If he'd wanted to he could have done the "just keep sinning" thing for an entire let's play of this game, the whole fucking thing (except maybe the first 30 minutes) is just one giant continuous sin.
This game is what happens when you keep switching channels between Matrix, Silence of the Lambs and Power Rangers. It's pretty funny that this was once considered a masterpiece of storytelling, linking video games with movies.
The demo disk back in the day was exceptional, I felt just like a real murderer. Seriously though: I was enamoured with the choices and outcomes to the one scenario. Felt incredible, and I felt so smoothe like "you're never gonna catch meee." because I put away the knife and washed my hands and mopped the floor, (although it seemed stupid how you can mop away the blood puddle but not the blood trail) and I ate the food and paid my bill like everyone else and just hightailed it. It felt like if Hitman had consequences and the murder was done unprofessionally. It's the rest of the game that starts to suck, when you're literally battling depression because Lucas Kane is a nob and literally anything can make him emotionally crushed to the point that he physically dies, like Kim Jong Il. He'll legit die of sadness from stubbing his toe and he'll proceed to deliver a soliloquy about it that always contains the phrases "And that's the end of my story", "I'll never find out what happened to me on that cold january night in an east end diner" and "because to the rest of the world; I'm just another insane murderer." It's poignant the first time but very repetetive and pseudo-literate. Plus the army base flashback levels, fighting big fat green bug things for 15 minutes, fighting Claustrophobia in a relatively open space, and also because The Matrix, while the coolest movie of the late 90s to the mid 2000s, looks kinda dated nowadays because everyone tried to copy it. Same thing happened to Transformers, but in a much speedier way. Also the fact that, without trying, this game is kinda the direct inspiration for Xavier: Renegade Angel.
Oh I would love to see that game.In kojimas's defence at least you can ignore the story and enjoy the gameplay for what it is(and make up your own head kanon,that's what I did with MGS V)
When anyone's approach to including real world events in any form of entertainment is to read the first line on the wiki page then get bored and go off to set a beached whale on fire, you know it will make no sense.
" That's how my story ends... It didn't take long for my opinion to form after the video. I'll never find out what would have happened that night had I not watched it. Because in the eyes of the rest of the world, I'm just some gamer. "
Fun Fact: The creator of the game likes the name Indigo Prophecy better than Fahrenheit and regrets that not every region uses the name Indigo Prophecy. Also, apparently the name was changed to not be confused for being related to Fahrenheit 911. Also ironically, a game called Fahrenheit is european and therefore uses centigrade, not fahrenheit, as a temperature measurement system.
The name Fahrenheit sticks more for me, being Australian, since we use Celsius instead of Fahrenheit to measure temperature; it's not a word you read often. Indigo Prophecy sounds sort of "limp" if that makes sense. I always think of Indigo as not cool enough to be Blue but not intense and bold enough to be Purple, and most people can't distinguish Indigo from either colour anyway, kind of like the argument for Turqouise and Teal and Red-Orange and if you really need more names for colours, although those colours seem more noticeable to me. But yes, given the context of the game; Indigo Prophecy makes more sense. Fahrenheit could only refer to the "Cold January Night" part, but that'd make more sense if somebody actually said the word "Fahrenheit".
I remember I played this when I was like 12 and was obsessed with it to the point where I wanted the same outfit as Carla. I still have the coat and gloves she wears.
I played this game as a kid too and got obsessed with Lucas's sweater. I dont know why. But I have like four different sweaters. But its fine because winters are cold and long here anyways. :P
I always tell people that they need to play this game. I tell them it's a great experience, a great mystery, and totally worth playing. But I also tell them that when they bump into the old blind lady the second time that they should stop playing, turn the game off, walk away, and come up with your own ending to the game. Whatever you can come up with in your head is certain to be better than this game. I say this because the second time you meet the blind lady she transforms into an alien robot creature and flies into the air with little to no clues or reason at all for the "twist." This "twist" is immediately following your character going full-on Super Saiyan, with very little warning or indication that he has any powers to speak of prior to that (random matrix fight scene with cops notwithstanding.)
Actually, I recently have begun to do this. I wanted to keep the fundamental mechanics of what made the first half amazing…but I was so enthralled with the paranormal/supernatural aspects that I went balls to the wall, but in a more horror-themed way. I decided to make the story have a true doomsday vibe to it, with the prophecy essentially being the border between our world and the “Other-World” is constantly wearing thin. The Orange Clan have been aware of this world, and have communed with a Serpent God who grants those who perform the ritual insight (clairvoyance) to their desire (the victim’s sacrifice) and stabilization of the border between realities (the executor’s sacrifice). The prophecy fortold of the mentioned Indigo Child and the secret it carries. This remains true. However I replaced the A.I. with a primordial being from the “Other-World” that gave a portion of itself to revive Lucas from death to bring about their rule over our reality. In doing this, Lucas is no longer undead, and you see him look more normal overtime, but while he heals internally he’s bound to it. By the time it reveals itself to you, Lucas is pretty much healed for the most part. There’s also a heavier theme with Mayan/Aztec/Incan iconography. I could go on and on with all the revisions I’ve done, but I think I’ll end it here unless someone wants to hear more.
Actually there was such an early indication that Lucas is transforming into something superhuman. Remember where he practices with his punching bag and kicks it so hard that it detaches and flies several meters away across the apartment?
The biggest sin was that none of the early decisions mattered in the end, it all boiled down to what you did with the kid. No more mention of having hidden evidence well or any of that.
@@baronbrummbar8691Well, not exactly branching story, but Kingdom Hearts had several alternate cutscenes depending on how far you had progressed in the overall story in a given level.
Sin 167: Jade is literally shuffled around as a thing and has no personality or autonomy. I suppose the writers didn't want us to be sad about offing a child at the end of the game.
The narrative started to break when Lucas channeled his Matrix powers to escape the police. It just completely shattered into pieces when the first fight with The Oracle rolled around. I laughed my ass off throughout the entire 2nd half.
i did somewhat enjoy this game until they introduced the supernatural super hero-esque bullshit seriously like he said it's as if they put two games into one and couldn't make up their mind
Rogue Warrior I agree. I'm really glad I only own the demo disk, which is limited to the first murder, the game itself just loses the plot midway through. Also unrealistic for us to expect that a guy like Lucas Kane... a guy who can literally die from having too many depressing things happen to him at once... Can be like that one minute and then suddenly run up walls like the alien from Men in Black and jump-kick guys like Neo in The Matrix at the drop of a hat. It's incredible, and not in a good way; I mean in the negative connotation that it is barely credible.
You know, I think it would've been better if it had just been a murder mystery. I mean, look at Heavy Rain, that didn't have much supernatural crap (asides from Ethan's blackouts), and it was better for it. Still not great, but at least better.
The magic and stuff in the beginning is fine IMO. It's all small stuff like possesion and illusions. The second half just goes off the rails with hadokens, flying, and bullet time.
Prophesy doesen't beg you to take itself very seriously to begin with. It's silly game about some voodoo bullshit that goes batshit insane by the end. But this is entertaining kind of batshit insane.The fact that this game lighten the mood every once in a while also helps. Heavy Rain is more serious than life detective story with very somber tone. And this game fails SO HARD at being detective story that it is embarassing. This game twist honestly even more retarded than any stupid bullshit in Fahrenheit. It just totally destroys the entire story, which was bad to begin with. TL;DR Fahrenheit was so bad that it's good, Heavy rain is so bad that it's bad. Ans HR makes even less sense.
I feel like the cop who let Lucas go twice deserved a sin or two, the first time you can let Lucas confess he committed murder, the second time he recognizes Lucas but lets him go. And not having a dryier is not that weird in Europe, I like how you can tell it's a french game by these little things.
As I understand, the game was apparently meant to have a sequel, but then they got forced to wrap all the plot points up into just one game. Though I doubt even a trilogy would have been able to make a murder mystery turned into a Matrix clone justified in any way.
The game was meant to be episodic, no sequel was ever considered. I think it would have been better that way so the pacing could be fixed, at the very least.
I'm amazed at the fact that no sin was given for the fact that the quick time event prompt was just Simon. Also there should've been a bonus round for everytime the choices didn't matter.
One thing I always thought was a sin with this game. Before you fight the Oracle he demands you give him the Indigo child. Instead you escape to the rooftop to find him already waiting for you there. If he can teleport, why can't he just teleport behind you, knock out your character and take the Indigo child? Makes no sense!
Because we know what will happen, but he didnt know when he first came to pick up the child. He thought he is god and gawe some time to lucas. He wanted to stay cool. He definitively didnt expect lucas to fight him back and succeed.
I thought I've seen it all when it came to confusing,wtf type of games,but Indigo Prophecy just jumped to being the most outrageous confusing "game" I've ever seen.
Despite it’s faults I absolutely love this game, the atmosphere, the intensity, the absurdity, the interesting yet crazy story (even if it doesn’t always make sense), fun game mechanics...nothing like it imo. I’ve completed the game 3 times.
The fact this story was massively praised when it first came out amazes me. This story is absolute shite! It was OK when it was just some Mayan clan using proxies to make sacrifices then Lucas suddenly has magical powers, there's some child with some secret everyone wants, there's a purple clan too, Agatha is actually some kind of AI for no explained reason, there's these people called the 'Invisibes' who know everything that is going on, only days after Luca's beloved ex dies, he and Carla get together after knowing each other a few days, right away they love each other. Oh and Lucas is technically dead yet he and Carla manage to have kids? So, so stupid.
I have a theory, David Cage didn't make Heavy Rain. Sure it was mostly quick time events and had multiple characters but that is just copying his style. The characters were well built in HR, the story was crazy but believably crazy since people do break that bad. There was no magical cult and no AIs out of nowhere. Then Two souls come along and we are back to mystical insanity with ridiculous rules and noble homeless people again. HR is a huge outlier, I am going with David Cage didn't actually make it since his usual game is just mindbogglingly awful
Wilf Nelson HR was probably his best work and yet it's still complete shit with more holes than swiss cheese and unbelievably bland and stupid characters. STILL not nearly as bad as this or Beyond, though.
Wilf Nelson this will probably earn me a free frozen lucas dick slap to the face but i will say it anyway, it's like cage took the mystery murder aspect from this game and put it into heavy rain, because if it didn't work the first time it has to work the second time right?
Flint Dragoon detroit become human technically has a murder mystery “well i managed to not make it be complete dogshit so why not try again but tone it down by 100 and instead focus on racism” (also god damn did this topic become relevant some time after the release)
@@lillie4940 Detroit was another game that might've been good if he had just focused on the murder mystery aspect. That was the only part of the game I came close to enjoying.
@@ericrhodes5174 Personally, as a person who actually is a fan of the game.... yeah, you right i think focusing so much on societal issues was a mistake and i'd either make it into a side thing (like, androids are more accepted now but there's still some racism, or there's themes of racism but no big revolution and it doesn't get to nazis) or take it off entirely because robot racism has been done too much and rarely well, and the question of how they got accepted can be safely answered by "why do you care?" the only benefit to it is being topical, and that ain't much it can just be a normal murder mystery story with a futuristic and electronic quirk
I rented this game back in middle school. I took some painkillers in Lucas' apartment, drank some wine, and then died immediately. Took it back that night, and it doesn't seem like that was a bad decision.
***** Well it's full to the brim with cliches and moments to shout "what a twist", but it's not bad, it's just David Cage (Which, for me, is worse than bad).
***** Uh.... I loved Indigo Prophecy too, but it had the worst plot of my life. But, the company redeemed itself with Heavy Rain and Beyond: Two Souls.
[Insert Name Here] Wouldn't say racist, but definitely stereotypical; the black guy acts all dopey and dumb, his backstory only talks about how he grew up with gangs, dodgy funk rhythm track is his theme, his entire apartment is stuck in the 70s and he literally challenges a guy to a basketball match instead of paying him the $200 he lent him. Keeping in mind they are cops working on a murder case who are playing basketball and making bets during work hours. Just the insinuation that he's not able to actually pay back $100 but he's good enough at basketball to win his way down to $0, two black stereotypes working in a polyphony. Also how his failure sorta implies that he's not intelligent enough to cut it as a cop and ends up working in a sports shoe shop in Florida with his girlfriend who never learnt that pants were a thing. I don't think they intentionally went into it trying to be offensive to black people; but I'd say they did an ignorant and shallow job of writing him, since he's a full-blown stereotype.
Please do Heavy Rain. There are so many things wrong with that one I'm not even sure where you'd begin... Maybe just have a "Everything Wrong with David Cage Games"?
Aaaaand now I know that Heavy Rain and Beyond: Two Souls are David Cage when he's not high and spinning around in a chair screaming manically about "THE BEES". Glad I can cross this one off my list of games to hunt down. Once again, just throwing this out there -- AC:Unity for the official vote but Uncharted 1-3 man, there is so much material there.
He also made a game called Omnicron: The Nomad Soul which is also pretty weird. I have to get hold of a PS3 before I can do Uncharted games. Luckily I have a friend who has one plus all three of the Uncharted games. So it will happen eventually, but probably not until next year.
Dartigan I guess its official, if your David Cage game has Mayan, Navajo, or other ethnically variant culture in it, return it. Seriously, I don't know if he's just insensitive or really thinks that these cultures are all about "delving into the spirit world." Well, at least Heavy Rain and Beyond didn't have the pet-gay-friend trope too.
David Cage is the James Cameron of the gaming scene. He made a good game, and a few okay games, but most of his stuff doesn't hold up, and he still thinks he's a visionary.
Do Enslaved: Journey to the West! Also, a bonus round would be nice for repetitive gameplay sins or something like that. In this case, it could have been a spirit bug counter. Love the series.
Loved this game when it was released, in fact I still love it. It had a great atmosphere and music. Limited Run is currently making a special edition of the game for PS4
This was one of my absolute favorite games as a teen and it had obvious influences by some popular films but managed to offer a memorable and unique experience still. Those who didn't enjoy it and want to nitpick can but those who liked the story, qtes and general atmosphere aren't interested in hearing your opinions.
You skipped the part where Carla says she loves Lucas, a guy she had been chasing for murder the entire time and for whatever random reason slept with him then fell in love? They threw the game to the dogs towards the end.
Good Grief, why can't Cage just reboot the Kara demo and make that a sci-fi thriller? No spirit realming, no Mayan-matrixing, and no awkward quicktime event sex. Or maybe just hire a new writer to help him, seeing as from what this game taught us, he can't write anything above colloquial talk, sometimes, only if the person isn't straight or white.
1. Another sin is that Lucas put his bloody clothes in the washer, but he didn't start it. 2. Also, while he was doing that, he could have put the bloody sheets in the washer. 3. The police and detectives can search people's apartments without warrants. 4. There was a mop in a public bathroom.
There are so many sins in this game that you really could've done a better job, since half of those you cited are explained by the game when exploring dialogue options. Only quarter of the ones you mentioned are legitimate. Like why Oracle's been killing for so long, why Lucas hair was blonde, why homeless didn't save Tiffany or Agatha, why Lucas can't use his powers always, how he knew what Carla thought, why the window was open in the winter, how many people worked at the bank - you got them all wrong. Overall your sinning of this game was just as lazy as it's script. Game could've been masterpiece tho, if not the rush and thus integrating story by sheer lucks and coincidences that are all lazily explained by one convenient dialogue line. And if they would chill down with Matrix and instead made Lucas hard to find, avoiding his "fights" with the police, instead of making him do... Whatever that was he did.
How in the name of all that's holy did this game come to be. Also how does David cage still have a game studio I mean this, heavy rain, beyond two souls, they're movies made to look like games that make little sense or are boring as hell. Anyway great video.
Dartigan Maybe he has a ceiling clothes dryer like I do ;) I really like your movies and I watch every one of them (even if I don't know the game), but sometimes you're just too petty ;)
Nope. There was no dryer in the room. Try not to take my vids to seriously. Sometime I just point out stuff just because it's funny, not so much an actual problem. :)
Can we talk for a while about how the power cut-off is according to QD a viable enough reason to let every madman out of their cells? That's some wild security measures! Also, why'd you skip the flashbacks? They ought to be 100 sins each for the terrible controls while sneaking. Aaaand I know you've made a sin out of QTEs in general, but putting them on the noiry creepy vision at Agatha's deserves another one. Throughout the Shakespeare villain monologue they JUST. KEEP. EFFING. BEEPING. 100% with you on the "I remember how to do superhero stuff only when it's convenient", "ripping Matrix" and "one infodump after another" issues. Man, I hate this game.
The Brave Little Toaster taught me that TVs are sentient and can tune themselves to channels or even make their own commercials, so of course the TV here can just turn on to the right exposition dump
missed the biggest one. At the end when The Oracle has Carla he pulls a gun out of nowhere and demands he give him the indigo child. The same oracle that supposedly doesnt kill, and now just holds a .45 in his trenchcoat for JUST this occasion, and then later decides that with his godly powers he wont use it at all in the final battle against lucas. The gun disappears not 10 seconds after choosing the indigo child, and he leaves carla alive.
Great video, but I can't help but notice there were no sins for the godawful stealth sequences when Lucas flashbacks to his time as a kid. Or were those only in the North America version that was called "Indigo Prophecy"? I know they took out the most of the sex in that, did they replace it with stealth sequences? Was it only for the PS2 version? Those were pretty memorably awful and worthy of 10-20 sins.
I played the European Fahrenheit on PC when it was released and hell fucking yeah it had those awful kid sequences, also it was uncut. Recently I bought the remastered from Steam, havent played yet though.
You forgot
>LUCAAS, HELP MEE!
5s later
>LUCAS, DONT HELP ME, ITS A TRAP!
Lmao
Not funny
@@lukeharperistrash2914stfu it's funny pig
😂😂 yeah that bit always bothered me. But I do like this game and don't agree with all this guys rantings.
I'm very surprised he didn't sin the part where you played as lucas as a kid on the military base
That's one of the worst things I've ever played.
If he'd wanted to he could have done the "just keep sinning" thing for an entire let's play of this game, the whole fucking thing (except maybe the first 30 minutes) is just one giant continuous sin.
That's worth 1,000,000 sins...
Or the drowning kid
@@Lena25121987 yes it was
I'm surprised you didn't sin either of the military flashback levels. Those were bullshit.
This game is what happens when you keep switching channels between Matrix, Silence of the Lambs and Power Rangers. It's pretty funny that this was once considered a masterpiece of storytelling, linking video games with movies.
Max Payne it reminds me of you, i mean the story telling, with the camera angles :P
Except the Max Payne games actually make sense AND hav good gameplay...
It went full on Dark City than anything but I still like that movie. The game couldve done better without the whole shenanigans though.
It was still a masterpiece… unlike other games it got an interesting story, nothing you’ve heard 50 times over.
The demo disk back in the day was exceptional, I felt just like a real murderer.
Seriously though: I was enamoured with the choices and outcomes to the one scenario. Felt incredible, and I felt so smoothe like "you're never gonna catch meee." because I put away the knife and washed my hands and mopped the floor, (although it seemed stupid how you can mop away the blood puddle but not the blood trail) and I ate the food and paid my bill like everyone else and just hightailed it.
It felt like if Hitman had consequences and the murder was done unprofessionally.
It's the rest of the game that starts to suck, when you're literally battling depression because Lucas Kane is a nob and literally anything can make him emotionally crushed to the point that he physically dies, like Kim Jong Il.
He'll legit die of sadness from stubbing his toe and he'll proceed to deliver a soliloquy about it that always contains the phrases "And that's the end of my story", "I'll never find out what happened to me on that cold january night in an east end diner" and "because to the rest of the world; I'm just another insane murderer." It's poignant the first time but very repetetive and pseudo-literate.
Plus the army base flashback levels, fighting big fat green bug things for 15 minutes, fighting Claustrophobia in a relatively open space, and also because The Matrix, while the coolest movie of the late 90s to the mid 2000s, looks kinda dated nowadays because everyone tried to copy it. Same thing happened to Transformers, but in a much speedier way.
Also the fact that, without trying, this game is kinda the direct inspiration for Xavier: Renegade Angel.
Now all we need is Hideo Kojima and David Cage to work together to make the most nonsensical game ever created.
At least Kojima's games are good.
So basically you have to read fanfiction in order to make sense of his stories.
+Khinzaw Then with 30 minute cutscenes and story nobody understands until you read something
Oh I would love to see that game.In kojimas's defence at least you can ignore the story and enjoy the gameplay for what it is(and make up your own head kanon,that's what I did with MGS V)
When anyone's approach to including real world events in any form of entertainment is to read the first line on the wiki page then get bored and go off to set a beached whale on fire, you know it will make no sense.
" That's how my story ends... It didn't take long for my opinion to form after the video. I'll never find out what would have happened that night had I not watched it.
Because in the eyes of the rest of the world, I'm just some gamer. "
Fun Fact: The creator of the game likes the name Indigo Prophecy better than Fahrenheit and regrets that not every region uses the name Indigo Prophecy. Also, apparently the name was changed to not be confused for being related to Fahrenheit 911.
Also ironically, a game called Fahrenheit is european and therefore uses centigrade, not fahrenheit, as a temperature measurement system.
Indigo Prophecy makes more sense than Fahrenheit in the context of the game, too...
I was about to make a comment that this was indigo prophecy. I was unaware that it was named something else in different regions. thanks!
The name Fahrenheit sticks more for me, being Australian, since we use Celsius instead of Fahrenheit to measure temperature; it's not a word you read often.
Indigo Prophecy sounds sort of "limp" if that makes sense. I always think of Indigo as not cool enough to be Blue but not intense and bold enough to be Purple, and most people can't distinguish Indigo from either colour anyway, kind of like the argument for Turqouise and Teal and Red-Orange and if you really need more names for colours, although those colours seem more noticeable to me.
But yes, given the context of the game; Indigo Prophecy makes more sense. Fahrenheit could only refer to the "Cold January Night" part, but that'd make more sense if somebody actually said the word "Fahrenheit".
I remember I played this when I was like 12 and was obsessed with it to the point where I wanted the same outfit as Carla. I still have the coat and gloves she wears.
But you turned fine, right?
Kei Mist Yep, a-ok
I played this game as a kid too and got obsessed with Lucas's sweater. I dont know why. But I have like four different sweaters. But its fine because winters are cold and long here anyways. :P
Plot twist: OP is a guy.
Ah yes i got obsessed with that game too
I always tell people that they need to play this game. I tell them it's a great experience, a great mystery, and totally worth playing. But I also tell them that when they bump into the old blind lady the second time that they should stop playing, turn the game off, walk away, and come up with your own ending to the game. Whatever you can come up with in your head is certain to be better than this game. I say this because the second time you meet the blind lady she transforms into an alien robot creature and flies into the air with little to no clues or reason at all for the "twist." This "twist" is immediately following your character going full-on Super Saiyan, with very little warning or indication that he has any powers to speak of prior to that (random matrix fight scene with cops notwithstanding.)
Actually, I recently have begun to do this. I wanted to keep the fundamental mechanics of what made the first half amazing…but I was so enthralled with the paranormal/supernatural aspects that I went balls to the wall, but in a more horror-themed way. I decided to make the story have a true doomsday vibe to it, with the prophecy essentially being the border between our world and the “Other-World” is constantly wearing thin. The Orange Clan have been aware of this world, and have communed with a Serpent God who grants those who perform the ritual insight (clairvoyance) to their desire (the victim’s sacrifice) and stabilization of the border between realities (the executor’s sacrifice). The prophecy fortold of the mentioned Indigo Child and the secret it carries. This remains true. However I replaced the A.I. with a primordial being from the “Other-World” that gave a portion of itself to revive Lucas from death to bring about their rule over our reality. In doing this, Lucas is no longer undead, and you see him look more normal overtime, but while he heals internally he’s bound to it. By the time it reveals itself to you, Lucas is pretty much healed for the most part. There’s also a heavier theme with Mayan/Aztec/Incan iconography. I could go on and on with all the revisions I’ve done, but I think I’ll end it here unless someone wants to hear more.
Actually there was such an early indication that Lucas is transforming into something superhuman. Remember where he practices with his punching bag and kicks it so hard that it detaches and flies several meters away across the apartment?
@@velvetcroc9827 and when you fight those giant bugs in the office he has some nice maneuvers
The biggest sin was that none of the early decisions mattered in the end, it all boiled down to what you did with the kid. No more mention of having hidden evidence well or any of that.
to be fair this game came out in 2005 ....... name me one game with branching sotry from back ther wich wasnt text based or DnD based
btw some decision do change things
you can.t not get her back as a girl friend and you can have your brother die early
@@baronbrummbar8691Well, not exactly branching story, but Kingdom Hearts had several alternate cutscenes depending on how far you had progressed in the overall story in a given level.
@@robinanwaldt yeah so had many games of the time .. forexample gothic
@@baronbrummbar8691 True! Honestly, there are probably way more examples out there, I just haven’t played that many from the early 2000s specifically.
I remember failing that rooftop fighting sequence so many times. I was too busy going "What the fuck is going on?" to play Simon Says at the time.
The only thing I didn't like was Lucas and Carla's romance it felt forced and unnecessary
Not to mention Necrophiliac sex since Lucas is technically dead.
@@teriosshadow17 shit happens
I agreed.
Yes it happened very suddenly but I still love the game.
i guess they had s.x because it could be the end of the world lol
You forgot to sin the fact that Tyler disapears by the end of the game for no reason
It's not for no reason he went to Florida with his girlfriend or stayed in New York there was a choice option
Sin 167: Jade is literally shuffled around as a thing and has no personality or autonomy. I suppose the writers didn't want us to be sad about offing a child at the end of the game.
The narrative started to break when Lucas channeled his Matrix powers to escape the police. It just completely shattered into pieces when the first fight with The Oracle rolled around. I laughed my ass off throughout the entire 2nd half.
Actually...there's one room you never see in Tyler's house....maybe it's his gaming room.
i did somewhat enjoy this game until they introduced the supernatural super hero-esque bullshit
seriously like he said it's as if they put two games into one and couldn't make up their mind
Rogue Warrior I agree. I'm really glad I only own the demo disk, which is limited to the first murder, the game itself just loses the plot midway through.
Also unrealistic for us to expect that a guy like Lucas Kane... a guy who can literally die from having too many depressing things happen to him at once... Can be like that one minute and then suddenly run up walls like the alien from Men in Black and jump-kick guys like Neo in The Matrix at the drop of a hat.
It's incredible, and not in a good way; I mean in the negative connotation that it is barely credible.
I enjoyed it since the Simon says shit that came around
Demo disc is nuts, fucking played it so much
"Well you have a washer, but i don't see a dryer"
A dryer is not mandatory
Dartigan: NO!!! IT'S VERY IMPORTANT!!! (sin count +20)
@@Michanicks YEP
I don't have one in my flat and I manage OK.
WHY?? HOW??
Flashback scenes are not a sin in this video *Ding*
You know, I think it would've been better if it had just been a murder mystery. I mean, look at Heavy Rain, that didn't have much supernatural crap (asides from Ethan's blackouts), and it was better for it. Still not great, but at least better.
The magic and stuff in the beginning is fine IMO. It's all small stuff like possesion and illusions. The second half just goes off the rails with hadokens, flying, and bullet time.
Yeah, I read about that. To be honest, it's probably for the best that it got cut. Not like it would really contribute much, beyond just being dumb.
Heavy rain is honestly worse
facepalmvideos1 not a chance in hell. It has faults but Indigo Prophecy is fucking shit and makes no sense imo.
Prophesy doesen't beg you to take itself very seriously to begin with. It's silly game about some voodoo bullshit that goes batshit insane by the end. But this is entertaining kind of batshit insane.The fact that this game lighten the mood every once in a while also helps.
Heavy Rain is more serious than life detective story with very somber tone. And this game fails SO HARD at being detective story that it is embarassing. This game twist honestly even more retarded than any stupid bullshit in Fahrenheit. It just totally destroys the entire story, which was bad to begin with.
TL;DR Fahrenheit was so bad that it's good, Heavy rain is so bad that it's bad. Ans HR makes even less sense.
I feel like the cop who let Lucas go twice deserved a sin or two, the first time you can let Lucas confess he committed murder, the second time he recognizes Lucas but lets him go. And not having a dryier is not that weird in Europe, I like how you can tell it's a french game by these little things.
I have washing machine but no dryier so thats not a sin LMAO
16:00 you forgot to mention necrophilia
I'm surprised he didn't mention it either or say it had something to do with a virus or mind control fungus
You're too good at finding Sins. You're most definitely the best Game Sins Finder on the Tubes or anywhere else. A question, what do you game on?
Mostly Pc but I also own a 360 and an Xbox One. I plan to get a PS4 early next year. And thanks for the compliments and support Muhammad.
Dartigan I myself own a PS4 and a PC. I almost game exclusively on PC.
+Dartigan Please do Fire emblem awakening no else has done it
Bwallker agreed!
***** I live in the United States, you ignorant piece of shit.
*When you realize Fahrenheit has less sins than Heavy Rain or Detroit: Become Human*
Lol it's a hot mess
As I understand, the game was apparently meant to have a sequel, but then they got forced to wrap all the plot points up into just one game.
Though I doubt even a trilogy would have been able to make a murder mystery turned into a Matrix clone justified in any way.
The game was meant to be episodic, no sequel was ever considered. I think it would have been better that way so the pacing could be fixed, at the very least.
I'm amazed at the fact that no sin was given for the fact that the quick time event prompt was just Simon. Also there should've been a bonus round for everytime the choices didn't matter.
The oracle killing for 2 millennium to find a child that was just born deserves 1,000 sin points on its own
One thing I always thought was a sin with this game. Before you fight the Oracle he demands you give him the Indigo
child. Instead you escape to the rooftop to find him already waiting for you there. If he can teleport, why can't he just teleport behind you, knock out your character and take the Indigo child? Makes no sense!
Because we know what will happen, but he didnt know when he first came to pick up the child. He thought he is god and gawe some time to lucas. He wanted to stay cool. He definitively didnt expect lucas to fight him back and succeed.
Lucas looks like the main character of Watch Dogs when he has a hat on
Yeah come to think of it yeah he does
I think he looks like Seth Mcfarlane with the hat off.
@@KaiKrimson56 Finally! Someone else who thinks that.
I thought I've seen it all when it came to confusing,wtf type of games,but Indigo Prophecy just jumped to being the most outrageous confusing "game" I've ever seen.
"According to Lucas he's a special snowflake and we're all living with our eyes closed. Sound familiar?"
Subbed, unsubbed just so I can sub again.
+TheBlackKnightGamer Still currently searching for a way to double sub for that one line alone. No results yet, will continue searching.
MeadX26 Thank you, Sir. Keep up the good work.
I remember really liking this game when it came out. But then again, I was a 15 year old girl. That seems to be the perfect demographic for this game.
dune3001 my thirteen year old self would’ve still found it to be stupid
maybe i just already had big standards
14:18 is just the entire fight scenes from Doctor strange, Lucas even looks like him
I love the parallel book sin. People think using one is clever when all it really says is "I copied the plot".
Despite it’s faults I absolutely love this game, the atmosphere, the intensity, the absurdity, the interesting yet crazy story (even if it doesn’t always make sense), fun game mechanics...nothing like it imo. I’ve completed the game 3 times.
I sincerely cannot understand how David Cage still has a career.
Because he is awesome. The only thing that annoys me is that Quantic Dream only made Heavy Rain for Playstation
serves you right for hording Alan Wake, yes I'm assuming you have a shitbox
Because there are people who thinks he's a genius, obviously.
How dare he call Teddy Pendagrass' music cheesy.. He is why you were conceived
You gotta do Heavy Rain. That game has SOOOOOOO many plot holes and downright stupid, pandering moments.
+maxtheaxeiswax JASON
But then he'd finish years later!
+Minx SHAUUNNNNNNN
The game is good, imo
maxtheaxeiswax it's my favourite game but yes it has a lot of sins. All games do xD
Guile's theme goes well with any sin.
+Rigel_6 it needs to be the standard music to every games boss fights
The fact this story was massively praised when it first came out amazes me. This story is absolute shite! It was OK when it was just some Mayan clan using proxies to make sacrifices then Lucas suddenly has magical powers, there's some child with some secret everyone wants, there's a purple clan too, Agatha is actually some kind of AI for no explained reason, there's these people called the 'Invisibes' who know everything that is going on, only days after Luca's beloved ex dies, he and Carla get together after knowing each other a few days, right away they love each other. Oh and Lucas is technically dead yet he and Carla manage to have kids? So, so stupid.
Man, Guile's Theme really does go with everything. Keep up the excellent work, Dartigan!
Just when you thought the story couldn't possibly become any more of a clusterfuck than it already was up to that point, sin #138 happens.
I have a theory, David Cage didn't make Heavy Rain. Sure it was mostly quick time events and had multiple characters but that is just copying his style. The characters were well built in HR, the story was crazy but believably crazy since people do break that bad. There was no magical cult and no AIs out of nowhere. Then Two souls come along and we are back to mystical insanity with ridiculous rules and noble homeless people again.
HR is a huge outlier, I am going with David Cage didn't actually make it since his usual game is just mindbogglingly awful
Wilf Nelson
HR was probably his best work and yet it's still complete shit with more holes than swiss cheese and unbelievably bland and stupid characters. STILL not nearly as bad as this or Beyond, though.
Wilf Nelson this will probably earn me a free frozen lucas dick slap to the face but i will say it anyway, it's like cage took the mystery murder aspect from this game and put it into heavy rain, because if it didn't work the first time it has to work the second time right?
Flint Dragoon detroit become human technically has a murder mystery
“well i managed to not make it be complete dogshit so why not try again but tone it down by 100 and instead focus on racism”
(also god damn did this topic become relevant some time after the release)
@@lillie4940 Detroit was another game that might've been good if he had just focused on the murder mystery aspect. That was the only part of the game I came close to enjoying.
@@ericrhodes5174 Personally, as a person who actually is a fan of the game.... yeah, you right
i think focusing so much on societal issues was a mistake and i'd either make it into a side thing (like, androids are more accepted now but there's still some racism, or there's themes of racism but no big revolution and it doesn't get to nazis) or take it off entirely because robot racism has been done too much and rarely well, and the question of how they got accepted can be safely answered by "why do you care?"
the only benefit to it is being topical, and that ain't much
it can just be a normal murder mystery story with a futuristic and electronic quirk
I rented this game back in middle school. I took some painkillers in Lucas' apartment, drank some wine, and then died immediately. Took it back that night, and it doesn't seem like that was a bad decision.
Im just surprised that this has less sins than heavy rain😂
Are you kidding the slow mo stuff is gold pure gold!
You're in a David Cage experience was a perfect burn.
I just finished the game few days ago. I loved it. I was weirded out but loved it.
This is by far my favorite Dartigan sins video😂😂😂
this game is more fantasy than final fantasy IX
How did this game not break 300? or even 200 for that matter?
You can only sin nonsensical shit so many times.
Loved it. Keep it up!
But..I loved Fahrenheit
nobody hates it. good game, it just has problems
***** Well it's full to the brim with cliches and moments to shout "what a twist", but it's not bad, it's just David Cage (Which, for me, is worse than bad).
***** Uh.... I loved Indigo Prophecy too, but it had the worst plot of my life. But, the company redeemed itself with Heavy Rain and Beyond: Two Souls.
I'd like for you to tell us what makes it racist to black people....
[Insert Name Here] Wouldn't say racist, but definitely stereotypical; the black guy acts all dopey and dumb, his backstory only talks about how he grew up with gangs, dodgy funk rhythm track is his theme, his entire apartment is stuck in the 70s and he literally challenges a guy to a basketball match instead of paying him the $200 he lent him.
Keeping in mind they are cops working on a murder case who are playing basketball and making bets during work hours.
Just the insinuation that he's not able to actually pay back $100 but he's good enough at basketball to win his way down to $0, two black stereotypes working in a polyphony.
Also how his failure sorta implies that he's not intelligent enough to cut it as a cop and ends up working in a sports shoe shop in Florida with his girlfriend who never learnt that pants were a thing.
I don't think they intentionally went into it trying to be offensive to black people; but I'd say they did an ignorant and shallow job of writing him, since he's a full-blown stereotype.
in agatha's apartment there are ravens in the cages but they're sound like fucking finches why
Please do Heavy Rain. There are so many things wrong with that one I'm not even sure where you'd begin... Maybe just have a "Everything Wrong with David Cage Games"?
I would actually like to do Heavy Rain and Beyond Two Souls back to back and just call it the Month of David Cage.
Dartigan That is officialy the January lineup since that is the best way to start of the year
Aaaaand now I know that Heavy Rain and Beyond: Two Souls are David Cage when he's not high and spinning around in a chair screaming manically about "THE BEES". Glad I can cross this one off my list of games to hunt down.
Once again, just throwing this out there -- AC:Unity for the official vote but Uncharted 1-3 man, there is so much material there.
He also made a game called Omnicron: The Nomad Soul which is also pretty weird.
I have to get hold of a PS3 before I can do Uncharted games. Luckily I have a friend who has one plus all three of the Uncharted games. So it will happen eventually, but probably not until next year.
Dartigan I guess its official, if your David Cage game has Mayan, Navajo, or other ethnically variant culture in it, return it. Seriously, I don't know if he's just insensitive or really thinks that these cultures are all about "delving into the spirit world." Well, at least Heavy Rain and Beyond didn't have the pet-gay-friend trope too.
And at least in the case of Beyond, it feels like Cage had the -slightest- idea where he wanted his plot to go. SLIGHTLY.
Dartigan
Yes but at least that one includes David Bowie, so at least there's that.
David Cage is the James Cameron of the gaming scene. He made a good game, and a few okay games, but most of his stuff doesn't hold up, and he still thinks he's a visionary.
The police chief reminds me of the Spectacular Spider-man's version of Jonah Jameson. They sound almost exactly alike lmao.
I love this game XD Yeah, the plot goes bananas, but it was fairly unique when it came out when shooters and GTA clones were all the rage.
A real New Yorker wouldn't even acknowledge the homeless person, step over him, and pet a cute alley cat, possibly even taking it home.
14:20
Just look at their arm and hand movement. Words can't describe it.
8.37 minutes is LEGENDARY. OMG I was in tears.
Do Enslaved: Journey to the West! Also, a bonus round would be nice for repetitive gameplay sins or something like that. In this case, it could have been a spirit bug counter. Love the series.
The Guile sinning theme segments were fucking hilarious, I'm dying dude.
Am I in the minority of people that love this game?
Loved this game when it was released, in fact I still love it. It had a great atmosphere and music. Limited Run is currently making a special edition of the game for PS4
No bro I with u
I played that game through today, once again. It was my 20th time or so.
I wish i could get it on my Series X
The "Cheesy Porn Music" is Love TKO by Teddy Pendergrass! Shit's dope
Hell yeah!! I love Guile's theme! Especially the version used.
No sin on Lucas's choice of music in his apartment? Its "Theory of a Dead Man", the poor man's Nickleback.
In other words, it's awesome.
2:30 The violent video games in the news reference actually is relevant, the game was issued an AO rating and had to be censored to be released as M.
Driers for clothes are very rare outside of US, in fact I have never seen one in my life, so it's not really a sin
I know this game story and gameplay is not good but the characters were very interesting and likeble
This was one of my absolute favorite games as a teen and it had obvious influences by some popular films but managed to offer a memorable and unique experience still. Those who didn't enjoy it and want to nitpick can but those who liked the story, qtes and general atmosphere aren't interested in hearing your opinions.
you get a sin for not counting a sin after double dinging between 75 and 76. Now that that is out of the way, great video.
You skipped the part where Carla says she loves Lucas, a guy she had been chasing for murder the entire time and for whatever random reason slept with him then fell in love? They threw the game to the dogs towards the end.
Guile's Theme? Noooooo! Why did you have to get it stuck in my head again? Last time it took me a whole week to get it unstuck!
"This game is spitting plot points out like a machine gun"
A bit like you are with the sins?
Good Grief, why can't Cage just reboot the Kara demo and make that a sci-fi thriller? No spirit realming, no Mayan-matrixing, and no awkward quicktime event sex. Or maybe just hire a new writer to help him, seeing as from what this game taught us, he can't write anything above colloquial talk, sometimes, only if the person isn't straight or white.
Robert Bauer Detroit: Become Human is a sci fi thriller related to the Kara demo. Kinda.
it is the game.. but it's too short
Entering a 5 minute QTE session every 10-20 minutes. 'nuff said.
1. Another sin is that Lucas put his bloody clothes in the washer, but he didn't start it. 2. Also, while he was doing that, he could have put the bloody sheets in the washer. 3. The police and detectives can search people's apartments without warrants. 4. There was a mop in a public bathroom.
There are so many sins in this game that you really could've done a better job, since half of those you cited are explained by the game when exploring dialogue options. Only quarter of the ones you mentioned are legitimate. Like why Oracle's been killing for so long, why Lucas hair was blonde, why homeless didn't save Tiffany or Agatha, why Lucas can't use his powers always, how he knew what Carla thought, why the window was open in the winter, how many people worked at the bank - you got them all wrong.
Overall your sinning of this game was just as lazy as it's script.
Game could've been masterpiece tho, if not the rush and thus integrating story by sheer lucks and coincidences that are all lazily explained by one convenient dialogue line. And if they would chill down with Matrix and instead made Lucas hard to find, avoiding his "fights" with the police, instead of making him do... Whatever that was he did.
Im curious, why didnt homeless save them? And why are windows opened in winter?
He does it with all games, not all sins are meant to be legitimate
How in the name of all that's holy did this game come to be. Also how does David cage still have a game studio I mean this, heavy rain, beyond two souls, they're movies made to look like games that make little sense or are boring as hell. Anyway great video.
That's a question that many have asked themselves and no one has found an answer to this day. Personally I think he's a wizard.
Great work as always, Dart.
I think this is the first time I've ever seen you comment on one of my vids. Took you long enough. :)
I'll probably like most games I see, including this. I don't even care if it had bad sins, it's just entertaing
enslaved but only because I like you too much to make you play unity.
You are too kind for this world and for youtube. :)
actually the fact he likes to make sinning less of a art form and more of a joke means I would have made him go through unity
I give David Cage credit for not lying when he called it a movie. No sin removed. Just putting that on the record.
I loved this game. Very fun.
I don't get the dryer sin. What's wrong with it?
He has a washer but no dryer. And since he lives in an apartment he ain't handing a clothes line to dry his clothes.
Dartigan Maybe he has a ceiling clothes dryer like I do ;) I really like your movies and I watch every one of them (even if I don't know the game), but sometimes you're just too petty ;)
Nope. There was no dryer in the room. Try not to take my vids to seriously. Sometime I just point out stuff just because it's funny, not so much an actual problem. :)
Dartigan Okay ;) Anyway, keep up the good work!
He could even have had a washer/dryer combo.
No sins for the "Simon Says" controls?
3:47
this is my favorite one so far....Guile theme...priceless!
Can we talk for a while about how the power cut-off is according to QD a viable enough reason to let every madman out of their cells? That's some wild security measures!
Also, why'd you skip the flashbacks? They ought to be 100 sins each for the terrible controls while sneaking.
Aaaand I know you've made a sin out of QTEs in general, but putting them on the noiry creepy vision at Agatha's deserves another one. Throughout the Shakespeare villain monologue they JUST. KEEP. EFFING. BEEPING.
100% with you on the "I remember how to do superhero stuff only when it's convenient", "ripping Matrix" and "one infodump after another" issues.
Man, I hate this game.
I was expecting a sin for Lucas having to use a key to unlock the door to his apartment for the cops from the inside.
The Brave Little Toaster taught me that TVs are sentient and can tune themselves to channels or even make their own commercials, so of course the TV here can just turn on to the right exposition dump
that Gail theme killed me everytime lol
missed the biggest one. At the end when The Oracle has Carla he pulls a gun out of nowhere and demands he give him the indigo child. The same oracle that supposedly doesnt kill, and now just holds a .45 in his trenchcoat for JUST this occasion, and then later decides that with his godly powers he wont use it at all in the final battle against lucas. The gun disappears not 10 seconds after choosing the indigo child, and he leaves carla alive.
In Dartigan's Defense, This Game Broke Me Too After Looking At It!
Great video, but I can't help but notice there were no sins for the godawful stealth sequences when Lucas flashbacks to his time as a kid. Or were those only in the North America version that was called "Indigo Prophecy"? I know they took out the most of the sex in that, did they replace it with stealth sequences? Was it only for the PS2 version? Those were pretty memorably awful and worthy of 10-20 sins.
I played the European Fahrenheit on PC when it was released and hell fucking yeah it had those awful kid sequences, also it was uncut. Recently I bought the remastered from Steam, havent played yet though.
Naw, they just called it that too not have it get confused with the Al-Gore-movie Fahrenheit 9/11..
You are AMAZING!! Your sins are so accurate its scary!! (and Hilarious) Great work!!
Extra Sin: The fact that a bunch of the voice actors from Code Lyoko are in this game.
@all Guile scenes: "Don't fuck with me. I have the power of God and anime on my side. Ahh."
I'm not even playing this game and I can't stop staring at the qte and totally missing what the heck is actually happening
They are infuriating and quickly overstay their welcome.
0:53 Well, he IS living his life with his eyes closed.