I love how mercy now has this evil tradeoff. "I could heal my allies that are low. OR I could let them die so I can blow their bodies up in the face of my enemy"
I love that the personality and the abilities match up so well! How many times as mercy have we gone into raise somebody and died and now we’re the ones doing the killing😈🤭❤
the one thing i wish for them to keep for ana is the double jump because it has saved me so many times. i don’t care if it’s not healthy for the game, i just want ana to be mobile 😭
vALID!! in this era of mobility, she badly needs it on her kit to atleast compete slightly... the mobility of alot of these new char is hard to keep up with escape.
They should make this the core gameplay. Not exactly like Paladins, but say you wanted to swap abilities/ultimates; the cost will be players lose some amount of ult charge as a penalty for swapping just like it is with heroes. Maybe they can adjust the penalty for tank vs non tank. Heroes with more ability slots will get less choice in abilities per slot and heroes with fewer ability slots will be granted more options. Swapping passives is something i’m not sure about. Heroes with more impactful ults could potentially have less choices for swaps while less impactful ults may get the option for more choice in ult swaps I like this idea because: - It could potentially solve the issue with people complaining about 5v5 without reverting to 6v6 (I think it would still be really cool with 6v6), - Gives Overwatch 2 a *good* reason to be called Overwatch 2 - Potentially solve the issue with frequency in mirror comps in pro level play -Potentially solve the issue of counterswapping - Most ppl were excited about the skill trees (and cinematics) in PvE and not really the gameplay vs bots. Doing this will make us forget about PvE if it works out - As a bonus, I think they could expand on lore accurate abilities more (or not) Potential Problems? - Does the team have enough resources to effectively implement this? - What would be the identity of Overwatch 2? - What would balance look like? -Would we be ok with potentially seeing the death of rush/brawl, dive, poke? - Massive skill curve increase
@@sissyhere907 elims count more for mercy so if you get elims on her ult and in general, you will get potg, u won't be able to do it if it's not mirror watch though
I love the idea of changes like this occurring but for some of the things done in Mirrorwatch, I wouldn't want them. Ana having mobility is fun but it makes her less interesting to me. Like, Hanzo and Lifeweaver already have a dash/double jump so it's a bit boring to have on Ana. I would expect something which makes sense for Ana's character. Something like a self-inject mini-nano ability that could increase her movement speed and maybe even grant overhealth.
This is what Doomfiat should be like in the actual, main game. He actually feels like a Tank, and support Sombra is far more fun to deal with. Rein feels better now with the passive and shield break shout. Ana needs the double jump and headshot anyways. Make some of this stuff permanent.
I HATED the mode at first but now I hope it never leaves. This version of zen feels so much more active and survivable with the poison discord and interdiction zone. I seriously hope the devs were using this to spitball for the inevitable zen rework.
It would be cool if they made "shadow versions" of heroes. Perhaps making it skin dependent so that you have to choose at the start of match. Would you like to give Ana mobility and headshots? Well you sacrifice the stronger purple effect and team nano. Wanna play DPS Mercy? No res for you etc. Of course it's a nightmare balance-wise...
This is my favorite mercy update yes I’m a mercy main I really like it because I find myself sacrificing my teammates just to get big soul burns strategically letting them die got me 6 potgs as mercy more than i get in 2 seasons combined from comp
This mode sucks honestly, can't wait til this event is over. I'm lucky to get even one person on my team that understands their character. While the enemy team is just sombra and tracer over and over. Wooo an event with the two most annoying characters and dogsht teammates
8:30 The recall sleep and being able to execute them without help 😍😍
I love how mercy now has this evil tradeoff. "I could heal my allies that are low. OR I could let them die so I can blow their bodies up in the face of my enemy"
I have been doing that when there is a tracer against me just to 1shot her
sorry to my team but it's fun
I love that the personality and the abilities match up so well! How many times as mercy have we gone into raise somebody and died and now we’re the ones doing the killing😈🤭❤
Imagine if it rocket jumped
Some of these abilities feel like they’re straight out of the April fools event. Others feel like they should be a part of the main game.
Mirrorwatch? More like if ML7 changes in-front of a mirror I watch
AYO
Hope you didn’t hurt yourself with how much of a stretch that was haha😂
ur cute so i’m gonna let ur comment slide
Support sombra is so healthy
The Mercy Missiles make me laugh every time he gets a kill
The Ana changes feel so good. I want double jump so badly.
Honestly, I feel like the Mirrored kits for Doom, Rein, Widow, and Sombra would be way better for the game than what they currently have.
Doom especially.
PLEASE MAKE THIS PERMA ANA
The double jump is such a positioning game changer, and god the Ana headshot dinks feel SO GOOD. 😭
Fr fr I was playing her earlier and she's so damn strong with the headshot feat
It makes her so much more active and mobile and helps a lot dude I hope they keep her like this and she feels more lore accurate
the one thing i wish for them to keep for ana is the double jump because it has saved me so many times. i don’t care if it’s not healthy for the game, i just want ana to be mobile 😭
vALID!! in this era of mobility, she badly needs it on her kit to atleast compete slightly... the mobility of alot of these new char is hard to keep up with escape.
They should make this the core gameplay. Not exactly like Paladins, but say you wanted to swap abilities/ultimates; the cost will be players lose some amount of ult charge as a penalty for swapping just like it is with heroes. Maybe they can adjust the penalty for tank vs non tank. Heroes with more ability slots will get less choice in abilities per slot and heroes with fewer ability slots will be granted more options. Swapping passives is something i’m not sure about. Heroes with more impactful ults could potentially have less choices for swaps while less impactful ults may get the option for more choice in ult swaps
I like this idea because:
- It could potentially solve the issue with people complaining about 5v5 without reverting to 6v6 (I think it would still be really cool with 6v6),
- Gives Overwatch 2 a *good* reason to be called Overwatch 2
- Potentially solve the issue with frequency in mirror comps in pro level play
-Potentially solve the issue of counterswapping
- Most ppl were excited about the skill trees (and cinematics) in PvE and not really the gameplay vs bots. Doing this will make us forget about PvE if it works out
- As a bonus, I think they could expand on lore accurate abilities more (or not)
Potential Problems?
- Does the team have enough resources to effectively implement this?
- What would be the identity of Overwatch 2?
- What would balance look like?
-Would we be ok with potentially seeing the death of rush/brawl, dive, poke?
- Massive skill curve increase
Legit I would love there to be an evil mercy all the time she’s so incredibly fun to play❤
Blizzard should keep Ana headshot. She would have an easier time dueling Tracer if she misses sleep shot.
In this universe, Ana never ditched the bullets for the syringes, so she headshots here and not in our universe
In almost every one of my games where I play Mercy, I get POTG.
damn how… any tips?
@@sissyhere907 Be aggressive. Look for opportunities. That's how I've been playing her in this mode.
@@sissyhere907 elims count more for mercy so if you get elims on her ult and in general, you will get potg, u won't be able to do it if it's not mirror watch though
I love the idea of changes like this occurring but for some of the things done in Mirrorwatch, I wouldn't want them.
Ana having mobility is fun but it makes her less interesting to me. Like, Hanzo and Lifeweaver already have a dash/double jump so it's a bit boring to have on Ana.
I would expect something which makes sense for Ana's character. Something like a self-inject mini-nano ability that could increase her movement speed and maybe even grant overhealth.
POTG almost every game with Mercy is so funny
The Ana gameplay so much more fun with mobility
This is what Doomfiat should be like in the actual, main game. He actually feels like a Tank, and support Sombra is far more fun to deal with. Rein feels better now with the passive and shield break shout. Ana needs the double jump and headshot anyways. Make some of this stuff permanent.
I HATED the mode at first but now I hope it never leaves. This version of zen feels so much more active and survivable with the poison discord and interdiction zone. I seriously hope the devs were using this to spitball for the inevitable zen rework.
ml7 doomfist gameplay? never thought id see this content
i love that the first match is just ml staring arch-commandmant amari in a crazy action movie
It would be cool if they made "shadow versions" of heroes. Perhaps making it skin dependent so that you have to choose at the start of match. Would you like to give Ana mobility and headshots? Well you sacrifice the stronger purple effect and team nano. Wanna play DPS Mercy? No res for you etc. Of course it's a nightmare balance-wise...
I like the idea of customizing a character's abilities. Just give the option to change them in the menu like the skins and stuff.
Everything besides Zarya is a W. Tedious change and you can't even parkour. Feels like they add her in for the sake of adding something
I need headshot Ana in ranked and of coures the double jump. It is so so so so so much more fun.
that double jump for ana needs to stay in game 😩
Ana and Sombra are like a dream!
The only weakest one of the bunch is Widowmaker. Naturally.
AAAAHHHHH another classic banger from you, Mother Lover 7! keep it up!
im gonna miss this event!!!! i actually love all the changes. i hope they either keep it or bring it back a lot
Ana should for sure get the double jump but maybe with a way longer cooldown. Maybe around the same time as widow's grapple?
Rein with a sombra pocket goes crazy
That was some clean Tracer gameplay
upsetting they couldnt be bothered to have them record new lines. I guess the minimum effort has been passed.
Good thing mei isn't available in the mirrorwatch game mode. Ice wall with zen ult would be broken.
I could see them adding a leap and headshots
Echo is so insanely fun here
Rein is funn asf, I’ve never really tried to play him
This is my favorite mercy update yes I’m a mercy main I really like it because I find myself sacrificing my teammates just to get big soul burns strategically letting them die got me 6 potgs as mercy more than i get in 2 seasons combined from comp
sad man, we know that this abilities are intended for the PVE that we are not getting......
echo feels so weird like, i dont wanna headbut people
I get a random Tracer kill every time I detonate a soul on Mercy
Did Ana's bullet size get smaller?
Athena sound like bel'veth
I do think tracer rage passive will work well with reaper
Reaper already has lifesteal.
@@usa8529 not enough
@@ELITE_AG Too much would be broken.
Now that I think of it they said he was going to get a rework in the future after wrecking ball
Mr.Blizzard please, Double-jump Ana, from now on.🦆👍
they should keep the staff shoting abilty in the game, the glock is honestly just troll..........
Blizz, just add brig and mercy changes in retail game, pls pls pls!
I like the part where you tell us HOW to play the characters and WHY you are doing what you're doing.
Oh wait you didn't do that at all.
Because it's an EXPERIMENTAL mode and not a comp game. 🙄
This mode sucks honestly, can't wait til this event is over. I'm lucky to get even one person on my team that understands their character. While the enemy team is just sombra and tracer over and over. Wooo an event with the two most annoying characters and dogsht teammates