Firearms Expert Reacts to Helldivers 2 PART 3

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 926

  • @colchronic
    @colchronic 7 หลายเดือนก่อน +2731

    Imagine joining some helldivers lobby and inside is:
    Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons from throughout history

    • @gregbaatard7105
      @gregbaatard7105 7 หลายเดือนก่อน +209

      Then in game, it's just "J2" or something.

    • @Tex_actual
      @Tex_actual 7 หลายเดือนก่อน +28

      i would ask him for a job.

    • @maotisjan
      @maotisjan 7 หลายเดือนก่อน +54

      To me he is Jonathan Ferguson: Keeper of birds and bird accessories in his off time, Dave called him like that as a joke

    • @RDG99
      @RDG99 7 หลายเดือนก่อน +49

      Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history and his ship called:
      SES Keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history

    • @Myrsmith
      @Myrsmith 7 หลายเดือนก่อน +35

      ​​@@RDG99 I think, the ship should be called just "SES The Royal armouries museum in the UK that houses thousands of iconic weapons throughout history", so Jonathan can be the keeper of it

  • @javierricardinhosidon8766
    @javierricardinhosidon8766 7 หลายเดือนก่อน +1550

    Jonathan admitting his playin helldivers is the best news ive heard this week

    • @johnsmith-jq1uc
      @johnsmith-jq1uc 7 หลายเดือนก่อน +78

      *Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history

    • @cheutho
      @cheutho 7 หลายเดือนก่อน +43

      Luckily he can make a PSN account in the UK...

    • @KristianSandvikk
      @KristianSandvikk 7 หลายเดือนก่อน +21

      @@cheuthobut he has to submit his ID for verification

    • @dizzygunner
      @dizzygunner 7 หลายเดือนก่อน +1

      @@johnsmith-jq1uc this joke is getting old

    • @peterclarke7006
      @peterclarke7006 7 หลายเดือนก่อน

      ​@@dizzygunnerfack you. It's never getting old.

  • @ZGryphon
    @ZGryphon 7 หลายเดือนก่อน +299

    For the record, "quasar" is a contraction of "quasi-stellar radio source", which is what astronomers in the 1950s called them because they coincidentally looked like stars in photographs, but couldn't possibly _be_ stars, since the photographs in question were visualizations of radio signatures and not visible light. It's now believed that they're radio emissions from the supermassive black holes in the nuclei of distant galaxies, but the name is so catchy that it stuck.

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน

      huh so we're shooting EM with such energy that it's become visible? So like...neutron-induced radiation?

    • @insertnamehere6659
      @insertnamehere6659 7 หลายเดือนก่อน +2

      Aren't quasars just neutron stars?

    • @ZGryphon
      @ZGryphon 7 หลายเดือนก่อน +24

      @@insertnamehere6659 No, that's pulsars.

    • @nayhem
      @nayhem 7 หลายเดือนก่อน +9

      "A quasar is an extremely luminous active galactic nucleus."
      "So this thing fires nukes?"
      "Well, I suppose that syllable does-"
      "Gotcha. Nuke gun."

    • @jkimball4418
      @jkimball4418 5 หลายเดือนก่อน +4

      As far as I know, quasars are thought to be formed from the compression of random gasses in galactic centers, though are still poorly understood, where neutron stars/pulsars will typically be much much smaller, and stem from a single massive or supermassive star after it dies. I believe neutron stars are also only visible in x-ray light, while the disk around a quasar hits all wavelengths

  • @edyacester
    @edyacester 7 หลายเดือนก่อน +338

    I like the idea that both Jonathan and Dave wanted to look at more Helldivers but we had to wait for Dave to unlock more of the weapons

    • @IrregularDave
      @IrregularDave 7 หลายเดือนก่อน +45

      Grinding out those medals.

  • @cullen3323
    @cullen3323 7 หลายเดือนก่อน +315

    Me and my friends theorize that the Las-16 sounds like an automatic weapon because of a camera style shutter mechanism that creates the bursts of energy instead of a consistent beam.

    • @2Potates
      @2Potates 7 หลายเดือนก่อน +24

      I think it's just a pulse laser.

    • @Ramonatho
      @Ramonatho 7 หลายเดือนก่อน +32

      I like this notion but I couldn't imagine it working that way. If you closed a lens on a firing laser it would, well, go back on you. I feel like it's just using bursts to modulate energy usage.

    • @cullen3323
      @cullen3323 7 หลายเดือนก่อน +24

      @@Ramonatho that's true. Me and my friends are not engineers, but it's a fun theory nonetheless.

    • @juusolatva
      @juusolatva 7 หลายเดือนก่อน +28

      I mean not all lasers are a continuous wave to begin with and pulsed lasers are quite common, since it's easier to generate a powerful laser as a short burst than continuously, although sometimes the pulses are short and frequent enough to make the laser appear continuous.

    • @JeffHikari
      @JeffHikari 7 หลายเดือนก่อน

      Check out Styropyro if you want to see some homebrewed mad science style laser weapons with explanations of how they work.

  • @skellyb0nes
    @skellyb0nes 7 หลายเดือนก่อน +591

    Learning that the LAW had that "spotting rifle" is hilarious. A gun to tell you where your rocket goes is such an idea

    • @davidriadi7999
      @davidriadi7999 7 หลายเดือนก่อน +88

      If I remember correctly, another fun one is the M8C spotting rifle. A .50 cal spotting rifle used to aim 106mm recoilless cannon on the Ontos.

    • @rorythomas9469
      @rorythomas9469 7 หลายเดือนก่อน +45

      They were in vogue in the 50s-70s after prismatic rangefinders went out of fashion and before laser rangefinders became common

    • @MuricaRules
      @MuricaRules 7 หลายเดือนก่อน +13

      @@davidriadi7999 One? it had like 3 and a 30 cal

    • @juusolatva
      @juusolatva 7 หลายเดือนก่อน +16

      even some tanks like the Centurion and the Chieftain used rifles for ranging before laser rangefinders made them obsolete

    • @pluemas
      @pluemas 7 หลายเดือนก่อน +16

      The SMAW still has a spotting rifle. Uses a 9x51 round.

  • @sweepingtime
    @sweepingtime 7 หลายเดือนก่อน +63

    The barrel lining up with the crosshairs is something that you usually find in tank and fighter jet simulator games.

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน +4

      Ya I was thinking of A-10C from DCS as having that, IIRC.

    • @AlexisyFR
      @AlexisyFR 4 หลายเดือนก่อน +3

      And Arma too, since Operation Flashpoint!

  • @ClonedGamer001
    @ClonedGamer001 7 หลายเดือนก่อน +47

    On the heat mechanics of the laser weapons, there's another cool bit: The hotter your weapon is, the faster it cools down. It's not just a flat "-X% heat per second." Which accurately reflects real-world thermodynamics.

    • @05Matz
      @05Matz 7 หลายเดือนก่อน +10

      Oooh, that's a cool feature. Both realistic AND creates an interesting decision spectrum, where keeping the 'average' heat level higher lets you fire a greater amount of total damage per minute than a lower target would, but makes the risk of overheating if you mess it up higher.

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน +1

      Does the railgun do that too? Haven't really used it much.

    • @ClonedGamer001
      @ClonedGamer001 7 หลายเดือนก่อน +12

      @@Keithustus Railgun doesn't operate on heat, it reloads like a standard firearm, so no it isn't affected by this mechanic

  • @999Trouble
    @999Trouble 7 หลายเดือนก่อน +1645

    whoever chose the timing of the upload for that video with the ongoing controversy........well played sir

    • @caynoverdier1825
      @caynoverdier1825 7 หลายเดือนก่อน +63

      @@philipcroucher7376yeah I agree the only people I’ve seen complain about it are from the same people who are mad at Sony over stellar blade

    • @downeedles9249
      @downeedles9249 7 หลายเดือนก่อน +44

      People cry since the launch of the game, it's good if they stop playing, at least we'll have fun playing without them always complaining about everything

    • @SlickAstley_TV
      @SlickAstley_TV 7 หลายเดือนก่อน +1

      @@philipcroucher7376 It's shady corporate practices and people are sick of putting up with it. If you are really struggling to grasp why this is such a problem, then go check out Pirate Software. Thor has been giving great and takes as to why this was a terrible move on a lot of levels

    • @cosmiclive4437
      @cosmiclive4437 7 หลายเดือนก่อน +255

      @@caynoverdier1825 I do not care the slightest bit about crossplay and don't want another company spamming my email adress with useless drivel. I'm not complaining. I will simply not play the game anymore. The fact that they sold the game to people who won't be able to play anymore is something for the courts to figure out.

    • @Schproemftell
      @Schproemftell 7 หลายเดือนก่อน +60

      ​@@cosmiclive4437 sorry to rub this under your Nose ... but you *ARE* complaining

  • @Jade-Cat
    @Jade-Cat 7 หลายเดือนก่อน +1662

    the description of LAS-16 as "fallout meets NASA" just goes to show how little staying power starfield had

    • @zwenkwiel816
      @zwenkwiel816 7 หลายเดือนก่อน +235

      Starwhat?

    • @brianargo4595
      @brianargo4595 7 หลายเดือนก่อน +205

      To reiterate: whatfield?

    • @MrTavrosNitram
      @MrTavrosNitram 7 หลายเดือนก่อน +123

      BETHESDA MADE MORE GAMES PAST SKYRIM?!

    • @CorvusCorviday
      @CorvusCorviday 7 หลายเดือนก่อน +17

      i mean that was also pretty much what Starfield was but yeah

    • @Pengun3
      @Pengun3 7 หลายเดือนก่อน +14

      I loved Starfield but it was pretty forgettable after the first run

  • @cas9564
    @cas9564 7 หลายเดือนก่อน +116

    Honestly since Jonathan is the Keeper of Firearms *and Artillery* I wouldn't mind if part 4 focused on the Orbital strategems like the 120mm, 380mm, Railcannon Strike, Gatling Barrage, and so on. Even more so if Dave shows and notes how players use them, EX some players use the 120mm/380mm as a base clearer while others use it to soften up a base like actual artillery

    • @DovaDude
      @DovaDude 7 หลายเดือนก่อน +12

      They should also look at the upgrades for the artillery as apparently without upgrades the ship's cannons are manually front loaded

    • @Chasmodius
      @Chasmodius 7 หลายเดือนก่อน

      They might need to get someone like Ryan Szimanski onboard (get it?) for evaluating larger or ship-based weapons.

  • @solardwagon1526
    @solardwagon1526 7 หลายเดือนก่อน +19

    "The Oerlikon... which we have one of" never change the subtle flexes Jonathan

  • @leadpaintchips9461
    @leadpaintchips9461 7 หลายเดือนก่อน +131

    One thing that I'm headcanoning (and is somewhat implied with various descriptions) is that the armor in the game is, for lack of better term, 'lightly powered'. It's not full on power armor like in Fallout or 40K, but there's obviously some strength assistance going on with all of the armor despite them looking like the armored parts are slapped on top of clothes.
    I'm pretty sure that all the anti-armor weapons do the same damage.

    • @KittyFaerie1
      @KittyFaerie1 7 หลายเดือนก่อน +32

      I don't know if that would be the case for all of them, but at least a few of the armour sets (e.g. my favourite, the Legionnaire light armour) have the "servo-assisted" perk to increase throwing distance, or others that reduce recoil (when crouched/prone), so that definitely sounds like there's some sort of exoskeletal features built in to at least a few of them...

    • @blak4831
      @blak4831 7 หลายเดือนก่อน +16

      for the second point, both the armor piercing level and the damage of the anti-armor weapons varies a good bit. EATS, RR, AMR, And Quasar all have the same AP but vary in damage (EATS and RR being highest iirc, AMR being much lower), Autocannon (turret) is a bit less in terms of AP and Autocannon (handheld) lower still (the turret can pen charger armor, the handheld cant). Railgun has high AP but lowish damage, HMG is somewhere in the ballpark or the AC and Railgun. The Spear actually has the highest AP of any personnel weapon in the game but only middling damage - it's the only handheld weapon able to pen the armor on bot factories rather than needing to go through the door or vents - iirc it has the same AP as a hellbomb, it just can't lock onto most things with that tier of armor as it's typically reserved for structures

    • @crimsoncrusader4829
      @crimsoncrusader4829 7 หลายเดือนก่อน +8

      @@blak4831 I'm fairly certain the spear deal more damage than either the RR, EAT, or Quasar, as the Spear will ohk a Titan with a headshot, something that's impossible with the other weapons.

    • @jolioding_2253
      @jolioding_2253 7 หลายเดือนก่อน +4

      well in universe the pilots or loading crews of the destroyers get supplemented steroids and stimulants so I would think that the Helldivers themselves are too

    • @alt1763
      @alt1763 7 หลายเดือนก่อน +2

      ​@@blak4831 Spear has 8 AP, Hellbombs have 10
      the only thing that requires a Hellbomb to be destroyed is a Gunship factory

  • @benhislop1458
    @benhislop1458 7 หลายเดือนก่อน +151

    (13:15) This makes me think actually, I think the original LAW that the U.S. used in Vietnam was expendable.
    The Viet Cong actually used to pick up discarded ones, fill them with grenades, and attach them to trip-wires so that when G.I.s would trip them, the tubes would drop grenades into their path.

    • @DeNihility
      @DeNihility 7 หลายเดือนก่อน +8

      Afaik, the M72 LAW is still an expendable/disposable one-time-use non-reloadable AT weapon as its manufactured today. I heard people say that the Taliban in Afghanistan would use the empty tubes for improvised mortars, though take that with a grain of salt. (Dunno if it's true and it would probably be prone to premature detonation or failure.)

    • @Luey_Luey
      @Luey_Luey 7 หลายเดือนก่อน +4

      yeah they are still used today in lower intensity conflicts, they are lighter so a single infantryman can carry two of them instead of just one AT4

  • @dziewiaty
    @dziewiaty 7 หลายเดือนก่อน +29

    That pistol grenade launcher makes me think about the photo on 4chan when dude proved his grenades fit onto his flare pistol

    • @earflapphat
      @earflapphat 3 หลายเดือนก่อน +4

      POCKET MORTAR!

  • @Mariopwnzu
    @Mariopwnzu 7 หลายเดือนก่อน +33

    A very key point to the energy weapons in Helldivers is what you replace when you reload only is functionally a magazine *if* you let it overheat. If you can manage it correctly it just has infinite ammo.

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 7 หลายเดือนก่อน +1

      Reminds me of the LSTAR from Titanfall 2, you only need to reload it if it overheats.

    • @josephrobinson6171
      @josephrobinson6171 7 หลายเดือนก่อน +2

      Which tbh makes no sense cus it would need an energy source

    • @Mariopwnzu
      @Mariopwnzu 7 หลายเดือนก่อน +3

      @josephrobinson6171 I just assume they have some kind of small but powerful source thats strong enough to not be able to be meaningfully depleted during a mission
      Kind of similar to how before Fallout 4 changed it, fusion cores in power armor were powerful enough to keep armor going for centuries without needing to replace it, just on a much smaller scale since a helldiver mission isn't nearly that long

    • @ausername69420
      @ausername69420 7 หลายเดือนก่อน +5

      @@josephrobinson6171 you reload the lasers with heatsinks not ammo, the energy source is internal

    • @DovaDude
      @DovaDude 7 หลายเดือนก่อน +3

      @@josephrobinson6171 It's possible it has a micro fusion reactor which are very fuel efficient and can use hydrogen as fuel

  • @triggerhappydinosaur3618
    @triggerhappydinosaur3618 7 หลายเดือนก่อน +123

    Always figured the EAT was far more reminiscent of the American M72 LAW with it’s fully tubular design, “opening” the launcher & having the ‘trigger’ on, what looked to me like, the top.
    But learning of the LAW80 was fascinating and I’ll never say no to an opportunity to hear Johnathon talk about cool weapons

    • @Nightshade31401
      @Nightshade31401 7 หลายเดือนก่อน +8

      It's actually a direct copy of the AT4.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 7 หลายเดือนก่อน +26

      @@Nightshade31401 No, it isn't. It's similar, but it's an entirely separate British design. Notably, the AT4 lacks the integral aiming rifle.

    • @Nightshade31401
      @Nightshade31401 7 หลายเดือนก่อน +9

      @@JonathanFergusonRoyalArmouries Wow! I never thought I would get a reply from the man himself!
      I definitely thought the EAT in HD2 was a mash between the AT4 and M72 with its guide rod type deal on the top and flared ends. (Which was what I was referring to, not the LAW80. I should've clarified.)
      Thank you for the reply!

    • @3Dant
      @3Dant 7 หลายเดือนก่อน +4

      ​@@Nightshade31401​That makes sense, since Arrowhead is Swedish

    • @oscarstenderup
      @oscarstenderup 7 หลายเดือนก่อน +7

      The EAT is a mix of both the LAW and AT4. The fact that you push out the end of the tube is taken directly from the LAW.
      It’s funny how some of these weapons are so similar to their IRL inspirations, just like the recoiless rifle.

  • @attilarischt2851
    @attilarischt2851 7 หลายเดือนก่อน +7

    I like how Jonathan mentioned the reticle. We were talking a lot with friends about just how this game geniuely feels like it has the most realistic gun handling in any game we played in recent memory. It really adds to the feeling of weight of the weapons.

  • @prowashington3177
    @prowashington3177 7 หลายเดือนก่อน +21

    I was so happy when Johnny brought out the FAL for the Adjudicator, bc I kept saying that gun reminded me of a Space FAL

    • @CodexQuinn
      @CodexQuinn 6 หลายเดือนก่อน

      Funny, I kept calling it the space G3 since I was like "so this is a .308 right," we went to the same ammo.

  • @ODST_Parker
    @ODST_Parker 7 หลายเดือนก่อน +15

    Another cool thing about the HMG emplacement is how it rotates around. It actually has two traverse mechanisms, one below the gun's articulation arm, and another at the base of the turret. If you move around in a certain area, it's only using the first, which is relatively fast. If you have to turn past that initial 45 degree arc, the full traverse kicks in, and it's much slower. It's best to keep it covered on its sides and aiming in one direction, because its responsiveness in the full 360 degrees is not fast enough to counter most threats.

  • @patrikhjorth3291
    @patrikhjorth3291 7 หลายเดือนก่อน +28

    Thanks, Jonathan, for reminding me of that old film warning against playing near electrical installations. It literally gave me nightmares when I was a kid. I am so grateful for the reminder.
    Quasar = Quasi-stellar object. It is an extremely luminous celestial object, formed by a supermassive black hole in the center of a galaxy. Those things put out nearly incomprehensible amounts of energy and electromagnetic radiation as they gobble up vast quantities of material.
    The gun looks like it charges up to generate an amount of plasma, and a magnetic field to launch it. Wouldn't want to get in its way.

  • @willmiles7978
    @willmiles7978 7 หลายเดือนก่อน +11

    I love that the Helldivers approach to Laser weapons addresses the 40k question of "what is a Lasgun" - i.e. is it a continuous beam or little self-contained energy bolts like Star Wars blasters - is "why not both?"

  • @YukimareThePsion
    @YukimareThePsion 7 หลายเดือนก่อน +9

    If we do a part 4, i want to see Johnathan react to more of the Stratagems themselves. Such as the Precision Strike, the Orbital Airburst, the Orbital Laser, the 500 kg, and the EMS stratagems.
    Bonus if we can see his reaction or response or thoughts on the upgrades to the ship and how they achieve it. (From the basic idea of training your support crew better to ripping out all the basic safety features for Eagle-1's fighter jet just so she can cram one more projectile per stratagem use)

  • @lupo4715
    @lupo4715 7 หลายเดือนก่อน +173

    Throwing Max Payne 3 out as a recommendation, loads of interesting weapons and details.

    • @mercenarygundam1487
      @mercenarygundam1487 7 หลายเดือนก่อน +5

      This.

    • @B4WZeR
      @B4WZeR 7 หลายเดือนก่อน +1

      agreed

    • @stevemc6010
      @stevemc6010 7 หลายเดือนก่อน +1

      Yes please! Would love to see the Brazil deep dive.

    • @B4WZeR
      @B4WZeR 7 หลายเดือนก่อน

      @@stevemc6010 caralho

    • @warhammer90000
      @warhammer90000 7 หลายเดือนก่อน +4

      would be dope if Sam Lake made a cameo somewhere in the background in the museum as Jonathan would be presenting guns ;D

  • @thefriendlyknight
    @thefriendlyknight 7 หลายเดือนก่อน +183

    A note for Johnathan Ferguson: War Thunder did the muzzle dispersion thing for their tank guns.

    • @maximtkachow
      @maximtkachow 7 หลายเดือนก่อน +24

      And World of Tanks too!

    • @Smaxx
      @Smaxx 7 หลายเดือนก่อน +9

      And so did Battlefield series, but can't think of any other game doing it with infantry weapons.

    • @tarnetskygge
      @tarnetskygge 7 หลายเดือนก่อน +23

      It's quite common in vehicle sims (Mechwarrior Online is another example that springs to mind) but I haven't seen it done for personal weapons before.

    • @znail4675
      @znail4675 7 หลายเดือนก่อน +5

      Planetside 1 and 2 with Planetside 1 being an early contender for making it popular.

    • @Ramonatho
      @Ramonatho 7 หลายเดือนก่อน +1

      Any game with a box aiming system basically does this.

  • @VersedFlame
    @VersedFlame 7 หลายเดือนก่อน +7

    I'm very proud of the Helldivers community. What we achieved is an example of exemplary teamwork. Also, having Jonathan review the guns from Criterion Games' "Black" would be pretty nice.

    • @The_Red_Comet
      @The_Red_Comet 7 หลายเดือนก่อน

      Weren't those just normal real life guns hahaha

  • @toryunaminosaki1022
    @toryunaminosaki1022 7 หลายเดือนก่อน +23

    kinda wish they'd give the hmg a 100 round mag and an ammo backpack, with 4 boxes or something just for it. it would be neat to have a crew served portable mg in the game

    • @xyrkzes
      @xyrkzes 7 หลายเดือนก่อน +3

      I saw someone suggest giving it a mandatory ammo backpack which feeds bullets directly into the gun through a belt and I really want that now.

    • @toryunaminosaki1022
      @toryunaminosaki1022 7 หลายเดือนก่อน +4

      @@xyrkzes I think that would overshadow the emplacement. Having it be able to be reloaded by a second person faster would actually give it a use case, but as it stands the starter mg is better than the heavy, tbf

    • @alexanderschweinehunde167
      @alexanderschweinehunde167 7 หลายเดือนก่อน +1

      The resupply backpack exists

    • @Salmon_Toastie
      @Salmon_Toastie 4 หลายเดือนก่อน

      @@xyrkzeswe’ll probably get a mini gun with backpack in the future instead.

    • @xyrkzes
      @xyrkzes 4 หลายเดือนก่อน

      @@Salmon_Toastie Even better!

  • @OOZ662
    @OOZ662 7 หลายเดือนก่อน +25

    For the viewers' information: the energy weapons heat up at the same rate on all planets (if you just tape the trigger down, you get the same number of shots before it "overheats" and kicks the heatsink), it's the cooldown rate when _not_ overheated that is affected by ambient temperature.

    • @ProjectXA3
      @ProjectXA3 หลายเดือนก่อน

      VERY good to know!

  • @RiddleAnim
    @RiddleAnim 7 หลายเดือนก่อน +10

    Jonathan,a quasar is a supermassive stellar remnant,often a galactic center. The absolute most energetic objects in the universe,they are functionally black holes spinning so rapidly,with so much energetic matter in their accretion disks,that they shine brightly enough to mask the galaxies which contain them from all manner of imaging,and often eject plasma from their poles at *relativistic speeds.* They're so energetic that life and complex molecules simply cannot exist in galaxies containing them.

  • @SomaticApparition
    @SomaticApparition 7 หลายเดือนก่อน +6

    Absolutely fantastic episode, the banter between you two is great to listen to

  • @rechtsguy4005
    @rechtsguy4005 7 หลายเดือนก่อน +136

    Jonathan should definitely-definitely look into more of Deep Rock Galactic's weaponry

    • @twomp5sandawatermelon
      @twomp5sandawatermelon 7 หลายเดือนก่อน +2

      He has, pretty sure its only some of the weapons tho

    • @rechtsguy4005
      @rechtsguy4005 7 หลายเดือนก่อน +17

      @@twomp5sandawatermelon I said more 🗿🗿🗿🗿🗿🗿🗿

    • @carsonmentzer8964
      @carsonmentzer8964 7 หลายเดือนก่อน +5

      I would say yes and the sooner the better, but I think it would be better timed to season 5’s release so he can go over the new overclocks as well.

    • @rechtsguy4005
      @rechtsguy4005 7 หลายเดือนก่อน +3

      @@carsonmentzer8964 He reacts to the weapons, not overclock. Why make him go over the in-depth game mechanic if he doesn’t even play the game?

    • @arephbisus2117
      @arephbisus2117 7 หลายเดือนก่อน +3

      ​@@rechtsguy4005that's too much really tho I love DRG but they have only 3 primaries and 3 secondaries since the last I played and I get it the overclocks change the way it works but it's really just instead of shoot this many shoot this many but less damage or shoot all at once with high damage it's simple little changes not a whole redesign

  • @thecaffeinequeen
    @thecaffeinequeen 7 หลายเดือนก่อน +6

    Hey @jonathanferguson1211 ! I don't know if you'll see this, but I've been rather knees deep in bug guts in Helldivers as of late. One detail that I've recently found out (the hard way, of course, the helldiver way) is that rocket launchers - all of them - have a backblast. I was hilariously surprised when a friend ran up behind me as I fired my Airburst Rocket Launcher and they just instantly got knocked to the ground. The Airburst Rocket Launcher itself is very fun, although probably has one of the higher learning curves of all the launchers. It's exactly what it sounds like. Fire it and it'll burst above enemies sending hundreds of smaller rockets and flechetes everywhere based on proximity to targets. The proximity to targets is what gets most people because like a lot of things in Helldivers, it does not discriminate friend from foe. That being said, seeing x90s +, even if you... may have taken out a buddy in the process, is addictively fun.

  • @TugaAvenger
    @TugaAvenger 7 หลายเดือนก่อน +29

    I would kindly suggest ArmA 3: SOG Prairie Fire. It's a unique take on the Vietnam War and features weapons rarely seen in any other game, I'm sure Jonathan would enjoy reviewing it. Especially a certain aussie modified full-auto FAL...

    • @Sidewinder1996
      @Sidewinder1996 7 หลายเดือนก่อน

      Another prairie fire enjoyer!

    • @ghillie_guys7808
      @ghillie_guys7808 7 หลายเดือนก่อน

      An episode on modded ARMA 3 weapons + CDLC weapons would be very cool

    • @ScruffyIMS
      @ScruffyIMS 6 หลายเดือนก่อน

      And the Arma series, starting with OFP, also has bullets actually exiting the barrel and going where the actual muzzle is pointing.
      The A3 episode also had some GM guns, I'd also like another look

  • @ivanlara7110
    @ivanlara7110 7 หลายเดือนก่อน +4

    I really enjoying this Helldivers 2 content, absolutely entertaining I hope you guys keep it up with Helldivers 2 guns cuz this game is gonna be around for a long time and Super Earth engineers are gonna keep releasing new armament

    • @racker6081
      @racker6081 7 หลายเดือนก่อน +1

      I hope you're right buddy

  • @mattybob12310
    @mattybob12310 7 หลายเดือนก่อน +160

    That is some diabolical timing :'D

    • @TheEDFLegacy
      @TheEDFLegacy 7 หลายเดือนก่อน

      🫢

    • @leonrussell9607
      @leonrussell9607 7 หลายเดือนก่อน +5

      How? Because of the fake outrage at nothing

    • @mattybob12310
      @mattybob12310 7 หลายเดือนก่อน

      @@leonrussell9607 selling a game in regions that dont have access to PSN then forcing them to sign up to a PSN Account is not nothing, it's theft.

    • @BamHurgr
      @BamHurgr 7 หลายเดือนก่อน +1

      @@leonrussell9607 goin of the steam reviews... it's certainly not fake...

    • @TheEDFLegacy
      @TheEDFLegacy 7 หลายเดือนก่อน

      @@leonrussell9607 It's not nothing when tens of thousands of players can no longer play; PSN registrations aren't available worldwide.

  • @TheFirstCurse1
    @TheFirstCurse1 7 หลายเดือนก่อน +5

    Grenade launcher and rocket launcher pistols are some of my favorite firearm concepts. Ever since I played EVE Dust 514 and used the Flaylock Pistol I fell in love with the idea.

    • @markhirsch6301
      @markhirsch6301 7 หลายเดือนก่อน +1

      I remember the game Shellshock Nam 67 had the gyrojet that fired actual rockets if that counts

  • @SnazBrigade
    @SnazBrigade 7 หลายเดือนก่อน +4

    i love how all the different underbarrel launchers seem to do reloading different. the m203 slides forward, the m320 pivots to the side, the vhs one kinda rolls to the side and the gp25 is front-loaded

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน

      "camcorder"..Obi-Wan voice: 'Now that's a name I've not heard in a long time.'

  • @DaYemenball
    @DaYemenball 2 หลายเดือนก่อน +1

    The aiming system reminded me of warthunder. You have 2 circles, the big one being where you want the turret to point and the little one being where your gun is currently pointed. You have to wait until that little circle is on the your target, otherwise your shot will fly some random direction.

  • @maccaebus
    @maccaebus 7 หลายเดือนก่อน +9

    The first place I saw a system of a reticle separate from where your muzzle actually is was in a flash game called Sierra 7. This was a long time ago, and made by someone who is clearly a gun enthusiast, but it worked well for an on-rails tactical shooter, and I was surprised even then that more games didn't handle the clunkier or heftier weapons in their games with the same kind of system. I immediately related Helldivers 2 to Sierra 7 as a result, to the confusion of all my friends who thought of it as a War Thunder thing.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 7 หลายเดือนก่อน +2

      I just looked it up - unless I'm completely off-base here that's not quite what HDII does. The separate reticle changes position relative to your character's movement and speed. I haven't seen any game do that.

    • @maccaebus
      @maccaebus 7 หลายเดือนก่อน +1

      ​@@JonathanFergusonRoyalArmouriesI don't believe you're off base at all, I just thought you were mostly talking about the sort of "reticle lag," where your gun isn't actually as fast as your cursor and lags behind where you're aiming dependent on how "heavy" or unwieldy the weapon is. Actually reacting to player movement and the player taking damage and such is a cool (if frustrating) mechanic I haven't seen outside Helldivers II yet, only similar, less fleshed out ideas.

  • @nathanjones1679
    @nathanjones1679 7 หลายเดือนก่อน +1

    I hope Jonathon had a nice holiday in Orlando Florida, managed to meet him very briefly in the stairway down to the plane at Manchester airport. Wasn't expecting to meet him at all, but he was very nice and genuine and managed to get a selfie 😎 Sadly didn't get chance to talk much due to boarding the plane, but such is life 😂

  • @dookieshoes3585
    @dookieshoes3585 7 หลายเดือนก่อน +9

    I know Jonathan references quake and some older games. But it’s been interesting seeing him playing more and more games as this series has gone on. I was hoping he’d get bitten by the Helldivers bug! Seems like a great game for a gun enthusiast.

  • @knicklichtjedi
    @knicklichtjedi 7 หลายเดือนก่อน +3

    6:41 Helldivers is insanely detailed. Some additional things I have noticed/heard about: Angled armor deflection, wind for flamethrowers, simulated injuries.

    • @danielllitpek2014
      @danielllitpek2014 7 หลายเดือนก่อน +3

      Also the lag between moving your mouse and your diver's aim in first person, flame thrower ignition and dripping, back blasts from rockets including the turret and mech, keeping chambered rounds and mag rounds separate during reloads, the shake when someone fires the Dominator (which is the Bolter from WH40K) or the Eruptor next to your head...

  • @Snarfyy
    @Snarfyy 7 หลายเดือนก่อน +4

    6:25 The muzzle circle is present in Warthunder and Enlisted, but only for vehicles. It's especially important for vehicles as the turret moves much slower than the camera. Enlisted would be a good WW2 game to see in this series!

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries 7 หลายเดือนก่อน +4

      I see what you're saying, but that's for a fixed gun. HDII appears to take it to the next level (and as you say for small arms) by having it move relative to the shooter's movement and speed i.e. where his weapon is pointing relative to where he's pointing.

  • @ZETH_27
    @ZETH_27 7 หลายเดือนก่อน +2

    The disposable Anti-Tank is almost a carbon copy of the IRL AT4 expendable recoilless rifle. Which absolutely checks out in game as the reloadable version of the same weapon is a game-version of the IRL 84mm Carl Gustav, which is what the AT4 was derived from.
    A single-use, light, single-man portable AT weapon for troops to carry with them if armour was not expected, but possible to face.
    If the mission specified AT-work, they'd obviously bring a Carl-G squad which was usually 2 men, one with the launcher, and another with the ammunition who performed the act of reloading.

  • @7Valerijohnson7
    @7Valerijohnson7 7 หลายเดือนก่อน +5

    When I see the Eruptor, what comes to mind is the Barrett XM109, it's an Anti-Material Payload Rifle (AMPR), it shoots explosive bullets and everything

    • @ICECAPPEDSKY
      @ICECAPPEDSKY 7 หลายเดือนก่อน +2

      That’s honestly one of the best equivalents in function.
      Although I’d say the JAR-5 dominator is closer to that gun.
      The Dominator and the Eruptor use the old AR-15/M16 pistol grip and part of the lower receiver with a more modern trigger.
      The same can be said for the Breaker and its variants. I’m surprised he said it was based on the Origin 12 back then when it has AR-15 parts on it.

  • @carboncorvidswe
    @carboncorvidswe 7 หลายเดือนก่อน +2

    I love this man! Incredibly knowledgeable but also very aware of the rule of cool and "it's a video game".

    • @racker6081
      @racker6081 7 หลายเดือนก่อน +4

      One of few gun professionals I saw on yt that doesn't just dismiss video game guns as "dumb and unrealistic" When they don't get every detail 100% correct. Great guy, would love to visit the museum irl

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน

      probably helps a lot that he spent a lot of time as a youth playing Goldeneye 007 like probably many of us commenting on his channel.

    • @racker6081
      @racker6081 7 หลายเดือนก่อน

      @@Keithustus personally I was born too late for that one

  • @ebeaudoin8644
    @ebeaudoin8644 7 หลายเดือนก่อน +3

    The cool thing about the las-16 is that its sound design is probably accurate to how a real world weapon working like that sound. It's distinct laser bursts are much higher damage, much quicker than the other laser weapons in game, so the laser leaving the barrel in a distinct, high temperature burst would probably cause loud noises as air was repeatedly heated to hundreds of degrees Celsius at just the barrel.

    • @05Matz
      @05Matz 7 หลายเดือนก่อน

      So, it's a rapid sequence of 'thunderclaps' from expanding air in the path of laser pulses that just happen to sound like a rapid sequence of near-simultaneous explosion and sonic boom pairs from a regular rifle? Understandable, but you'd really want to figure out a way to make them more distinctive sound design-wise I think. Maybe making the fire rate very high or low for a firearm (though that would constrain the practical game design of the weapon), or adding some kind of leading or trailing whistle or hiss to the individual snaps, or something -- I'm no sound designer but I know that fiddling with fictional weapon sounds to make them unique is an art in itself when it comes to film and video games, even for what are supposed to be regular projectile weapons.

  • @adawg3032
    @adawg3032 7 หลายเดือนก่อน +2

    I never thought the adjudicator was just an FAL with a funny barrel shroud… but by golly it is.

  • @stormy9196
    @stormy9196 7 หลายเดือนก่อน +3

    about the mg emplacement, actually if you drop a turret to man, then drop a mortar nearby the mortar will lure bots and bugs to you to mow down, can be extreamly fun on lower difficulties

  • @FabianMacGintyONeill
    @FabianMacGintyONeill 7 หลายเดือนก่อน +2

    I've seen it recommended a few times but I would be fascinated to see what Jonathan thinks of Receiver 2

  • @Iscannon
    @Iscannon 7 หลายเดือนก่อน +6

    Ah, what wonderful timing

  • @Ceres_5
    @Ceres_5 7 หลายเดือนก่อน +2

    At 17:04, I believe the weapon the PLAS-1 Scorcher may be reminding you of is the Wavesplitter from Destiny 2

  • @AE1OU
    @AE1OU 7 หลายเดือนก่อน +54

    Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
    So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets.
    There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.

  • @classified9583
    @classified9583 7 หลายเดือนก่อน +3

    My favorite episodes are ones about jonathan’s active games so he constantly provides feedback based on his playing. Maybe giving him a play demo for games would be cool

  • @oilygarch
    @oilygarch 7 หลายเดือนก่อน +3

    "The couple that Helldives together, stays together"
    Not very long, statistically. They are -- very rapidly -- blown apart.

  • @Teradyne87
    @Teradyne87 7 หลายเดือนก่อน +2

    The Sickle doesn't sound like a sci-fi laser, but it does sound similar to the pulse laser used in tattoo removal.

  • @pixelpowder8371
    @pixelpowder8371 7 หลายเดือนก่อน +6

    Alright. Helldivers 2, WHOO ✊🏻. Shout-out to the Adjudicator.
    Also, if you need any ideas about future episodes, how about Killzone? Give that series some love.

  • @Neo2266.
    @Neo2266. 7 หลายเดือนก่อน +2

    Don’t forget that the spear can lock onto factories.
    If you’re lucky, you can take out a strategem jammer without ever coming near it

    • @Keithustus
      @Keithustus 7 หลายเดือนก่อน

      what?! must try that, thanks.

  • @TheVergile
    @TheVergile 7 หลายเดือนก่อน +3

    i always imagined that the blitzer fired some kind of super small metallic shot that pulled arcs of electricity behind them. and the pumping action was maybe shaving some new metallic particles from a big block of metal.

    • @TheVergile
      @TheVergile 7 หลายเดือนก่อน +2

      the rotating part being essentially a van de graaf generator

    • @stnilus3294
      @stnilus3294 7 หลายเดือนก่อน

      It's supposed to be an electrolaser. The theory is kind of complex, but it's a real-world concept that just hasn't been fielded yet.

  • @gilberttheaircraftcarrier
    @gilberttheaircraftcarrier 7 หลายเดือนก่อน +1

    I dunno about this too well, but I like the fact that the Scorcher’s plasma bolts expand the farther it travels, showing us that the plasma gasses do dissipate into the atmosphere overtime.

  • @darraghchapman
    @darraghchapman 7 หลายเดือนก่อน +5

    A Chris Morris fan! Truly a man of character.

    • @IrregularDave
      @IrregularDave 7 หลายเดือนก่อน +1

      I love Chris Morris. He edited this episode

  • @TheStorm119
    @TheStorm119 7 หลายเดือนก่อน +1

    If you ever need someone to Helldive with Jonathan I'd be glad to join you!
    And that HMG turret is amazing against the bugs.

  • @twomp5sandawatermelon
    @twomp5sandawatermelon 7 หลายเดือนก่อน +3

    0:16 Johnathan ferguson is probably the most american sounding british person to ever live

  • @RamadaArtist
    @RamadaArtist 6 หลายเดือนก่อน

    I love how the entire reaction to the Quasar cannon is, "yep, that's a thing."

  • @HIT14MAN2
    @HIT14MAN2 7 หลายเดือนก่อน +44

    Jonathan should look at the guns of SAO Fatal Bullet and COD Advanced Warfare

    • @SONICX1027
      @SONICX1027 7 หลายเดือนก่อน +5

      SAO Fatal Bullet and Advanced Warfare eh? Good choices

  • @MrDangermouse1980
    @MrDangermouse1980 6 หลายเดือนก่อน

    The couple that dives together, thrives together. ❤

  • @yousarrname3051
    @yousarrname3051 7 หลายเดือนก่อน +257

    I half-expected the video will have required a PSN account

    • @Rowdy_Raider
      @Rowdy_Raider 7 หลายเดือนก่อน +48

      Sorry but you also require photographic ID to make this account due to it being in the UK

    • @Tr4wnet
      @Tr4wnet 7 หลายเดือนก่อน +8

      @@Rowdy_Raider no way thats real

    • @correctedsun
      @correctedsun 7 หลายเดือนก่อน +14

      This video ends up available in only 69 countries (No, not nice)

    • @zwenkwiel816
      @zwenkwiel816 7 หลายเดือนก่อน +12

      Nah they'll let you watch a bit first. Only when you're hooked that's when they will require a psn account....

    • @Turtlefire1
      @Turtlefire1 7 หลายเดือนก่อน +4

      Don't worry, you data is safe... for a couple months until the next data leak

  • @matthewboer8279
    @matthewboer8279 7 หลายเดือนก่อน

    4:59 had major flashbacks to playing night fire on the GameCube . Loved this gun

  • @ComissarYarrick
    @ComissarYarrick 7 หลายเดือนก่อน +9

    I know this episodes are done in advance, but timeing on this one is just too good

  • @femoonyks-2936
    @femoonyks-2936 7 หลายเดือนก่อน

    I really like that Jonathan is playing these games, and always super passionate about weapons

  • @TheBuddel
    @TheBuddel 7 หลายเดือนก่อน +3

    18:55 the relationship was blessed by Jonathan Ferguson The keeper of firearms and artillery at the Royal armories museum in the UK home to thousands of iconic weapons throughout history

  • @9unslin9er
    @9unslin9er 7 หลายเดือนก่อน +1

    I love how this has gone from:
    This gun vaguely resembles this and that, to:
    Oh I want that. I don't care.

  • @law5121
    @law5121 7 หลายเดือนก่อน +16

    Please can jonathan take a look at the guns from the division 1&2 particularly the exotics

    • @TheFrogEnjoyer
      @TheFrogEnjoyer 7 หลายเดือนก่อน +2

      Id love to see this. I'd even record the footage for them.

  • @Sn1pEzTV
    @Sn1pEzTV 7 หลายเดือนก่อน +2

    I'd love to see Jonathan and Dave playing Helldivers 2 together, or something else even, as long as they both play anything together and make a video out of it xD

  • @SuperTflat
    @SuperTflat 7 หลายเดือนก่อน +3

    Where did you buy that T-Shirt Mr Ferguson?

  • @FirstMetalHamster
    @FirstMetalHamster 7 หลายเดือนก่อน +1

    The Eruptor, a bolt-action Bolter for the everyman. Love it.

  • @rin-joh8644
    @rin-joh8644 7 หลายเดือนก่อน +5

    Despite Helldivers 2 currently burning down, it's still nice to have another Helldivers Firearms Expert Reacts.

  • @racercowan
    @racercowan 7 หลายเดือนก่อน +1

    Speaking of having a reticle that shows where the muzzle is aiming, a similar thing is in the ARMA games. I believe ARMA 2 had both a reticle in the middle of the screen as well as a dot that showed the exact point of aim for the rifle, while ARMA 3 instead only has the reticle which mostly stays in the center of the screen but can move to represent the trajectory being blocked (i.e. if you peek over a wall but your rifle is below the edge, the reticle is on the wall in front of your gun instead of centered on the screen).

  • @killerfroggaming6397
    @killerfroggaming6397 7 หลายเดือนก่อน +3

    This was definitely needed

  • @TheChungassSupreme
    @TheChungassSupreme 5 หลายเดือนก่อน

    Fun fact: The grenade pistol (and by extension the grenade launcher) both have an arming distance on their rounds, roughly 10m. Firing at something closer than that will deal reduced damage, and will cause the grenade to ricochet, usually spiraling off to explode somewhere behind you, or more often than not, at the heels of you or your allies.
    Edit: A Quasar is the high density plasma discharge of a black hole when in the midst of devouring stellar material. In essence, it's the universe's deadliest burp. High heat, high velocity, high density plasma, with massive amounts of X-ray, Gamma, Beta, and Infrared radiation. The Quasar Cannon suggests that it uses a classified internal mechanism to gather and compact plasma into a high density packet of energy, than launch it at high velocity. Which, given that the projectile covers roughly 350 meters in a second (roughly 1,260 kph, or just under 783 mph) seems fairly fitting.

  • @TheFrogEnjoyer
    @TheFrogEnjoyer 7 หลายเดือนก่อน +3

    Its gonna be a sad day when Jonathan stops being the keeper of firearms and artillery

  • @Chaydex
    @Chaydex 7 หลายเดือนก่อน +1

    The name for Quasar fits it quite well since a quasar is a so called radio galaxy. It means that there is a really active supermassive black hole in the a center of the galaxy from which really bright and energetic beams of radiation are shot out from the poles. Quasars are literally one of the brightest objects in the universe next to supernovae and pulsars

  • @FreelanceCarmine
    @FreelanceCarmine 7 หลายเดือนก่อน +16

    LUL This timing's pretty hilarious.

    • @dookieshoes3585
      @dookieshoes3585 7 หลายเดือนก่อน +2

      Unplug for a day or two. Most people don’t know and don’t care about a psn login

  • @AAngelUriel
    @AAngelUriel 6 หลายเดือนก่อน

    Fun fact, the idea for the little 'pistons' on the scorcher likely stems from many other SciFi uses of such that have long forgotten their origins as electromagnetic ram pistons. An electrical charge energizing the plasma also runs through the circuits of the magnets on the pistons/rams, causing them to contract and force additional gas into the chamber, increasing pressure for just a moment, allowing the heat to reach critical levels before it is vented in a given direction. The electrical charge was also supposedly going to keep the bolt of energized gas (aka plasma) coherent over extended distances and prevent it from making solid contact with the barrel.
    Just a little sci fi knowledge from the past.

  • @Deathwatch05
    @Deathwatch05 7 หลายเดือนก่อน +75

    Oof, that's unfortunate timing.

    • @TheEDFLegacy
      @TheEDFLegacy 7 หลายเดือนก่อน +2

      💯😢

    • @yalocalasda5146
      @yalocalasda5146 7 หลายเดือนก่อน +1

      What u mean

    • @polarvortex6496
      @polarvortex6496 7 หลายเดือนก่อน +5

      Or very fortunate timing. Everyone’s looking at Helldivers right now, aren’t they?

    • @Deathwatch05
      @Deathwatch05 7 หลายเดือนก่อน +1

      @@polarvortex6496 True!

    • @Schproemftell
      @Schproemftell 7 หลายเดือนก่อน

      ​@@yalocalasda5146 because the game requires a PSN Account on PC... again
      At launch the game required a PSN Account on PC which however was disabled a short while after due to technical issues ... however the issues are gone and Sony want's that re-enabled

  • @NeilMcIntoshHarlequeen
    @NeilMcIntoshHarlequeen 7 หลายเดือนก่อน +1

    The PLAS-1 Scorcher reminds me of Geoff Crammond's Stunt Car Racer from the 1980s

  • @G-Mastah-Fash
    @G-Mastah-Fash 7 หลายเดือนก่อน +4

    apolgy for bad english
    where were u wen Helldivers 2 die
    i was at house eating dorito when phone ring
    "Helldivers 2 is kil"
    "no"

  • @XaviusNight
    @XaviusNight 7 หลายเดือนก่อน

    The HMG Emplacement ammo feeds are enclosed because the whole thing needs to be dropped in a Hellpod onto site, so they help reinforce the ammo lines in case one or two bullets are shaken loose by the impact.

  • @TTTgundams
    @TTTgundams 7 หลายเดือนก่อน +8

    I wonder how effective these weapons are against Super Earth's new Arch-enemy, the forces of SONY

  • @stamfordly6463
    @stamfordly6463 7 หลายเดือนก่อน

    The muzzle/dispersion thing was sort of done in the original Operation Flashpoint where you had a single vertical line representing the foresight (and therefore muzzle) and two lines either side for the rear-sight.

  • @TacComControl
    @TacComControl 7 หลายเดือนก่อน +3

    The most dangerous weapon in all of Helldivers 2....the PSN login requirement. Which has irreparably destroyed the devs' reputations in a single patch.

    • @antonindufournaud6572
      @antonindufournaud6572 7 หลายเดือนก่อน +2

      Something that was advertised on steam and is due to their publisher and not them? Yeah so sad the devs did that.

    • @leonrussell9607
      @leonrussell9607 7 หลายเดือนก่อน +1

      Done irreparable damage to about 5 people, most people don't care that steam players are too lazy to set up an account

  • @craigrobbins2463
    @craigrobbins2463 7 หลายเดือนก่อน

    Makes me appreciate the care ArrowHead put into this game and its gunplay. When i learned ambient heat is a thing I was staggered.

  • @QuibilusDrachenn
    @QuibilusDrachenn 7 หลายเดือนก่อน +13

    Sony...

  • @Cassey_White
    @Cassey_White 7 หลายเดือนก่อน +1

    If I remember correctly, the old ARMA games had a similar system to indicate the point of aim and the point of impact separately, with lines on both sides that you aim and a dot indicating where the shot would go.

  • @yannick4425
    @yannick4425 7 หลายเดือนก่อน +3

    The timing is .... unfortunate

  • @RosDalton
    @RosDalton 7 หลายเดือนก่อน

    Fantastic to hear you’re giving the game a try, it’s a blast.

  • @Ghostie_rue
    @Ghostie_rue 7 หลายเดือนก่อน +12

    Sony killed the game

  • @brotherericus
    @brotherericus 6 หลายเดือนก่อน

    Interesting that Jonathan likened the Adjudicator to the FAL when the first thing I thought of was the M14 rifle, given that the bolt on both weapons is visible in operation on the side and it also uses a rock-in magazine, although the stock on the Adjudicator is definitely closer in resemblance to the FAL than the M14

  • @Tounushi
    @Tounushi 7 หลายเดือนก่อน +1

    The Eruptor reminds me most of the Barrett XM109 payload rifle. It uses the same grenades as the XM29/OICW, it's around the same size, the same form factor, but it's semi-auto.

    • @shatara42
      @shatara42 7 หลายเดือนก่อน +1

      Finally, someone else who's heard of this thing.

  • @ARandomAccount110
    @ARandomAccount110 7 หลายเดือนก่อน

    Bringing up the Heavy Machine Gun, the concept reminds of the 6P62. It was a Russian project for an infantry HMG used for checkpoints, mainly for anti-vehicular use.