CC3 Unity Tools HDRP - Unity Workflow

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 8

  • @GameDevGeeks
    @GameDevGeeks ปีที่แล้ว

    awesome.
    I hope Unity gets back at being a reasonable engine from these recent pricing changes

  • @hillaryobatavwe3792
    @hillaryobatavwe3792 2 ปีที่แล้ว

    I got a question
    Sorry to ask
    New to cc3
    B4 we export us our character rigged already by cc3,by default

  • @Babakphoenix
    @Babakphoenix 2 ปีที่แล้ว

    hi i cant find cc3 window! how i can download it?

  • @ethanhorler6117
    @ethanhorler6117 2 ปีที่แล้ว

    Hi, when following this workflow, the textures for the character all display as pink. I understand this is a shader mismatch for the particular textures on the character, but I don't understand how to fix it when the import tool uses custom built shader graphs. Any advice?

    • @drsoupiii
      @drsoupiii  2 ปีที่แล้ว

      Sounds like it might be the wrong version for the render pipeline. There are three different package versions for HDRP, URP and built-in.

    • @drsoupiii
      @drsoupiii  2 ปีที่แล้ว

      @Eternal Cetra Yeah, It got broken in 2019 3D/Built-in.
      Try fixed version: github.com/soupday/cc_unity_tools_3D/releases/tag/1.3.7

  • @Misaplay
    @Misaplay 2 ปีที่แล้ว

    working on 21.3 ?

    • @drsoupiii
      @drsoupiii  2 ปีที่แล้ว +1

      Yes.
      Next version (almost finished) will also have tessellation support for the custom HDRP shaders in 2021.2 and 2021.3.