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It's A Good Time To Love Fighting Games

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  • เผยแพร่เมื่อ 21 ต.ค. 2022
  • I think fighting games are neat :) I decided to dig in to this genre of videogames I love and try speculate on what makes them special, their history, and what could be the trends that define future of this genre.
    This video will probably be delisted (by me) on October 23rd
    SONGS: i.imgur.com/dTNzAip.jpg
    I messed up on the track list I use "Stage 1 Clear" not "Enter the Catwalk" from Mario Artist
    SOURCES: pastebin.com/DiyDgzYk
    Clips and music featured are not my own and all belong to their respective copywrite holders
    well some if it is footage I captured but the other bits, not mine.

ความคิดเห็น • 133

  • @dantesparda4493
    @dantesparda4493 ปีที่แล้ว +39

    I love fighting games, but I'm still crying for Blazblue 😔

    • @John-vn1tv
      @John-vn1tv ปีที่แล้ว +2

      Why? I just bought a blaze blue game at a retro gaming store last week! 🎮🕹️🎮

    • @ojay4923
      @ojay4923 ปีที่แล้ว +4

      @@John-vn1tv The director left arc sys and we haven't had a main series game since centralfiction in 2015. No news of anything new except rollback netcode as of recent. Possibly not getting a new BB game is probably what they were getting at.

    • @John-vn1tv
      @John-vn1tv ปีที่แล้ว +1

      @@ojay4923 not even another guilty gear game?? 😱🎮🕹️🎮😱

    • @ojay4923
      @ojay4923 ปีที่แล้ว +4

      @@John-vn1tv The director for Blazblue and Guilty Gear are 2 different people.

    • @Kemonotistick
      @Kemonotistick ปีที่แล้ว +1

      at least bbcf isn't as dead as dnf...

  • @SoggyHotDoggy
    @SoggyHotDoggy ปีที่แล้ว +26

    This is a genre that’s held my heart in a chokehold since I was in high school. Street Fighter IV began an obsession with me that took flight when I finally learned how to throw a Hadouken. Now, I just *love* fighting games. In my heart, I want success for every fighting game- even ones that I do not like. Even if I hate your game, I hope your community grows with a lot of cool people who just wanna get better because this genre is unlike anything else in gaming. Tokido knew what he was talking about when he said Fighting Game is something So Great.
    On a somewhat related side note- does anyone else switch controller based on game? I played SF on stick, but Tekken on pad. No idea how that even happened.

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      I actually know quite a few people that play on stick but prefer Tekken on pad, have also heard of people preferring DNF duel on pad too!

    • @jahncena9126
      @jahncena9126 ปีที่แล้ว

      I play Tekken on stick but Strive on keyboard

    • @DrunkDudley
      @DrunkDudley ปีที่แล้ว

      yeah I play arcade stick on SF III: 3rd Strike,Tekken Tag 2 / Tekken 7, Garou, CvS2, but I can play KoF 98 on pad cuz I imported it on PS2 before I owned a arcade stick back when I chipped my PS2, but I can play it with stick also, but SNK supers that are QCF>HCB or QCB>HCF feels easier to do on a pad than a arcade stick.

  • @EliTheGleason
    @EliTheGleason ปีที่แล้ว +36

    Goddamnit, another incredible game analysis channel with no where near enough recognition
    Good shit, can't wait to keep watching ❤️

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +4

      Thank you that's incredibly kind

    • @Poots_in_Boots
      @Poots_in_Boots ปีที่แล้ว +2

      this tbh, you love to see stuff like this, can totally see this guy blowing up, whether or not it happens, he definitely deserves it

    • @JustChill0927
      @JustChill0927 ปีที่แล้ว +2

      Ikr the effort, the wording, the editing, it all came together to make a really fun yet simple dive into what makes fighting games great, and why there's possibly no better time to be a fighting game fan than now when everything seems to be falling into place for the fans.

  • @TheCJRhodes
    @TheCJRhodes ปีที่แล้ว +7

    I've always found it interesting that there's a lot of player crossover FROM 2d/3d fighters into platform fighters/arena fighters, but rarely vice-versa.

  • @luisbo3
    @luisbo3 ปีที่แล้ว

    Those 15 secs of Juri’s theme were absolutely necessary. Thank you

  • @phorchybug3286
    @phorchybug3286 ปีที่แล้ว +1

    I like the 2D ones with some real insane looking characters.
    We talking a dude on fire, a friggin mech suit, an instrumental cyborg, so on and so forth.

  • @derekv81ify
    @derekv81ify ปีที่แล้ว +28

    The One Punch Man game had the dope idea to balance a broken character by having One Punch Man have a running timer, and once he shows up he's broken, but you could lose that round if your opponent takes out your other 2 fighters before he shows up.
    I think this adds an amazing depth that can include unbalanced "fun" characters where they would otherwise be holding the game back by forcing a boring meta

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +5

      Oh yeah I remember hearing hear about that! Broken characters can totally be fun. See MvC2, also more games need goofy characters I hate how much I actually like Neko Arc.

    • @attackofthecopyrightbots
      @attackofthecopyrightbots ปีที่แล้ว +4

      its also terrible apparently

    • @kaceejones2282
      @kaceejones2282 ปีที่แล้ว

      @@shallowdives. Enjoyed the vid bro :)
      To correct you on the first fighting game to have a super meter. A game called Art of Fighting was the first game to have a super meter.
      And speaking of broken characters they can be fun as along as it isn't only tied to one character and they toned him/her/it down a bit or buff the other characters bringing them on a similar level similar to what SSF2T is.
      Also KOF 95 but that's a different case since the damage scaling in that game is so bad a couple 2 hit normals takes like almost over 25-30% of your health. A special move nearly 30+ a raw super doing almost 50+. ESPECIALLY if u combo thats like 60-65 70% percent gone.💀💀💀
      Sometimes it came to a point where it isn't considered fun

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      @@kaceejones2282 Well hot diggity damn, how'd I miss Art of Fighting? Makes sense both it and Samurai Shodown being made by SNK, genuinely appreciate that.

  • @gworp
    @gworp ปีที่แล้ว +2

    okay but this reminds me how our friend group back in highschool used to play skullgirls in the art room with the projector. fun times! great video as always!

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +1

      Art room Skullgirls was better than any Evo

  • @CBumble
    @CBumble ปีที่แล้ว +1

    So great as always. Keep 'em coming.

  • @kk-995
    @kk-995 ปีที่แล้ว

    Dude I loved this video, I really enjoyed it. Keep up the good work!

  • @ceezus
    @ceezus ปีที่แล้ว +1

    Ive gotten a huge fighting game bug recently, spending a ton of hours on 3rd strike and skullgirls. I had forgotten the excitement and joy of competing just to prove your favorite character is superior. Also with the announcement of sf6 and tekken 8.. im super excited for whats in store for the near future

  • @TheTrueUltimateDX
    @TheTrueUltimateDX ปีที่แล้ว +1

    This man is making some top quality content, and i am so here for the rest of it, the vaporwave shit means an instant sub

  • @kccts44
    @kccts44 ปีที่แล้ว +2

    Got into fighting games 3 years ago. Started with smash, DBFZ, then SFV. Now its Strive mostly but im excited for Gran Blue :D

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +1

      Granblue news is super exciting! GBFVS fans literally Rise up

  • @ColinLack
    @ColinLack ปีที่แล้ว

    I love fighting games I was finding that after a year of consuming them heavily I was burning out a bit. But with the supposed reboot of Dead or Alive (my first ever fighting game series), the second season of KOF15 and both Street Fighter 6 and Tekken 8 next year I'm now quite excited for the future of the genre.

  • @gaminglakitu
    @gaminglakitu ปีที่แล้ว +6

    Amazing video dude. The way you talk about meters and many different concepts in fighters is very fleshed out yet feels like I could show it to my younger brother (who only accepts Smash and Pokken to play) and could understand it. Also your editing style is great. Your transition cards remind me a lot of ThorHighHeels and looks very nice. It's an absolute crime you only have 50 subs for such great video. Consider me subscriber 51 if you will lol. Can't wait to see what else you got in store

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      Thank you! ThorHighHeels is definitely aesthetic goals, and Smash and Pokken are great starting points, if he like Pokken sit him in front of a Tekken. Pikachu is a Mishima!

    • @gaminglakitu
      @gaminglakitu ปีที่แล้ว +1

      @@shallowdives. Tekken is one he's kinda interested in, but only because of Dunkey's videos of him playing Kuma lol. I've tried to play a lot of the more beginner friendly fighters with him but he always turns it away. He says he "wants to have fun instead of learn" because I offer how to teach him to play the games. I'm still gonna try to help him get over the point, but at this moment in time, I've been unsuccessful

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      "wants to have fun instead of learn" I think is an incredibly important thing in the FGC, toeing the line between the two is really difficult. I personally have a really hard time with it but in all honesty I don't really there is such a thing as beginner friendly fighters. The best beginner friendly game is the one the person is interested in if they're really drawn to it they'll naturally want to learn and pick up new systems and mechanics. I think the "6th Grade Guilty Gear" saga is a perfect example of that if you're familiar with it, if not go check out Sajam's videos on it, super cute and fun.
      Edit: wanted to clarify because I said literally earlier in this that Smash and Pokken are good intros. I mean that more for their appeal, having Mario and Pokémon. Compared to other games that try to go for accessibility in execution something like Tough Love Arena would get 1000000% more play if it was Mario Arena or some shit. Which isn't to say that's better its just a good hook to grab people.

    • @gaminglakitu
      @gaminglakitu ปีที่แล้ว +1

      @@shallowdives. BRO I LOVE THAT SAGA SO MUCH. It makes me wanna do that too if I become a teacher when I'm a bit older lol. This school year is gonna be nuts for sure. But to my brother he already has the stigma of needing to learn, probably because I wanted him to play Third Strike with me one time over the summer and I wanted him to learn the game a bit because I knew if I didn't teach him how to play, that he was gonna get smoked lol. I unfortunately can't hold back while playing games because then I feel like I'm not having fun, but if I don't I might end up discouraging others and they don't have fun and never wanna play again

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      @@gaminglakitu You could always try a game you're only kinda familiar with + a character you don't play, play Tekken just do random characters while he tries to learn a character. Also legit Rumbleverse, fun has duos, it's characters ugly as SIN but genuinely really fun

  • @Copperhell144
    @Copperhell144 ปีที่แล้ว

    1:55 I just had to point this out after noticing, the inputs here are technically wrong because after the neutral jump and parry, Daigo does MK as the jump-in attack, not HK.

  • @Tundric_Schwolf
    @Tundric_Schwolf ปีที่แล้ว +5

    Came to leave a jaded fgc doomer comment, stayed for the wholesome essay. Nice stuff!

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      Thank you! but don't worry I also have several people around me in the FFXIV Retirement Home offering a seat if I ever need it

  • @HeirofDacia
    @HeirofDacia ปีที่แล้ว +8

    It's always a good time to love fighting games!

  • @djhero0071
    @djhero0071 ปีที่แล้ว +1

    Counterpoint: Karate Champ is pretty dope.
    I'd say fighting games are in a better place than they have been in YEARS! You didn't even mention Project L, which might actually change the perception of F2P games for developers (many have tried it but a lot of them are too monetized to be worth it).

  • @HoodNerd1
    @HoodNerd1 ปีที่แล้ว +5

    RYU IN SMASH MADE ME PRAISE THE LORD. THEN STREET FIGHTER 6 WAS ANNOUNCED AND I ALMOST PEE PEE'D. ALSO WITH AKUMA IN TEKKEN.

  • @strippinheat
    @strippinheat ปีที่แล้ว

    MK11's meter system was taken from The Rumble Fish with the Desperation supers of early SNK games. The mana system of DNF Duel was taken from Psychic Force. Everything new is old.

  • @interlock2.076
    @interlock2.076 ปีที่แล้ว +1

    I love fighting games so much and I am making one which I am so exciting

  • @Dagger_G
    @Dagger_G ปีที่แล้ว

    This is great stuff!

  • @yurazah
    @yurazah หลายเดือนก่อน

    I'd love to see someone try and make a modern version of the og street fighter pressure sensitive buttons, would make reacting easier if my fingers only had to stay on 2 buttons

  • @achro2491
    @achro2491 ปีที่แล้ว +2

    recently i’ve been getting into fighting games starting with dead or alive since my homie is a die hard fan of the series and it’s so much fun i used to play smash but the gameplay never quite clicked with me even tho i have a shit ton of time played on the game, progress is a lot harder to measure in that game for some odd reason, i cant wait for samsho fix and tekken 8! even tho ill get smacked it’s gonna be fun!

  • @yurazah
    @yurazah หลายเดือนก่อน

    I took a double take when you talked about playing sf at a Costco, cause that's literally my fgc origins too!

    • @shallowdives.
      @shallowdives.  หลายเดือนก่อน

      Too young to have quarters taken at arcade but old enough to get unexpectedly smoked at a Costco

  • @ShadowDante7
    @ShadowDante7 ปีที่แล้ว +2

    Juri is probably my main reason for buying SF6. She looks so awesome, she’s my favourite!
    Can’t wait for Tekken 8 either!

  • @skyghazer
    @skyghazer ปีที่แล้ว

    1:21 damm MxM...too soon, to this day it hurts.

  • @neeekomancer
    @neeekomancer ปีที่แล้ว

    Yeah i agree, playing game specially fighting genre in arcade is something special,
    i used to play fighting game first in arcade, (virtua fighter , tekken) until we have a lot of consoles (n64,ps1,ps2.gamecube even sega etc) and mostly fighting game we have, then when i was elementary gradually our consoles damaged and hardly to read the disc, so i used to play again in arcade and play with some player there since i was play in console i used to play offline (CPU) and i beat up some player there and even have win streak 10+ everytime when i go to arcade,
    i get confident in fighting genre and keep practicing, (tekken) since i don't have a console working anymore that time in elem days, and no knowledge about using pc to do search in yt , i keep practicing with some real player, just trying discover a useful command while a in-game with real player XD, and it didn't take too long that i can even use mokujin and any character, i can say i can use it consistent, but not a pro lol. but i do beat some older player there while i was just a elem, they do even throw a chair to me and shouted because i didn't give mercy after a 2 wins in a row
    then i discovered about the mercy thing giving a another win if you already 2 wins in a row, even the ki-charge means to bad manners? ( i do it but didn't mean to bm but it's cool to do lol ), and when you use a low command about 3 times they called you low spammers, using a normal grab they call you a grabber spammers,
    didn't know they do big deal about that things and kinda it's joke to me because i just play for fun and no hard feelings, and until t7 exist, in arcade they have some arcade t7 that outdated, and online console and steam player can do plugging and even intentionally make the internet speed slow then they're about to lose XDDD BRUHHH
    bad english sorry lol i tried promise :

  • @frogery
    @frogery ปีที่แล้ว +1

    6:40 refuses to elaborate further

  • @Ben_From_Canada
    @Ben_From_Canada ปีที่แล้ว

    ayo wtf, i was watching this video and went to check your other ones, and i looked at your sub count, what the hell how do you have less than 1k? this video was put together excellently, looking forward to seeing more

  • @forstuffwow7145
    @forstuffwow7145 ปีที่แล้ว

    Fighting game is the only genre where the players are in hopium that their game is still alive (it's on a lifeline)

  • @bencegergohocz5988
    @bencegergohocz5988 ปีที่แล้ว +4

    DNF is such a shame tbh. Granblue aswell...The reason i have super high expectations for project L is that they are trying to remove ALL barriers to entry rather than tunnel visioning on one and trying to sell a game with basicly no content for full price with a concept like "no motion inputs" wich is good for beginers but 99.9% of gamers have no idea what motion inputs even are.

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +1

      Totally agreed. Also with Project L had the luck of it's cast being full of characters people already know and love and Teemo probably. The issue DNF also had was it appealed to fighting game fans only really and the simplified inputs just made pubstomping new people that much easier, I think Project L will have a large enough player base to avoid that because it's grabbing LoL and even just passing Arcane fans who don't want to play a MoBA

  • @GoshDarnIt83
    @GoshDarnIt83 ปีที่แล้ว

    So good!!

  • @TJF588
    @TJF588 ปีที่แล้ว

    "What gives games their arcade sticking power?"
    Must be those arcade sticks. ( ͡° ͜ʖ ͡°)

  • @swigswig8964
    @swigswig8964 ปีที่แล้ว

    That was a great video.

  • @Tayfz
    @Tayfz ปีที่แล้ว +1

    Not sure if anyone has said this yet, but regarding your comment about modifying EX moves based on the combination of punches/kicks you press, pretty sure SFV does that. Great video though! Liked/subbed :)

  • @yatcho2719
    @yatcho2719 ปีที่แล้ว

    Loved this

  • @kriskenard
    @kriskenard ปีที่แล้ว

    well said!

  • @AndyHope970
    @AndyHope970 ปีที่แล้ว +1

    whoa why you gotta call me out like that

  • @jaqsterisk
    @jaqsterisk ปีที่แล้ว

    Really played future for the future intro

  • @imitfdx9632
    @imitfdx9632 ปีที่แล้ว +2

    i just got into tekken and i litearlly love it so much. good thing tekken 8 is coming out so I can get good at tekken 7 and then hopefully be good at tekken 8. also dnf duel is pretty fun but I like tekken more rn.

  • @attackofthecopyrightbots
    @attackofthecopyrightbots ปีที่แล้ว +1

    i wish youtube would stop sending me fighting game videos

  • @strippinheat
    @strippinheat ปีที่แล้ว

    In regards to EX moves being divorced from the super meter. That's Granblue. Instead of using the super meter, each move has a separate meter. You can use the move, including the EX version, when it's off cooldown. Using the move normally, the cooldown is fast enough that you can do it again pretty much as soon as you recover, but EXing that move has a longer cooldown meaning you have to sacrifice access to that move completely for a while if you want to use it at its most powerful. Meanwhile, the super is just a super move (until recently) ala SF2. SF6 might be going back to the older way, but you have access to multiple supers instead of just one, so it's still more than just one thing, really.

  • @Demondzeta
    @Demondzeta ปีที่แล้ว

    keep going

  • @myfriendjango
    @myfriendjango ปีที่แล้ว

    Good Video

  • @kimjago9881
    @kimjago9881 ปีที่แล้ว +2

    i play fighting games and i lose alot and that sucks

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      Same here to be honest, first game that I did somewhat decent in was Strive (I got to floor 8)

  • @thepear6684
    @thepear6684 ปีที่แล้ว

    👌

  • @cirro51
    @cirro51 ปีที่แล้ว +1

    Noticed a lot of unnecessary hate in these comments. I think the video was quite good and fair.
    I posted under someone's else's bad take about it not being a good time to love fighters.
    You have classic games and newish games getting updated with rollback netcode. Some games will be updated or released with cross play functionality. You also have a ton of indie fighters either recently released or soon to be released that look very promising. You also have Fightcade that plays arcade classics online like a dream.
    How could it not be a great time for fighting games when you can literally play tons of older classic games online with great netcode now or get the newest hotness (Strive, Kof 15, Type Lumina). It's literally all a win win.
    Well except for 3d fighters. Besides Tekken 8, there doesn't seem to be much on the horizon for these fighting games unfortunately.

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      I appreciate the support! I think there's a pretty fair balance. Everyone has opions (I made a nearly 30 minute video about mine) so it's only fair if someone wants to share their's. Some of them are totally fair too! Someone pointed out that Multiversus at Evo was a paid invitational and not just a random side tourney like I made it sound, I totally forgot, that was my bad.

    • @cirro51
      @cirro51 ปีที่แล้ว +1

      @@shallowdives. well that's true yes. Everyone can like or dislike any game or gaming decision/mechanic they so choose. Like with the MV comment and 3d fighters not having much to choose from there are still some issues of course. The scene isn't perfect and probably never will be. However in general the phrasing "it's a great time for fighting games" rings more true now than it ever has. Modern netcode implemented in games that are 20 years, cross play actually becoming a normal thing. Tons of titles to choose from just about every subgenre of fighting games (besides 3d again sorry y'all) and lots more in the pipeline. I just don't know what else more anyone could want right now besides more individual titles being updated with rollback/cross play. In my perfect FGC world, both GBFV and USFIV would receive both Rollback and cross play. Lol screw it, every fighting game that's ever come out needs to receive both. Alas it's not perfect, but my word it's looking good presently and the near future is even brighter. Anyways enough from me, I'll be looking forward to your next video

    • @James-pb8xu
      @James-pb8xu ปีที่แล้ว

      vf3, 4, doa2, toy fighter, soulcalibur 1, and even virtual on oratorio tangram is alive on fightcade. true, no new 3d fighters are on the horizon (besides tekken 8), but we have classic 3d fighters with rollback right now. heck, somehow bloody roar extreme made it to combo breaker this year, so there's a fresh set of eyes looking to play that game.

  • @hefdef9961
    @hefdef9961 ปีที่แล้ว

    street fighter has the lp+mp/mp+hp/lp+hp differences on ex i'm pretty sure. I think urien can angle his ex fireball weird?

    • @hefdef9961
      @hefdef9961 ปีที่แล้ว

      also guilty gear does have ex moves in some of the older titles, mostly in the xx series. Its part of the reason why +r is dominated by 25% meter actions like force breaks (their special cool extra nice cool name for ex moves) and frcs (its like a normal rc but harder and only some moves have them and they are cheaper and kind of cracked)

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      Yeah I should have specified I wish Strive specifically had exs, I know +r's were pretty nuts but I like them

  • @micahonline_
    @micahonline_ ปีที่แล้ว

    I'm excited to watch this. Will report back.
    Edit: pretty good

  • @MaskedIG
    @MaskedIG ปีที่แล้ว

    Game toe ball number 2? @ 6:13

  • @jonbob9991
    @jonbob9991 ปีที่แล้ว

    When’s melee?

  • @mikejonesnoreally
    @mikejonesnoreally ปีที่แล้ว

    @ 6:03 Yes, yes we do. There IS a really good reason for that. Genre has a purpose *beyond* arguing about which takes the most "skill." The answer to that will remain subjective until you can find a Mathematician willing to burn a lot of energy on fighting games. For my part, genres are ways of telling what you like so you can find similar games. For example, if i have a freind who likes Street Fighter V, i can recommend GGS to them as a Fighting Game. i've played both and am confident in their similarity. i have also played Multiversus which i would NOT recommend to my freind who likes Street Fighter V because they are *wildly* different games. There is also my point that the creator of something knows best. Sakurai is actually *insulted* when $mash is referred to as a Fighting Game because he was going for something quite different. It was surprising to find that his own fans had no respect for the games *own creator's* opinion. That seemed *really* weird. Then it became obvious because of what was happening then. $mash didn't care about being a fighting game, $mash didn't care about Fighting Games at all. No, it was all about getting to EVO. Thankfully that has been resolved but there are still people who persist in calling Platform Brawlers Fighting Games. Words have a purpose. The only purpose behind $mash calling themselves a Fighting Game was to acquire the same sense of History, Moment and Origin that Fighting Games have which is part of their Magic. It's stealing a reputation so you don't have to build your own. It's kicking in the door to a house party when you don't even like the music but hey, everyone knows the address right? ^^

    • @James-pb8xu
      @James-pb8xu ปีที่แล้ว

      nah wrong. platform fighters are absolutely a sub genre within fighting games that are distinct enough to not have a whole bunch of crossover between traditional fighters and such, but it's similar to arena fighters like Gundam VS, Pokken, For Honor, and etc where there are definitely crossover skills, but the gameplay is distinct enough to keep players from cross-pollinating that much. They're still fighting games, but not traditional or falling within a general branch. They're a pocket within the genre.
      With smash, that game was designed as a sandbox styled fighter, where you can play with any number of items on/off, with hazards, special events, metal characters, big characters, invisible characters, and more. It's a party game in one match, and KOF in another, having 3v3 or even 5v5 matches. Sakurai created smash from the marble that was KOF anyway. Spotdodges, Rolls, running, short hop, full hop, and more all came from kof 95 and up (it was said he thrashed pretty hard in kof95). Clearly, the game borrows heavily enough from previous fighters to be within the genre, regardless of a lack of health bar (that can be switched on if needed).
      The community is a different thing, that was based on getting the game recognition for the high level competition that it facilitated, and getting that respect (melee beating out skullgirls for evo was nothing but clear passion for their game). They've always been building their own history and narrative separate from the fgc, and evo was the ticket to legitimacy in the eyes of the genre closest to them.
      Though platform fighters are clearly too different to be regular fighting games, it's extremely clear within one minute that there are enough crossover skills to categorize it within the genre, and people cross pollinate between the sub and main genre.

    • @mikejonesnoreally
      @mikejonesnoreally ปีที่แล้ว

      @@James-pb8xu Okay i gotta' stop you as soon as you say "$mash was designed to be a Fighter......" because it was not designed to be a Fighter, it was designed to be NOT like Fighting Games. Again, that's the *designer* saying that. "It's a party game. not a Fighting Game." That's also Sakurai. He felt that Fighting Games leaned too heavily towards execution. So i'm going to take the creator's word for his own work. Also i can get what he means given his experience and it has to be *such* a slap in the face to make the antithesis of something and then have the ignorant masses *label it that thing and then fight for that label because they want to be in EVO.* Which is the reason you don't so much see this debate anymore. $mash has been kicked from EVO, so matter settled. On top of that $mash isn't being made anymore so it also takes it off the casual conversation menu.

  • @guillaumesauter
    @guillaumesauter ปีที่แล้ว +5

    "I want Leon Massey"
    "We got Leon Massey at home"
    Leon Massey at home: _slaps_
    Now, some constructive criticism, because I believe it'd help you grow: you're going for a Leon Massey sort of style of video. It's not bad, I enjoyed your video. You had something to bring to the table that he isn't done yet. You should, however, try and spend less time on things such as infinite combo clips or listening to OSTs without making it at least a bit more dynamic. I listened to this video while doing the dishes and it felt really off when all I could hear was an infinite in HNK. You had a good reason to put these clips and bits of audio in there, but you extended them for too long without doing much about them. You could also use a bit more energy in your voice but that's up to each and everyone's style and taste. Who knows, maybe you're about to fill yet another niche in this community, like Brian F, Bafael and Big Yellow have.
    You've legit got potential. A lot of it. I'm looking forward to your next video. Keep up the good work, mate. You about to earn yourself some sweet, sweet subs and views :)

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      Thank you! I appreciate the criticism, I definitely am still trying to get my readings better, I also definitely want to veer off the more instructive/ vaguely education stuff to more "here are my thoughts/ let's vibe" it's s difficult thing to parse how those get really different but I hope to find especially in my next project.

  • @mikejonesnoreally
    @mikejonesnoreally ปีที่แล้ว +1

    8:18 Okay stop. Seriously just.....god. The *principal* difference is that Arcade games were designed to take your money. Newer games are designed to be ..... *UGH* "Narrative" experiences. (Yeah, all made by people who can't even bother to read the Hero With A Thousand Faces......) and also are made by a Marketing team that knows more about Psychology than they do the actual *game industry.* Some games are *designed* to be easy so as to deliver an easy sense of accomplishment and allow the narrative to *HURK* "flow." Don't even get me started on the "Games as a service" model because......i just can't. Those aren't even games. Telling the difference between them does NOT require a dissertation. It requires having been there and being there now. Easy. @ 11:48 o.o My *god* but that is some Dragon's Crown level spritework right there! Gorgeous! :D @ 13:15 Yeah, i can just never think that way *because* they feel so different. Rumbleverse has FAR more in common with PowerStone, a Platform Brawler or even Final Fight a side scrolling Brawler. Basically "Brawlers" is where i would put games like $mash. Brawl and Fight are two *very* different words. Brawlers can be great games (PowerStone is amazing!) but they *aren't* Fighting Games.@ 13:56 That it *paid* for, let's be clear! It was an "exhibition." Good thing too! The hitboxes weren't even done, they were all egg shaped! It was EVO's first ever "Professional Whack A Mole" *paid exhibition.* As for being "embraced" by the FGC, really? Is that why *90%* of the playerbase went POOF as soon as they realized that it was basically a badly made billboard for WB? I would hope that you AT LEAST RESEARCH your work before making blatantly false claims. Then again anyone who uses the broad brush of "accesible" (Um, yeah i think i or anyone can ACCESS it. DUH.) instead of just saying "easier." *is* foreshadowing a bit. @ 14:40 Also known as stealing their idea because we can and we sure can't think of anything on our own!

  • @Fae2705
    @Fae2705 ปีที่แล้ว +1

    C'mon Persona 5 Arena!

  • @radioactive_cosmicrays6968
    @radioactive_cosmicrays6968 ปีที่แล้ว +2

    If you are into 2d fighters I guess...but not really *especially for some people like me who like and in aspects prefer* 3d fighters
    3d fighters are dead outside of tekken

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +2

      That's actually a fair point I didn’t really consider until now but is absolutely worth talking out. I do kinda think that's because Tekken is King amongst 3D games, not to say I think it's the best it's just what most people stick to. We are getting a new Virtua Fighter, so there is that to look forward to. If it comes out at a good time it could do well, people are down for weird stuff if it's good GGST kinda proved that. But not many other 3D fighter franchises are really still around, we got a new Soul Calibur a few years ago. DOA has become a game for aquatic animals. But I don't think we'll see a new Battle Arena Toshinden or Evil Zone anytime soon. I mean to your point when Arika came back with FEXL they made it 2D and not 3D like the SF EX series before it. Mortal Kombat went from 2D, 3D then back to 2D so who knows. We could see more 3D fighters come back as late 90s nostalgia starts to kick in. New games with big chunky polygons in the style of the games I referenced above. I think they could be cool I'd like to see the space explored more outside Tekken. Thanks for commenting.

    • @cirro51
      @cirro51 ปีที่แล้ว

      Good point actually. DoA I believe I read is literally dead now and I haven't seen anything new in regards to 3d fighters. I'm hoping there will be another Soul Caliber for the 3d players' sakes. I also believe there will be a new Virtua Fighter released within a few years. I think the VF5 Ultimate Showdown release was to test the waters, and ultimately it did ok but damn they should have implemented rollback instead of whatever funky netcode system is being used. I think it would have done so much better and should have released it on PC too.

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      @@cirro51 Harada basically leaked a new VF game a couple months ago

    • @cirro51
      @cirro51 ปีที่แล้ว

      @@shallowdives.ahhhhhh thanks. I thought there was something but couldn't really remember what exactly I had heard or read so I just stated what I had thought

    • @James-pb8xu
      @James-pb8xu ปีที่แล้ว

      fightcade has vf3, vf4, soulcalibur, doa2, toy fighter, and more. you should check out those games. They consistently get players daily.

  • @Poots_in_Boots
    @Poots_in_Boots ปีที่แล้ว +2

    I never leave comments, I've already replied to one here but I feel like it'd be a waste if I didn't at least let you know that you have a lot of promising potential and that I can't wait to see more, I'm definitely going to keep an eye on you Diver

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว

      Thank you! That's very kind. Also is your icon Croconaw??? Totodile is my favorite Starter

  • @nosfera_2
    @nosfera_2 ปีที่แล้ว +1

    urbz music

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +1

      Hell yeah

    • @nosfera_2
      @nosfera_2 ปีที่แล้ว +1

      @@shallowdives. please keep making videos ur voice is pleasing to my ears

  • @xNachtmahRx
    @xNachtmahRx ปีที่แล้ว

    It's a good time but time is not nice to us humans. I've been feeling too old by now and I can already feel how my reactions aren't how they were up to my late 20s, on top of having not a lot of time anymore, so I'd rather chill with the Yakuza series or fps. Yet, up until my end of the journey, I wasn't a fan of the constant dumbing down of system mechanics. Arcsys has dumbed down their gamesso much that they all feel almost the same by now, just because the suits have finally smelled money after the mainstream success of DBFZ

  • @1wiz1
    @1wiz1 ปีที่แล้ว

    man you play UMVC3 and not skullgirls you have problems... Smash players i swear

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +1

      I'll have you know I own 2 copies of Skullgirls! digitally on steam and physically on Playstation. I played it a bunch in high school after class with a group of friends, none of knew what we were doing but it was super fun.

  • @LifenKnight
    @LifenKnight ปีที่แล้ว +1

    Manplainging isn't a real thing it's just called explaining.

  • @BonzoDrummer
    @BonzoDrummer ปีที่แล้ว +3

    Smash and its clones have nothing to do with the fighting genre and are horrible.

  • @Noname15514
    @Noname15514 ปีที่แล้ว

    Uh, paid/held back DLC characters, guest characters, the FGC having no integrity by shilling for whatever Capcom craps out like the mediocre SFVI. No, it's not a good time.

    • @MeatballSandwichOnly6Dollars
      @MeatballSandwichOnly6Dollars ปีที่แล้ว +2

      Sorry you had your eyes and ears removed before they started dropping SFVI info, but I'm sure you'll be happy to know the game looks really good

    • @Noname15514
      @Noname15514 ปีที่แล้ว

      @@MeatballSandwichOnly6Dollars That's what you fanboys said when Capcom almost went out of business in the early 2010s.

    • @MeatballSandwichOnly6Dollars
      @MeatballSandwichOnly6Dollars ปีที่แล้ว +2

      @@Noname15514 To add to my last comment, glad you woke up from your decade long coma, but we're in 2022 now, not 2011.

    • @Noname15514
      @Noname15514 ปีที่แล้ว

      @@MeatballSandwichOnly6Dollars You missed the point. No surprise.

    • @cirro51
      @cirro51 ปีที่แล้ว

      Did you play the sf6 beta? Curious to hear why it's mediocre in your eyes...Also every other genre has paid DLC, so what's the issue here? I will agree that I think you should be able to lab out a dlc character without paying for it. Maybe trial DLC so you can test out a new character and not have to buy right away in case you don't like it. Or do something like what multiversus does. I think that's a fair resolution

  • @Leadblast
    @Leadblast ปีที่แล้ว

    Actually no, it's not a good time to love fighting games. If you had a clue you would see that:
    - SFIV was better than SFV
    - MKX was better than MK11
    - Tekken Tag 2 was better than Tekken 7.

    • @cirro51
      @cirro51 ปีที่แล้ว +3

      Sf5 and Tekken 7 came out how many years ago? Over 5 correct. Both franchises are getting the next iteration very soon
      Also classic games getting either updated (guilty gear xx ac+r, gg Xrd, blazblue) or rereleased and soon to be rereleased (Breakers Collection, Rage of the Dragons, The Rumble fish, some older KoFs, Garou: MotW, lest I continue?) with new netcode and polish.
      Some newer games getting updated with cross play (Gg Strive, Kof). And SamSho and DBFZ (sorta) getting rollback update.
      How about all the Indie fighters released recently and in development to be out within a few months to a year? Pocket Bravery, Umbral Core, Trajes Fatais, Punch Planet, Metal Revolution, Bayani, Merfight, and more.
      And don't forget Melty Blood: TL, Skullgirls and Them's Fighting Herds still releasing content and getting better.
      You stating it's not a good time for fighting games is absolute ihnorance. Name dropping the 3 biggest titles and saying the prior versions were better doesn't even hold water in the conversation of the state of fighting games.
      While I do prefer sf4 and mkx over sf5 and mk11 doesn't mean anything when there is so much more to choose from.
      If you had a clue you would see that:
      -- your assessment is just ignorant and wrong. Just because you prefer the older titles of the major fighting game franchises does not mean it's not a good time to love fighting games. It's literally the best time with everything I mentioned.

    • @jesuspernia8031
      @jesuspernia8031 ปีที่แล้ว

      I’ve been warming up to 11. I hate breakaway and fatal blows but I genuinely enjoy playing it. Also, it’s not like MKX is dead. It’s still being played quite a bit. MK9 is still the GOAT tho.

    • @shallowdives.
      @shallowdives.  ปีที่แล้ว +3

      I know MK9 plays better but I am so obsessed with MKX's variation system that it's my favorite game in the series.

  • @people174
    @people174 ปีที่แล้ว

    your like...
    cool!