upvoted.

    • @MilnGatcha
      @MilnGatcha  28 วันที่ผ่านมา

      Thank you so much I appreciate it!!

  • @noxinabox3506
    @noxinabox3506 28 วันที่ผ่านมา

    Barely over 50 subs but better quality content than most TH-camrs. GG. Keep it up, mate.

    • @MilnGatcha
      @MilnGatcha  28 วันที่ผ่านมา

      Aye that means a lot to me thank you I just enjoy what I do!

  • @weatherinme6882
    @weatherinme6882 29 วันที่ผ่านมา +2

    Please stop spreading misinformation. The artifacts system or echoes system in wuthering is way worse than genshin. to unlock substats, you need to spend their equivalent of resin to get tuners to reveal substats. Sure you could theoretically farm an infinite amount of echoes a day but they are as good as nothing if you cant even unlock substats on them. Not to mention the fact that +0 echoes cannot be fed to other echoes but instead requiring you to farm echoes exp. Lastly, the amount of substats in wuthering way far exceeds genshin with a whopping total of 12 substats. so good luck getting specific desirable substats.

    • @MilnGatcha
      @MilnGatcha  29 วันที่ผ่านมา

      Appreciate the concern, during the latest dev livestream they have made it so echos can be fed into other echos. But while it is a grind theres a lot more variety and flexibility with your builds. The game has yet to release yet and even when it does im sure changes will come out as the community notifies them

    • @noxinabox3506
      @noxinabox3506 28 วันที่ผ่านมา

      Agreed, the Echo system is the one thing that really worries me about the game. Genshin's is already really bad and this one looks like even more of a grind.

    • @wow-bp6vf
      @wow-bp6vf 18 วันที่ผ่านมา

      genshins is definitely worse what are you on about? the whole point is getting artifacts is more tedious on genshin because you are locked behind a stamina system. meanwhile in WuWa you arent. the grind to upgrade artifacts/echos depends on how the game wants you to do it. WuWa gives more flexibility because IT ISNT locked behind a stamina system. and the game just released, i dont remember having max artifacts in genshin 1.0/release ?? hold it to the same standards

    • @wow-bp6vf
      @wow-bp6vf 18 วันที่ผ่านมา

      id rather grind for substats in WuWa over genshin any day simply because i dont feel like i lost anything when i do roll bad substats 💀 but ok i guess you enjoy your 160 max resin a day. and like i said upgrading can be changed it is still 1.0

    • @weatherinme6882
      @weatherinme6882 18 วันที่ผ่านมา

      @@wow-bp6vf I hate the genshin artifact system as much as the next guy, literally the reason I quit. But it is a fact that wuwa's echoes system pales in comparison. 12 possible substats and the mains stats given are lesser. Not to mention the 5pc sets which basically removes the ability to use an offset piece severely limits artifact quality.