Ultimate Admiral Dreadnoughts - Steady - Austro-Hungarian 1940 Campaign - Episode 1

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 36

  • @harryjohnson9215
    @harryjohnson9215 2 ปีที่แล้ว +10

    U should a campaign where you have to design a new class of ship every episode

  • @darthvendar6841
    @darthvendar6841 2 ปีที่แล้ว +8

    THE EMPEROR IS PLEASED! These designs are beautiful and the show of skill was tremendous! well done!

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว +4

      Huzzah! I can attest that all ships perform excellently in combat as well!

    • @darthvendar6841
      @darthvendar6841 2 ปีที่แล้ว +3

      @@BrotherMunro the emperor has an idea for a ship design of a light Heavy cruiser to fill that gap in our naval design. But will wait until after the finances have balanced before making any demands given how successful you have been.

  • @KuraiRedgrave
    @KuraiRedgrave 2 ปีที่แล้ว +2

    I love how Italy loves give things extremely long names (especially when it comes to cruisers)

  • @Ethan-iv8fs
    @Ethan-iv8fs 2 ปีที่แล้ว +1

    I like the idea of creating a navy of unique battleships. Like UK with 4 or 5 radically different battleship designs

  • @tomppeli.
    @tomppeli. 2 ปีที่แล้ว +3

    I'd gone for a shorter beam for the BC
    But otherwise your designs are quite what I'd actually do :D

    • @Plotatothewondercat
      @Plotatothewondercat 2 ปีที่แล้ว

      Yeah, the fundamental design innovation of fast battleships (as opposed to battlecruisers) was building incredibly long, skinny battleships to reduce drag and thus horsepower requirements, with the secondary requirement that you be able to build quite massive ships that could have the armor and guns of battleships.

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว +3

      I just like a wide ship and an an absolute sucker for any sort of base accuracy bonus 😂

  • @dougjb7848
    @dougjb7848 2 ปีที่แล้ว +1

    On the destroyer, can Y turret fire dead astern? It looks like the torpedo launcher would interfere.

    • @AlexMueller1982
      @AlexMueller1982 2 ปีที่แล้ว +1

      It can not. But that is not because of the Launcher. Even without the Torpedo Launcher it would not fire dead astern because of it´s Hull Design. There are "Not used Things (TM) in the way. It would need a Barbette to fire straight.

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว

      Yeah there is a depth charge rack in the way

    • @dougjb7848
      @dougjb7848 2 ปีที่แล้ว

      @@BrotherMunro
      That seems … suboptimal

    • @raymartcarreon6069
      @raymartcarreon6069 2 ปีที่แล้ว

      @@BrotherMunro you should remove the Y turret when making a refit or making a new destroyer design, replace it with autoloader for the guns, or more armor for the destroyer.

  • @Aloeus595
    @Aloeus595 2 ปีที่แล้ว +1

    HE from the 11" would have helped kill those CLs at the end a good bit quicker, HE is a bit broken right now in general, and the ai CLs tend to have paper for armor.

  • @JafuetTheSame
    @JafuetTheSame 2 ปีที่แล้ว

    oh no. hapsburg with p :D wasnt that the villain in the naked gun?

  • @kozaa7978
    @kozaa7978 2 ปีที่แล้ว +1

    I like the Italian destroyer

  • @derrickubay-ubay9503
    @derrickubay-ubay9503 2 ปีที่แล้ว +1

    The reason why the ship has bad speed is because of the increased beam. It significantly decreases overall maneuverability and can increase the amount of tonnage used for a knot of speed.

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว

      Also why the destroyers (which have a reduced beam) are so nippy

    • @derrickubay-ubay9503
      @derrickubay-ubay9503 2 ปีที่แล้ว

      @@BrotherMunro was that a question?

    • @R3LOADdoesthings
      @R3LOADdoesthings 2 ปีที่แล้ว

      @@derrickubay-ubay9503 no, it was an added statement.

    • @derrickubay-ubay9503
      @derrickubay-ubay9503 2 ปีที่แล้ว

      @@R3LOADdoesthings thanks.

  • @jollyjohnzz
    @jollyjohnzz 2 ปีที่แล้ว

    Splendid . Top hole .

  • @captain61games49
    @captain61games49 2 ปีที่แล้ว

    Is there not much worth to moving the turrents further towards the ends to give better angling fire and to help with offsets? Or is the superiority of angling fire and potentially 360 traversing mistakenly coming from WOWS?

    • @glauberglousger6643
      @glauberglousger6643 2 ปีที่แล้ว +1

      The downside is a massively extended citadel,
      You’re going to increase the cost by way to much along with the displacement
      Angling is less important than portrayed though,
      360 turrets are unnecessary usually, So, they weren’t used

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว +1

      UAD doesn’t simulate the cost/weight of a longer citadel at the moment (though that was a real world concern). What can happen though is you end up putting a turret outside your main belt which is very bad for your survival. As well moving the guns towards the ends of the ship increases the pitch of the ship which negatively impacts accuracy and handling.

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว +2

      If you’re coming from World of Warships then the key thing to realise is that unlike in that game ships in UAD handle realistically - that is to say they change speed & direction very slowly. Rare is it that you ever get to line up a perfect angle and even if you do you have multiple ships to manage at once so it’s considerably less important. Similarly rapid manoeuvre where 360 turrets come in handy is rare unless your getting into a brawl with destroyers - so they are a ‘nice to have’ thing.

  • @chrissclater3890
    @chrissclater3890 2 ปีที่แล้ว

    Weight-shaming your primary towers. How could you? lol

  • @Fallout3131
    @Fallout3131 2 ปีที่แล้ว

    How do you play as the other nations

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว

      Opt into the beta via steam

    • @BrotherMunro
      @BrotherMunro  2 ปีที่แล้ว

      Opt into the beta via steam

    • @Fallout3131
      @Fallout3131 2 ปีที่แล้ว

      @@BrotherMunro Thank you!

  • @dennisrydell6883
    @dennisrydell6883 2 ปีที่แล้ว

    Wtf is that Italian destroyer?

  • @JayMannStuff
    @JayMannStuff 2 ปีที่แล้ว

    Taskmaster idea: ship go boom. See who can make 1 battleship that gets destroyed the quickest by the enemy. Time is duration of 5 consecutive runs. No tech limit for you. Any 2 nations can face each other. Enemy must have 3 cruisers, unlimited money, but limited to 1890 tech.

  • @norwegiangadgetman
    @norwegiangadgetman 2 ปีที่แล้ว

    No,no, no! That's not the Hapsburg class, that's the Wagner class. and the other classes should be named after the Ring cycle; Rheingold, Walküre, Siegfried, and Gotterdammerüng(great name for a class of Battlecruisers?) Bring some culture into the naming...

  • @anthonykuehler7161
    @anthonykuehler7161 2 ปีที่แล้ว

    booooooo hisssssssssssssss to the main gun layout on the BB