I Miss Breath of the Wild

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 457

  • @new2you410
    @new2you410  5 หลายเดือนก่อน +47

    What do you guys miss most about Breath of the Wild?
    And which game do you like better, Breath of the Wild or Tears of the Kingdom?

    • @ParadoxFSCL
      @ParadoxFSCL 5 หลายเดือนก่อน +8

      BOTW❤

    • @nicoe.7717
      @nicoe.7717 5 หลายเดือนก่อน +11

      I miss whistle running, windbombing, blss, shield clipping, bullet time bounces and all the other glitches that got patched.

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +3

      Me too. Me too 😭

    • @X_754Leafeon
      @X_754Leafeon 5 หลายเดือนก่อน +12

      Botw, it was my first Zelda game!

    • @ryandrummond3794
      @ryandrummond3794 5 หลายเดือนก่อน +3

      I miss bomb impact launches

  • @facepwnagewtf
    @facepwnagewtf 5 หลายเดือนก่อน +267

    BOTW had cohesion. Nearly everything in that world was designed with a purpose. The memories could truly be viewed in any order. The environment contributed to the story in subtle and not so subtle ways. The landscape naturally directed your gameplay down certain paths without ramrodding you with markers. Everything just felt like a real adventure. TOTK tried to take that and make it bigger, but it lacked that cohesion that tied the world together, and just felt like you were dicking around in a sandbox.

    • @ascenziobilelloiii6611
      @ascenziobilelloiii6611 4 หลายเดือนก่อน +28

      This. I told people when TOTK released that something wqs just missing and I started to piece together that they made so many individual "improvements" they took away from the game as a whole. TOTK has so many things that are upgrades and better than BOTW on paper or in a vacuum but the game as a whole does not have the synergy or cohesion, as you put it, that elevates BOTW above it still imo

    • @alexs29
      @alexs29 4 หลายเดือนก่อน +16

      Nintendo spent so much time developing the building and physics mechanics, that they kind of just forgot about well... everything else that makes a Zelda game feel like an actual Zelda game, and an adventure feel like an adventure.

    • @avo.avocado
      @avo.avocado 4 หลายเดือนก่อน +12

      Along with having one of the worst stories in a recent Zelda game (only good part was Ganondorf) They had the same memory systen as botw without taking into account why it was done that way. In botw it was link revisited former locations that had a big impact on his as he regains his memory. In totk the location of tears has almost no ties to the actual memory inside of them

    • @viktorthevictor6240
      @viktorthevictor6240 4 หลายเดือนก่อน +5

      I slowly came to terms with the fact that BOTW's map wasn't designed with TOTK's gameplay in mind. The sequel would've been so much better had they just designed a new one. Smaller of course, but more dense and with the new mechanics front and center.

    • @viktorthevictor6240
      @viktorthevictor6240 4 หลายเดือนก่อน +6

      ​@@avo.avocado
      Yeah exactly. I was completely ready to forgive TOTK for reusing the old map, because I thought it was going to put a fresh spin on the gameplay loop. But nay. We have towers, shrines, four regional phenomena (in the exact same regions as before and with the same themes), out of order memory cutscenes that are worse than before, because in BOTW you had to actually use your brain to locate them, and everything else special to BOTW.
      What they did was add new stuff to the mix. The new stuff is cool for sure, but does it carry an entire game that was supposed to follow a game many of us have played for hundreds of hours? It would've been much better for things to be switched up more. Larger and fewer mini dungeons instead of shrines, main dungeons are in different regions than before, new way to discover the main quest, memories can't be seen out of order, maybe some memories are playable who knows.
      Just give us some surprises

  • @Cadialvaro
    @Cadialvaro 5 หลายเดือนก่อน +104

    I’m upset on how they rushed to patch plenty of glitches in TOTK as soon as they were found, and then they don’t even bother themselves to fix the issue with the Master sword’s decreased durability and other things I noticed. It’s frustrating, not sure if they’ll release like an event on May 12th for the anniversary, but it’d help keeping the game alive if it comes with a master mode at least.

    • @therealjaystone2344
      @therealjaystone2344 5 หลายเดือนก่อน +3

      in botw, the master sword had 60 attack power (even in dlc) as to compare totk master sword is at 30.

    • @cheezballz8146
      @cheezballz8146 5 หลายเดือนก่อน

      @@therealjaystone2344 That is actually in both games, the sword is at 30 power when its not near malice/blight and its 60 when it is. Technically its more powerful in totk because you can fuse stuff to it.

    • @thecorndealer4122
      @thecorndealer4122 4 หลายเดือนก่อน +2

      @@therealjaystone2344I thought the master sword had like 25 dmg in totk

    • @speedude0164
      @speedude0164 4 หลายเดือนก่อน +4

      Breath of the Wild's Master Sword did 30 damage in its base state and 60 damage in its powered up state, which you get when in a Divine Beast, when in Hyrule Castle, when fighting a Guardian and permanently after completing the Trial of the Sword. Tears of the Kingdom's Master Sword is mostly the same, but it now has a semi-powered up state that does 45 damage when you fight Gloom enemies in the Depths, and the powered up state, now triggered only by fighting Phantom Ganon and Ganondorf, renders the sword unbreakable.

  • @ProfessM
    @ProfessM 5 หลายเดือนก่อน +5

    Master Cycle is greater then anything we can build. Not saying we can't build amazing things but they just don't feel right. The handling is wrong and they break down after a while. I still boot up BotW to just drive around. Refuel with random items then keep going. Sure I can save a machine I build but I get attached to the bike.
    The weapon system is a step backwards.
    The glitches are something I adore watching but suck at doing.

  • @alexdanmole160
    @alexdanmole160 5 หลายเดือนก่อน +5

    Totk and botw are both great games but totk lacks the tightness that botw has. For example totk had 3 different maps but 2 maps were kinda empty and the other map is reused. But in botw it has 1 really good map. Totk added a lot of features but that doesn't mean it made the game better. It feels like totk has a lot ideas that are loosely connected together compared to botw. Botw was a simpler game but succeeded at what it was trying to do. Totk was trying to be a greater game with more ambition but had trouble putting it together.

  • @andrewstephens5488
    @andrewstephens5488 5 หลายเดือนก่อน +7

    This video deserves more view, bouncing of enemy over and over and over and over and over and over again was so relaxing and satisfying!

    • @new2you410
      @new2you410  5 หลายเดือนก่อน

      Thank you! It’s so fun I can’t stop 😅

  • @Darlexis
    @Darlexis 4 หลายเดือนก่อน +3

    That skipping montage was amazing!!

    • @new2you410
      @new2you410  4 หลายเดือนก่อน

      Thank you! This video definitely wasn't an excuse to show off crazy glitches or anything 😅

    • @Darlexis
      @Darlexis 4 หลายเดือนก่อน

      @@new2you410 it was like watching a great skateboarding video. You could make videos of just that and I would watch lol.

  • @blisstol_
    @blisstol_ 4 หลายเดือนก่อน

    Botw was my first Zelda game, it made me completely into the series, I got into other games in the series and it has been a huge comfort, that’s why I keep going back to it, playing it in different ways, always restarting my save and wishing to experience that feeling of my first time playing once again.

  • @ThatD1spynser
    @ThatD1spynser 4 หลายเดือนก่อน

    I hiked a bit. I remember going, all in one sitting, from Tabantha to even central Hyrule once. Likely multiple times. Just like driving without a destination, you just go. Ya don't think.

  • @adnanalzaid1766
    @adnanalzaid1766 5 หลายเดือนก่อน +1

    Ur not the only 1 that misses breath of the wild i literally played it today and yesterday

  • @atsumu5875
    @atsumu5875 4 หลายเดือนก่อน

    played both games for the first time last year and breath of the wild just made a much more meaningful impact on me

  • @MrSparkle404
    @MrSparkle404 7 วันที่ผ่านมา

    I'll take the option to build crazy things over spider robots around every peaceful corner.

  • @Applemangh
    @Applemangh 5 หลายเดือนก่อน

    All the glitches they've fixed but they didn't fix the master sword's fusion durability glitch.

  • @BUFFPHROG
    @BUFFPHROG 5 หลายเดือนก่อน

    I actually started crying with the intro

  • @djdols3301
    @djdols3301 4 หลายเดือนก่อน

    once i learned about the hoverbike, the game felt too easy

  • @Goober155
    @Goober155 5 หลายเดือนก่อน +1

    I might try some of these glitches in botw

  • @Puffersquid10
    @Puffersquid10 4 หลายเดือนก่อน

    BOTW is special and I don’t even know if Nintendo could make me feel the way I did when i played and sped run botw for the first couple times. Totk on the other hand feels repetitive to me for some reason?

  • @esotericgamedev
    @esotericgamedev 4 หลายเดือนก่อน

    Great point - atmosphere

  • @GDRhythmic
    @GDRhythmic 4 หลายเดือนก่อน

    Still havent bought tears of the kingdom but ill probablt play it when i finish replaying the original

  • @poxito484
    @poxito484 5 หลายเดือนก่อน +187

    What really stuck with me when paying botw is the immense solitude felt throughout the game, which is why I love it so much. The atmosphere is unmatched: you are thrown into a vast world with a vague quest alone. It feels nostalgic to travel through Hyrule on the first playthrough even though the player knows nothing about Hyrule. That paired with the sheer beauty and details of the game is mesmerising.

  • @michaelrsimpson
    @michaelrsimpson 5 หลายเดือนก่อน +286

    BOTW had atmosphere, while TOTK has depth. It's like Alien is to Aliens. The enigmatic world building you get in the first third of BOTW is the high point of gaming imo.

    • @ArtemisWasHere
      @ArtemisWasHere 5 หลายเดือนก่อน +11

      Agreed, tears of the kingdom had so much to do! But with a very different atmosphere to botw, and I feel botw had the superior atmosphere, but I just like the loneliness I think, (weird for an extrovert)
      It is all subjective

    • @michaelrsimpson
      @michaelrsimpson 5 หลายเดือนก่อน +2

      @@ArtemisWasHere I was a PlayStation kid, so never owned an N64 and played ocarina and majora, so the sense of all these familiar locations being so desolate in botw was lost on me. But it did mean I was roleplaying an unfamiliar world alongside the protagonist, which made it all the more special. It was more a Ghibli experience than a Zelda experience in a weird way - I'm much more familiar with their work than Nintendo's, so got the references and homages. And as someone who loves minimalist music, the ambient score hit hard.

    • @ArtemisWasHere
      @ArtemisWasHere 5 หลายเดือนก่อน +1

      @@michaelrsimpson agreed, the first movies I ever watched were ghibli, might explain why I feel so pulled to these games.
      Also ambient music for the win

    • @RyzenZegend
      @RyzenZegend 5 หลายเดือนก่อน +1

      I think the reason why people prefer Breath of the wild better than TOTK is because Nintendo led on its players.
      For example: when watching the gameplay trailers it seems like whenever you see an island or you view it from Hyrule it was a point of interest. However when playing the game you start noticing there are no cities, villages, new EPCs, etc in the islands and instead it was very bland and had no depth. Also completely new enemies replacing old ones would have helped the lore. It's a missed opportunity.

    • @michaelrsimpson
      @michaelrsimpson 5 หลายเดือนก่อน +1

      @@RyzenZegend the sky islands are my favourite bit, and are probably closer in spirit to the enigmatic opening hours in botw than anything else in totk. They function more like a platformer buried inside the larger game really, while the lead up to the wind temple is extraordinary. The complaint is perhaps the reused assets, but even then they serve the function of the story totk is telling. The depths are the missed opportunity for me!

  • @RedX03
    @RedX03 5 หลายเดือนก่อน +121

    It’s so wild how I can feel nostalgic for what can still be considered a modern game

    • @somnia3423
      @somnia3423 4 หลายเดือนก่อน +7

      Well its 7 years old

    • @RedX03
      @RedX03 4 หลายเดือนก่อน +7

      @@somnia3423 meh still modern, maybe when we get switch 2 we can call it old

    • @viktorthevictor6240
      @viktorthevictor6240 4 หลายเดือนก่อน +7

      I feel nostalgic about yesterday's dinner

    • @seyspectra
      @seyspectra 4 หลายเดือนก่อน +2

      @@viktorthevictor6240What‘d you have if it was that good

    • @viktorthevictor6240
      @viktorthevictor6240 4 หลายเดือนก่อน +3

      @@seyspectra
      I forgor 💀

  • @selmabm3409
    @selmabm3409 4 หลายเดือนก่อน +69

    I do miss the champions as characters though. The new sages will never relpace them in my eyes.

    • @avo.avocado
      @avo.avocado 4 หลายเดือนก่อน +10

      I love the champions, I miss them a lot they dont even get mentioned in totk even thought they helped save the world 💔
      meanwhile the ancient sages dont even have names. walking, breathing plot devices

    • @dagobahstudios3662
      @dagobahstudios3662 4 หลายเดือนก่อน +4

      Yeah they should’ve let us meet the sages or learn more about them in memories, they all just felt like reskins of each other

  • @rhyito
    @rhyito 5 หลายเดือนก่อน +242

    "Travelling on foot"
    Side eyes wind bom8ng the whole game

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +23

      Haha you’re not wrong.
      😆

    • @makbran3627
      @makbran3627 5 หลายเดือนก่อน +18

      The only thing about this is, you don't usually learn how to wind bomb until after you beat the game, so their is still time to "smell the roses" before hand. Still though, not wrong

    • @Sabbath0-q8s
      @Sabbath0-q8s 4 หลายเดือนก่อน

      Or shield surfing

  • @Galfubo
    @Galfubo 5 หลายเดือนก่อน +47

    This is a nice video but I feel like it kind of derails after a certain point. Once we get to the glitches it stops becoming a “why I miss BotW video” and more of a “look at these cool glitches video” I liked a lot of the point’s just make sure to make the video more relevant to the title. Besides that, good video!

    • @asphaltshingles8594
      @asphaltshingles8594 5 หลายเดือนก่อน +1

      The cool glitches are a reason he misses BOTW, and showing them off lets us know why he misses them.

    • @Galfubo
      @Galfubo 5 หลายเดือนก่อน +9

      @@asphaltshingles8594 I understand and get that but I was saying that it lasted too long and so it felt like the video topic changed. Of course this is just my opinion and other than that section I really enjoyed the video. I just wanted to share some criticisms because I liked the content but I feel like it could be better

    • @seanmclaughlin9283
      @seanmclaughlin9283 5 หลายเดือนก่อน +5

      Yeah I'm with you good video and idea. but it did go off the rails. Should of just did a separate one on the shield surfing glitch. It was too much the focus.

  • @Giggles_iJest
    @Giggles_iJest 5 หลายเดือนก่อน +38

    Been saying it from the start. While TotK is a great GAME, BotW was an *experience.* Infinitely better story that was consistent with the established lore

    • @alibabaschultz352
      @alibabaschultz352 4 หลายเดือนก่อน +3

      Calling it a better "experience" is kind of downplaying it. Its a superior work of art.
      Totk is yet another, big, busy, open world game filled with mindless distractions.

    • @theoneslayer8560
      @theoneslayer8560 4 หลายเดือนก่อน

      I would argue, as a lifelong Zelda fan, I preferred ToTK story massively over BoTW story. All the little details, a lot of clarifications that really helped me piece BoTW's placement much better, and the questions raised around Ganondorf that were awesome to discover. The hints they threw in that he could be a new or even the same Ganondorf as before, etc, the buddhist allusions, stuff like that was cool to me.
      Just enough vagueness as well to leave that typical BoTW mystery to a lot of things. Is Hyrule a new Hyrule? Then the old must've collapsed? How did that happen? It was great.

    • @ash8244
      @ash8244 4 หลายเดือนก่อน

      Botw barely has any story lmaoooo. Totk follows a similar format to story telling to botw but it has more of it.
      Totk literally has one of the best moments in the series in the final dragon tear cutscene.

  • @opus1114
    @opus1114 4 หลายเดือนก่อน +59

    BotW: Hiking. Less dazzling but never gets bored.
    TotK: Amusement park. Lots of fun but world feels too artificial.

    • @viktorthevictor6240
      @viktorthevictor6240 4 หลายเดือนก่อน +6

      Totk would've been much better off with a new map imo. It should have consisted of only sky and depths, both of which should've been expanded with more variety (depths) and more volume (sky).

  • @rosbly
    @rosbly 4 หลายเดือนก่อน +25

    I've been late to get a nintendo switch and I am just discovering BotW for the last 2 months. This game is incredible on so many aspects

    • @kayden2119
      @kayden2119 4 หลายเดือนก่อน +2

      Bro you got infinite games to play now lol. Judging on how you like botw I recommend playing the xenoblade games too they have a super fun world to explore as well (although more linear and less open world)

  • @guardianstalker-tg9tt
    @guardianstalker-tg9tt 5 หลายเดือนก่อน +67

    I miss you too buddy

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +18

      I sure miss the days where I put you on a raft and we flew off into space together. Good times.

    • @IIIISai
      @IIIISai 4 หลายเดือนก่อน

      Lol

  • @tytheguy13andahalf
    @tytheguy13andahalf 5 หลายเดือนก่อน +37

    Yeah, hyrule castle just isnt the same without an army of guardians sniping at you to 1 heart.

  • @ranchdressing1037
    @ranchdressing1037 5 หลายเดือนก่อน +63

    BOTW flaw: They forgot the sky
    TOTK flaw: "Decayed" everywhere forever

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +11

      By decayed do you mean the weapons in Tears of the Kingdom?
      I did get tired of always having to fuse something to a weak decayed weapon after a while.

    • @ranchdressing1037
      @ranchdressing1037 5 หลายเดือนก่อน +5

      @@new2you410 Yup exactly.. always to the depths to get the same old pristine loot.
      What's your percentage at? I think I'm somewhere between 77%- 80% woo wooo.

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +2

      Nice! That’s really good I’m only at 59%. I’ve done all the light roots but not quite all the shrines yet. I get too distracted building crazy machines. But my wife just hit 100% lol.

    • @lasercraft32
      @lasercraft32 5 หลายเดือนก่อน +8

      I disagree strongly. Having all the weapons be "decayed" and have a more generalized attack power actually helps the game. All your damage and power comes from the fuse item, which gives incentive to actually fight monsters for their horns. Then having pristine weapons in the depths are an extra bonus to get even stronger gear. Combined with the ability to repair weapons with Rock Octorocks, it basically makes durability a non-issue.
      Totk has a lot of flaws, but the way they handled weapons is NOT one of them. It takes basically zero effort to take a second to fuse something to a weapon.

    • @KeinNiemand
      @KeinNiemand 5 หลายเดือนก่อน +1

      I mean you cam easily get pristine weopons in the depths

  • @The_Jayden00
    @The_Jayden00 5 หลายเดือนก่อน +482

    honestly breath of the wild was just the better game imo, totk is great though

    • @ReaperRYT_
      @ReaperRYT_ 5 หลายเดือนก่อน +42

      They're equal. One game has a problem that another doesn't.

    • @The_Jayden00
      @The_Jayden00 5 หลายเดือนก่อน +55

      @@ReaperRYT_ true. i did more thinking and realized that. like you said, ultra hand beats magnesias and completely removing sheikah tech in tears feels weird.

    • @lasercraft32
      @lasercraft32 5 หลายเดือนก่อน +123

      Totk is the better _game..._ But Botw is the better _experience._

    • @The_Jayden00
      @The_Jayden00 5 หลายเดือนก่อน +6

      @@lasercraft32 true

    • @XanderVJ
      @XanderVJ 5 หลายเดือนก่อน +49

      ​@@The_Jayden00 Wrong. BotW is just the superior game overall.
      Recycling the map from BotW turned out to be a MASSIVE mistake. Not only because you are just retreading places you've already been to, but also because there is no real synergy between the world and the new abilities from TotK.
      Or in other words, Nintendo haphazardly just tacked on a set of gameplay mechanics unto a world that wasn't designed with them in mind.
      Going into more detail would take too long, but that's the gist of why TotK feels much less cohesive than BotW despite having in theory more complex mechanics.

  • @lenen9456
    @lenen9456 4 หลายเดือนก่อน +11

    Ima just say this, i view Breath of the Wild and Tears of the Kingdom as two halves of the same game (i know TOTK was originally DLC ideas that grew to a Super Mario Galaxy 2 situation) but my love of BOTW goes deeper than just my love of zelda. Im going to get a bit personal here but back when the game came out i was in middle school and in terrible mental state to the point where well i wanted to you know what myself. I was bullied to hell and back and used the game as a way to escape my bullying and made me feel happy, once i finished my first play through of the game (aka getting all the memories n stuff) i remember my dad walked in my room as i was just crying when he asked “are you ok” and i told him “im just sad that the journey is over”. That first play through was truly the most fun i ever had playing a game and i know i wont ever get an experience like that again. I love BOTW to this day and i dont regret the time i put into on wii u and switch

  • @dogwithoutw
    @dogwithoutw 4 หลายเดือนก่อน +21

    Back then everybody said totk is just an expansion to botw, and while it was a huge and massive expansion, it really was just an expansion.
    Breath of the wild had a deeper concept. It was the redemption of nintendo. Botw changed the gameplay of the genre, totk was just the best game of that changed genre.

    • @alibabaschultz352
      @alibabaschultz352 4 หลายเดือนก่อน +1

      Ten years from now, Botw will be seen as the OoT. And Totk will be seen as TP.
      Which is to say, one is a timeless masterpiece that influenced everything, the other is a derivative bore.

  • @DugdoesDigging
    @DugdoesDigging 5 หลายเดือนก่อน +20

    There's a big tradeoff for freedom in games, and I don't think it's worth it, story and restrictions just make more fun games in my opinion, when you have unrestricted freedom, eventually you realize that, yeah you CAN do these things, but why should you? There is no point in making a mech from Gundam or a transformer, all the zonai devices do so little damage that it would just be better to get good at combat in the game

  • @angelo8606
    @angelo8606 5 หลายเดือนก่อน +105

    As someone who rarely used Zonai devices and never built vehicles to travel on the surface, I can't relate. Travelling with my horse and rediscovering every inch of this Hyrule, never teleporting, was one of the most immersive experience.

    • @oblivious_kawa
      @oblivious_kawa 5 หลายเดือนก่อน +17

      same I didn't really touch zonai devices until I had already put like 90 hours into the game and already finished main story and majority of the shrines

    • @hawk163pl3
      @hawk163pl3 5 หลายเดือนก่อน +10

      i think the same way. I dont really use zonai devices and the game is very similar to botw this way. I think using this example in this video was bad because it is only your faul if u want to break your immersion like that

    • @jan.akisa.
      @jan.akisa. 5 หลายเดือนก่อน +10

      @@hawk163pl3 i dont think its your fault for using the mechanics in the game

    • @TheRealNintendoKid
      @TheRealNintendoKid 5 หลายเดือนก่อน +1

      Same... This is how I played a majority of my first time thru Tears. Until the final stretch of uncovering/lighting up the depths, I didn't really touch Zonai devices unless it was my only option. And actually I barely used the other abilities too, like ascend especially. This time around I'm actively looking out for more places to use it that aren't as obvious, and I'm noticing ones that are obvious but I just somehow missed the first time around. The lead up to the Wind Temple, for instance, has a bunch of places to use ascend that bypass huge chunks of it. The first time it took me probably at least half an hour to an hour to get all the way thru that section and actually reach the ship, but the second time it was like 5-10 minutes tops.
      I'm enjoying discovering all the little shortcuts and whatnot, but it's also making this playthru feel a lot shorter and more trivial. I think some of the abilities they gave us were a bit of a mistake to include in a Zelda game if I'm being honest. Despite that though, Tears of the Kingdom finally did what even Breath of the Wild couldn't, and that is dethrone Link to the Past as my favorite Zelda game.

    • @ShallBePurified
      @ShallBePurified 4 หลายเดือนก่อน +3

      So the game is immersive if you just play it like BotW and ignored the mechanics TotK added. I think that's in agreement with the video.

  • @zibberebbiz
    @zibberebbiz 5 หลายเดือนก่อน +24

    TotK is too silly. It's like an unhinged BotW DLC.

    • @ubergoober25
      @ubergoober25 5 หลายเดือนก่อน +5

      This take is silly.

    • @alibabaschultz352
      @alibabaschultz352 4 หลายเดือนก่อน +3

      @@ubergoober25 Why? Totk is basically Saints Row 4.

    • @krzysztof7374
      @krzysztof7374 4 หลายเดือนก่อน +3

      I much preferred how the yiga carried themselves in botw when comparing to totk. In the first game, they're portrayed as a collective of ruthless assassins who have eyes everywhere, ambush travellers, and slaughter the families of defectors. In the sequel, they've inherited the goofiness of their leader, and now try to defeat the hero using Wil E. Coyote style techniques. There's more examples of this dumbing down of dark elements but this one stuck out to me.

  • @lilacocto9103
    @lilacocto9103 5 หลายเดือนก่อน +10

    When playing Tears of the Kingdom, I still instinctively play it like i'm just... in BoTW again. Sure, all the new places to explore and new abilities are cool, but I still play it like Breath of the Wild. I've played the prior title way more. And sometimes, I just... often hate all the features from Wild that are not present anymore. No unlimited bombs for breaking away rocks, no definitive elemental arrows or weapons. It feels like Nintendo stripped away a lot to make way for the new features in ToTK. And I actually use horses far more than the Zonai technology because a lot of it just feels... One and done? Before Autobuild, you can't really make any long lasting Zonai builds.

  • @ajsea1sy
    @ajsea1sy 5 หลายเดือนก่อน +18

    I didn't know traveling Gorons would fight enemies with their fists. BOTW has been out for 7 years and I just found this out

    • @avo.avocado
      @avo.avocado 4 หลายเดือนก่อน +1

      Yeah, botw felt like I was always discovering new things in an organic way even after hundreds of hours. (ig you can say the same about totk)

  • @mich0zele
    @mich0zele 5 หลายเดือนก่อน +30

    Totk failed to capture the same feeling as botw. In botw you are thrown into an unknown world where most of the people were killed 100 years ago, the game just felt like nothing before. totk is a great game but i can’t get into it like i did with botw. maybe it was the feeling of discovering everything for the first time or the abilities which were everything you needed. another aspect is the gameplay which in botw was very simple but effective , i feel like the totk gameplay is too cluttered . both are great games but botw was something else

    • @HungryWarden
      @HungryWarden 5 หลายเดือนก่อน +6

      I completely agree. Tears of the Kingdom felt like a really small world. Breath of the Wild felt much bigger.

    • @56ty_
      @56ty_ 5 หลายเดือนก่อน +8

      Totk never wanted to recapture the botw feeling though.
      Think of how dumb it would have been to ask 30+ million people to reexplore the same world.
      Its the perfect sequel experience.
      They intentionally broke the exploration to exploit their physics engine to the fullest.
      And they accomplished that.

    • @LeoGaming55
      @LeoGaming55 5 หลายเดือนก่อน +4

      @@HungryWardenMaybe it felt small because you already had an idea of what you were getting in to? I personally think the world felt even bigger than BotW

    • @HungryWarden
      @HungryWarden 5 หลายเดือนก่อน +2

      @@LeoGaming55it’s because there’s NPCs and monster camps everywhere. No matter where you go, there are enemies. It completely ruins the mood.

    • @LeoGaming55
      @LeoGaming55 5 หลายเดือนก่อน +1

      @@HungryWarden I don’t know, there are loads of monster camps in Breath of the Wild too. I didn’t really notice much of an increase in TotK

  • @TheMikepatota
    @TheMikepatota 5 หลายเดือนก่อน +4

    I loved Tears, still do. But BOTW is so special. They absolutely nailed the post apocalyptic lonesome atmosphere
    Plus, the DLC for BOTW is so good.

  • @pewpews2146
    @pewpews2146 4 หลายเดือนก่อน +8

    Ive been feeling the same lately and playing through a new game just started recently. Im finding that theres a lot of places Ive never looked at before, and there's no rush to look at anything or get anywhere. Its really helped me escape the chaos of life.

  • @JayP-vh9wc
    @JayP-vh9wc 4 หลายเดือนก่อน +6

    Botw i played many times from wii u to switch. Totk i was thankful once i finished it i probably might play it again in about 20 years if im lucky enough to be alive

  • @SuspiciousTemmie
    @SuspiciousTemmie 4 หลายเดือนก่อน +4

    Even 7 years later, Breath of the Wild's music still gives me chills every time

  • @jachromium785
    @jachromium785 5 หลายเดือนก่อน +52

    Breath of the wild is arguably the most important game since 2010.
    Tears of the kingdom was never going to overshadow it. Breath of the wild is a legendary game in the zelda series and will always be an incredible experience
    Totk is cool, and new, but will never quite live up to the zelda game that has basically created a foundation for open world games in general
    Edit: totk story is much better than botw and the abilities are more fun (rest in peace wind bomb).
    It's not as zelda-y but enjoyable and pretty chill

    • @asphaltshingles8594
      @asphaltshingles8594 5 หลายเดือนก่อน +5

      I would say something like Skyrim, or possibly Oblivion, played the foundation for open world games. At least in 3D, though I’m sure there are predecessors.
      Technically the first Zelda was open world, just not 3D

    • @TheRealNintendoKid
      @TheRealNintendoKid 5 หลายเดือนก่อน +2

      That's an interesting take because I love Breath of the Wild, but after playing TOTK, BOTW feels like a tech demo/stepping stone. It doesn't feel complete.

    • @i-am-the-slime
      @i-am-the-slime 4 หลายเดือนก่อน +1

      Both of these games are just extremely unrewarding and I couldn't bare playing for more than one or two hours after the tutorial.

    • @jachromium785
      @jachromium785 4 หลายเดือนก่อน +1

      @i-am-the-slime thats interesting.
      I also don't find them hugely rewarding per say, but I enjoy them because of consistent gameplay and pretty relaxing vibe. It's just a nice game to pick up in the evening

    • @avo.avocado
      @avo.avocado 4 หลายเดือนก่อน +1

      I disagree, the totk story felt so plain and depthless to me.
      Interesting plot ideas but the characters are so shallow

  • @BramoStork
    @BramoStork 4 หลายเดือนก่อน +13

    Revalis Gale was a gamechanger. While playing totk i realized how much of a good impact it had on the gameplay and exploration in botw.

  • @bananaman8693
    @bananaman8693 4 หลายเดือนก่อน +6

    Totk is like modding a game.

  • @kielilwe
    @kielilwe 5 หลายเดือนก่อน +9

    Are you down for Link Skipping?
    Link Skipping- do you mean water skipping?
    no, Link Skipping

  • @hist150project5
    @hist150project5 5 หลายเดือนก่อน +2

    I prefer BotW over TotK overall since it was a completely fresh game and not a rehash, but I'm not a fan of either. I much prefer classic style Zelda.

  • @chambeet
    @chambeet 5 หลายเดือนก่อน +5

    Just hearing the music in the beginning made me miss BotW soooo bad.

  • @lasercraft32
    @lasercraft32 5 หลายเดือนก่อน +17

    While showing Botw's serene atmosphere and contrasting it with Totk's destructive zonai mechs is pretty funny... I feel its not a fair comparison and exaggerates things too much. Those calming and serene locations still exist in Totk, people just don't take the time to focus on it as much as in Botw.
    What would have been better is showing those peaceful locations, and then showing the same locations in Totk to see how different the vibe is. There are lots of enemy camps and zonai constructs in Totk that weren't there in Botw.
    Also, people do crazy stuff in Botw too. Comparing the casual immersion gameplay to the more intense outlier isn't a fair comparison. Most people don't go that crazy with zonai builds in a casual playthrough.

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +1

      You make a good point. I did definitely exaggerate to strongly contrast the two games. But just like you said as well, TOTK has a lot more enemy camps and a lot times I found it harder to find those more peaceful moments in the game unless I was flying a vehicle high up into the sky or something. But TOTK is still beautiful in its own right.

    • @nathanross4036
      @nathanross4036 5 หลายเดือนก่อน +3

      @@new2you410I mean I could pull a video from BotW showing me fighting off 3 guardians and then contrast with a sky island clip in TotK and the narrative would be the opposite. I think you're blinded by nostalgia here and your own nature isn't able to enjoy and recognize the peaceful moments anymore

    • @alibabaschultz352
      @alibabaschultz352 4 หลายเดือนก่อน +1

      @@nathanross4036 *someone has a different opinion than me. Must be nostalgia!
      Look up the word narcissism.

    • @nathanross4036
      @nathanross4036 4 หลายเดือนก่อน

      @@alibabaschultz352 Ironic

  • @justbitwin
    @justbitwin 4 หลายเดือนก่อน +3

    While I'm enjoying TOTK far more than BOTW because of the massive difference in the amount of content, there's still something calling me to go back. It's essentially due to things like the guardians, the infinite bombs, the possibility to just grab a weapon and use it without having to fuse it with random stuff, the feeling of visiting a world that has forgotten its own identity due to the calamity, the castle completely consumed and controlled by Ganon being far more difficult than the other dungeons, all the characters being hidden in different and far locations... And of course the mods.
    Relics of the past is and will always be my favorite mod for BOTW. I remember the first run I did with this mod installed and it was just magical. I've played before 3.0 in the early days of the 2.0, everything combined with all the DLCs and it was a whole different experience. The same happened when I did another run with around 30 mods installed. With 3.0 being out I'm resisting the temptation to go back and revisit BOTW again with this new version of the mod and maybe more interesting mods that have released or updated after TOTK.
    However, I think it's time to let BOTW die. I've did 4 runs, each one around 100h long. The base game, the master mode, Relics of the past + All DLCs and a Modpack + All DLCs. There's other games I want to play and sadly I don't have a massive amount of free time like when I was a kid. 😮‍💨

  • @MrSuperleobros
    @MrSuperleobros 5 หลายเดือนก่อน +2

    Absolutely love this video: I also appreciate you didn't necessarily rubbish totk.
    I will say I'm tired of hearing people say botw is worthless now that totk exists, I think people forget how impactful botw was and to me both are must play games.
    I do miss seeing things like btb and wb though. But most of all I miss the sheikah tech. I must say my main gripe with totk was this, I felt it was kinda lame they just vanished with almost no in game explanation.
    I personally really miss the guardians due to how fun they were to fight. Gloom hands were a great replacement and top them in the shit your pants department but tbh, it's just not the same without the guardians.

  • @MegaNightcore101
    @MegaNightcore101 5 หลายเดือนก่อน +19

    The thing that really demoralizes me to play TOTK are the sages’ ability. I did a very thorough but causal play through my first tome and the sages really soured my experience. I still haven’t completed as second play through because I dread dealing with the sages. To put it in perspective, in may second play through I got all of the shrines and I still haven’t beaten a single temple. If you didn’t have the ability to ditch Yunobo then I would have only done 151.
    You’ve already touched on Revali’s Gale, but the fact that the Champion’s abilities were passive activations compared to the active activations of the sages’ made the more useful in my opinion.
    Now, there’s nothing inherently wrong with the idea of making the abilities active, the problem is the method of activation. Tracking down a sage in the middle of combat breaks the flow of battle, even more so when you end up activating the wrong one because sages love to stick stupidly close together. You don’t even have to be in combat, trying to get the sages to access their terminals in the temples is also a nightmare.
    And when the sages are out they mostly stand there doing nothing.
    The only sage I like is Tulin, but that’s because I’m pretty sure he can only headshot enemies when he does attack and his ability is basically useless on land so I never need to track him down. But when it comes who had the better ability, Revali easily takes the cake.
    I also wanted to like Minaru, but I found her to be inferior to what I could make. She the only sage I actually turned off in my first play though as a result. Which pains me to say because I wanted to beat the game the way the devs intended for my first play through. I don’t think the devs intended for you to turn off the sages despite giving the player the option.
    I also completed all the dragon tears after getting the first sage, so that’s also ruined my experience greatly. Not sure why the game heavily prompts you to do that during the beginning of game when in retrospect it was clearly intended for it to be mid to late game. Maybe it was as a localization error? It didn’t help that one of the first one’s I got was Sonia dying… so that was awkward.
    Anyways, the other sages just felt like worse versions of the champions because you could never activate them. An easy solution would be to make a button prompt show up after you pull out your sword, shield or bow to use their ability instead of forcing the player to play tag.
    Now that could be harder to do on the coding side, but the quality of life improvements are worth it in my opinion.

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +9

      Yes, I absolutely agree with this criticism. The sages seemed like such a cool idea at first but they got annoying really quick by always blocking the camera or running in front of you and then you accidentally activate their power when you don’t mean to. I had them dismissed for the majority of my play through as well. Especially because if you have all of them out and a vehicle it can really kill your frame rate at times. Being able to activate them passively would’ve been much better.

    • @nathanross4036
      @nathanross4036 5 หลายเดือนก่อน +1

      I will say, for mineru I thought the same as you during my first playthrough. In my second I gave her a chance and she's actually quite useful in the depths not for transportation, but for collecting zonaite.
      I definitely agree with you on all the other sages though. Having to hunt them down sucks compared to what we had in BotW.

    • @thesuperballer9
      @thesuperballer9 5 หลายเดือนก่อน

      after getting like my third sage i turned them all off as well. just too much screen clutter in such a vast open world

    • @TheLPcollector
      @TheLPcollector 5 หลายเดือนก่อน +2

      @@new2you410 if i'd do a rework of the sages i'd make their abilities activation a bit more contextual, like how you can activate Tulin's wind burst while gliding or Yunobo's fire charge when using a vehicle, like make it so Sidon auto shields you if you use the shield button, and Riju just automatically activating her thunderdome when you draw back your bow (though to compensate the dome would need to grow a bit faster to compensate)

    • @staticwarrior
      @staticwarrior 4 หลายเดือนก่อน

      ​@@TheLPcollectormaybe instead of automatically activating when you pull your bow or shield, it would just give you a button prompt in those situations. also maybe yunobo could be activated by holding the attack button

  • @Horltum
    @Horltum 4 หลายเดือนก่อน +2

    I think the runes in botw were really perfect. Really open to various different uses, but confined enough in what you could do so that pretty much every possible use for the runes was needed in one shrine or another. Actually that goes for every mechanic in general really. All of the Gerudo shrines, Hawa Koth and Dako Tah specifically, use really creative uses for electricity (seriously, I didn't even realise that there was a hidden chest in Hawa Koth until last week). Same goes for the Eldin shrines and blue fire (I adore Shora Hah shrine).
    By contrast, totk has so many uses that the devs can't expect you to just get by on trial and error. And so they make every shrine outside of the Great Sky Island either an Ultrahand build, Proving ground or blessing. They save all the other mechanics for dungeons, where you can have more freedom to go around the puzzle if you want.
    Point of this rant was, the openness of totk's mechanics means that the game can't force you to engage with them on any deeper level than the Great Sky Island permits, rather than the mechanics of breath of the wild, which you learnt more about through completing each shrine as you got further into a region.

  • @zakzerak7191
    @zakzerak7191 5 หลายเดือนก่อน +2

    i have to say botw looks also somuch better. the shaders are more complex (probably turned down bc of the sky islands in totk or the new size of the map), the random blox of sky stuff hurt the aesthtic of hyrule, the old hyrue castle with the sheikah colloses beside it with calamity ganon are so epic to look at.

  • @Bluer0binn
    @Bluer0binn 5 หลายเดือนก่อน +8

    this is such an underrated video dude!!

    • @new2you410
      @new2you410  5 หลายเดือนก่อน +2

      Thank you 🙏🏻 I put a lot of work into it.

  • @TheRealNintendoKid
    @TheRealNintendoKid 5 หลายเดือนก่อน +1

    You contradict yourself. You act as though you want to return to a simpler time when we didn't have all these new fangled zonai devices for transportation, but then you talk about how one of your favorite parts of BOTW that you missed in TOTK were all the glitches. But in TOTK you don't need glitches because you can do a vast majority of that stuff with the game's mechanics, and it still has its glitches.
    I think you just get your jollies doing things you're "not supposed to" as opposed to having a legitimate complaint here. Nothing stops you from walking on foot or riding a horse. Nobody's forcing you to use ascend to just teleport to the top of a mountain instead of finding the right path. Those options are still there. But you don't actually want to use them anyway, and now you don't feel "special" anymore. You don't feel like you know some secret that not everybody else knows about the game.

  • @zuupmummy6357
    @zuupmummy6357 5 หลายเดือนก่อน +12

    I'm still going to enjoy both BOTW and TOTK, as not only are they my favorite games in the series, but both are really fun. Since I have both, I can always come back to either one so I don't end up missing either. But I do understand your point and I absolutely agree with the glitches

  • @TheRealNintendoKid
    @TheRealNintendoKid 5 หลายเดือนก่อน +1

    Some days I hate to admit I'm a Zelda fan because of all the garbage takes. SO many people ate up Ocarina clone after ocarina clone, and when the series finally changed they had a shit fit. And NOW apparently people are upset that TOTK wasn't just another BOTW clone completely, despite the fact that it still was in a lot of ways, just more fleshed out.
    I don't want them to just make whatever the hell and slap the Zelda name on it by any means, but can we please not demand that Nintendo just take one game and xerox it over and over for decades? There's a reason they ditched the old formula, it got stale.

  • @ubergoober25
    @ubergoober25 5 หลายเดือนก่อน +1

    TOTK is far superior than BOTW. And it’s not even close. This is coming from somebody who adores BOTW.. but TOTK, for me, has so much more re-playability, exploration, difficulty, better combat and better shrines.
    I’ll say it again; BOTW is one of my top games of all time.. but Tears Of The Kingdom is just that much better. I really don’t know what people were expecting from it. They delivered in almost every area. It not empty enough? Go to the depths. The world is massive and has 3 damn maps! Lmao. People just like having hot takes.

  • @tharanikumanan4805
    @tharanikumanan4805 5 หลายเดือนก่อน +4

    I disagree with the first point I was ran everywhere without zonai and the world was quiet and beautiful

    • @nathanross4036
      @nathanross4036 5 หลายเดือนก่อน +1

      Yeah this guy said in another comment that he gets distracted from doing botw-similar things by building large zonai contraptions so clearly he finds that more enjoyable and this video is all about nostalgia lol

  • @luckysniper1659
    @luckysniper1659 4 หลายเดือนก่อน +1

    Botw is good. Loved it. Played it a bunch. Going back to it after playing totk for a while now is a little weird. The biggest thing to be is the fuse ability. What am i supposed to do with all these parts? Make elixirs? Who tf makes elixirs?!? Sell them to the monster guy? I guess. I also miss not having lookout landing. Which is kind of weird. But i go out. Do a bunch of stuff. Then go to lookout landing. Sleep in a bed. Cook shit. Sell shit. I go out and do stuff in botw now and open the map and I'm like. Oh yeah. Where do i go. A stable? Kakariko village maybe? I definitely like the great plateau more than the sky island. I miss master mode. Or at least the gold enemies. Was playing botw and i killed some gold dudes and i completely forgot they dropped gems and even star fragments. That would be AWESOME in totk. Still can't believe i cant go fishing in either game though. Makes me sad. The champion abilities are also much better than those fucking sages. But overall gun to my head I'd probably pick totk to play if i could only pick one game.

  • @InMaTeofDeath
    @InMaTeofDeath 4 หลายเดือนก่อน +1

    TOTK is easily the better game for me since I'm not smart enough to create the really crazy stuff so it's added depth but not so much that I get lost in it. I also loved and still love exploring the underworld in the dark so taking that away would really suck. Also was not a fan of the Divine Beasts of the first game, to be fair whats in TOTK still doesn't hold up to older dungeons but it is better than BoTW imo.

  • @britalian37
    @britalian37 5 หลายเดือนก่อน +2

    I want the gardians, champion abilities, and kass back but other than that, I like totk more

  • @Viggosimp
    @Viggosimp 5 หลายเดือนก่อน +1

    Botw changed my life but Totk is objectively better game cus it has more to do and more incentive to fight mobs and explore. Although the sky islands are lackluster they're still gourgeous

    • @Viggosimp
      @Viggosimp 5 หลายเดือนก่อน +1

      Goddammit but I will admit Botw story is much better

  • @B1ngleB0mb
    @B1ngleB0mb 4 หลายเดือนก่อน +3

    Dude, the botw music at the start gave me a flash of nostalgia

  • @Luizanimado
    @Luizanimado 5 หลายเดือนก่อน +4

    I have a few problems with TOTK, like, every mechanic in TOTK it's complicated and envolves you to open the menu to do something, while in BOTW almost anything can be done wih one or two clicks, the sages are a perfect exemplo of what a downgrade TOTK mechanics can be to BOTW.
    But my main problem with TOTK, is that the exploration is boring, one of the best things about BOTW, is the fun discoveries you do, like, I remember finding a dragon stuck in the mountains and helping him, or finding the sotori, or even fiding those shrine where the challenge is on the map itself, there is always something cool to find on BOTW. TOTK don't have much to find, and when you do find something cool, they are usually just something you already found in BOTW, like, it was kinda fun to find Master Koga in the deaphs, but this is not new, most of the things you find in TOTK it's just the same cave or the same shrine, even the shrines in BOTW had more variety, TOTK shrines is just the same building mechanic gimmick.
    I think BOTW is a great game, and TOTK is just a inferior version of that game.

    • @MasonOfLife
      @MasonOfLife 5 หลายเดือนก่อน

      The exploring in BotW was far more boring

    • @Luizanimado
      @Luizanimado 5 หลายเดือนก่อน

      @@MasonOfLife I don't think so, in breath of the wild there is a lot more interesting stuff to find like ths exemplos I mentioned, also 100% of the map and enemies of Breath of the wild was new, while in TOTK every feels copy and past, there is literally 3 missions on the depths, the side quests on TOTK are alo much more lazy, they usually comes down to talking to an npc and helping them in some way.
      In Breath of the wild there was far more interesting stuff to do, I remember finding a place where you could play bowling, or building Terrey Town and helping with the wedding, there's absolutely nothing in TOTK that is not a copy and past material.
      I honestly don't know how you had more fun exploring TOTK, but tastes are subjective I guess.

    • @MasonOfLife
      @MasonOfLife 5 หลายเดือนก่อน

      @@Luizanimado The only things to do in BotW while exploring were boring samey shrines, the same copy paste Bokoblin camps, and the nothingness of Koroks
      In between that wa shuts empty space (beautiful empty space)
      Gears has more enemies, just more content in general everywhere in the world
      It has the shrine, korok and camp problem too, but at least there’s more enemies, the sky and the depths to add more dimension to the world
      TotK has a lot of flaws and room for improvement, but so did BotW, the two of them are my least fav 3D Zeldas
      BotWs world didn’t feel new to me, I knew what to expect wherever I went
      And it just didn’t have anything interesting to do besides Divine beasts, literally BotWs side quests were all “brings apples to this person”, “bring rushrooms to this person”
      Listen TotK does a lot of that too, but to pretend BotW doesn’t is just fooling yourself

    • @Luizanimado
      @Luizanimado 5 หลายเดือนก่อน

      @@MasonOfLife what you mean, I just mentioned a bunch a different discoveries I made in BOTW

    • @ubergoober25
      @ubergoober25 5 หลายเดือนก่อน

      The menu is a single button away. lol.
      They gave us 3 new maps in TOTK. I really don’t know what you people were expecting from it. Should they have went to the moon? Lmao.
      BOTW is still a game, just go play it.

  • @Tigran_puddi
    @Tigran_puddi 4 หลายเดือนก่อน +2

    I loved your video! It's quite unique from other Zelda video's I see on the internet. I would love to see more videos like these! where you first summarize, analyze, criticize, push the boundaries of the game and then reflect! I'll gladly subscribe. This is awesome. I would not call you a scrub, I think your style is very refreshing and could make you stand out from the rest!!!

    • @new2you410
      @new2you410  4 หลายเดือนก่อน +1

      Thank you! This was a really refreshing change of pace from most of my content but I look forward to making more videos like this in the future.

  • @mikethehunter5212
    @mikethehunter5212 5 หลายเดือนก่อน +5

    My observations from this video:
    BOTW: Link is a masochist
    TOTK: Link is a sadist
    🤔

  • @TheGumbyGuy
    @TheGumbyGuy 4 หลายเดือนก่อน +1

    In short I would say tears has better gameplay but Botw has better atmosphere.

  • @vmaluly
    @vmaluly 4 หลายเดือนก่อน +2

    What’s that metal song when showing totk scenes?

    • @new2you410
      @new2you410  4 หลายเดือนก่อน

      It's Xenogenicide - Xeno Random 13. I just searched heavy metal video game songs so I could use something I wasn't going to get in trouble for with copyright and that's what came up lol.

  • @oliverhughes419
    @oliverhughes419 4 หลายเดือนก่อน +1

    Think they are as good as each other but both outclass the other in certain aspects

  • @rogerdudra178
    @rogerdudra178 4 หลายเดือนก่อน +1

    Greetings from the BIG SKY of Montana. I probably spent 1,300 plus hours in BotW but most of that was hunting and fishing. I started the new game and quit. Might be my age.

  • @dragonslayer3552
    @dragonslayer3552 5 หลายเดือนก่อน +3

    Well i mean its not like the game went anywhere you can still play it anytime

    • @ubergoober25
      @ubergoober25 5 หลายเดือนก่อน +2

      Gotta sound dramatic for those clicks.

  • @AstroPC96
    @AstroPC96 4 หลายเดือนก่อน

    The first time I played Botw, I was like "Damn im depressed now!"( mainly cuz Mipha storyline)
    The first time I played Totk I was like "HELL YEAH BROTHERRR!!!💥💥💣😎"

  • @brunopasetto7163
    @brunopasetto7163 4 หลายเดือนก่อน +2

    3:32
    omg...
    hahahahahaha
    can't stop laughing...

    • @new2you410
      @new2you410  4 หลายเดือนก่อน +1

      My intelligence has it's limits lol.

  • @somnia3423
    @somnia3423 4 หลายเดือนก่อน +1

    Thank you cemu for making the game playable❤

  • @Patr1ck2332
    @Patr1ck2332 4 หลายเดือนก่อน +1

    How did you get the footage of BOTW that was like drone footage/first person

    • @new2you410
      @new2you410  4 หลายเดือนก่อน

      There's actually a first person glitch in Breath of the Wild that I used for this footage. It's really cool you can try it out yourself. Here's the video that taught me how to do it: th-cam.com/video/5oXTXoL3Hyg/w-d-xo.html

  • @justinpatterson5291
    @justinpatterson5291 5 หลายเดือนก่อน +1

    BoTW was new. The Guardians and many new mechanics added a real fear or tactic to exploration and game play. ToTK added depth to the world and NPCs in it.

  • @mythalieon7829
    @mythalieon7829 4 หลายเดือนก่อน +2

    Bro how have i played BOTW for 200 hours and I didn't know link span like that whilst sheild surfing

    • @new2you410
      @new2you410  4 หลายเดือนก่อน

      Haha surprisingly a lot of people don't know about that.

  • @painuchiha2694
    @painuchiha2694 5 หลายเดือนก่อน +1

    I honestly don’t miss botw itself but moreso the excitement I had playing it for the first time
    Totk is the game I return to play between the two but I miss having a new world to explore for the first time

  • @Dankboi420
    @Dankboi420 4 หลายเดือนก่อน +1

    Tears of the kingdom is missing that magical feeling for me

  • @sharkgam3z592
    @sharkgam3z592 5 หลายเดือนก่อน +1

    Theres something about botws atmosphere that couldn’t be replicated in totk.

  • @howabtjoe8
    @howabtjoe8 4 หลายเดือนก่อน

    I think BotW is designed better as a game because of how much more simple it is than Totk has TOO MUCH freedom and too many things and collectables. BotW allowed you to focus solely on the surface world and spaced out its points of interest. It just has so much more room to BREATHE. Hah. I guess thats why it's called Breath of the Wild. It was a breath of fresh air for the Zelda series but I don't think it should become the baseplate for every future title. I really hope the next installment doesn't involve any type of rune ability I would rather return to legacy items that can be more naturally embedded into the storytelling of the environment. All that being said I think BotW is the better title as it kept me playing for 5+ years and Totk is dead to me in less than a year I don't enjoy playing it anymore after beating the main quest.

  • @doclee8755
    @doclee8755 4 หลายเดือนก่อน +1

    I am onboard, 100%. As a matter of fact, I’ve often found myself considering Breath of the Wild as Classical music and Tears of the Kingdom as Death Metal…yeah, I think that really sums it up.

  • @theservicesandy
    @theservicesandy 4 หลายเดือนก่อน

    I miss BOTW because of the nostalgia. Everything was so…new. Learning the mechanics and the basics…spending hours just discovering. Yes, TOTK offers discovery, but for the most part everything is familiar. You know how the mechanics and the gist of how the game works. A huge portion of the map is something you’ve played in already. I love the familiarity, but there’s just something about BOTW that is so nostalgic.

  • @chillyhill65
    @chillyhill65 4 หลายเดือนก่อน

    Im not into the zonai devices so i only walk everywhere or ride horses in totk (other than sometimes indulging in a plane or two). I love the ambiance of the game and have opened all of the shrines, achieved all of the memories and sages and basically use my paraglider to get around! I suggest giving a nice long walk a shot one day haha.

  • @pedrobeckup456
    @pedrobeckup456 4 หลายเดือนก่อน

    I played Botw last year for the first time, haven't played Totk, I am playing Skyrim right now and sometimes I have the feeling "I miss Breath of the Wild" because while the atmosphere and places are really beautiful and there are actually good side quests, I don't know, Botw was just more injoyable

  • @Nu_Merick
    @Nu_Merick 4 หลายเดือนก่อน

    I think nintendo intentionally tried making totk features very different from botw so botw wasn't made completely irrelevant. That said I do miss Wind bombing and TCR. but I still prefer totk lol I love the caves and outfits and side quests too much

  • @jazzburrell8870
    @jazzburrell8870 5 หลายเดือนก่อน

    Everything was great. Aside from the dungeons, the bosses, the shrines, the enemies, and the final BOSS BEING THE BIGGEST LET DOWN IN GAMING HISTORY. Totk is just the same game but improved

  • @lamxdblessed3383
    @lamxdblessed3383 5 หลายเดือนก่อน +8

    I miss the sheikah technology, it made sense, the trials made sense, teleportation made sense, there was a synergy and all runes were used for something in the divine beasts, i also much prefer how sheikah weapons look, I miss weapons having sheathes and not looking tacky, I miss the monks, you entered a shrine and there was a monk at the end who shared names with the shrine, I miss the trial of the sword and the storytelling in it, and I miss botw's story so much, it made me cry and was actually interesting, I had so much interest in the great calamity, I just don't care about zonai tech

  • @MariaC497
    @MariaC497 4 หลายเดือนก่อน

    I miss the weapons. I thought at first that TOTK had solved the weapon breaking system. That was until I woke up the great fairies. Omg. Now it costs money with every upgrade AND I used so many resources making weapons! I thought it sucked that weapons break in BOTW but in TOTK they STILL break and now they cost even more to replace! And why are the champions just weak betas? Tulin is the only one with some guts. Sidon is simping for his fiance. And where did she come from? So this 100+ year old fish just came out of no where? Yo I was pretty thorough in my search of hyrule during BOTW and I don't remember this broad at all. Why not just let him be single? I liked that he was a Chad with a fan club. It was adorable. And he magically has water powers? That's a new one.
    totk just completely destroyed BOTW. where are the Devine Beasts? Why did they tear down the old towers to make new ones? I'm so confused. But wait there's more! Why doesn't anyone remember Link at all? By the end of BOTW Link went from a twink to basically a God who could felt anyone or anything. Even giant mech robots. And what the hell happened to the Sheika Slate? That made more sense than the Purah Pad. She named it after herself and it did nothing different? Oh well I guess she did turn off all the cool stuff it came with. That was nice of her I guess.
    So many things are wrong with TOTK. They never explained why the weapons decayed and why nice ones were underground. Well, maybe they did but honestly talking to the NPCs in TOTK was pure torture. Their fake conversations went on for way too long. I skipped just about every chat bubble. And it's supposed to be open world but Link is still searching for Zelda even after he finds out she's a dragon?
    Her being a dragon was like the only kinda cool part of the story. Oh my God everything is wrong with the story. It makes no sense and basically destroys every time line. The story is so stupid. Zelda goes back in time and meets fake Raru and Sonja. Okay. Her ancestors. Okay. But I thought Zelda was basically the Goddess reborn in a different body? Now she's a descendent from Raru and Sonja? And her powers aren't related to the triforce at all any more? They come from a Secret Stone? Where the fuck did that come from? If they wanted to bring back stones of power, why not have our new Champions discover the stones from Ocarina of Time or something? Like they were just rebuilding their destroyed towns and discovered them. Kinda like how they discovered the Devine Beasts? But nope. Everyone got to have a magical stone that just summons them. And omg the champion summons are so annoying. First thing I did was turn them off. They were either activated when I didn't want them to be or no where to be found when I needed them. Where's Tulin when fighting a Talus? Oh firing arrows at its feet instead of striking the giant stone on its back. Or here he is blowing my super precious resources off a cliff. Where's Yunobo when I need to smash open a cave? Oh way up the side of a cliff. Good things big titt Purah "fixed" my Shieka Slate and I don't have to use the limitless bombs I had.
    Totk was fun but no chance I'm playing that again. The sky and the depths were the things I looked forward to the most and they are the most empty nothings in the whole game! I would have been happy just exploring the caves tbh.

  • @paczka695
    @paczka695 5 หลายเดือนก่อน +4

    Tears of the Kingdom is better in every way. But BotW is still a 10/10 title. It's just that the sequel is 12/10 XD.

  • @TitoChowden
    @TitoChowden 5 หลายเดือนก่อน

    Unfocused and boring. That's how I'd describe this video more than anything else. The initial premise starts off good, but derails into just talking about glitches in BOTW for more than half the length of the video. Only 7 minutes is dedicated to actually talking about and comparing both games. Should've just made a BOTW glitches video, would've been a lot more interesting. Stay focused and on point next time if you want to make video essays, because this was definitely not a great start.

  • @Dabedidabe
    @Dabedidabe 4 หลายเดือนก่อน

    Yeah, I love both of them, but TotK really is missing some of the peacefulness from BotW.
    TotK also has a bigger problem with the "optimal strategy". Once I made my own version of the hoverbike all the traversal challenges were just over. It became a case of going from waypoint to waypoint most of the time. Getting up was also so easy that using the bow to kill everything became too easy. I could do other things, but other things were just less effective.

  • @riczz4641
    @riczz4641 4 หลายเดือนก่อน

    TOTK will never reach the level of BOTW. The entire map was designed for the mechanics of BOTW. By introducing anything new you disrupt balance of the puzzles and the sense of progression when in BOTW you see something you can't reach right now because you can't climb that high and return later because now you have more stamina.

  • @Smoon161
    @Smoon161 4 หลายเดือนก่อน

    as recent as this game is, i still get nostalgic thinking about my first ever play through being so interested in the amiibo outfits and making my own zelda multiverse series like mety333

  • @saulitix
    @saulitix 4 หลายเดือนก่อน

    For me, is just that "building a flying machine with canons in this fantasy/medieval world" is something I don't consider that engaging. "Well, then don't do it", well, when the combat sucks, there are sky islands that are much easier to reach using zonai devices and the literally has puzzles that require you to use those, there isn't really a choice.

  • @jonathanobody
    @jonathanobody 4 หลายเดือนก่อน

    Just some constructive criticism
    Make your bits shorter I found myself skipping thru the “skips” bit and the “botw calm” “totk destructive” bit. It’s funny the first two times but then it’s like We get it, yk?