F-Zero: Maximum Velocity SNES - Grand Prix [Fire Stingray] (
ฝัง
- เผยแพร่เมื่อ 27 ส.ค. 2024
- Played on: Super NT with single buffer mode
Rom Hack by: Porthor
Difficulty Level: Master
Here's my run on the Grand Prix category with the Fire Stingray in 43'19"37.
An improvement of 41.63 seconds.
The run begins when I select Master on Pawn and the run ends when I cross the finish line on the last lap at Fire Field: Warrior Circuit.
The reason I intentionally finish in 2nd place on most tracks is to shorten the cutscene which will save me half a second.
Bummer they didn't port the tunes too since they use similar chords like Super Bombliss.
Hopefully one day, this hack will have custom music.
I hope tracks like this are added in 99 great run.
Very cool
Man, this video is just further perpetuating my belief that all the machines' turning is absolute dogwater in MV, and actually putting a machine with actually good handling in these tracks makes them look very easy.
You sure? Which Machines have you been using? I have a much easier time with Machines that have Turn Performance ratings of C and above, best of all Wind Walker.
@@adriellightvale8140 I've been mostly using Wind Walker, it's the only machine whose punishment for messing up a turn is not as extreme as the others.
@@garrettvance6243 Wind Walker has the smallest turn radius out of all the vehicles, but it also slides the most when turning. Use the small turn radius to your advantage when blast turning. Or do what I do and go for a drift racing style.
13:48 Does this course have wind physics turned on?
Beacon Port has no wind physics turned on.
Damn no MV songs?
Not yet, thanks for asking though!