I think that's because its a natural occurrence or they naturally spawn in the mind to help you not think about things most likely they're the natural enemies to bad ideas, regrets, and doubts since well they're negative they don't belong there it'd be neat if they actually had the censors attack other enemies in the area of they haven't caught sight of raz yet it'd be a neat way of showing the more or less mind highrarchy and give more lore to how the inside of the mind functions judgement, bad moods and enablers are probably the more neutral enemies judgement while can be snuffed out with censors naturally needs to be kept around so you can judge an action you are going to make bad moods cannot be affected normally and most likely just come and go over time enablers are odd since their description says they support negative thoughts that seems strange they would work with censors but again it could be a more symbiotic relationship enablers boost the censors thus the censors don't get rid of them a win win for both involved
So fun fact 0:34 is the result of collision breaking as the props spawn in mid-cutscene. However it’s so funny they left it in, making the way the chair launches unique to every player.
If you name ANYTHING the "Panic Attack," it's most likely going to either look or do something crazy. It also just _sounds_ intimidating, so there's that I suppose...
Oh yeah we did blew up in his mind didn't we wait a minute wouldn't that mean for the rest of the game we were walking around with PISSED ON UNDIES!?!?!
I love that Double Fine can finally follow up on the ideas they had in the first game and even make brand new ones. Every inch of this game is brimming with creativity.
I think the moth in Bobs brain kinda acts like an enabler. It’s that voice that tells you that you shouldn’t quit drinking because right now this is the best your going to feel. Confronting things of your past are only ever going to hurt you and you should just stick to the bottle.
@@Chilltoons-kl3jl no matter who much bob drank, he was still depressed And cassie's experience with maligula were the thought that supported her idea of abandoning her other personality traits
@@a.rustici1972 Glad to help! I am a genius when it comes to things like this. Same applies for cartoons. I just need a name, a picture, some exposure in some form, and I'm good to go.
A lot of people in this comment section say that they miss the mind-exclusive enemies that the first game had. Well... what about the boss fights? Those are essentially the biggest, worst, most-impacting demons you have to fight off
@@Goblilingus Perhaps, but in game 2 there still is progression concerning new bosses. Raz gradually discovers and battles new enemies in new minds. Sure, some enemies are the same as the ones in game 1, but yeah.
@@morgansparents1 look on the wiki, here "The panic attack is referenced as "she" in an Xbox interview for Psychonauts 2" the exact quote from the sources part of the wiki for her, also includes a link (th-cam.com/video/OeIl4RWMpS0/w-d-xo.html) and timestamp (16:51) for it, so how I knew she's a female is I did research
I mean for the most part, enemies like judges, panic attack and bad mood were relatively exclusive to their respective minds and only really came out within the final two minds you go through
thats my favorite thing about richard horvitz, you can always tell its him, but its always different for every voice. for example: if you compare a lot of his voice work you start to realize raz has much calmer and younger tone to his voice compared to say.. moxxie, who has a more grown voice imo? theres a difference between every one of richard's voices, and i think frankly, hes pretty rad. apologies for the "rant" here tldr; richard horvitz is very cool and his voice work is amazing
@@confettiskettyHe manages to add a surprising degree of nuance to his performances, I agree completely. The games wouldn't be as special as they are if Richard Horvitz hammed it up like Zim all the time; it would hurt the game's overall vibe.
I love how you fight the Lady Lucktopus by throwing bad ideas at it. To show Hollis how gambling is a bad idea since Raz can't reach the mental connection. edit: just noticed how Lady Lucktopus is wearing a crown of yellow lightbulbs. showing how Hollis believes that gambling is a REALLY good idea.
...Sorry if that joke seemed a little insensitive, my friend. That one was on me. My thought process was along the lines of "WeLl, ThEy SaId ThEy _JuSt_ NoTiCeD," but I ignored that you also could've _just_ played it. Sorry if that seemed in bad taste. I believe _I'm_ the one that's a little slow on the draw, hm...?
I love the expanded enemy roster, making the enemies personifications of bad mental habits was a brilliant move The enablers are probably the most cleaver and creative enemies this game added Also the panic attacks have the dopest designs
I love Lady Lucktopus as a boss so much I kinda wish she wasn't the first one cause she comes and goes so quickly despite having a really cool design and wonderful to listen to voice
@@chiselbit2 yeah but i mean like the army in lung fish opolis, the evil actors in glorias mind or the snail canons from freds mind or atleast the nightmares in Boyds mind not to forget the telekinetic bears and crabs
I wonder if ppl know this fun fact: voices of censors inspired voice of Glados from The Portal. I believe Eric Wolpaw's brother worked on first Psychonauts.
Eric Wolpaw himself worked on the first Psychonauts. I think it's a little obvious in the asylum segment of the game, as it has the perfect blend of dark humor and surrealism, which has kind of made its mark on the series, as Psychonauts is a pretty upbeat series of games with an occasional bit of dark humor.
Woah, seeing the second one makes me feel weird, the characters look familiar, but they're high definition now. I wonder how the milkman is doing, I hope his milk is still delicious.
Panic attack looks terrifying. It looks like the Wendigo but if it was given an "Alice: madness returns" sort of style, what with the skulls and inky body.
Fun fact: the head of panic attack and nightmares is a same of a villain called mind arsonist. He more like pyro but more dangerous he can burn inside of your mind and nightmares head is a gas mask and have horn of panic attack as decoration also IT'S WAS HIM WHO BURN MILLA ORPHAN HOUSE
I like when the Bad Idea first appears. It shows Raz was aware that changing Hollis' mind was indeed a bad idea. In fact, Lady Lucktopus is basically what he said, "A bad idea chain reaction".
Billy from The Grim Adventures of Billy and Mandy for me, which probably explains why a small part of me can't take all of his VA roles very seriously. He just has this super recognizable voice, and it's a shame I attribute it to Billy of all characters since that was the first character he va'd that I was exposed to.
@@Mr_Meatbox actually I think panic attacks replaced the nightmares. They're even introduced the same way where your progress in the level is interrupted buns fight with them.
Damn the judge is still my favorite enemy from this game its so clever and i love how it has a personality and voicelines unlike the other enemies Also i discovered you can snatched his hammer is the funnies thing The throw the book joke is so dumb i love it
OK I have never played Psychonauts I've only ever heard of it from TH-camrs like Dafawfulizer but was Richard Horvitz originally in the previous games if so that's awesome
Raz: What is that smell? Milla: That burning stench... Personal Demon: Hunts you down. Raz: Personal demons? Milla: I thought they were taken out of Loboto's mind.
I’m wondering something: Are Censors/Heavy Censors aggressive towards other enemies? Missed opportunity if there’s not atleast one or two interactions like that.
I really think it's interesting that the Censor and Heavy Censor are the only enemies that don't hurt the mind they reside in
I think that's because its a natural occurrence or they naturally spawn in the mind to help you not think about things most likely they're the natural enemies to bad ideas, regrets, and doubts since well they're negative they don't belong there it'd be neat if they actually had the censors attack other enemies in the area of they haven't caught sight of raz yet it'd be a neat way of showing the more or less mind highrarchy and give more lore to how the inside of the mind functions judgement, bad moods and enablers are probably the more neutral enemies judgement while can be snuffed out with censors naturally needs to be kept around so you can judge an action you are going to make bad moods cannot be affected normally and most likely just come and go over time enablers are odd since their description says they support negative thoughts that seems strange they would work with censors but again it could be a more symbiotic relationship enablers boost the censors thus the censors don't get rid of them a win win for both involved
Seriously
The don't hurt the mind because they only get rid of thoughts that don't belong there they also attack anything hurting the mind
Makes them sound like a therapist's friend.
Goes to show, not all thoughts need to be entertained
I love how raz's reaction to the enabler is just "seriously?"
Well it s cringe
i hate enablers
Enablers are really annoying, but they remind me of leadadoni from yokai watch
They are annoying to deal with. They mostly try to evade you and they'll often dodge if you try to PSI blast them.
Nobody likes an Enabler, lul.
So fun fact 0:34 is the result of collision breaking as the props spawn in mid-cutscene. However it’s so funny they left it in, making the way the chair launches unique to every player.
I had no idea that was even a glitch
Holy crap I thought my game wigged out, so that happens for EVERYONE? Sweet.
Nice!!
They likely left it in because Oleander is off screen at the time and it makes it seem like he ran into some stuff on his way out.
@@Techhunter_Talon yep, like a happy mistake
basically everybody when they both meet a enemy: *yeah I’ll find a way out, I’ll just leave you alone to kill this weird thing*
That’s every game-
@@KassieLovy C O R R E C T
at least he actually found a way out
AH DAMN YOU BEAT ME TO IT :(
@@peemaster-uu9qo oh, my bad
Honestly love the look of the panic attack, it looks exactly like the name would imply
Same
If you name ANYTHING the "Panic Attack," it's most likely going to either look or do something crazy.
It also just _sounds_ intimidating, so there's that I suppose...
The way you deal with it, by slowing it down, is also related to how you stop a panic attack in real life; by slowing down and taking deep breaths
@@Mathee man this game can be so clever
Timestamp?
New enemy: *exists*
Ally:
"Take care of this while i find a way out."
Welp now I can't stop thinking about how Raz probably peed himself after the milkman conspiracy because he presumably died in Boyd's mind.
Oh yeah we did blew up in his mind didn't we wait a minute wouldn't that mean for the rest of the game we were walking around with PISSED ON UNDIES!?!?!
@@drakofox1362 OH GOD PLEASE NO
People who die constantly: oh no
@@christhe2dprotogen511 You called?
at least he changed out
I love that Double Fine can finally follow up on the ideas they had in the first game and even make brand new ones. Every inch of this game is brimming with creativity.
It was a drug trip and I loved it
@@drakofox1362, to be fair, that was the basis of Psychonauts
@@Doublemonk0506 I know and its still awesome
I mean, it wouldn’t make sense for ideas that appeared in previous games to just vanish.
@@supremestv
I’m saying that almost everything from before was expanded on in addition to completely new ideas.
I love magulina voice so much. The roll of the tounge when she says children is so satisfying to hear
I discovered recently that English speakers don't roll their tonge, my friends make fun of me when I do it 💀
Actually it's spelled "Maligula"
I think the moth in Bobs brain kinda acts like an enabler. It’s that voice that tells you that you shouldn’t quit drinking because right now this is the best your going to feel. Confronting things of your past are only ever going to hurt you and you should just stick to the bottle.
yeah, I am so confused as to why Bob had the bad mood and Cassie had the enabler
@@Chilltoons-kl3jl no matter who much bob drank, he was still depressed
And cassie's experience with maligula were the thought that supported her idea of abandoning her other personality traits
@@Chilltoons-kl3jl Mood disorders are common in alcohol addicts
Psychonauts 2 Enemies and Bosses:
0:14 Normal Censor
1:14 Regret
2:16 Doubt
2:56 Bad Idea
3:42 Strongarm/Heavy Censor
5:17 Lady Luctopus
6:55 Judgement
9:24 Gluttonous Goats (Fawn Cruller, Headbutt Forsythe, and Otto Meatallis)
10:14 Panic Attack
11:05 Bad Mood
11:48 Truheltia Memonstria
12:45 Enabler
15:58 Die-Brarian
18:00 Maligula
Thank You! :D!
@@a.rustici1972 You're welcome, but "thank you" for what specifically?
For the timestamps! :D!
@@a.rustici1972 Glad to help! I am a genius when it comes to things like this. Same applies for cartoons. I just need a name, a picture, some exposure in some form, and I'm good to go.
What about the milk man
A lot of people in this comment section say that they miss the mind-exclusive enemies that the first game had. Well... what about the boss fights? Those are essentially the biggest, worst, most-impacting demons you have to fight off
But almost every enemy gets a diferent variant depending on the mind they're on.
Game I had boss fights too.
Game 1 had not that many exclusive enemies. Mostly Linda and Gloria and later the Meat Circus.
@@fermintenava5911 Ah... the Meat Circus. A nightmare I haven’t experienced, since I haven’t played game 1 lol
@@Goblilingus Perhaps, but in game 2 there still is progression concerning new bosses. Raz gradually discovers and battles new enemies in new minds. Sure, some enemies are the same as the ones in game 1, but yeah.
Man the panic atack is just as i imagined 1:36 gosh that scream lives rent free in my mind :(
Best designed Enemy in the game and the most fun to battle
Ngl the panic attack looks sick
That thing is fucking terrifying
10:14
That panic attack one was like the perfect visual representation of a panic attack
I wonder how many panic attacks caused panic attacks
I love how a panic attack comes silently
It really does appear from nowhere
i'm probably the only one thinking this but i can see the heavy censor with the "Mr. squidward i should" meme as his audio
That may be a mod idea...
8:01
The way they over exaggerate the rating like a real tv show
God I love the panic attack so much, her design is so beautiful and really fits a panic attack, she's absolutely beautiful
How’d you know Panic Attack is a girl?
@@morgansparents1 look on the wiki, here "The panic attack is referenced as "she" in an Xbox interview for Psychonauts 2" the exact quote from the sources part of the wiki for her, also includes a link (th-cam.com/video/OeIl4RWMpS0/w-d-xo.html) and timestamp (16:51) for it, so how I knew she's a female is I did research
she?
@@jeed4119 read the above comment, panic attack has been referred to as she
Dont listen to him! He just found it hot so he is trying to convince himself that thing is a woman.
I miss the enemies that are unique to a person’s mind like the snail tanks and G men
Gmen weren't really enemies more like part of a puzzle
There's a lot more variety in this game in general, though. So less level specific baddies , more baddies overall.
Rise and shine Dr.freeman rise and shine
I mean for the most part, enemies like judges, panic attack and bad mood were relatively exclusive to their respective minds and only really came out within the final two minds you go through
I am the milkman. My milk is delicious
Depression: hits harder then it should
Cool
Frustration:Makes you lose your sanity
Forgotten: What was it again?
Anxitity:impeds on you're every turn
Intrucive thoughts: appears when you least expected
I love how I couldn't tell it was the same voice actor for Khaos in Skylanders until he started yelling
KKKKAAAAAOOOOOSSSSSS!!!!
Billy, Moxxie, Zim and Other characters are that Voice actors
thats my favorite thing about richard horvitz, you can always tell its him, but its always different for every voice. for example: if you compare a lot of his voice work you start to realize raz has much calmer and younger tone to his voice compared to say.. moxxie, who has a more grown voice imo? theres a difference between every one of richard's voices, and i think frankly, hes pretty rad.
apologies for the "rant" here
tldr; richard horvitz is very cool and his voice work is amazing
@@confettiskettyHe manages to add a surprising degree of nuance to his performances, I agree completely. The games wouldn't be as special as they are if Richard Horvitz hammed it up like Zim all the time; it would hurt the game's overall vibe.
Stealing the gavel from the Judges with telekinesis and then throwing it back at them is still really hilarious to me
I love how you fight the Lady Lucktopus by throwing bad ideas at it. To show Hollis how gambling is a bad idea since Raz can't reach the mental connection.
edit: just noticed how Lady Lucktopus is wearing a crown of yellow lightbulbs. showing how Hollis believes that gambling is a REALLY good idea.
They still felt connected to the bad ideas in general.
love enemy intros like these. skylanders made me love them
Same
Speaking of Skylanders, Raz sounds like Kaos from the first game... A much calmer Kaos, but Kaos nonetheless
@@sprucebadger8229 funny enough that is kaos va his definitely good at making crazy sounding person like zim from well invader zim.
@@sprucebadger8229 They’re the same VA.
*CHOMPY*
Note to self bring a fire starter when fighting doubts
So I just noticed that the moth has Bob’s face as it’s patterns
-Kinda slow on the draw, ain'tcha...?-
@@HollyfromtheHollow not exactly
...Sorry if that joke seemed a little insensitive, my friend.
That one was on me.
My thought process was along the lines of "WeLl, ThEy SaId ThEy _JuSt_ NoTiCeD," but I ignored that you also could've _just_ played it.
Sorry if that seemed in bad taste.
I believe _I'm_ the one that's a little slow on the draw, hm...?
@@HollyfromtheHollow no it’s good
@@HollyfromtheHollow Ive never seen a reply like that before.
I love the expanded enemy roster, making the enemies personifications of bad mental habits was a brilliant move
The enablers are probably the most cleaver and creative enemies this game added
Also the panic attacks have the dopest designs
I love Lady Lucktopus as a boss so much I kinda wish she wasn't the first one cause she comes and goes so quickly despite having a really cool design and wonderful to listen to voice
I was somewhat disappointed at how few powers they added but the amount of creative enemies was refreshing
I really liked the Enemies in this game but i was kinda dissapointed they didnt have Mind exclusive Enemies
These are mind exclusive enemies.
@@gamerheart8148 I think he means an enemy type tailored to each mindscape. Which the bosses technically meet that criteria.
@@chiselbit2 oh
It's all in the intrest of better quality overall pluss some enemies look different depending on the mind you're in
@@chiselbit2 yeah but i mean like the army in lung fish opolis, the evil actors in glorias mind or the snail canons from freds mind or atleast the nightmares in Boyds mind not to forget the telekinetic bears and crabs
I wonder if ppl know this fun fact: voices of censors inspired voice of Glados from The Portal. I believe Eric Wolpaw's brother worked on first Psychonauts.
Eric Wolpaw himself worked on the first Psychonauts. I think it's a little obvious in the asylum segment of the game, as it has the perfect blend of dark humor and surrealism, which has kind of made its mark on the series, as Psychonauts is a pretty upbeat series of games with an occasional bit of dark humor.
6:55 great, where's Phoenix wright when you need him
?
@@TheUnusualBlu it’s pretty much a court pun, nice
He's gone to that Khu'rain kingdom thing, try contacting Apollo 'Justice' instead
I think he got so nervous that he kicked a fucking chair across a room in the “Censor” opening
Woah, seeing the second one makes me feel weird, the characters look familiar, but they're high definition now.
I wonder how the milkman is doing, I hope his milk is still delicious.
Panic attack looks terrifying. It looks like the Wendigo but if it was given an "Alice: madness returns" sort of style, what with the skulls and inky body.
Fun fact: the head of panic attack and nightmares is a same of a villain called mind arsonist. He more like pyro but more dangerous he can burn inside of your mind and nightmares head is a gas mask and have horn of panic attack as decoration also IT'S WAS HIM WHO BURN MILLA ORPHAN HOUSE
I can only hear Moxxie in Raz and that makes watching this video great!
Lol same
He also voiced Zim from Invader Zim.
@@OddMoonlight ik. He's also Grey Matter.
And Billy from billy and Mandy along with Kaos from Skylanders
@@drakofox1362 Yes. IMDb is rather thorough.
i adore the zoom in when compton says dinner
I love how sometimes you can hear Zim’s voice come out of Raz’s voice due to their shared voice actor
Fun fact: if you watched Helluva boss, or played Skylanders, you can also here Kaos or Moxxie depending on the line he says
imagine if they made a enemy called a trauma for a potential 3rd game
I like how this voice actor is a hero for once
Does Billy from The Grim Adventures of Billy and Mandy count?
I'm glad for him, but he will be forever
K A O S
Kaos moment
@@moondrip2163yes
Literally everyone: “you take care of them while i find a way out”
Such a clever game. Glad it got a sequel
"You take care of them while I find an exit."
“Get ready for the shushing of your life” 15:59
Why dose this have so much meme potential
I got no clue what this game is but with a line like "if you die in someone's mind.. you'll pee your pants!!" You 100% got my interest
I don't know if you've already played it by now, but if not, you 100% should!
5:24
Fun fact: the voice actor for Raz, also voiced Chaos in Skylanders.
@pure_vanilla_cookie and Invader Zim
And Orthopox from Destroy All Humans.
@וUNKNOWN_MIMIKYU•× knew it!!!!!!!!
It’s KAOSSSSSSSSSSS
@@hippoian5283K.A.O.S!
I like how the game looks like a game adaption of a good netflix animated
I like when the Bad Idea first appears. It shows Raz was aware that changing Hollis' mind was indeed a bad idea. In fact, Lady Lucktopus is basically what he said, "A bad idea chain reaction".
I cannot hear this guy as anyone other than Kaos.
I hear him as Moxie tbh.
I hear him as Zim
He will always be Dagget from the angry beavers show to me
Billy from The Grim Adventures of Billy and Mandy for me, which probably explains why a small part of me can't take all of his VA roles very seriously.
He just has this super recognizable voice, and it's a shame I attribute it to Billy of all characters since that was the first character he va'd that I was exposed to.
6:44 he said "dinner" in a very calm way. That is not really fit to his actual emotion.
12:55 that is actually my reaction of this ennemy.
Sometimes, when my anxiety gets high, I can't put emotions into my voice and it just gets strained.
@@metarcee2483
0:04 Coach's pose is beautiful 😂
I love the moments where you can hear Kaos's voice bleed through Raz's
I love the fact raz has moxxies voixe actor, it fits so perfectly.
More like Moxxie has Raz's voice actor. Since Raz existed first. But yeah I love that Richard Horvitz, the VA for Zim is also Raz and Moxxie
@@Panthersclaw And Billy. And Invader Zim. And Grey Matter. God, I just realized this guy is a huge part of my childhood.
And he also was KAOS!
0:13 Censor
1:11 Regret
2:16 Doubt
2:57 Bad idea
3:37 Heavy Censor
4:53 Lady Lucktopus/Lucky
6:52 Judge
9:22 Still-Hungry Goats
10:14 Panic Attack
10:58 Bad mood
11:48 Truheltia Memonstria
12:44 Enabler
15:52 Die-Brarian/Cassie
17:51 Maligula
this has really good character design
I'm kinda glad they didn't bring back the Personal Demons, those guys were annoying.
Panic Attacks have pretty much replaced them
I actually wish they brought back the nightmares
@@Mr_Meatbox actually I think panic attacks replaced the nightmares. They're even introduced the same way where your progress in the level is interrupted buns fight with them.
Agreed, they were just not very fun to fight.
The game really went all out on it's enemy and boss designs.
12:43 because everyone love this one
I find it extremly funny that the main pyrokinetic of the group is also someone that loves plants
The way Oleander pushes the furniture around without reacting or slowing down at all in the beginning
16:02 i think the developers never saw a librarian
everyone be like: hey look at that, it's dangerous.
now, take care of it while i fuck off.
“ *NO* “ - heavy censor, a man of reason and wise words.
Regret is a tricky one. Can't seem to get around it or deal with it properly. Oh and it's also hard to fight in the game.
I know that psychonauts isnt really a combat heavy game but with some dofficulty changes and more enemis that respawn it easily could be.
I would say the second one is a combat heavy game.
I love bad moods design, just looks so clean and true
I never heard of this game before but as soon as i heard the main characters voice i knew things were going to be good.
1:00 Why is this sound so familiar
I cannot unhear Richard Horvitz as Zim/Kaos.
Fear my GIANT FLOATING HEAD.
I like how its first things that I have then it just turns into old school bosses
Raz sounds like moxxiefrom hellava boss and invader zym
Although they all have the same VA, he sounds more like Moxxie, not as much as Zim.
same voice actor.
YOU are my own creation! I command you to stop! 5:24
11:07 I remember trying to figure out how to defeat this thing, then the clairvoyance icon appeared above it and I went "Oh *FIND* its source"
Moxie invades brain, the game, the sequel
5:24: Hey, anyone watch that show Skylanders? Well, Raz kinda sounds like Kaos, the antagonist of season 1.
Because it's the same voice actor
@@thegamingghost4726 Oh. That explains a lot, actually.
I love the fact that invader Zim's voice actor dubbed raz
This is a straight up good time
He also voices Alpha 5 from power rangers
Absolute symbolic genius
YES
JUST WHAT I WANTED AND DIDNT ASK FOR
I just found out that raz’s voice actor is the same as moxie from helluva boss
@Bundle O’ Fuck And from the sounds of it, Pox from Destroy All Humans (Or is that just my brain)
And Kaos from Skylanders
This man is the voice of our childhood now reborn as the voice of our teenage years
And billy from the grim adventures of billy and mandy
“you handle this one I’ll find a exit.” the chair: AAAAAEEEEEEEEEEEEEE 0:29
Damn the judge is still my favorite enemy from this game its so clever and i love how it has a personality and voicelines unlike the other enemies
Also i discovered you can snatched his hammer is the funnies thing
The throw the book joke is so dumb i love it
OK I have never played Psychonauts I've only ever heard of it from TH-camrs like Dafawfulizer but was Richard Horvitz originally in the previous games if so that's awesome
Yes he was the voice of Raz in that game to you can get it on playstation 4 for $10
Hey ruba nice video
I totally feel the sensory overload guy
0:39 the coach knocking the physics objects around 😂😂
i love the verity of the enemies
Raz's voice actor is the same as a Zim's good day
i love how the same voice actor for Raz is the same voice actor for Moxxie from Helluva boss
Raz: What is that smell?
Milla: That burning stench...
Personal Demon: Hunts you down.
Raz: Personal demons?
Milla: I thought they were taken out of Loboto's mind.
Coach (Greatest Name btw): I'll find a way out
*proceeds to whack a chair out of his way*
I’m wondering something: Are Censors/Heavy Censors aggressive towards other enemies? Missed opportunity if there’s not atleast one or two interactions like that.
This game somehow reminds me of It Takes Two for no reason.
im watching this with knowing absolutely nothing about this game and now my brain is melting lol
Raz to me it sounds like Kaos from Skylanders for some reason did kaos's voice actor voice rise as well I'm probably reading too much into this
They are the same person actually
By the time i got to the last few minds i still wanted more and the combat got more entertaining
The chair fly
Sheer mass of coach made it fly
I love to doodle enemy ideas I’ve for this game.
15:56 WHO PUT PAPER MARIO STICKER STAR IN MY PHSYCONAUTS
0:33 can someone please tell me why this happened, was it intentional, was it poor placement of the chairs, WHAT'S THE CONTEXT?!?!?!?!?!
It’s a glitch but it’s fucking funny
"I Think it's a Trap!"
" *No* "
I like Raz’s voice actor. He’s in contact with vizvipop: