Two big questions about the architect-placement mechanic (I get these in-a-nutshell videos aren’t supposed to tell you absolutely everything by themselves, but still): First, when you say your pawn cannot point towards the urbanist, do you refer to the urbanist being anywhere in the architect’s path (ie, when the urbanist started in the center, you couldn’t play any architect facing down the middle column, because it would be pointing at the urbanist) or simply that the end point can’t be at the urbanist? The latter doesn’t sound likely, and it would make the urbanist mostly pointless due to not being all that different from an empty space, but please clarify. Second, when counting squares away from the architect, are empty squares included? For example, when you’re showing how to place architects, after you place the red 2 (0:56), if I wanted to take the harbor directly below the urbanist by placing an architect facing left on the middle column, would I have to use my 3 (skipping over the empty square) or 4 (counting it)?
Thanks for the kind words, Pebre! We're waiting to launch our Patreon until we're confident we can provide awesome rewards for our patrons. For now, if you'd like to help, all you have to do is tell your friends about us. Thanks!
It's amazing how quick yet detailed these videos are. Great job!
Keep it up! We always get excited whenever we see a new upload! (: We are big fans from Canada!
Thanks Paulo! We're gonna try and keep up our Monday-Wednesday-Friday schedule as long as we can!
Two big questions about the architect-placement mechanic (I get these in-a-nutshell videos aren’t supposed to tell you absolutely everything by themselves, but still):
First, when you say your pawn cannot point towards the urbanist, do you refer to the urbanist being anywhere in the architect’s path (ie, when the urbanist started in the center, you couldn’t play any architect facing down the middle column, because it would be pointing at the urbanist) or simply that the end point can’t be at the urbanist? The latter doesn’t sound likely, and it would make the urbanist mostly pointless due to not being all that different from an empty space, but please clarify.
Second, when counting squares away from the architect, are empty squares included? For example, when you’re showing how to place architects, after you place the red 2 (0:56), if I wanted to take the harbor directly below the urbanist by placing an architect facing left on the middle column, would I have to use my 3 (skipping over the empty square) or 4 (counting it)?
Thanks so much for this awesome tutorial...I wonder if you'll reply?
Your videos are great. Do you have a patreon?
Thanks for the kind words, Pebre! We're waiting to launch our Patreon until we're confident we can provide awesome rewards for our patrons. For now, if you'd like to help, all you have to do is tell your friends about us. Thanks!