My favourite faith build was using a balder side sword +15 with sunlight blade. The dps of that was absolutely insane. Wotg and lightning spear on the side are also nice
The big downside of that is that sunlight blade only has a single cast, and a limited duration (60 seconds). So that makes you deal a lot of damage, but only for a limited time, once between each rest. Still good though.
Additional note on the gravelord miracles. While you can only cast each two times before running out of casts when you first obtain them, by ranking up in the covenant your uses per casts go down for 20 to 13 which allows you to get one more full cast out. After that you will still technically have one more cast left but that one isnt really usefull since you will only spawn a single blade, which considering the long cast time and the random placemnt of the blade(s)
A pretty great guide. I have a few more things I’d like to share myself. Great Heal Excerpt does not heal others, unlike what the loading screen claims. The crestfallen merchant sells green titanite if you don’t want to farm them out. You can actually get 6 eyes of death from the Catacombs and the Tomb of the Giants. Patches also sells 3, meaning you only have to farm for 1. Patches sells heal and great heal excerpt. At 40+ faith the darkmoon talisman has the best scaling. Before that the canvas talisman is generally best. Ornstein is super resistant to lightning, so use Darkmoon Blade instead of Sunlight Blade if possible. If you’re grinding out covenant items, a good ring for item discovery is the Covetous Gold Serpent Ring in Sen’s fortress. Getting 10 soft humanity can boost your odds as well.
Honestly I think intelligence is better support stat. What faith needs, I think, is something a little goofy. Like maybe the ability to break curse, or a body buff as well as weapon buffs. But it's not unusable.
FYI, summoning Solaire for the centopede fight isn't tied to saving him However, killing the centipede demon before killing the sunlight maggot IS what triggers Solaire's bad ending
That's what makes me think it is tied to saving him, since it seems like it's pretty hard to miss Solaire in Anor Londo. Either way you'll have to farm the last 2-3 anyway so I don't think it's a big deal either way.
I'm also playing a low level pvp character with the gravelord covenant right now. I set up my sign at the bonfire in undead burg. This character is at level 12 (lowest level with full range for eye of death invasions) with a reinforced club +5 (nice damage, moveset and bleed) and a thorolund talisman (best talisman up to 26 faith since no scaling). My spellslots are gravelord greatswords dance, gravelord swords dance and force. For a shield i use the spider shield and my armor is all elite knight except for the chest which is chainmail (for mid roll). Rings are wolf ring and FaP ring. My primary weapon is the club and the sword dance miracles are for crowd control when I'm invaded by 2 or more players at the same time. This set has worked very well so far with some very interesting fights. I can highly recommend it
Couldn't you get the reinforced club to +15 by going to NLR, or would that somehow stop you from being able to invade? Interesting stuff, thanks for sharing.
@@delvegameguides thats an interesting topic. For the longest time i actually used an unupgraded reinforced club since i knew that weapon upgrade levels are important for that but didnt understand it completely after looking it up it turns out that with a normal weapon upgraded to +5 your sign can still show up for people with their highest weapon from +0 to i think +10.
@@delvegameguides i sort of have a secondary goal with this of showing new players in a respectful environment how the multiplayer features of the game work and especially how fun gravelording is. For that i even drop some invaders a few eyes of death if I see them multiple times and they are respectful as well
I did my first faith build in DS1 a few weeks ago. Maybe it is just because I've played this game a ton, but I feel like a faith build is the true easy mode of DS1. You will always have something that makes the part of the game easier that you are currently in. For example: the hardest parts of DS1, Anor Londo and bonezone are trivialized by holy and occult damage. I build one Bastard sword holy, one Bastard sword occult and for the dlc I just used the +15 Claymore I already had. First I leveled dex and strenght so I can 2-Hand those swords. (Do not underestimate the mace, it is very good vs certain low poise enemies like the blue drake.) Second I get Vitality to 40 Third faith to 40 Whenever needed I leveled endurance so I can keep mid roll. Only armor I used was Priest related armor, ending up with the Paladin armor after beating Nito. After beating the DLC I had enough strenght to wild Grant 2-Handed and went to NG+. In the Video you said that crypt is very hard early game but you are using a sword vs skeletons when you should be using a blunt weapon to easily stunlock them.
It’s kind of weird that Divine/Occult does magic damage, which makes magic-resistant enemies like Seath also resistant to faith builds as well. At least you get access to lightning spears to combat this
I know pretty good shortcuts and ways in tomb of the giants and catacombs, I got wrath of gods early game as well as 10+ divine weapon. It's even easier if one of the necromancer drops skull lantern
Is it possible to get a faith knight build? The number of faith it takes to get Lightning Spear is so high, and levels are so expensive, i dont know how your supposed to get than number by the time you get the Lordvessel. To ssy nothing of how you need to upgrafe your other stats.
Yeah, I'd say it's worth doing. Probably what you'd want to do is just stop leveling faith either at 18 or 30, 18 so you can use emit force and most other basic miracles, or 30 to use Sunlight Blade and Wrath of the Gods. Of course, you can't do that and not have fewer points somewhere else, you'll have to make a sacrifice in some of your other stats. But a totally decent way to go, although not necessarily better than putting your stats someplace else.
Eh it's alright, Lightning Spear is fine in the beginning of the game. Sunlight Blade and Darkmoon Blade are held back by the fact that you can't buff holy infused weapons, so you need a regular +15, although that does mean you could bump str/dex to deal pretty good damage. But at that point, we're not really talking about each stat on it's own merit. Even so, it's just not as good as Dark Bead no matter what you do. So I would say for sure it's the weakest.
@@d3viLang3LFall3nthe drake will only spawn on the bridge if you first encounter him when you enter the burg. Until you've seen him in the burg, he will never appear on the bridge. So, if you use the master key to skip the burg and go straight to the parish via the valley and darkroot, you avoid the trigger for the drake
The sad thing about Devine/Occult weapons is, unless you are doing a pure faith build (which is arguably the most frustrating build for NG), they will never do more damage to an enemy than their pure physical-scaling counterparts EVEN WITH the damage multiplier.
now i'm ready for resistance guide
Resistance is too OP, pls nerf
My favourite faith build was using a balder side sword +15 with sunlight blade. The dps of that was absolutely insane. Wotg and lightning spear on the side are also nice
The big downside of that is that sunlight blade only has a single cast, and a limited duration (60 seconds). So that makes you deal a lot of damage, but only for a limited time, once between each rest. Still good though.
Additional note on the gravelord miracles. While you can only cast each two times before running out of casts when you first obtain them, by ranking up in the covenant your uses per casts go down for 20 to 13 which allows you to get one more full cast out. After that you will still technically have one more cast left but that one isnt really usefull since you will only spawn a single blade, which considering the long cast time and the random placemnt of the blade(s)
A pretty great guide. I have a few more things I’d like to share myself.
Great Heal Excerpt does not heal others, unlike what the loading screen claims.
The crestfallen merchant sells green titanite if you don’t want to farm them out.
You can actually get 6 eyes of death from the Catacombs and the Tomb of the Giants. Patches also sells 3, meaning you only have to farm for 1.
Patches sells heal and great heal excerpt.
At 40+ faith the darkmoon talisman has the best scaling. Before that the canvas talisman is generally best.
Ornstein is super resistant to lightning, so use Darkmoon Blade instead of Sunlight Blade if possible.
If you’re grinding out covenant items, a good ring for item discovery is the Covetous Gold Serpent Ring in Sen’s fortress. Getting 10 soft humanity can boost your odds as well.
great video, main takeaway is faith is probably best as a secondary stat for support but as a main stat is possible but a lot of work.
Restoration is a perfectly valid school of magic!
Honestly I think intelligence is better support stat. What faith needs, I think, is something a little goofy. Like maybe the ability to break curse, or a body buff as well as weapon buffs. But it's not unusable.
Restoration might actually be broken, I haven't done much survival difficulty, so it's hard to say. But it may very well be near necessary.
FYI, summoning Solaire for the centopede fight isn't tied to saving him
However, killing the centipede demon before killing the sunlight maggot IS what triggers Solaire's bad ending
I couldn't summon him in my playthrough on centipede demon, but maybe I missed a step in his questline. Not sure.
@@delvegameguides you might've forgotten to talk to him at Anor Londo? If you don't talk to him there he just never leaves the bonfire room
That's what makes me think it is tied to saving him, since it seems like it's pretty hard to miss Solaire in Anor Londo. Either way you'll have to farm the last 2-3 anyway so I don't think it's a big deal either way.
I thought going to lost izalith is the trigger. Thank you, I'm going to remember this
I'm also playing a low level pvp character with the gravelord covenant right now. I set up my sign at the bonfire in undead burg. This character is at level 12 (lowest level with full range for eye of death invasions) with a reinforced club +5 (nice damage, moveset and bleed) and a thorolund talisman (best talisman up to 26 faith since no scaling). My spellslots are gravelord greatswords dance, gravelord swords dance and force. For a shield i use the spider shield and my armor is all elite knight except for the chest which is chainmail (for mid roll). Rings are wolf ring and FaP ring. My primary weapon is the club and the sword dance miracles are for crowd control when I'm invaded by 2 or more players at the same time. This set has worked very well so far with some very interesting fights. I can highly recommend it
Couldn't you get the reinforced club to +15 by going to NLR, or would that somehow stop you from being able to invade? Interesting stuff, thanks for sharing.
@@delvegameguides thats an interesting topic. For the longest time i actually used an unupgraded reinforced club since i knew that weapon upgrade levels are important for that but didnt understand it completely after looking it up it turns out that with a normal weapon upgraded to +5 your sign can still show up for people with their highest weapon from +0 to i think +10.
@@delvegameguides i sort of have a secondary goal with this of showing new players in a respectful environment how the multiplayer features of the game work and especially how fun gravelording is. For that i even drop some invaders a few eyes of death if I see them multiple times and they are respectful as well
I did my first faith build in DS1 a few weeks ago.
Maybe it is just because I've played this game a ton, but I feel like a faith build is the true easy mode of DS1.
You will always have something that makes the part of the game easier that you are currently in.
For example: the hardest parts of DS1, Anor Londo and bonezone are trivialized by holy and occult damage.
I build one Bastard sword holy, one Bastard sword occult and for the dlc I just used the +15 Claymore I already had.
First I leveled dex and strenght so I can 2-Hand those swords.
(Do not underestimate the mace, it is very good vs certain low poise enemies like the blue drake.)
Second I get Vitality to 40
Third faith to 40
Whenever needed I leveled endurance so I can keep mid roll.
Only armor I used was Priest related armor, ending up with the Paladin armor after beating Nito.
After beating the DLC I had enough strenght to wild Grant 2-Handed and went to NG+.
In the Video you said that crypt is very hard early game but you are using a sword vs skeletons when you should be using a blunt weapon to easily stunlock them.
Cool videos, you deserve more subscribers
Don't forget to summon him for the final boss if you want the final battle to be a lot easier.
It’s kind of weird that Divine/Occult does magic damage, which makes magic-resistant enemies like Seath also resistant to faith builds as well. At least you get access to lightning spears to combat this
I know pretty good shortcuts and ways in tomb of the giants and catacombs, I got wrath of gods early game as well as 10+ divine weapon. It's even easier if one of the necromancer drops skull lantern
Delve you got my sub!
Is it possible to get a faith knight build? The number of faith it takes to get Lightning Spear is so high, and levels are so expensive, i dont know how your supposed to get than number by the time you get the Lordvessel. To ssy nothing of how you need to upgrafe your other stats.
Yeah, I'd say it's worth doing. Probably what you'd want to do is just stop leveling faith either at 18 or 30, 18 so you can use emit force and most other basic miracles, or 30 to use Sunlight Blade and Wrath of the Gods. Of course, you can't do that and not have fewer points somewhere else, you'll have to make a sacrifice in some of your other stats. But a totally decent way to go, although not necessarily better than putting your stats someplace else.
Is it really the weakest?
Cuz i thought great lighting spear, sunlight spear, sunlight blade and darkmoon blade were really powerful.
Eh it's alright, Lightning Spear is fine in the beginning of the game. Sunlight Blade and Darkmoon Blade are held back by the fact that you can't buff holy infused weapons, so you need a regular +15, although that does mean you could bump str/dex to deal pretty good damage. But at that point, we're not really talking about each stat on it's own merit. Even so, it's just not as good as Dark Bead no matter what you do. So I would say for sure it's the weakest.
@@delvegameguides ahhh okay got it
Hold up, isnt there a gate blocking the way to the Sunlight Altar if you go by the parish?
Yes, but you get around it the intended way, just backwards. the area with the rats.
Ohhh, drake no spawn that way? Interesting, i gotta try that.
@@d3viLang3LFall3nthe drake will only spawn on the bridge if you first encounter him when you enter the burg. Until you've seen him in the burg, he will never appear on the bridge. So, if you use the master key to skip the burg and go straight to the parish via the valley and darkroot, you avoid the trigger for the drake
Gwyndolin is a guy
The sad thing about Devine/Occult weapons is, unless you are doing a pure faith build (which is arguably the most frustrating build for NG), they will never do more damage to an enemy than their pure physical-scaling counterparts EVEN WITH the damage multiplier.
Solid guide! Dorime 🙏
Hell yeah