After watching this video just once I took my time from 1:48:37 to 1:24:51 in one day. It's my first game for speedrunning, and I'm super excited to see how much I can improve. Thank you for posting!!!
YES!! 1:47:15 all said and done. TY!! Especially after B12 rescue is what got me most of all, until I noticed your navigating to the box he was trapped in during the cutscene. Saved my little kitty bacon, big time.
We are allowed to use a macro to replicate the scrolling of a freescroll mouse. This is why dialogues are so quick or why I can run into zurks without issues. I use kb/m for those. To avoid repeating the same dialogue twice I have different key binds for dialogue start (left click), next (scroll down) and end (E). A typical dialogue goes left click + scroll + up, then E when it's over.
If this is for Livesplit then "Game Time" is what you should use. Feel free to ask on the Stray Speedrun Discord (or the speedrun.com forums) if you have any questions about timing, how to setup the load remover, etc..
So close, first attempt was 2h 2m. I did miss a couple of attempts, especially during "Jail" and escape. One question: when pausing the game to take a break, is it best to quit? Seems like the clock keeps running behind the scenes.
The time displayed on your savefile is the one that matters for that achievement. It is different than real time because it pauses when you pause the game and rewinds if you die/reload checkpoint
@@Anemion I tried a reload, did it a lot faster and it was listed as 2hrs 8mins...so cumulative. It explains the retries for B12 being done as fast as possible...time adds up and does not rewind. 😐 Bummer, but now I know that if I need to consult the vid for a particular problem section, quit the current save to stop the clock running. Well done on the vid!! In the sewer level, jumping up on the power handle and zapping the Zurks...I LOLed and thought "Dang, that was pretty slick and impressive thinking".
Try 2 and taking it in stages by quitting the save points. Sometimes prepping/chaining jumps not always on point. Slums PT2 at 36min 41sec. Going for the goal, not the record. First play I'd only missed like 2 or 3 memories/extras. Not bad for a noob at the game.
After watching this video just once I took my time from 1:48:37 to 1:24:51 in one day. It's my first game for speedrunning, and I'm super excited to see how much I can improve. Thank you for posting!!!
Love seeing ppl speed run this majestic game. All time favourite man. Gotta keep growing the community
YES!! 1:47:15 all said and done. TY!! Especially after B12 rescue is what got me most of all, until I noticed your navigating to the box
he was trapped in during the cutscene. Saved my little kitty bacon, big time.
thank you for glitchless run
i can never seem to get them to work lmfao
Nice run bro. Keep it up
Zurcs just can’t make any damage to this guy! Interesting
I think preemptive meowing helps to get them off your back.
He binds meow to scroll wheel so they can’t touch him
How do you skip dialogue so quickly and avoid initiating the same conversation twice/opening give item? Amazing run btw, props!
We are allowed to use a macro to replicate the scrolling of a freescroll mouse. This is why dialogues are so quick or why I can run into zurks without issues.
I use kb/m for those. To avoid repeating the same dialogue twice I have different key binds for dialogue start (left click), next (scroll down) and end (E). A typical dialogue goes left click + scroll + up, then E when it's over.
Damn,and Ive spend ages in that bloody Rooftops chapter😂😂
Was creepy sound 6:54
Great. Thx 🎉🎉🎉🎉
Do you put your splits in, in post? I cant ever seem to get my splits right lmfao
when you are scratching something, do you just mash that fast or is there some kind of trick?
Are your splits using game time or real time? idk which to set my splitter to
If this is for Livesplit then "Game Time" is what you should use. Feel free to ask on the Stray Speedrun Discord (or the speedrun.com forums) if you have any questions about timing, how to setup the load remover, etc..
Do you use controller to play or kb and mouse?
Both actually. I play controller+mouse for the majority of the run only switching to kb/m for dialogues and zurks.
So close, first attempt was 2h 2m. I did miss a couple of attempts, especially during "Jail" and escape.
One question: when pausing the game to take a break, is it best to quit? Seems like the clock keeps running behind the scenes.
The time displayed on your savefile is the one that matters for that achievement. It is different than real time because it pauses when you pause the game and rewinds if you die/reload checkpoint
@@Anemion I tried a reload, did it a lot faster and it was listed as 2hrs 8mins...so cumulative.
It explains the retries for B12 being done as fast as possible...time adds up and does not rewind. 😐
Bummer, but now I know that if I need to consult the vid for a particular problem section, quit the current save to stop
the clock running.
Well done on the vid!! In the sewer level, jumping up on the power handle and zapping the Zurks...I LOLed and thought
"Dang, that was pretty slick and impressive thinking".
This game would be so much better to speedrun if you could just skip the cutscenes
Try 2 and taking it in stages by quitting the save points. Sometimes prepping/chaining jumps not always on point.
Slums PT2 at 36min 41sec. Going for the goal, not the record.
First play I'd only missed like 2 or 3 memories/extras. Not bad for a noob at the game.
thank you, i want to end this trash game soon, it's so boring
Troll.
Shame on you