Playthrough + Review | Maquis

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  • เผยแพร่เมื่อ 15 ก.ย. 2024

ความคิดเห็น • 12

  • @SirThecos
    @SirThecos  ปีที่แล้ว +1

    Note: When you move up to 4 workers you need to also increase the milice to 4. I missed that. Also, in the infiltration mission, once you’ve placed your first worker you get the benefit of looking at the top patrol card before the placement phase. I also forgot that.
    Timestamps:
    00:00 Introduction
    01:00 Setup of the Game
    01:12 Overview
    02:16 How to Play the Game
    08:52 The Playthrough
    39:40 End of the Game
    42:49 My Review of the Game
    49:41 A Huge Thanks to all my Patreon Supporters!
    49:57 Special Message

  • @DonnyRam1961
    @DonnyRam1961 10 หลายเดือนก่อน +1

    Another enjoyable watch, thank you. What an awful start - one round in, one arrest! I've watched a number of playthroughs and it seems too luck based to try to play without some sort of mechanism to predict where patrols will do - there are printable files on BGG that people can use to remind you of what patrols have gone, what is still to come. These probably tilt things in your favour for the 'easy' missions, but suspect to have any chance against the more challenging missions they become more necessary. Thematically, I feel it is fine, patrols tend to take predictable routes if they are studied, which any film you see involving sabotage/escape etc, etc the guards routes/searchlights etc are always a known factor so fits nicely into the game. Even using this method, it is still appears the game can be very difficult to beat. Thanks again for the playthrough and I'd like to see another playthrough of this - perhaps using a Patrol Tracker Aid. Also hoping to see a playthrough of Desolate soon.

    • @SirThecos
      @SirThecos  10 หลายเดือนก่อน +1

      Yeah, I had a pretty bad start. 😅
      I like the game but I probably really need to study the routes - that would be more enjoyable. I'm general, it's a good game. ☺️

  • @joelcole161
    @joelcole161 ปีที่แล้ว +1

    You're correct, the Milice (and Soldiers) never go to the Field(s), Cafe, Safe House, or any of the Spare Rooms you build :)

    • @SirThecos
      @SirThecos  ปีที่แล้ว +2

      Luckily...otherwise, the game would be even harder! 😱

    • @joelcole161
      @joelcole161 ปีที่แล้ว +1

      @@SirThecos So true!

  • @Thagrynor
    @Thagrynor ปีที่แล้ว +1

    One thing you could have done early on is use the money to buy a second safe house, perhaps just south of the Doctor. It keeps you getting medicine and air drop/intel and staying safe.
    I also feel like focusing on the Poor District always results in a loss for me because of how tight the action economy is and the need for certain actions to get certain resources.

    • @SirThecos
      @SirThecos  ปีที่แล้ว +2

      You're very right - these tips would have made the game a lot easier to handle. It got pretty much out of control quickly. 😅

  • @emmahunneyball2990
    @emmahunneyball2990 ปีที่แล้ว +1

    I think when you move up to 4 workers you need to also increase the milice to 4. If I remember rightly milice numbers are the higher of the amount dictated on the morale track, or your number of workers.
    In the infiltration mission, I think once you’ve placed your first worker you get the benefit of looking at the top patrol card before the placement phase. I normally forget to do it but it’s a pretty useful little benefit.
    Great playthrough though, I love this game: it’s my favourite small box solo game. It plays very thematically and even the easiest missions can prove to be challenging. I also don’t count cards: I think thematically you would have a general idea of the milice patrols, but they would always be able to surprise you. Counting the cards would reduce the fun/ risk of that

    • @SirThecos
      @SirThecos  ปีที่แล้ว +2

      You are absolutely right - how did I miss this? I'll add that information to a pinned comment.
      Thank you - I'm glad you enjoyed the video! And I agree with counting cards definitely reducing the fun and excitement of the game. 😁

  • @pesto12601
    @pesto12601 ปีที่แล้ว +1

    Looks like a decent game.. but it also appears you are forced to do certain actions each time because of the limited morale...

    • @SirThecos
      @SirThecos  ปีที่แล้ว +2

      I think it is a very good game but yes, it is also very tightly designed. Sometimes you do have the impression that there are only so many things you can do.