How to: Nasa Origami Folding ( Grasshopper )

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  • เผยแพร่เมื่อ 19 ต.ค. 2024
  • Files available to Patreon supporters and channel members!
    You can support the channel here: / gediminas3
    Why hello there, Lets go for something simple but cool - Nasa Starshade origami pattern! P.S. this would work on any folding origami pattern.
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ความคิดเห็น • 45

  • @ignaciochiarella694
    @ignaciochiarella694 3 ปีที่แล้ว +3

    It´s the first time I´ve watched and followed a grasshopper tutorial from start to finish and understood what was being done! I enjoyed every bit of it. Thank you!!

    • @DesignGoBrr
      @DesignGoBrr  3 ปีที่แล้ว

      Very glad to hear that! :)

  • @Nathanshanfcjwwjx
    @Nathanshanfcjwwjx 3 ปีที่แล้ว +5

    Tbh, this man is a crazy tech guy, he just knows everything.....🤣🤣🤣 I hope to see more grasshopper tutorial related to architecture.👍🏼👍🏼👍🏼

    • @DesignGoBrr
      @DesignGoBrr  3 ปีที่แล้ว +1

      Hehe, thanks for the kind words - but I know a very small portion of a few niche areas - faaar from "everything" :D

  • @AbishaiC
    @AbishaiC 3 ปีที่แล้ว +2

    1:03:30 woah cool rocket! The tutorial itself was long enough, he must've downloaded it from somewhere
    1:03:32 me waiting for the free cg model website he got it from
    1:03:40 DON'T TELL ME YOU MODELLED IT YOURSELF
    1:04:00 proceeds to have mind blown
    Gedi Jedi!

  • @timmorphine
    @timmorphine 3 ปีที่แล้ว +1

    Wooo, nice tutorial, kangaroo is my weak side of GH, thanks for making it clearer, liked

    • @DesignGoBrr
      @DesignGoBrr  3 ปีที่แล้ว +1

      Kangaroo is a great tool! I'll be making quite a few more tutorials with it ;)

  • @byronlambo-hills1950
    @byronlambo-hills1950 3 ปีที่แล้ว +1

    Your videos really help me to learn Rhino fast. Thank you so much

  • @hzx4994
    @hzx4994 2 ปีที่แล้ว +1

    The tutorial is really great! It helps me a lot!

  • @amitthakur01
    @amitthakur01 2 ปีที่แล้ว +1

    Thank you for your effort for sharing this knowledge.

    • @DesignGoBrr
      @DesignGoBrr  2 ปีที่แล้ว

      It's honestly my pleasure

  • @benmonahan6989
    @benmonahan6989 ปีที่แล้ว +1

    Does anyone know what program/software he used to render the satellite as a video at the start?

  • @juanjofernandez9174
    @juanjofernandez9174 4 ปีที่แล้ว +1

    As always, great. Congratulations on this super interesting tutorial.

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว +1

      Glad you liked it!

  • @annalena4361
    @annalena4361 4 ปีที่แล้ว +1

    First of all many thanks for this fantastic tutorial. I am working on a project at a university in Germany and I tried to transfer these parameters to a new origami structure in Grasshopper. The Origami folding is very similar and the parameters in Grasshopper make it very easy to fold. However, the Mesh can't be folded completely and breaks off at about 70%. Do you know what the problem could be?

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว

      Yup, meshes sometimes break when folding - usually it's the topology that is at fault - what you want to have is as uniform polygon layout as possible (that is why in the tutorial I divide up every polygon with an X). Also - sometimes you might push the slider too fast - that might cause the simulation to overshoot/overstress. If neither one of these suggestions help - try out a plugin Crane , I believe Junichiro Horikawa did a youtube tutorial on it about a month ago.

  • @mahmoudramdane2848
    @mahmoudramdane2848 4 ปีที่แล้ว +1

    Signing a petition for McNeel so that Turntable becomes Turnable :)

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว +2

      Show me where I can co-sign!

  • @sharan8465
    @sharan8465 4 ปีที่แล้ว +1

    Hey, I tried whatever you said but my weaverbird's not computing the mesh completely.....what do I do?😢

    • @sharan8465
      @sharan8465 4 ปีที่แล้ว

      Please reply

    • @Meeeees
      @Meeeees ปีที่แล้ว

      I also have this question 😢

  • @chandrasekaran2429
    @chandrasekaran2429 4 ปีที่แล้ว +1

    Thanks it's very nice video 😍thankyou 👌

  • @lobbyboy8490
    @lobbyboy8490 8 หลายเดือนก่อน

    Another great video! Thank you, sir! This one reminds me of the strandbeest, do you think grasshopper can simulate it? if so, that would be really cool

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน

      Strandbeest should not be simulated but rather mathematically calculated as it's all a rigid system. I'm actually running a course right now that works with it. Check out my "kinetic architecture" tutorials for unreal engine + grasshopper :)

  • @divya-kk2jz
    @divya-kk2jz 10 หลายเดือนก่อน

    Why do we have to convert points into parameters? 🤔

  • @박제현-o9n
    @박제현-o9n 4 ปีที่แล้ว

    Which program did you use for animating them?

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว

      Hi, I used Vray for Rhino to render this out. I have a tutorial on my channel on how to use vray with grasshopper

  • @arise1mz
    @arise1mz 4 ปีที่แล้ว

    Thank you for this! you are amazing, keep up the good work.

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว +1

      Thank you! Will do!

  • @budaiestanaruemanuel836
    @budaiestanaruemanuel836 4 ปีที่แล้ว

    Can the grasshopper animation be exported as FBX?

    • @DesignGoBrr
      @DesignGoBrr  4 ปีที่แล้ว +1

      Hi there, there was a forum thread some time ago about this issue: discourse.mcneel.com/t/gh-animation-to-fbx/83750 check it out! I am not sure if it's stable, but there seems to be a way... kind of...

  • @hakankosebas2085
    @hakankosebas2085 3 หลายเดือนก่อน

    is it possible to make it in blender geometry nodes

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      Absolutely!

    • @hakankosebas2085
      @hakankosebas2085 3 หลายเดือนก่อน

      @@DesignGoBrr but geometry nodes doesn't have solvers like kangroo or crane, how can we achieve it?

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      @@hakankosebas2085 Ah you want to simulate it... then no.. You could make something like this trough math though - it's all rotations. The problem is - once you change the pattern, the math would need to change. So I guess... then it's a "no" - you should use sim engines for stuff like this

    • @hakankosebas2085
      @hakankosebas2085 3 หลายเดือนก่อน

      @@DesignGoBrr thanks

  • @Mi.wagh786
    @Mi.wagh786 2 ปีที่แล้ว +1

    How can we make it in real life i mean physical

    • @DesignGoBrr
      @DesignGoBrr  2 ปีที่แล้ว

      Google "nasa folding solar array"