Important to note about this dungeon, before starting your season check your class gear progression and if you see that this dungeon is the primary item provider for you, you re-roll classes.
Your guides have definatly helped me tank the new (and old) dungeons better! The way you describe the encounters makes it super easy to understand! Kudos! :D
The huge demolishers aoe can be avoided if you LOS around a building corner. In higher keys that could become an issue. Maybe a video from BFA might have that strat. It's how we used to run it.
You can grab the profile I use below, it's not actually made by me so I don't know how to actually implement some of the features unfortunately. wago.io/NaAT_LAIh
Sometimes the boss decides he's going to melee people as they walk by if the tank isn't in range (at least in BfA this happened anyways), so I tend to slow down and let everyone get past before I go.
I always get the key for this dungeon. Whenever I managed to change my key to another one, after completing my key, It turns to this dungeon. I hate it. I hate the last boss as caster.
The first boss makes no sense, I've had the circles not spawn a bomb for me to walk over and I've had the boss run to a bomb and stop then hook everyone in including me onto the bomb and die. The bombs are also very difficult to see.
Not all the circles create a bomb in the centre of them, that's probably what's faking you out. Only 3 of them per spawn will actually create bombs, then if the fixate finishes without the boss hitting a bomb that's when he'll do a hook, so getting close to a bomb but not making it in time can be rough.
Wait, we're going BACK to Boralas? Okay I haven't seen this part yet. Hmmmmm. I remember the old one, the last dungeons I ever did until followers. I hope they do follower for this one.
Hahaha yeah a lot of people were surprised by the choice. I believe all the seasonal dungeons should be available on heroic/mythic/M+ this season, not sure if that also includes follower dungeons though.
Although I didnt find mythic 10s even remotely hard in Shadowlands, these Mythic 0s are highly punishing for Day 1 content at 587+ ilvl even. Seems a bit overtuned.
Definitely seems like you can actually wipe now, though I think with a few more ilvls and the community learning the boss fights they'll feel a lot easier.
@@pagirios2285 Oh no I dont think they're hard. But when you have literally Indonesian tanks with the guild name at 570 ilvl for your first key....you're gonna struggle 🤣
Shit's overtuned currently. Some changes make no sense to me (like not being able to CC the Spotter before boss 2) or overlap on Boss 3 with Crashing Wave/Tidal Surge. Boss 2 was brutal to get through. Boss 4 was easy potential for a redesign (how about actually fighting that damn Kraken for once and making him more grandiose? Why oh why did this have to return. Rest of the season/expac is mad fun however
You play a caster? Not in here. pullins, interups, aoe on ground, targeted by boss. you legit can't cast SHIT inn here. fk this dungeon. good video tho.
I think it's very stupid that the spotter circles can't damage enemies but can damage you.... like this is why we say blizz is out of touch bcuz why would you even do that????? It's a fun mechanic that now is just annoying and degradable. It's not challenging to run out of a circle, but is is fun to try and time the circle with a kited mob.... jesus christ these nerds hate fun
Contender for worse dungeon in the game. No idea why they brought this back. It is PAIN as a caster with limited mobility. Way, way too much cc on players and stuff on the ground. Awful.
Important to note about this dungeon, before starting your season check your class gear progression and if you see that this dungeon is the primary item provider for you, you re-roll classes.
Lol
The best tips are always in the comments!
Your guides have definatly helped me tank the new (and old) dungeons better! The way you describe the encounters makes it super easy to understand! Kudos! :D
Happy to hear they've been useful!
I got to +8's across the board and ignored this dungeon the entire time until finally I caved. I had it at +2 lol
Where I’m currently sitting lol
Your guides are amazing! Thank you!
No problem at all, glad you like them!
always amazing guides! i love it
Glad you enjoy them friend!
I Can't find the words to tell you how much i hate this dungeon. good guide btw
Hahaha totally fair, I'm sure a lot of people have bad memories of it from BfA :P
The huge demolishers aoe can be avoided if you LOS around a building corner. In higher keys that could become an issue. Maybe a video from BFA might have that strat. It's how we used to run it.
What plater are you using? Do you have a guide on how to make it function like yours?
You can grab the profile I use below, it's not actually made by me so I don't know how to actually implement some of the features unfortunately.
wago.io/NaAT_LAIh
way to go, nice guide.
Glad you enjoyed it!
Great video, keep it up!
Glad you enjoyed it!
Is there any benefit to whacking the boss on the way to the last platform or was that just for giggles?
Sometimes the boss decides he's going to melee people as they walk by if the tank isn't in range (at least in BfA this happened anyways), so I tend to slow down and let everyone get past before I go.
I will continue my streak from bfa and never set foot in this dungeon 😎
I respect it hahaha
Just as well, it's rough.
I always get the key for this dungeon. Whenever I managed to change my key to another one, after completing my key, It turns to this dungeon. I hate it. I hate the last boss as caster.
@@bordoyurekhate the last boss as a non caster too 😂
What UI are you using to see what the NPCs are casting?
I use Plater for my enemy nameplates, you can grab the profile here:
wago.io/NaAT_LAIh
The first boss makes no sense, I've had the circles not spawn a bomb for me to walk over and I've had the boss run to a bomb and stop then hook everyone in including me onto the bomb and die. The bombs are also very difficult to see.
Not all the circles create a bomb in the centre of them, that's probably what's faking you out. Only 3 of them per spawn will actually create bombs, then if the fixate finishes without the boss hitting a bomb that's when he'll do a hook, so getting close to a bomb but not making it in time can be rough.
We are trying to forget BFA and Blizz keeps reminding us ...
does the skip to the horde entrance still work?
It worked briefly on beta but I've heard people reporting that it now teleports you out of the dungeon if you try to do it unfortunately.
Wait, we're going BACK to Boralas? Okay I haven't seen this part yet. Hmmmmm. I remember the old one, the last dungeons I ever did until followers. I hope they do follower for this one.
Hahaha yeah a lot of people were surprised by the choice. I believe all the seasonal dungeons should be available on heroic/mythic/M+ this season, not sure if that also includes follower dungeons though.
@@Tactyks awful choice. this mythic + Sucks for most groups, and it was a gate for KSM for a lot of people.
Scuffed M+ season
Get this on a 10 once, never step in there again! You only need it once now 😂
Although I didnt find mythic 10s even remotely hard in Shadowlands, these Mythic 0s are highly punishing for Day 1 content at 587+ ilvl even. Seems a bit overtuned.
Definitely seems like you can actually wipe now, though I think with a few more ilvls and the community learning the boss fights they'll feel a lot easier.
oh no dungeons are hard what will i do
@@pagirios2285 Oh no I dont think they're hard. But when you have literally Indonesian tanks with the guild name at 570 ilvl for your first key....you're gonna struggle 🤣
That's because TWW M0 is now equivalent to Mythic 10. They changed them. So when you do a +4 mythic, it's as if you do a +14.
@@dominotrix I know, and I hate that change a lot. Takes a ton of progression out of the game.
Is there a kill order for the tentacles?
Demolishing > Gripping
Shit's overtuned currently. Some changes make no sense to me (like not being able to CC the Spotter before boss 2) or overlap on Boss 3 with Crashing Wave/Tidal Surge.
Boss 2 was brutal to get through. Boss 4 was easy potential for a redesign (how about actually fighting that damn Kraken for once and making him more grandiose?
Why oh why did this have to return. Rest of the season/expac is mad fun however
You play a caster? Not in here. pullins, interups, aoe on ground, targeted by boss. you legit can't cast SHIT inn here. fk this dungeon. good video tho.
Hahaha yeah those hook mobs create some crazy bad overlaps with some of the other stuff in here. Glad you enjoyed the video though!
I think it's very stupid that the spotter circles can't damage enemies but can damage you.... like this is why we say blizz is out of touch bcuz why would you even do that????? It's a fun mechanic that now is just annoying and degradable. It's not challenging to run out of a circle, but is is fun to try and time the circle with a kited mob.... jesus christ these nerds hate fun
Contender for worse dungeon in the game. No idea why they brought this back. It is PAIN as a caster with limited mobility. Way, way too much cc on players and stuff on the ground. Awful.
The hooks are gonna give me nightmares
Why do you start the guide with a randon mob spell in the middle of the dungeon ?
The first ability I talk about is from Waveshapers, which are all throughout the first area of the dungeon including the first pull?
ur guide must be usefull but who the fck pick this dg for this season ????
Hahaha yeah I know a lot of people (myself included) were very surprised at the choice to include it.