This New Medieval Game Is BRUTAL - Kinstrife Combat First Look

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  • เผยแพร่เมื่อ 3 เม.ย. 2024
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ความคิดเห็น • 634

  • @Kinstrife
    @Kinstrife 2 หลายเดือนก่อน +980

    Hi, we're the developers of Kinstrife! The video outlines the combat system perfectly and we really dig the way the video is laid out - we really hope there's going to be more Kinstrife on your channel in the future as well with your new alignment of the channel!
    It's also amazing to see all the intrigued and encouraging comments, that's always extremely motivating. This is also the first closer look into our combat system that's open to the public, so it honestly means a lot to see those reactions. There were also a bunch of questions and/or remarks that we want to briefly reply to:
    - The game has a single player focus, local co-op is likely to come at a later point and online multiplayer is not in the plans for now.
    - We first focus on PC, but if things go well we hope to port to consoles.
    - In addition to combat, Kinstrife will also have an RPG & mercenary sim gameplay part, where you play as a wandering knight, building up your retinue, fortune and fame. You can see WIP footage of that in our announcement trailer on our channel.
    - We're focusing on smaller scale battles for a start, with battle size of 100 (at 60 FPS on high end hardware), as physics-based animation is very resource intensive. There are still many ways we can optimize so this number will probably increase considerably in future
    - Besides keyboard & mouse, controllers are also supported.
    - Grappling is something we'd love to tackle (hah) later on, though you can actually throw, trip etc. opponents already in the current state - though not really intentionally yet.
    - Our physics-based animations are definitely a work in progress and are improving steadily. Locomotion and balance are some of the hardest things when it comes to physical animation, so those will definitely continue to see improvements.
    Thanks for everyone's kind words and support, we honestly appreciate it!

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +69

      Thanks for stopping by! I pinned the comment so people can see the info easier. Great work on the game so far and I can't wait to dive into it once it's ready :D

    • @Ok_waffle
      @Ok_waffle 2 หลายเดือนก่อน +5

      Hey, I love how this game looks, do you ever think you guys will ever be able to ad this game to PS4 or PS5?

    • @Ok_waffle
      @Ok_waffle 2 หลายเดือนก่อน +6

      I'd by it in a heart beat, or whenever I get the money.

    • @derekgarvin6449
      @derekgarvin6449 2 หลายเดือนก่อน +6

      I remember a swing system like this in jedi academy. It was amazing then for dueling but disappeared from the world as far as I know. Nice to see it return.

    • @killapizza2829
      @killapizza2829 2 หลายเดือนก่อน +5

      can you stab though the eye slit of a helmet or shoot ig if theres archers

  • @xEricGNx
    @xEricGNx 2 หลายเดือนก่อน +272

    We really are in the era where we are most excited to see indie games than Triple A games.
    Same as Manor Lords, I can't wait to play Kinstrife!

    • @I_am_nobody999
      @I_am_nobody999 2 หลายเดือนก่อน +25

      We've been in that era for a decade.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +41

      Yeah I don't even look at AAA games anymore. Sadly, most people still do, which is where a lot of the views are but I can't imagine myself playing something like Skull and Bones or Kill the Justice League for more than a couple hours - not worth it.

    • @ItIsYouAreNotYour
      @ItIsYouAreNotYour 2 หลายเดือนก่อน +11

      Blame the people for continuing to buy bare minimum recycled AAA games. As a buisness, it's not their fault they can do the bare minimum and profit off it. The people need to stop supporting it or there is no reason to stop these horrible AAA times. But people know it's bad, still purchase it, and then complain about it.

    • @jessekoepp3928
      @jessekoepp3928 หลายเดือนก่อน +1

      @@Strat-Guides Both of those games FLOPPED hard, just so you know.

    • @gianp33
      @gianp33 หลายเดือนก่อน

      its AAAA now

  • @rafaellogana692
    @rafaellogana692 2 หลายเดือนก่อน +189

    This game feels like Exanima but over the shoulder.

    • @slackamacgaming6721
      @slackamacgaming6721 หลายเดือนก่อน +16

      👍...time to trip over everything...

    • @rafaellogana692
      @rafaellogana692 หลายเดือนก่อน +7

      @@slackamacgaming6721 I want my bonks that make me go "oooooohh!!"

    • @williamspringer6437
      @williamspringer6437 หลายเดือนก่อน +11

      I know so glad to see someone improving on that formula I’ve played Examina for years always knew it could be more if done right I’m really excited for this one

    • @F_Yale
      @F_Yale หลายเดือนก่อน +6

      But less goofy and gay with better structured animations and combat.

    • @mergenocide
      @mergenocide หลายเดือนก่อน

      Lets just hope its not as clunky

  • @ShadoSpartan44
    @ShadoSpartan44 2 หลายเดือนก่อน +146

    im really impressed, the devs seemed to have worked really hard on this combat system, i agree with you at the end, i don't think this will replace M&B but just be a slightly different experience

  • @Kyuschi
    @Kyuschi 2 หลายเดือนก่อน +319

    the game does excite me for being a physics combat game that isn't just a joke game for once.
    If they can make the walking look slightly less janky and maybe implement some grabs or trips or something to do when you get tied up(if that's not already a thing) then this is gonna be really cool

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +31

      I know what you mean - it can look a little wonky at times, but I think they can make it work

    • @HotCod
      @HotCod 2 หลายเดือนก่อน +22

      Making a human body balance/stand/walk using actual physics is extremely complex. So physics based character controller tend to work by effectively puppeting center of mass around. The goofy looking walk is due to the legs/feet doing their best to follow the center of mass as its being moved around rather than being what driving that movement. It result in uncanny feeling characters who look like they should be falling over half the time.
      Unfortunately this is it's own extemely difficult problem to solve which is why most games using controllers like these don't bother and lean into the janky/goofy nature of it. So while I expect it'll get a lot better as the tune things it's probably always going to look/feel a bit janky.

    • @norXmal
      @norXmal 2 หลายเดือนก่อน +1

      @@HotCod Yeah, that's usually what it seems to falls back to, I believe exanima went with that route in the end, iirc.

    • @fartloudYT
      @fartloudYT 2 หลายเดือนก่อน +1

      @@norXmal Exanima sounded like the best game ever, hell all the tech sounded great, but when you actually play it... its not great.

    • @Polar_Onyx
      @Polar_Onyx 2 หลายเดือนก่อน +9

      @@norXmal what? exanima is definitely the least goofy physics controller I've ever seen, it's miles ahead of any landfall type system and the devs are still making improvement too it just in the last updated they make walking on physics objects 10x better and doing prop climbing is so much better (and the non zombie ai are much better at not tripping).
      Also for the other guy what's not great about it? I've yet to see any other game come close to the armor mechanics or combat realism.

  • @Milk12_34
    @Milk12_34 หลายเดือนก่อน +81

    Manor lord + Kinstrife + Bannerlord = THE PERFECT MEDIEVAL GAME

    • @griegopecador
      @griegopecador หลายเดือนก่อน +9

      And with an addition ,of crusader kings 3, combination...this would be epic

    • @-Vandoo-3221
      @-Vandoo-3221 หลายเดือนก่อน +16

      Add Kingdom come deliverance

    • @dimitribrzeczyszczykiewicz8044
      @dimitribrzeczyszczykiewicz8044 หลายเดือนก่อน +1

      I find Half Sword amusing as well... I played all those as well and i really loved Kingdome come, it had some flaws tho, but i still found it really pleasing in this game within a few playthroughs of mine.

    • @snippy9469
      @snippy9469 หลายเดือนก่อน

      @@dimitribrzeczyszczykiewicz8044 came here to say this. Half sword would be my favorite medieval game if it had more content.

    • @RameyFamily
      @RameyFamily หลายเดือนก่อน +3

      Yeah and add in CKIII politics and diplomacy

  • @jon131
    @jon131 2 หลายเดือนก่อน +34

    That BONK with the mace on the helmets sounds so satisfying. Wishlisted, this looks great.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +2

      Agreed! Some of the sounds are really good

  • @Thetb93
    @Thetb93 2 หลายเดือนก่อน +66

    the obvious next step is enemies begging for their life when disarmed or wounded. as it seems weird when an enemy with no hands keeps fighting. but i dont know if that should be in a video game.

    • @ingold1470
      @ingold1470 2 หลายเดือนก่อน +17

      They do this in Kingdom Come:Deliverance, especially if they're low-tier bandits who just realised that they picked a fight with a full-plate man at arms.

    • @talibaninternetexplorer
      @talibaninternetexplorer หลายเดือนก่อน +5

      I dont fully agree, the higher tier / more elite and determined ones should keep fighting to the death

    • @Rambo2point0
      @Rambo2point0 หลายเดือนก่อน +6

      I believe it would be realistic and work out well for this game since knights IRL used to take other knights for ransom instead of just killing them. Whilst killing levy troops since they weren’t “worth the trouble of capturing”

    • @user-to8lx8zq1i
      @user-to8lx8zq1i 7 วันที่ผ่านมา +1

      ​​@@talibaninternetexplorer exactly the opposite, the higher the your status the more change you would surrender to be ransomed instead of fighting to the death. Lowborn commoners would fight to the death since they were worth nothing as prisoners, but knights and nobility would yield and be captured. Many combatants went to war with the dream of capturing a wealthy enemy.

  • @ChunderAsunder
    @ChunderAsunder 2 หลายเดือนก่อน +32

    Strat upload? W
    Just watched it and I think I'll be hooked on any videos you could potentially make out of the game once it releases... Hell, I'll probably get into it myself! Thanks for bringing this to my attention man

  • @BlackPlatino
    @BlackPlatino 2 หลายเดือนก่อน +22

    This ain't no game. This is combat, just pure, brutal and beautiful combat

  • @tylerpowers7034
    @tylerpowers7034 2 หลายเดือนก่อน +19

    Really looking forward to this! The two devs are also former Warband modders.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +2

      Yup! They seem like really nice and hard working people.

    • @beafraidofinsectattack
      @beafraidofinsectattack 2 หลายเดือนก่อน

      Amazing, explains the passion for creating such a nice game idea

    • @sebastianchantre3152
      @sebastianchantre3152 วันที่ผ่านมา

      That's awesome! What mods did they make?

  • @Griff_Gaming
    @Griff_Gaming 2 หลายเดือนก่อน +34

    Wow, didn't know you could vary speeds, power, and true 360 attack angles! I REALLY hope they can polish it up because that will be so new and refreshing from just the traditional 4 or 5 attack zones and hitting a button for either a fast or power attack. Can't wait for more news!

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +1

      It will open up a lot of options with combat, that's for sure. They're working on getting spears, 2H swords and long polearms in as well, which I'm very interested in!

    • @beafraidofinsectattack
      @beafraidofinsectattack 2 หลายเดือนก่อน +1

      Being able to vary speed and power is already such a dream come true, along with the 360 freedom of angle
      Year's off to a great start

    • @bim_94
      @bim_94 หลายเดือนก่อน +1

      Look! Griff's come to visit us! Jesus Christ be praised!

  • @RabidPancakeDisorder
    @RabidPancakeDisorder 2 หลายเดือนก่อน +34

    360 degree is what all star/up, down, left, right systems should be.
    Also, FUCK YEESSSSS THEY DID ARMOR RIGHT.
    I hope grappling is actually a possibility.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +4

      Grappling would be cool to see! Although I'm not sure how they would do it - sounds like a tough challenge

    • @RabidPancakeDisorder
      @RabidPancakeDisorder 2 หลายเดือนก่อน

      @@Strat-Guides Using an open hand or shield, overswing around an opponent's head to pull them down; or swing around their arm and pull the arm behind your back to disable it.

    • @aclutchboy5389
      @aclutchboy5389 หลายเดือนก่อน

      @@RabidPancakeDisorder That would be really janky

  • @Peter-Slash
    @Peter-Slash 2 หลายเดือนก่อน +8

    No way. I’m so glad about this. I love your channel and have been drooling over this upcoming game for ages. This crossover is like something from an actual dream. I love the new footage aswell. Thanks Strat!

  • @platt_mallar
    @platt_mallar 2 หลายเดือนก่อน +8

    I really like the DONK sounds when your mace connects with the helmets.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +2

      It's really satisfying :D

    • @abas656thegodemperor9
      @abas656thegodemperor9 2 หลายเดือนก่อน

      maybe merciless knights a
      were actually just normal people and this is why they enjoyed killing ​@@Strat-Guides

  • @knightfall13
    @knightfall13 2 หลายเดือนก่อน +8

    Great work Strat! Looking forward to the improvements this dev team is certain to make!

  • @MikeMB4
    @MikeMB4 หลายเดือนก่อน +6

    Truly impressive! The pierce strike that gets stuck in the opponent but allows the opponent to still attempt to strike in insanely impressive.

  • @Darelli
    @Darelli 2 หลายเดือนก่อน +8

    If this game and half sword progress as well as intended, they gonna be great competence

  • @jenerik_guy2474
    @jenerik_guy2474 2 หลายเดือนก่อน +5

    Great vid! been excited for this game since the trailer came out, its really cool to see someone I trust actually play around with and talk about the mechanics

  • @beafraidofinsectattack
    @beafraidofinsectattack 2 หลายเดือนก่อน +15

    Finally, a game that does the various melee combat forms developed over years justice
    Idea for new series: Using real life techniques in medieval combat game :D
    Would be a banger

    • @GameFuMaster
      @GameFuMaster หลายเดือนก่อน

      while your character dance around like they're wet noodles lol

    • @beafraidofinsectattack
      @beafraidofinsectattack หลายเดือนก่อน

      @@GameFuMaster lol, I hope they make nicer foot inverse kinematics or something. Some footwork/spacing mechanic would be cool so we don't just kite and space like mount and blade

    • @smacznykapec
      @smacznykapec หลายเดือนก่อน

      *𝘁𝗿𝘆𝗶𝗻𝗴 to use real life techniques. The biggest problems I see with trying to do them in game is that weapons in game seem much heavier than real, footwork at least at this stage doesn't allow for much and the player can't change the direction of strike mid-swing

    • @beafraidofinsectattack
      @beafraidofinsectattack หลายเดือนก่อน

      @@smacznykapec Yes, I tried to parody it off of his usual titles (e.g. "Using Mongolian Tactics in Bannerlord"), but you are right- trying is a better word for it

    • @smacznykapec
      @smacznykapec หลายเดือนก่อน

      @@beafraidofinsectattack Oh, I didn't catch the reference to his titles because I don't normally watch his channel, just this specific video

  • @HughJon-ni1he
    @HughJon-ni1he หลายเดือนก่อน +4

    0:11 that stab in the neck 🗣️🗣️

  • @plasticbazooka
    @plasticbazooka 2 หลายเดือนก่อน +5

    Its definitely a strong first impression. I'll be keeping an eye on this one.

  • @elderg1510
    @elderg1510 2 หลายเดือนก่อน +4

    I really wanna see where this leads. It looks nice, like morduhau accurate combat (more so accurate and historical) but also has grand battles there.

    • @beafraidofinsectattack
      @beafraidofinsectattack 2 หลายเดือนก่อน

      I just wish combat isn't just spacing, and simply avoiding and blocking hits, and ye olde combos that just branch into mixups and then just flowchart. Wish there is more mechanics. The physics collisions gives us something similar to 'crush' or hyperarmor, a very nice addition. This way you can attack and defend somewhat simeultaneously with some moves on longsword. I'm hoping for such nice combat gameplay mechanics 😁

  • @thomaskelley6521
    @thomaskelley6521 หลายเดือนก่อน +5

    Bashing with the shield and tripping would be pretty cool

  • @MundusMeus974
    @MundusMeus974 หลายเดือนก่อน +3

    Been following Kinstrife for a while. Seeeing the combat like this makes me immensely excited. It looks fantastic even in this early state.

  • @xSpiegelschattenx
    @xSpiegelschattenx 2 หลายเดือนก่อน +5

    Interesting mechanics,
    I would like to see some stances implemented in order to bring more structure to the combat, reducing the wobbliness without being as stiff as the stances from Kingdom Come.
    Also functionning point control, choking/half-swording, deflecting/redirecting weapons, grappling, proper spear use, etc. would be nice features in this game or any future one.
    Honestly, just having the ability to go around the shield's hitbox is a huge step up in terms of combat simulation, as well as mail being defeated by thrusts but being very resistant to cuts.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +1

      That would be huge if they would let you use different stances, choking up, etc. It's a small team of devs, so my guess is they will keep it simple for now and maybe expand on it in the future (and probably the smarter play)

  • @quickquranrecitations3091
    @quickquranrecitations3091 2 หลายเดือนก่อน +5

    Combat looks amazing! Can't wait to see the series on Kinstrife.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน

      I've already got some challenge ideas in mind... Hamstring Henry, the man who can only take out people's leg ligaments and leave them crawling on the floor lol

  • @Psychedelic_Wolf
    @Psychedelic_Wolf 2 หลายเดือนก่อน +6

    Looks amazing so early in dev

  • @MageThief
    @MageThief 2 หลายเดือนก่อน +4

    I'm really interesting in this game, hope that the devs can take their time and make it really good and well polished.

  • @user-ck3ts7xx1f
    @user-ck3ts7xx1f 2 หลายเดือนก่อน +3

    Thank you for a great video!
    Now i will look for news about this game:)

  • @beanfreak3736
    @beanfreak3736 2 หลายเดือนก่อน +3

    very interested in seeing more content on this game as it develops

  • @danielwhitman2255
    @danielwhitman2255 2 หลายเดือนก่อน +3

    Combat here looks way better than in the videos I've seen looks like they've improved it a ton

  • @Siegbert85
    @Siegbert85 2 หลายเดือนก่อน +7

    "Of Kings and Men" had a 360° combat system. It wasn't physics based like this one but still pretty good. Too bad the game was unsuccessful and no other game adopted that style of combat. (Well, Last Oasis kinda did but not quite).

  • @XanderZ0ne
    @XanderZ0ne 2 หลายเดือนก่อน +6

    I don't know what to feel about this but it sure is interesting. My mind only went to only as far as For Honor for improving combat but the game sure does look fun to play.

  • @michaelthatcher6706
    @michaelthatcher6706 2 หลายเดือนก่อน +2

    The strike direction and strength controls look very intuitive

  • @dylanstanfill2897
    @dylanstanfill2897 หลายเดือนก่อน +2

    This is like we who are about to die but medieval instead of gladiator and with a huge overhaul on the looks of it. That game was tons of fun and was made by one guy. So I'm pretty excited for this.

  • @bim_94
    @bim_94 หลายเดือนก่อน +3

    I LOVE that your sword gets stuck into the other person with a good hit and follows them down to the floor, something I've never even considered in a video game!

    • @Strat-Guides
      @Strat-Guides  หลายเดือนก่อน +2

      Hey bim! Yeah it's looking really nice - makes you think twice about each attack

  • @agellidmalik
    @agellidmalik 2 หลายเดือนก่อน +9

    Sick! That's a great combat system!
    Hellish Quart also has a great one, as you might already know.

    • @beafraidofinsectattack
      @beafraidofinsectattack 2 หลายเดือนก่อน +2

      An over the shoulder game with moveset/fighting game mechanics, physics, and parry, dodge, deflect, priority mechanics would be a dream come true.
      Parries and deflects relating to your weapon and it's techniques
      Dodges/Footwork/Movement mechanics for spacing and cheeky leg pokes
      Priority so armour could actually let you tank and trade, stopping power could also be nice. Armour being able to protect from projectiles depending on the angle and also the projectile along with the projectile owner's exhaustion/stamina could also be great
      And more importantly, grabs, kicks, pushes, and being able to affect another entity with pull collision. Hook users wouldn't wan their favorite billhook to not hook. Fully armoured players would be hard to kill if they make armour actually armoury. So grabs could help with that, and weakpoints. Maybe armoured dudes can get damaged more with thrusts on weakpoints (e.g. armpits, mail, flat surface of not thick armour) and can exhaust faster and get up slower. Armoured dudes getting up with an exhsustion penalty could be nice.

  • @mr.no2476
    @mr.no2476 หลายเดือนก่อน +3

    I would love to get a demo of this game when it is possible of course i like the idea of medieval realism like games

  • @sethleoric2598
    @sethleoric2598 2 หลายเดือนก่อน +5

    Honestly, im surprised how cool the combat actually looks. A lot of ragdoll games seem to embrace the silly part, but it seems this and exanima likes to actually take it seriously and relatively smoothly.

  • @pyromonkey0
    @pyromonkey0 2 หลายเดือนก่อน +3

    This combat system seems great and reminds me a bit of the system that "We Who Are About To Die" uses.

  • @Dragonjv2
    @Dragonjv2 2 หลายเดือนก่อน +4

    That looks really awesome

  • @JoeGnahz
    @JoeGnahz 3 วันที่ผ่านมา +1

    I am so happy that a swing doesn't simply cut through a body or an object, much more realistic.

  • @maxscott3349
    @maxscott3349 2 หลายเดือนก่อน +4

    This seems like a game that would play really well with a controller

  • @ConstantinosII
    @ConstantinosII 2 หลายเดือนก่อน +4

    This game looks so damn GOOD to be true 😭😭😭

  • @zeyellowfencerdude7861
    @zeyellowfencerdude7861 2 หลายเดือนก่อน +4

    Holy fuck this games combat is banging

  • @yowza234
    @yowza234 หลายเดือนก่อน +1

    I can already see the possibilities of emergent grappling when your arm got stuck on and around that pell/target dummy

  • @MrFirefox
    @MrFirefox 2 หลายเดือนก่อน +3

    Wow looks great, i love all these physics based mechanics

  • @malypejlou4914
    @malypejlou4914 หลายเดือนก่อน +2

    This looks amazing! So much potential. When they refine the movements and make them more fluid it's gonna be incredible.

  • @haraldheftmops4911
    @haraldheftmops4911 2 หลายเดือนก่อน +3

    Ah the physics in bannerlord. Me riding with 35 kmh, swinging my 1.5m heavy axe against a peasant and "pling".Blocks with a sickle😂.

    • @Strat-Guides
      @Strat-Guides  หลายเดือนก่อน

      Lol gotta love how their arm doesn't shatter into 1000 pieces after a block like that :D

  • @alcedob.5850
    @alcedob.5850 2 หลายเดือนก่อน +3

    That's next gen gameplay
    very excited about this game

  • @gaben4473
    @gaben4473 หลายเดือนก่อน +2

    Recently started HEMA, and this game is literally fueling that video game urge for swordfighting.

  • @Kees247
    @Kees247 2 หลายเดือนก่อน +5

    The moves look great

  • @aputin654
    @aputin654 2 หลายเดือนก่อน +4

    5:00 lmao, this looks great

  • @DreadX10
    @DreadX10 2 หลายเดือนก่อน +3

    @4:39. Did that green knight's body really moved backwards when he trusted his pole-arm forwards? As would happen with relative heavy weapons.
    If so, props to the physics-system!

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +1

      Newton's 3rd law in action :D

  • @Nighthawk500
    @Nighthawk500 หลายเดือนก่อน +1

    Since I'm all about M&B and when I viewed the Kinstrife video for the first time I knew it would be a day one buy for me. I am impressed by the combat footage shown here. Cant wait to experience the world of Kinstrife for myself.

  • @acemadethis93
    @acemadethis93 2 หลายเดือนก่อน +4

    It’s sad that the devs seem to not care about bannerlord or make it better than what it is. They would rather add weather and maps instead of great combat and stories. Looking forward to Kinstrife

  • @lub7013
    @lub7013 2 หลายเดือนก่อน +2

    seems like its more of a simulation than an arcade-ish game, looking forward to seeing group-combat, we need more knight games

  • @TheDool
    @TheDool หลายเดือนก่อน +2

    I recognize that crest on the shield. Its the bull from Mecklenburg. Funny to see something like this in a videogame from a region that is otherwise not well known.

    • @Strat-Guides
      @Strat-Guides  หลายเดือนก่อน

      Good eye! I think the only other time i've seen it is from EU4 (I'm not positive, but it looks familiar and I love the Brandenburg start lol)

  • @tsk5328
    @tsk5328 หลายเดือนก่อน +2

    I really hope this game lunches with a 1 v 1 multiplayer mode because I can just imagen the mad shenanigan's one could come up with. REALY LOOKS AWESOME

  • @amzndeliveryguy5650
    @amzndeliveryguy5650 2 หลายเดือนก่อน +4

    Computational power is limiting the games to focus on things they care, banner lord focus more on larger scenes. This engine looks like it can only support 10% the amount of banner lord can

  • @dyn9726
    @dyn9726 2 หลายเดือนก่อน +3

    I feel like kinstrife is like warband first came out and adding similar mechanix to For Honor

    • @beafraidofinsectattack
      @beafraidofinsectattack 2 หลายเดือนก่อน

      If only For Honor made their triangle not upside-down, or maybe a square instead, and stuck to their more historical and realistic side like the trailer they showed us in 2015 😢... but hey, present day for honor added a bunchs cool new heroes. Been hoping for an egyptian, aztec, and matchlock/early hand cannon user since 2018, and now we got em. They should have given pirate a handcannon or at least a matchlock, or at least a doglock snaplock wheellock- not a flintlock, seems to modern. But then we do have very late period inspired armors in the game and fantasy shit so 😅

  • @GameCritics
    @GameCritics หลายเดือนก่อน +2

    This satisfying moment at 5:00 is when you know the combat is very good,

  • @DraxTheDestroyer
    @DraxTheDestroyer 2 หลายเดือนก่อน +2

    Well let me tell you a bit about my background with medieval games; I basically grew up playing Warband, then transitioned to > Chivalry Medieval Warfare > Mordhau > MB Bannerlord > Chivalry 2 and now I'm bored of all of those titles because they are mostly the same and don't really feel like they add anything significant to separate them apart.
    Kinstrife however, really excited me because all of my gripes with these medieval combat games are non existent in this game. From what I see; you can't bs your way into winning in melee because it's real physics based movement and weight. No magical protection from shields, they only cover the areas where they physically cover and characters don't act like they are super human with their movement, so you really need to think through your next moves like you would in real combat instead of press W and spam left click.
    I'm really looking forward to playing this game!

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +2

      Haha exactly - no "spin to win" type of stuff in this one

  • @DexterityDex
    @DexterityDex หลายเดือนก่อน +1

    If you would be interested in more physics based combat, I would suggest you check out Exanima. It is in early access, but feels very polished. It does have a different camera angle, being isometric-ish rather than 3rd person, but nails medieval combat pretty well, with a complex armor system, different grips on weapons, encumbrance. The combat is also controlled by mouse movement like in the Kinstrife showcase, with a bit less variety in the kinds of attacks you can use, but you can control things like attack speed and direction very well, as well as feint and parry attacks.

  • @FORSAKEN_SCIENTIST
    @FORSAKEN_SCIENTIST 2 หลายเดือนก่อน +4

    Man looking forward to this game and you to play it

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน

      As soon as they get a working demo, I'll make a video or livestream!

  • @PauloVitorKelmonSilvadeOliveir
    @PauloVitorKelmonSilvadeOliveir 6 วันที่ผ่านมา +1

    For those who like the medieval theme, I suggest you also check out Chivalry 2, a game that always comes with monthly update packs and TDM 32x32 and 20x20 with horse riding.

  • @khalil7006
    @khalil7006 2 หลายเดือนก่อน +3

    The combat is very promising, I hope the other aspects of this game have as much effort put into them.

  • @freddyfox5102
    @freddyfox5102 หลายเดือนก่อน +1

    Looks good! I've always wanted a medieval game that handles armour realistically ^^

  • @pelegmoshe9358
    @pelegmoshe9358 2 หลายเดือนก่อน +3

    look like the next combat mechanic

  • @Flacto-vs6np
    @Flacto-vs6np หลายเดือนก่อน +1

    As a HEMA, kenjitsu and traditional archery practitioner, i love that a game is finally doing this. it will make combat feel much more realistic, ill hopefullly be able to use some of the techniques that ive learnt in game.

    • @Strat-Guides
      @Strat-Guides  หลายเดือนก่อน

      Nice! I'm really curious to see someone with your background test it out and compare to IRL. I'm sure it's not a perfect analog, but my guess is it's much better than most games that lean more "arcade-like"

  • @smurrdog5364
    @smurrdog5364 หลายเดือนก่อน +1

    This looks like it will revolutionize meele combat gameplay

  • @chemicaldruid4591
    @chemicaldruid4591 หลายเดือนก่อน +2

    i like the fact that more and more people are doing their homework to understand and represent how real combat works before building an entire game around it. Its not only for the HEMA nerds out there, but just for the sake of how cool it looks. While having its share of jank, Physics based combat feels a lot fairer than the rest, (Exanima, Hellish Quart etc). My dream medieval game would have this kind system in pvp, group or duel, (like a mordhau version of this without the stupid armors, and the animations abuse), but hey, singleplayer is cool too.
    I really wish the best to the devs and 'ill definitly keep an eye on this.

  • @SithLurker
    @SithLurker หลายเดือนก่อน +1

    I'd like to see how they are going to handle horses and mounted combat. Also it would be nice if they can scale this to at least a couple of hundred people battles.
    It would be awesome to see this level of battle quality with horses and full array of medieval weapons at a large scale.

  • @Piitanko
    @Piitanko หลายเดือนก่อน +4

    the combat excites me a lot, my only real issue is the walking being kind of jank, the models look like a baby deer wobbling to keep balance, it throws off the realistic feeling this game is trying to maintain.

  • @eliteab2771
    @eliteab2771 หลายเดือนก่อน +2

    5:01 the mother of all BONKS .

  • @lewisprice7614
    @lewisprice7614 หลายเดือนก่อน +2

    This looks amazing. I can already tell this will probably be my favorite combat system ive ever seen in a game like this. I feel like it addresses almost every issue I had with bannerlord mechanics. Dont get me wrong, i love bannerlord and have thousands of hours in it both mount and blades, but the combat left something to be desired. Same with kingdom come deliverance. When I first discovered mordhau i definitely realized how much more fluid it was and I wanted something closer to that, but maybe slightly less fast paced and arcade-y. This legit looks perfect, i cant wait for this game to come out im so excited.

  • @propane593
    @propane593 หลายเดือนก่อน +2

    this is EXACTLY the type of game i want. Mount and Blade combat i fun but has too many glaring issues, thison the otherhand looks phenomenal and i hope it gets fully fleshed out and released

  • @Wulf-sq9zw
    @Wulf-sq9zw หลายเดือนก่อน +2

    For a physics based game im glad that the people dont look like they are drunk when they attack 😁👍

  • @SockenbartderI
    @SockenbartderI หลายเดือนก่อน +2

    hell year, imagine mannorlords with kinstrife physics. mach made in heaven

  • @HeyItzMeDawg
    @HeyItzMeDawg 2 หลายเดือนก่อน +2

    The issue is how they're going to balance large army performance with the physics sim. Bannerlord has a somewhat simple combat system but it also means large army battles have low performance cost. Making each action by an NPC take a couple milliseconds longer to process could just tank the games framerate into oblivion.

  • @sircontroll9195
    @sircontroll9195 หลายเดือนก่อน +2

    Dude you should check out half sword, it is currently in demo and follows under the physics based medieval slasher genre

  • @Scout887
    @Scout887 หลายเดือนก่อน +1

    Impressive, this is really an evolution of the Mount&Blade combat system. Multiplayer with customizable characters would be enough imo, like the old crpg mod for M&B Warband. Good luck.

  • @lekelci
    @lekelci 2 หลายเดือนก่อน +3

    Really interesting stuff, I see a future here.

  • @Lorendrawn
    @Lorendrawn 2 หลายเดือนก่อน +1

    Hey strat I hope you have a wonderful week!

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน

      Thanks! You too!

  • @Imperial_Boltgun
    @Imperial_Boltgun หลายเดือนก่อน +2

    Yea boi this looks brutal. I will be having a bash of this deffo.

  • @generalvikus2138
    @generalvikus2138 หลายเดือนก่อน +1

    Small scale combat is perfectly appropriate for the Medieval era, but I'd like to see some mounted combat before I get too excited.

  • @gregsurles4199
    @gregsurles4199 2 หลายเดือนก่อน +3

    This looks great!

  • @soap_off
    @soap_off หลายเดือนก่อน +1

    Exanima but third person perspective basically, i want to try that looks amazing

  • @rexfiry4783
    @rexfiry4783 2 หลายเดือนก่อน +2

    my one gripe is that the battles probably won't be as large scale as bannerlord battles due to the complex physics simulation but the game still looks like a lot of fun even if its only 50v50

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน

      Yeah it will be much smaller than Bannerlord for sure

  • @Sadc0m
    @Sadc0m หลายเดือนก่อน +1

    Thx, wishlisted. only qustion is when, cant wait to try

  • @joshuacoleman6245
    @joshuacoleman6245 2 หลายเดือนก่อน +3

    Great presentation, as usual.

  • @itsafish4600
    @itsafish4600 หลายเดือนก่อน +1

    Can't wait to play this

  • @1bobuxman143
    @1bobuxman143 หลายเดือนก่อน +2

    This game reminds me a lot of Exanima another great physics based combat game, i can also tell this games uses the same voice sound effects

  • @raccoonyobo3137
    @raccoonyobo3137 2 หลายเดือนก่อน +3

    this is revulotional, i want it now

  • @ingold1470
    @ingold1470 2 หลายเดือนก่อน +3

    Total Conversion mod that changes the setting to the Gondorian Kin-Strife when?

  • @freecalradia
    @freecalradia 2 หลายเดือนก่อน +3

    Impressive and interesting to watch. This will definetly be nice to watch in streams or even as sport event/Tournament. But for me personally.. let me Put it this way: i already struggled heavily with the mechanics of Kingdom come deliverance and i use auto Blocking direction in mount and blade.

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน +1

      I haven't played it yet, but my guess is the learning curve will be steep on this one lol I'll do my best to get some guides up when it's released. I'll try to find a good way to practice that doesn't take too much time, but cuts that learning curve down some

  • @atotalidiotwithvr3895
    @atotalidiotwithvr3895 2 หลายเดือนก่อน +1

    be to see half sword looking downed enemies, trying to crawl away and cover their injuries

  • @sir7819
    @sir7819 หลายเดือนก่อน +1

    Всегда рад увидеть реалистичные(сюда же около-реалистичные) игры про средневековье. Удачи, работяги.
    Сильно напоминает экзаниму. Надеюсь тут судьба будет более благосклонна

  • @nam430
    @nam430 2 หลายเดือนก่อน +7

    woppaaaaaaaa and today is my grandpas bday so ima go downstairs and celebrate it with my family in like an hour woooo

    • @Strat-Guides
      @Strat-Guides  2 หลายเดือนก่อน

      Happy Bday Grandpa!