My Commodore 64 Text Adventure Game
ฝัง
- เผยแพร่เมื่อ 7 ก.พ. 2025
- These past couple weeks I worked on porting a version of my game KIRO on steam to the Commodore 64.
Steam version of KIRO:
store.steampow...
Commodore 64 version of KIRO:
/ 52648474
cc64 compiler resource:
cc65.github.io/
The awesome pixel art Blekohs in the intro were created by Shiruht:
/ @shiruht2268
#commodore64 #gamedev
good mic, good narration, good editing, cool concept, lots of effort.
this deserves more views.
Thanks dood!
Indeed
@@Blekoh I been making a game also, dialog-driven going around many different planets and systems. but mine is way too complicated to put on the commodore c64. Unless there is a way of doing it.
But i don't know c-code or assembly language, as the game is written in simple dos batch script.
"you're gonna run out of memory so fucking fast my dude" ~Me since you said C++ till you started talking about problems
but
You've done it and you've done what looks like a very good job
Hah I did run out of memory pretty fast lol but yeah it worked out 👈🏻👈🏻🤖
I’m surprised you have 64 subs your so underrated
Underrated
Agreed
Amazing good job on your game
Great vid! Can’t believe I didn’t find this earlier!
I remember trying to do a bit of coding on a c64 oh 30 or so years ago, and assembling a sprite in code.
Thr Vic 20 and C64 were the first computers I used. Lots of game time on them. The Vic20 had cassettes tape storage.
I was 96th sub!! I know this is gunna get big!!
Excellent video
Subscribed
How dont you have 1M views your videos are amazing
Ppl need to watch this more
You earned a sub great job
You deserve so many more subs and attention
Keep the work up
Sweet vid👌
taaaanks!
Very cool!
This looks promising
Sup nice vid
He needs more subs
nice vid
Whoa
We need a gameboy colour version
Hi
UwU
UwU
Underrated
Underrated