It's nice to know that at least someone appreciates QA work :) I have worked in this field for 13 years and usually a QA Department just gets blamed for missing bugs
Very helpful guide. I think I will restart my game when I get home with these tips in mind. Of course, there has been some changes to the game since you made this video, but I believe most of the concepts you discuss will still apply,
Yeah I think the guide still applies, a lot has changed but it's mostly new features or quality of life stuff. I will have to do an updated version at some point though. I'm glad it was helpful!
Awesome guide. Your voice is also 10/10. I've been playing multiplayer with my friend who's a Veteran, and I think I'll be able to keep up with them after this. Thank you!
Where are my research points displayed? I'm just coming to this game from GDT where research points are clearly displayed in the "bubble" at the top, but I can't find them anywhere on this game. Google search not helping as the term is too broad and vague.
Research works differently in MGT2. There aren't research points like there are in GDT. In MGT2 you need to have a dedicated research team that does your research for you.
@@Loocharagaming That's the best thing I could have heard tbh. And replying so fast to a comment on a video that's a year and a half old? That's a sub from me.
@@rikkistarrett307 Welcome aboard. I assume my answer was helpful then? It's been a long time since I played GDT so I don't really remember how research worked there.
@@Loocharagaming you have to "earn" RP through various activities (and, somewhat ironically, through researching), then spend them on researching engines, features, platforms, genres, topics etc. It's really annoying because you barely earn them fast enough to make decent progress. I prefer the MGT way.
Currently playing the game, very nice guide, but man I've been playing for 9 ingame months and 0 sound designers have applied to my company LMAO all my games must sound like hell.
I mean the numbers when I make a game. You're saying if you want to cheat, you can get it, I searched for these numbers and I didn't get anything. Can you help me?
idk if this works in the newer versions but i did everything (the slider parts were just me experimenting) and got 1,can anyone send me a good slider link
Fuck this game It's impossible to make ANY profit on game, I do what's popular, no bugs, graphics, music, gameplay is high Hype is over the roof AND 20 FUCKING PROCENT What the fuck am I doing wrong?!
It's nice to know that at least someone appreciates QA work :) I have worked in this field for 13 years and usually a QA Department just gets blamed for missing bugs
2 years later and this guide still slapps, thanks for your hard work.
I'm glad it was helpful, be sure to check this guide out as well - th-cam.com/video/pmXn24iwGqg/w-d-xo.html
I tried making a game on my own and It's always less than 10%, so this guide certainly worked
Thanks for this. I'm actually more interested in the game now.
Nice, it's a fun game, you should check it out.
Great Guide to Help me get started after the small ingame tutorial. See you in your next Guide
Glad I could help!
Nice guide
I restarted my savegame with this guide and had 10 Million in less then 3 years :D
Nice, glad it helped!
Very helpful guide. I think I will restart my game when I get home with these tips in mind. Of course, there has been some changes to the game since you made this video, but I believe most of the concepts you discuss will still apply,
Yeah I think the guide still applies, a lot has changed but it's mostly new features or quality of life stuff. I will have to do an updated version at some point though. I'm glad it was helpful!
Awesome guide. Your voice is also 10/10. I've been playing multiplayer with my friend who's a Veteran, and I think I'll be able to keep up with them after this. Thank you!
I'm glad it was helpful! It is definitely a bit out of date but I think the vast majority of it is still relevant!
@@Loocharagaming Are you planning on making an updated video in the future?
@@xti4097 I am, but probably not until the game comes out of early access
@@Loocharagaming Awesome. Looking forward to it, Mister!
Great guide!
Thanks, I hope it helps!
This works like a charm, it's a good guide.
Sweet, glad you got some use out of it!
Please fuck9ng tell me what percentage your game got
I DO like trash games
Especially mine
Great guide
Thank you so much
You're most welcome
TYSM
You're welcome!
You should do another guide since we have had a lot of updates recently.
I'm kind of waiting until it comes out of early access to do it, but I definitely am planning to an updated one
Thanks a lot
You're welcome!
Where are my research points displayed?
I'm just coming to this game from GDT where research points are clearly displayed in the "bubble" at the top, but I can't find them anywhere on this game. Google search not helping as the term is too broad and vague.
Research works differently in MGT2. There aren't research points like there are in GDT. In MGT2 you need to have a dedicated research team that does your research for you.
@@Loocharagaming That's the best thing I could have heard tbh. And replying so fast to a comment on a video that's a year and a half old? That's a sub from me.
@@rikkistarrett307 Welcome aboard. I assume my answer was helpful then? It's been a long time since I played GDT so I don't really remember how research worked there.
@@Loocharagaming you have to "earn" RP through various activities (and, somewhat ironically, through researching), then spend them on researching engines, features, platforms, genres, topics etc. It's really annoying because you barely earn them fast enough to make decent progress. I prefer the MGT way.
Where i get corridor robot?
In the buy furniture menu it's listed under "corridor"
Currently playing the game, very nice guide, but man I've been playing for 9 ingame months and 0 sound designers have applied to my company LMAO all my games must sound like hell.
Once you get a marketing team you can use them to recruit whatever people you're having trouble finding. Makes things much easier!
Ollowed this guide made only puzzle games for year since its popular and now i have 12 mil
Nice, I'm glad it helped!
How do I get these numbers?
I mean the numbers when I make a game. You're saying if you want to cheat, you can get it, I searched for these numbers and I didn't get anything. Can you help me?
steamlists.com/mad-games-tycoon-2-guide-ideal-sliders-for-all-genres/
i have an issue with the date of the game, because my screen resolution is low, how can i fix it ?
If you go into the options there is a slider for size of the GUI, try adjusting that.
@@Loocharagaming thank you so much, new subscriber ❤️
@@TheTakerOfFoyal Glad I could help!
idk if this works in the newer versions but i did everything (the slider parts were just me experimenting) and got 1,can anyone send me a good slider link
This one looks pretty good for slider settings - steamcommunity.com/sharedfiles/filedetails/?id=2371634667
@@Loocharagaming thanks
thanks
You're welcome
hmm... nice voice jajajja
Glad you like it!
Fuck this game
It's impossible to make ANY profit on game, I do what's popular, no bugs, graphics, music, gameplay is high
Hype is over the roof
AND 20 FUCKING PROCENT
What the fuck am I doing wrong?!
Same i always get 1 percent :(
theres a bug in the game probably i get 80-70 percent when i make games
You got to speak a little louder for your video
I have fine tuned my volume levels in the 5 months since this video, should be better now. Thank you for the feedback.
@@Loocharagaming Cool, and Subscribed !
thanks
No problem, glad it helped!
thanks